Nefariis
2020-08-19, 12:17 AM
So this is more of a mental exercise than anything, but I was trying to optimize around two things.
Elven Accuracy and Auto-Criting
Build 1 (Auto-Criting):
EK 12 / Assassin 4 / Vengeance 4
ASI: 7 (2 feats, 5 bumps)
Feats: PAM, GWM
Fighting Style: Defense, GWF
Now I get that this build will never get sneak attack damage, but the 4 attacks with +10 damage works out better than +2d6 (or +4d6 with crit) once per round.
But this is what I get using the Assassin feature and a pre-round of Hunter's Mark (which per sage advice, the target might not know) -
Normal Attack
+2d10 (13) w/ Glaive (re-roll 1's and 2's)
+2d6 (7) Hunter's Mark
+4d8 (18) First level smite (I realize I could burn 2nd's for an extra 2d8)
+10 GWM
+5 STR
= 53
Back End of Glaive
+2d4 (6) Re-roll 1's and 2's
+2d6 (7) hunters mark
+4d8 (18) first level smite
+10 GWM
+5 Str
= 46
53 * 3 attacks * 2 action surge + 46 bonus attack = 364 damage
Even outside of the Nova round, a 12 level EK with 4 attacks w/ +10 damage should still do alright
Build 2 (EA):
Champion 4 / Hex 4 / Vengeance 12
ASI: 5 (3 feats, 2 bumps)
Feats: Elven Accuracy, PAM, GWM
Fighting Style: Defense, GWF
More spell slots, self haste (gives 4 attacks per round), Auras, Crit on 19-20, would use Pact of Blade to make Cha attack/damage/casting stat
I found quite a few builds that try to utilize sneak damage but 4d6 = 14 and 6d6 = 21 and it can only be processed once per round. I found that PAM/GWM or SS/CE processed more often and had higher totals, especially when you could get 4 attacks in. Criting on 19-20, with triple advantage, and 4 attacks is something like a ~76% chance of criting that round.
Again, just doing a bit of a mental exercise.
Is there something I missed or is there something that would be better for either build? (Im staying away from UA stuff)
would love to get your thoughts to improve on this.
thanks
Elven Accuracy and Auto-Criting
Build 1 (Auto-Criting):
EK 12 / Assassin 4 / Vengeance 4
ASI: 7 (2 feats, 5 bumps)
Feats: PAM, GWM
Fighting Style: Defense, GWF
Now I get that this build will never get sneak attack damage, but the 4 attacks with +10 damage works out better than +2d6 (or +4d6 with crit) once per round.
But this is what I get using the Assassin feature and a pre-round of Hunter's Mark (which per sage advice, the target might not know) -
Normal Attack
+2d10 (13) w/ Glaive (re-roll 1's and 2's)
+2d6 (7) Hunter's Mark
+4d8 (18) First level smite (I realize I could burn 2nd's for an extra 2d8)
+10 GWM
+5 STR
= 53
Back End of Glaive
+2d4 (6) Re-roll 1's and 2's
+2d6 (7) hunters mark
+4d8 (18) first level smite
+10 GWM
+5 Str
= 46
53 * 3 attacks * 2 action surge + 46 bonus attack = 364 damage
Even outside of the Nova round, a 12 level EK with 4 attacks w/ +10 damage should still do alright
Build 2 (EA):
Champion 4 / Hex 4 / Vengeance 12
ASI: 5 (3 feats, 2 bumps)
Feats: Elven Accuracy, PAM, GWM
Fighting Style: Defense, GWF
More spell slots, self haste (gives 4 attacks per round), Auras, Crit on 19-20, would use Pact of Blade to make Cha attack/damage/casting stat
I found quite a few builds that try to utilize sneak damage but 4d6 = 14 and 6d6 = 21 and it can only be processed once per round. I found that PAM/GWM or SS/CE processed more often and had higher totals, especially when you could get 4 attacks in. Criting on 19-20, with triple advantage, and 4 attacks is something like a ~76% chance of criting that round.
Again, just doing a bit of a mental exercise.
Is there something I missed or is there something that would be better for either build? (Im staying away from UA stuff)
would love to get your thoughts to improve on this.
thanks