Eldariel
2020-08-21, 12:36 AM
So I was just thinking of houserules I'd want to institute and one thing I noticed was that SR/LR paradigm doesn't offer me enough options for doing what I want to do. Ideally I'd want to do a three step rest paradigm with:
- Encounter rest (so basically just few mins): Most martial abilities would follow this paradigm. That is, you have uses for each encounter that you recover by just resting few minutes. I figured you might also be able to use a single Hit Die at this point.
- Wilderness rest/nonsafe rest: A night spent out. This would be the equivalent of a short rest. I figured I'd give casters something akin to Arcane Recovery on a short rest and the ability to switch out a single spell or so. Short rest classes OTOH would get something on the encounter rest (at least recover 1 slot for Warlock, recover some Ki for Monk, etc.).
- Safe rest/Long rest: This would take a couple of full days of doing nothing and could only really be done in a safe environment (city, safe forest, etc.). This would recover everything from spell slots to HD to HP.
So basically Gritty Realism with an /encounter rest level added. I feel like this would allow for more granularity to balance the different options. I feel it a bit harsh for casters to never recover anything so I feel they should get small things back on a short rest, but that in turn takes short rest classes' shtick so I feel they should get more at-will or semi-at-will stuff instead.
Has anyone tried something like this? Experiences?
- Encounter rest (so basically just few mins): Most martial abilities would follow this paradigm. That is, you have uses for each encounter that you recover by just resting few minutes. I figured you might also be able to use a single Hit Die at this point.
- Wilderness rest/nonsafe rest: A night spent out. This would be the equivalent of a short rest. I figured I'd give casters something akin to Arcane Recovery on a short rest and the ability to switch out a single spell or so. Short rest classes OTOH would get something on the encounter rest (at least recover 1 slot for Warlock, recover some Ki for Monk, etc.).
- Safe rest/Long rest: This would take a couple of full days of doing nothing and could only really be done in a safe environment (city, safe forest, etc.). This would recover everything from spell slots to HD to HP.
So basically Gritty Realism with an /encounter rest level added. I feel like this would allow for more granularity to balance the different options. I feel it a bit harsh for casters to never recover anything so I feel they should get small things back on a short rest, but that in turn takes short rest classes' shtick so I feel they should get more at-will or semi-at-will stuff instead.
Has anyone tried something like this? Experiences?