dantiesilva
2020-09-09, 08:43 AM
So in my homebrew world I have a Kingdom called Redwood Haven and when it was first founded it was known for (obviously) its massive redwood forest. Over time however the Lords of Haven came into power (Merchant ruling class that make all the rules) and on a large scale began deforesting and focused their entire economy on lumber and lumber like products. Due to their greed massive amounts of the land began to be deforested and with a desert as its neighbor the land became barren and slowly began becoming part of the desert itself.
After centuries of trying to stop this individually and peacefully the five druid clans of the kingdom have come together, calling themselves the Emerald Host, to put an end to the Lords of Haven and hopefully restore balance to the natural order of Redwood Haven before their land becomes just another part of the desert completely.
The idea lousy came from Ebberon with their different factions in the Eldeen Reaches (misspelled?). So I was hoping I could come to you all and get some much needed help with naming the five different factions.
LN Faction - This faction believes in the natural order of things and are not against helping the people learn to properly farm, take care of livstock, and plant trees after they cut them down. This is the least violent of the groups and was the hardest to get to agree to help the others.
N Faction - This faction sees the unbalance that has been caused by the deforestation of the land. They are mostly found where the desert is starting to take over, trying to stop its advance and undue the damage that has been done. They are just as likely to attack you as help you with the only difference being the situation in which you find them in and are more interested in restoring the land even if it means people must die to do so. This way the animals can return that have fled or become endangered. This group was the one that started the Emerald Host seeing the need for them all to work together to achieve their goals.
CN Faction The second most destructive faction only topped by the NE faction, this group has no problem razing a village down for its crimes against nature if they refuse to heed their warnings. When humanity crouches to deep into nature or strikes down a place they consider holy their justice is swift and absolute. Most farmers blame this group when their livestock go missing, though this is in truth only half true as they only steal from those who harm the animals. While this group is radical, they can be reasoned with, believing in Might makes right and so if challenged and bested they will stand down.
NG Faction: This group is new and has tried a different approach from the others. They have taken to being guides for people, bringing them on hunts (for the most injured or hurt animals) or escorting merchants through dangerous parts of the land this way they don't kill everything in their path. While they understand the need for the resources the Kingdom uses they also see that at the rate they are going their will be none left within the next century and have joined the other groups to try and mediate between the kingdom and druid circles. This group also builds their dwellings in and around nature instead of cutting down trees they will instead build their homes inside of a tree.
NE Faction: The most violent faction of the five, many outcropping villages have been completely destroyed without a single word of warning. This group sees the people of this land as a disease and sickness to the forest and unless stopped will destroy what they love as such they have no qualm getting rid of the disease as a priest would. Most of their recruitment comes from the survivors that they capture as prisoners that are still young enough to see the change they are trying to make and easily molded to their cause while the rest become fertilizer for the plants.
These are only lose ideas of the five groups and are able to be changed however I wanted to give a rough idea of each to help with the naming process. Thank you everyone who suggests a name and takes the time out of their busy day to help me.
After centuries of trying to stop this individually and peacefully the five druid clans of the kingdom have come together, calling themselves the Emerald Host, to put an end to the Lords of Haven and hopefully restore balance to the natural order of Redwood Haven before their land becomes just another part of the desert completely.
The idea lousy came from Ebberon with their different factions in the Eldeen Reaches (misspelled?). So I was hoping I could come to you all and get some much needed help with naming the five different factions.
LN Faction - This faction believes in the natural order of things and are not against helping the people learn to properly farm, take care of livstock, and plant trees after they cut them down. This is the least violent of the groups and was the hardest to get to agree to help the others.
N Faction - This faction sees the unbalance that has been caused by the deforestation of the land. They are mostly found where the desert is starting to take over, trying to stop its advance and undue the damage that has been done. They are just as likely to attack you as help you with the only difference being the situation in which you find them in and are more interested in restoring the land even if it means people must die to do so. This way the animals can return that have fled or become endangered. This group was the one that started the Emerald Host seeing the need for them all to work together to achieve their goals.
CN Faction The second most destructive faction only topped by the NE faction, this group has no problem razing a village down for its crimes against nature if they refuse to heed their warnings. When humanity crouches to deep into nature or strikes down a place they consider holy their justice is swift and absolute. Most farmers blame this group when their livestock go missing, though this is in truth only half true as they only steal from those who harm the animals. While this group is radical, they can be reasoned with, believing in Might makes right and so if challenged and bested they will stand down.
NG Faction: This group is new and has tried a different approach from the others. They have taken to being guides for people, bringing them on hunts (for the most injured or hurt animals) or escorting merchants through dangerous parts of the land this way they don't kill everything in their path. While they understand the need for the resources the Kingdom uses they also see that at the rate they are going their will be none left within the next century and have joined the other groups to try and mediate between the kingdom and druid circles. This group also builds their dwellings in and around nature instead of cutting down trees they will instead build their homes inside of a tree.
NE Faction: The most violent faction of the five, many outcropping villages have been completely destroyed without a single word of warning. This group sees the people of this land as a disease and sickness to the forest and unless stopped will destroy what they love as such they have no qualm getting rid of the disease as a priest would. Most of their recruitment comes from the survivors that they capture as prisoners that are still young enough to see the change they are trying to make and easily molded to their cause while the rest become fertilizer for the plants.
These are only lose ideas of the five groups and are able to be changed however I wanted to give a rough idea of each to help with the naming process. Thank you everyone who suggests a name and takes the time out of their busy day to help me.