saitoalan22
2020-09-22, 10:46 PM
Heartfire Fanner
Most heartfire fanners are bards, although any character suitably skilled in some method of inspiring performance can make a competent member of this class.
To qualify to become a Heartfire Fanner, a character must fulfill all the following criteria:
Skills: Diplomacy 10 ranks, Perform 10 ranks.
Feats: Negotiator, Skill Focus (Perform).
Spellcasting: Ability to cast 1st-level spells.
Special: Must be an active member of the Brotherhood of the Burning Heart and have achieved some degree of personal Inspiration from the dogma of the guild (DM's discretion)
Doubts.
Spells: When a new heartfire fanner level is gained, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class level. He does not however, gain any other benefit a character of that class would have gained (bonus feats, for example). If a character had more thane one arcane spellcasting class in which he could cast spells before he became a heartfire fanner, he must decide to which class he adds each level of heartfire fanner for the purpose of determining spells per day.
Bardic Music: At 1st level, the heartfire fanner gains the bardic music ability as a 5th-level bard if he did not already have it from a previous class. All the bardic music effects (countersong, fascinate, inspire competence, inspire courage, inspire greatness, inspire heroics, song of freedom, suggestion and mass suggestion) become available to him immediately, subject to their usual Performance skill and level requirements (see Bard). A heartfire fanner's class levels stack with any bard levels for all bardic music calculations, including the number of uses of bardic music available per day. The heartfire fanner with bard levels does not gain the normal bardic music abilities as he advances in heartfire fanner levels.
Inspired Fight (Su): At 1st level, a heartfire fanner with 11 ranks in Perform can ignite a martial passion even beyond the ken of normal bardic inspiration by stirring the hearts of warriors already heady with battle.
This ability confers bonus feats upon an allied subject within 30 feet of the heartfire fanner. The target is free to choose which feats he receives from the feats the heartfire fanner possesses or the fighter class bonus feat list. The target must meet all prerequisites to receive the feats, although he can use one bonus feat as a prerequisite for another.
The heartfire fanner bestows a number of bonus feats equal to the number indicated in Heartfire Fanner advancement table.
For every three character levels the heartfire fanner has, he can bestow bonus feats to one additional creature. Each inspired creature may select her own feats. The heartfire fanner must perform his bardic music for round and the targets must hear him before they gain the bonus feats. The feats remain for as long as the heartfire fanner sings and for 5 rounds thereafter. This is a mind-affecting ability. Unlike other bardic songs, the heartfire fanner cannot use this ability on himself; he can only inspire others with it. Inspired fight is considered bardic music, so using this ability takes up one use of the heartfire fanner's bardic music ability for the day.
1.- :confused: In Dragon magazine, forward any spellcasting class, but in the text one part says the same, but later it says arcane class, I can take it as divine spellcasting.
2.- :confused: It says I gain the skills of a level 5 bard, this includes 5 / day of bardic music, inspire courage +1, countersong, fascinate and inspect competence. Is this correct?
3.- :confused: Inspired Fight, all other effects of bardic music:
In the text, explain that for every 3 character levels you select an extra ally to give him the effects of this ability. Referring to this, the different bardic music effects are obtained at their different levels: 6th suggestion, 8th inspire courage +2, 9th inspire greatness ... etc ... of character level, as long as you meet the requirements of skill performance?
That is to say: Cleric 7 / Heartfire Fanner 3 / Radiant Servant of Flame (Palor) 2, it would be a character of level 12, with 15 skill ranks in any skill of performance and therefore would have:
5 / day bardic music
Countersong, Fascinate, Suggerencia, Inspire Competence, Song of freedom
Inspire Courage +2, Inspire Greatness, Inspired Fight (2 feats), Magic Flare (1 level)
Is this correct? any suggestions? help please!!
Most heartfire fanners are bards, although any character suitably skilled in some method of inspiring performance can make a competent member of this class.
To qualify to become a Heartfire Fanner, a character must fulfill all the following criteria:
Skills: Diplomacy 10 ranks, Perform 10 ranks.
Feats: Negotiator, Skill Focus (Perform).
Spellcasting: Ability to cast 1st-level spells.
Special: Must be an active member of the Brotherhood of the Burning Heart and have achieved some degree of personal Inspiration from the dogma of the guild (DM's discretion)
Doubts.
Spells: When a new heartfire fanner level is gained, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class level. He does not however, gain any other benefit a character of that class would have gained (bonus feats, for example). If a character had more thane one arcane spellcasting class in which he could cast spells before he became a heartfire fanner, he must decide to which class he adds each level of heartfire fanner for the purpose of determining spells per day.
Bardic Music: At 1st level, the heartfire fanner gains the bardic music ability as a 5th-level bard if he did not already have it from a previous class. All the bardic music effects (countersong, fascinate, inspire competence, inspire courage, inspire greatness, inspire heroics, song of freedom, suggestion and mass suggestion) become available to him immediately, subject to their usual Performance skill and level requirements (see Bard). A heartfire fanner's class levels stack with any bard levels for all bardic music calculations, including the number of uses of bardic music available per day. The heartfire fanner with bard levels does not gain the normal bardic music abilities as he advances in heartfire fanner levels.
Inspired Fight (Su): At 1st level, a heartfire fanner with 11 ranks in Perform can ignite a martial passion even beyond the ken of normal bardic inspiration by stirring the hearts of warriors already heady with battle.
This ability confers bonus feats upon an allied subject within 30 feet of the heartfire fanner. The target is free to choose which feats he receives from the feats the heartfire fanner possesses or the fighter class bonus feat list. The target must meet all prerequisites to receive the feats, although he can use one bonus feat as a prerequisite for another.
The heartfire fanner bestows a number of bonus feats equal to the number indicated in Heartfire Fanner advancement table.
For every three character levels the heartfire fanner has, he can bestow bonus feats to one additional creature. Each inspired creature may select her own feats. The heartfire fanner must perform his bardic music for round and the targets must hear him before they gain the bonus feats. The feats remain for as long as the heartfire fanner sings and for 5 rounds thereafter. This is a mind-affecting ability. Unlike other bardic songs, the heartfire fanner cannot use this ability on himself; he can only inspire others with it. Inspired fight is considered bardic music, so using this ability takes up one use of the heartfire fanner's bardic music ability for the day.
1.- :confused: In Dragon magazine, forward any spellcasting class, but in the text one part says the same, but later it says arcane class, I can take it as divine spellcasting.
2.- :confused: It says I gain the skills of a level 5 bard, this includes 5 / day of bardic music, inspire courage +1, countersong, fascinate and inspect competence. Is this correct?
3.- :confused: Inspired Fight, all other effects of bardic music:
In the text, explain that for every 3 character levels you select an extra ally to give him the effects of this ability. Referring to this, the different bardic music effects are obtained at their different levels: 6th suggestion, 8th inspire courage +2, 9th inspire greatness ... etc ... of character level, as long as you meet the requirements of skill performance?
That is to say: Cleric 7 / Heartfire Fanner 3 / Radiant Servant of Flame (Palor) 2, it would be a character of level 12, with 15 skill ranks in any skill of performance and therefore would have:
5 / day bardic music
Countersong, Fascinate, Suggerencia, Inspire Competence, Song of freedom
Inspire Courage +2, Inspire Greatness, Inspired Fight (2 feats), Magic Flare (1 level)
Is this correct? any suggestions? help please!!