Alex12
2007-10-31, 10:15 AM
Though barbarian tribes often scorn what they see as "book learning," there is no denying the advantages that magic and psionics bring to combat. These tribes, though disdaining wizards, psions, and other learning-based spellcasters, respect those who instinctively understand how to manipulate the universe, and are willing to teach them how to tap into their own anger to help them. Because physical ability is less important to those being taught, they learn instead how to channel that anger into bolstering their mysical abilities.
Mage Rage
Prerequisites: ability to cast at least 2 third-level spells or manifest powers costing at least 7 PP. May not have Int as primary caster/manifester stat. Must have spent at least 1 full month in close company with 1 or more Barbarians (doesn't have to be the same character or characters)
Benefits: Mage Rage is identical to the Barbarian class ability Rage for Rages per day/per encounter, the effects of ending Rage, and Will Save bonus. However, a Mage Rage, instead of increasing Str and Con, increases Cha and Wis by 4 points each. Additionally, while in Mage Rage, a character can cast any spells he or she would normally be capable of. Spontaneous casters are considered to have one extra spell slot of the highest level and the Save DC of their powers is increased by 1. Nonspontaneous casters are gain an effective +1 bonus to their caster level. Manifesters are considered 1 manifester level higher for purposes of power augmentation, and gain 1 temporary Power Point per (unenhanced)manifester level (temporary power points may not be transferred to items or other characters, and expire if not used by the time Mage Rage ends)
Mage Rage provides no bonuses to spells cast or powers manifested using Int as the primary stat (so a multiclass Wiz/Sorc would gain the boost only to spontaneous spells, and a multiclass Psion/Wilder would only gain temporary PP equal to their Wilder levels)
The duration of a Mage Rage is the number of rounds equal to 3+ the character's (newly boosted) caster/manifester stat
Normal: Characters cannot Mage Rage.
Sorcerers, Wilders, and such seem to fit in with the "Barbarian tribe" image I have in my mind, and I don't see why they wouldn't be able to tap their anger in a similar way, but apply it differently. Wizards, psions, and other book-learning types don't really fit my picture.
Please criticize/comment! Balanced? Unbalanced? Stupid? Brilliant? Need work? Tell me!
Mage Rage
Prerequisites: ability to cast at least 2 third-level spells or manifest powers costing at least 7 PP. May not have Int as primary caster/manifester stat. Must have spent at least 1 full month in close company with 1 or more Barbarians (doesn't have to be the same character or characters)
Benefits: Mage Rage is identical to the Barbarian class ability Rage for Rages per day/per encounter, the effects of ending Rage, and Will Save bonus. However, a Mage Rage, instead of increasing Str and Con, increases Cha and Wis by 4 points each. Additionally, while in Mage Rage, a character can cast any spells he or she would normally be capable of. Spontaneous casters are considered to have one extra spell slot of the highest level and the Save DC of their powers is increased by 1. Nonspontaneous casters are gain an effective +1 bonus to their caster level. Manifesters are considered 1 manifester level higher for purposes of power augmentation, and gain 1 temporary Power Point per (unenhanced)manifester level (temporary power points may not be transferred to items or other characters, and expire if not used by the time Mage Rage ends)
Mage Rage provides no bonuses to spells cast or powers manifested using Int as the primary stat (so a multiclass Wiz/Sorc would gain the boost only to spontaneous spells, and a multiclass Psion/Wilder would only gain temporary PP equal to their Wilder levels)
The duration of a Mage Rage is the number of rounds equal to 3+ the character's (newly boosted) caster/manifester stat
Normal: Characters cannot Mage Rage.
Sorcerers, Wilders, and such seem to fit in with the "Barbarian tribe" image I have in my mind, and I don't see why they wouldn't be able to tap their anger in a similar way, but apply it differently. Wizards, psions, and other book-learning types don't really fit my picture.
Please criticize/comment! Balanced? Unbalanced? Stupid? Brilliant? Need work? Tell me!