ApologyFestival
2020-09-28, 06:46 AM
Savage Species is a famously busted book. Incarnate construct is a busted template found inside the busted templates section. ****'s broken, mostly because of this line:
Level Adjustment: -2 (minimum 0).
When you're making an incarnate construct character that starts with 0 level adjustment, this can give you 2 "free" LA to play with, to apply other templates. This isn't news -- it's a well-known trick. The only downside is that the creature loses all special attacks and special qualities when the template applies.
Question is, Playground, in what order do you apply your templates to get 0 LA with as many goodies as possible? I'm going to use this template to make a few beefy big bads for my players, and for the sake of fairness I'd rather apply it in the way that the D&D 3e community has collectively decided is best. I'm not expecting a RAW answer for this, but it'd be great if one did exist.
All my searching suggests that the popular opinion for optimisers is the "Have your cake and eat it" approach: Apply incarnate construct first, taking your LA temporarily down to -2, then apply up to 2 LA of acquired templates, getting all of the abilities in those templates for no LA cost. For example, you start with a warforged, apply incarnate construct, then saint; you get all of the goodies of saint for 0 LA and lose very little.
My initial reading, however, is that templates must be acquired one-at-a-time, the creature must be rules-legal at every step, and the -2 LA is not "remembered" past the step where incarnate construct is applied because LA bottoms out at 0. So you would have warforged (0 LA), then apply incarnate construct (-2 LA, to 0 LA), then apply saint (+2 LA, to 2 LA). So, incarnate construct must be applied last, losing all special abilities in the process. This would mean that the best templates to apply are ones with beefy ability score bonuses, or additional modes of movement.
Sorry if I've explained this poorly. Any thoughts?
Level Adjustment: -2 (minimum 0).
When you're making an incarnate construct character that starts with 0 level adjustment, this can give you 2 "free" LA to play with, to apply other templates. This isn't news -- it's a well-known trick. The only downside is that the creature loses all special attacks and special qualities when the template applies.
Question is, Playground, in what order do you apply your templates to get 0 LA with as many goodies as possible? I'm going to use this template to make a few beefy big bads for my players, and for the sake of fairness I'd rather apply it in the way that the D&D 3e community has collectively decided is best. I'm not expecting a RAW answer for this, but it'd be great if one did exist.
All my searching suggests that the popular opinion for optimisers is the "Have your cake and eat it" approach: Apply incarnate construct first, taking your LA temporarily down to -2, then apply up to 2 LA of acquired templates, getting all of the abilities in those templates for no LA cost. For example, you start with a warforged, apply incarnate construct, then saint; you get all of the goodies of saint for 0 LA and lose very little.
My initial reading, however, is that templates must be acquired one-at-a-time, the creature must be rules-legal at every step, and the -2 LA is not "remembered" past the step where incarnate construct is applied because LA bottoms out at 0. So you would have warforged (0 LA), then apply incarnate construct (-2 LA, to 0 LA), then apply saint (+2 LA, to 2 LA). So, incarnate construct must be applied last, losing all special abilities in the process. This would mean that the best templates to apply are ones with beefy ability score bonuses, or additional modes of movement.
Sorry if I've explained this poorly. Any thoughts?