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View Full Version : D&D 5e/Next A Fixed Pact of the Blade



Amechra
2020-09-25, 12:15 PM
Because everyone and their sainted aunt has one, here's a super-simple one:

Pact of the Blade
Your patron grants you martial prowess. You gain proficiency in martial weapons, medium armor, and shields. As part of granting you this benefit, your patron gives you a simple or martial weapon that symbolizes your role as a warrior. This weapon is mundane, and losing it or destroying it has no effect on the pact, though it may draw your patron's displeasure.

Improved Pact Weapon
Requires Pact of the Blade
The weapon your patron granted you courses with power, taking on the following properties:
[I'm too lazy to actually write this one up properly at the moment. This gives you all of the benefits of an Eldritch Knight's weapon bond with the mundane weapon your patron gave you, plus it turns into a +1 weapon and you can use it as a spell focus. This is basically a slightly improved version of what PotB + IPW already lets you do.]

Thirsting Blade
Requires 5th level and the Pact of the Blade.
You can attack twice, instead of once, whenever you take the Attack action on your turn.

Lifedrinker
Requires 12th level and the Pact of the Blade
Whenever you hit a creature with a weapon attack, you may deal an additional 1d6 necrotic damage. Creatures that have suffered this damage can't regain hit-points until the start of your next turn.

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You might've noticed that you don't have a transforming weapon/the ability to make a magic weapon your pact weapon anymore. That's intentional - unlike the canon version of Pact of the Blade, you can actually make use of other martial weapons if you have to. This makes TWF much less of a headache, by the way.

Thirsting Blade and Lifedrinker have been generalized - Lifedrinker adds a die now because it pushed Bladelocks towards being pretty MAD before (and unduly benefited the Hexblade).