HandofBlades
2007-10-30, 11:56 PM
If you are going to play in my Underpeak campain do not read this!!!
Alright, I am relativly new at DnD and I have been having a blast playing so far. My current DM is awesome but he really wants to play some of the character's he has created. So most of our group has agreed to run games of some type so that he can get his RPing fix and we can see who would do well running the next big campain. Since this will be my first time running a campain, I am asking for some general advice and cool ideas for the campain overall.
I know that they will be starting at level eight and I know that the campain shouldn't last more then ten sessions. As for the story, it is about the great dwarven stronghold of Underpeak (homebrewed world) and the time it came under attack by a great host of evil (lots of monsters and demons controled by an unknown source). The players will be a guard unit that after the first monster attack is converted to a special forces type group. I know the first session will be trying to survivie the inital attack, and that I am planing a session that plays to each character's strong points.
So far I know I will have a Qrill paladin/greyguard (my current DM playing a homebrewed race), a mounted combat fighter who specializes in archery, and a dwarf barbarian/rouge who uses short/long swords.
Each player will be getting a magic item after the first session in honor of their bravery in combat and the fact that they survivie. Then will come the fighter's session where they must ride to one of the outposts of the strong hold and see if it survived the attack. After that I need to figure out a cool session for the paladin and the barbarian/rouge. While I know the final two sessions will be a very long dungeon crawl.
I know the magic item for the mounted combat archer, but I can't think of something cool for the greyguard or the barbarian. Any help you all could give would be great, and thanks in advance.
Alright, I am relativly new at DnD and I have been having a blast playing so far. My current DM is awesome but he really wants to play some of the character's he has created. So most of our group has agreed to run games of some type so that he can get his RPing fix and we can see who would do well running the next big campain. Since this will be my first time running a campain, I am asking for some general advice and cool ideas for the campain overall.
I know that they will be starting at level eight and I know that the campain shouldn't last more then ten sessions. As for the story, it is about the great dwarven stronghold of Underpeak (homebrewed world) and the time it came under attack by a great host of evil (lots of monsters and demons controled by an unknown source). The players will be a guard unit that after the first monster attack is converted to a special forces type group. I know the first session will be trying to survivie the inital attack, and that I am planing a session that plays to each character's strong points.
So far I know I will have a Qrill paladin/greyguard (my current DM playing a homebrewed race), a mounted combat fighter who specializes in archery, and a dwarf barbarian/rouge who uses short/long swords.
Each player will be getting a magic item after the first session in honor of their bravery in combat and the fact that they survivie. Then will come the fighter's session where they must ride to one of the outposts of the strong hold and see if it survived the attack. After that I need to figure out a cool session for the paladin and the barbarian/rouge. While I know the final two sessions will be a very long dungeon crawl.
I know the magic item for the mounted combat archer, but I can't think of something cool for the greyguard or the barbarian. Any help you all could give would be great, and thanks in advance.