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View Full Version : Spell Conversion



Thayborne
2020-07-22, 11:48 AM
It seems to me that other games have some good spell ideas that are not in D and D. Some spell conversion research is needed to place them in D and D. One such spell I am considering is Wizardry's Tiltowait. This spell is stated to be small nuclear explosion that your group is protected from. I am guessing it is at least a kiloton explosion. Abjuration-spherical Wall of Force+Evocation-Fireball plus 5 per hit dice pluss Concussive Force? Possible maximum damage of 484 points at Spell Level 10. I am not sure of range area of effect spell level and other such spell descriptions. I am also not sure of the destructive force of a kiloton nuclear explosion. Thoughts? Opinions? Advice?