Lvl 2 Expert
2020-09-11, 12:34 PM
I just had a stupid idea, but the fun kind of stupid. I'm sure others have had it before, there probably have been threads about it, and hopefully a few people have even playtested it already.
The idea is, that in the big grey area somewhere between multiclassing and gestalts, you could have classes that freely pick their subclass from any class. A Champion Barbarian that uses maneuvers while raging, an Eldritch Knight Ranger that can cast a cantrip and attack in the same action while hunter's mark is up, a two level Warlock dip that gains the improved initiative and protective features of the War Wizard. If both the class and the subclass give spellcasting you are treated as a multiclassed caster, as far as that makes sense. If the subclass has features based on your class level the new base class is used for that. If the subclass relies on some sort of feature or point supply from the original parent class they're probably skid out of luck.
So, this obviously opens up lots of possibilities, and some of those possibilities are bound to be broken. Which subclasses do you feel add the most to a character, and what would be the ultimate class to use them on? Is there a possibility out there to make a monk that doesn't suck? Is there a craaaaaaazy race/class/subclass/3 feats and a hat combo out there that breaks the game by level 6? And most importantly: do you feel like it would make thematic sense? Because I can sort of see it. A Barbarian with a dash of Circle of Dreams Druid to emphasize their peaceful side, a snooty Wizard with assassination as a hobby. A warlock with a patron that grants an animal companion??? That would be kind of cool...
Any thoughts?
The idea is, that in the big grey area somewhere between multiclassing and gestalts, you could have classes that freely pick their subclass from any class. A Champion Barbarian that uses maneuvers while raging, an Eldritch Knight Ranger that can cast a cantrip and attack in the same action while hunter's mark is up, a two level Warlock dip that gains the improved initiative and protective features of the War Wizard. If both the class and the subclass give spellcasting you are treated as a multiclassed caster, as far as that makes sense. If the subclass has features based on your class level the new base class is used for that. If the subclass relies on some sort of feature or point supply from the original parent class they're probably skid out of luck.
So, this obviously opens up lots of possibilities, and some of those possibilities are bound to be broken. Which subclasses do you feel add the most to a character, and what would be the ultimate class to use them on? Is there a possibility out there to make a monk that doesn't suck? Is there a craaaaaaazy race/class/subclass/3 feats and a hat combo out there that breaks the game by level 6? And most importantly: do you feel like it would make thematic sense? Because I can sort of see it. A Barbarian with a dash of Circle of Dreams Druid to emphasize their peaceful side, a snooty Wizard with assassination as a hobby. A warlock with a patron that grants an animal companion??? That would be kind of cool...
Any thoughts?