PolShrea
2020-08-05, 03:27 AM
So last session my party actually reached the completion of our first campaign. We tend to drop them and start again for one reason or another, but I think we have finally nailed down our preferences as a group moving forward. Anyway, complete one campaign and our DM came to us with an idea for a new one that he had been sitting on for a bit. He won't tell us much about the story line, but he's been pretty damn good so far, and he wants us to all have a character at least mostly fleshed out by next session (probably next Tuesday if nobody cancels). He made a few changes to how the set up works from what we're used to so that will make things a little interesting. A little advice would be appreciated.
What I know;
We(our whole party) are escaped experiments of an evil wizard, we escaped while another party was confronting him, and we were somehow cast adrift in time. He(our DM) hasn't told us any more than that, but when asked he did state that it will not be a sci-fi/super tech setting.
The Evil Wizard(not sure if he's actually a wizard or what), was experimenting with his minions in order to create both perfect soldiers and a way to enhance his own capability. As such we are all Spellwarped. He says not to worry about the LA for that for now and he has most of it worked out already.
Our DM said we are allowed to pick any +0 LA race and whatever class we want within 3.5. Though he does not like super munchkining and has severely nerfed or flat out killed characters that tried.
All of our stats are rolled in slot(meaning we don't assign them). Our Dm always has us roll 4d6, re-roll all ones and remove the lowest, but this time he told us that when we were done to replace the lowest stat we had with an 18, so over all I feel I got pretty lucky;
11(15) Strength
15(17) Dexterity
17(21) Constitution
9 18(22) Intelligence
13 Wisdom
12 Charisma
The Parenthesis are the totals after spellwarped bonus.
Right of the bat I know I want Factotum on one, but I don't know if I want to go all 20 levels with it, maybe 16 for the improved cunning defense?
I'm thinking for the other side some combination of swordsage/(martial?)Rogue/Swashbuckler. Being able to add Str, Dex, and Int to damage in a TWFer sounds nice, but is it worth it?
My main goal here is to be the party's skill monkey, it's a role I tend to enjoy that the rest don't really care for. I really like the idea of using Knowledge devotion/collector of stories/etc.
As for races I'm kind of waffling between Human and Whisper Gnome(though as a gnome I could take Trivial Knowledge, but I don't really think that's worth losing 2 feats for on it's own).
I'm used to playing the rogue sneak attack/skill monkey type builds, but I want something that can hold up in combat a little better. I'm thinking Factotum(with buff spells) and Swordsage are a little more oomf but I've never actually had a chance to play them before. With my stats I should be pretty decent but not the best on my party. After spellwarped and lowest replacement here's the stats the others got;
Player 1, (14, 15, 18, 22, 7 18, 17) Knowing him probably going to go for pure spellcaster // maybe a cleric or psion
Player 2, (20, 17, 10 22, 15, 13, 14) Definitely a barbarian // something
Player 3, (21, 15, 16, 15, 12, 9 18) I really don't know what to expect, she's usually our cleric/druid type, but I don't see that happening with those stats.
Sooo, that was wordy. Any suggestions for the overall build? The DM said we're starting at level 1//1 but he wants us to give him our builds through level 10 to see where we are all going and to plan around that. According to him this campaign may go to level 20 or even slightly into the epics if we enjoy it enough.
Edit: If there's somewhere else I should be posting this let me know, I made an account just today(after being a lurker for years) for this.
Edit 2: Spellwarped only gives 2 dex not 4, fixed.
What I know;
We(our whole party) are escaped experiments of an evil wizard, we escaped while another party was confronting him, and we were somehow cast adrift in time. He(our DM) hasn't told us any more than that, but when asked he did state that it will not be a sci-fi/super tech setting.
The Evil Wizard(not sure if he's actually a wizard or what), was experimenting with his minions in order to create both perfect soldiers and a way to enhance his own capability. As such we are all Spellwarped. He says not to worry about the LA for that for now and he has most of it worked out already.
Our DM said we are allowed to pick any +0 LA race and whatever class we want within 3.5. Though he does not like super munchkining and has severely nerfed or flat out killed characters that tried.
All of our stats are rolled in slot(meaning we don't assign them). Our Dm always has us roll 4d6, re-roll all ones and remove the lowest, but this time he told us that when we were done to replace the lowest stat we had with an 18, so over all I feel I got pretty lucky;
11(15) Strength
15(17) Dexterity
17(21) Constitution
9 18(22) Intelligence
13 Wisdom
12 Charisma
The Parenthesis are the totals after spellwarped bonus.
Right of the bat I know I want Factotum on one, but I don't know if I want to go all 20 levels with it, maybe 16 for the improved cunning defense?
I'm thinking for the other side some combination of swordsage/(martial?)Rogue/Swashbuckler. Being able to add Str, Dex, and Int to damage in a TWFer sounds nice, but is it worth it?
My main goal here is to be the party's skill monkey, it's a role I tend to enjoy that the rest don't really care for. I really like the idea of using Knowledge devotion/collector of stories/etc.
As for races I'm kind of waffling between Human and Whisper Gnome(though as a gnome I could take Trivial Knowledge, but I don't really think that's worth losing 2 feats for on it's own).
I'm used to playing the rogue sneak attack/skill monkey type builds, but I want something that can hold up in combat a little better. I'm thinking Factotum(with buff spells) and Swordsage are a little more oomf but I've never actually had a chance to play them before. With my stats I should be pretty decent but not the best on my party. After spellwarped and lowest replacement here's the stats the others got;
Player 1, (14, 15, 18, 22, 7 18, 17) Knowing him probably going to go for pure spellcaster // maybe a cleric or psion
Player 2, (20, 17, 10 22, 15, 13, 14) Definitely a barbarian // something
Player 3, (21, 15, 16, 15, 12, 9 18) I really don't know what to expect, she's usually our cleric/druid type, but I don't see that happening with those stats.
Sooo, that was wordy. Any suggestions for the overall build? The DM said we're starting at level 1//1 but he wants us to give him our builds through level 10 to see where we are all going and to plan around that. According to him this campaign may go to level 20 or even slightly into the epics if we enjoy it enough.
Edit: If there's somewhere else I should be posting this let me know, I made an account just today(after being a lurker for years) for this.
Edit 2: Spellwarped only gives 2 dex not 4, fixed.