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BerzerkerUnit
2020-08-06, 04:00 PM
Soulbreath Warrior
As a Soulbreath Warrior you train the elemental source at the core of your being, learning to store more elemental power and more efficiently manage it.

Any creature with an elemental breath weapon, even some casters that have learned the Dragon’s breath spell, can initiate into this archetype but it was pioneered by the Dragonborn.

Superior Breath
At 3rd level and beyond you gain a pool of d8 Breath Dice equal to half your level rounded up. The area and damage type of your breath weapon is determined by your elemental affinity as shown in the Dragonborn racial entry in the Player’s Handbook. You can use an action or bonus action to breathe a 30 foot line or 15 foot cone appropriate to the damage type of destructive energy rolling some or all of these dice to damage creatures or objects in the area. Targets that succeed on a Dexterity or constitution saving throw as appropriate for the damage type take half damage.
You recover all of your Breath Dice after a short or long rest.
At 10th level your breath dice improve to d10s, at 18th they become d12s.

2nd Breath
At 3rd level after selecting this archetype you recover all of your Breath Dice when you use your Second Wind Feature.

Elemental Edge
Beginning at 7th level you master the art of interjecting small gouts of your deadly breath into your fighting style. When you hit a creature with a melee attack you can spend one of your Breath Dice and add its result to the damage of your attack.

Surging Breath
At 10th and beyond you recover all of your Breath Dice when you use your Action Surge Feature.

Powerful Lungs
At 10th level the exercises used to strengthen your breath weapon yield greater results. When you use an Action to breathe, you may double the length of your breath weapon. Additionally, your raised voice can be heard clearly for 1 mile if you choose and allows you to add your Proficiency bonus to Intimidation checks even if already proficient unless another feature already allows you to do so.

Warding Breath
Beginning at 15th level the lingering power released when you exhaust your breath can disrupt magic. You gain advantage on saving throws vs spells and magical effects for 1 minute after using the last of the Breath Dice in your pool.

Soulbreath Exhalation
At 18th level and beyond, damage from your Breath Dice ignores Resistances and Immunities.