Silly Name
2020-10-07, 06:33 AM
So, I'm building some NPCs for an organisation of Hextor worshippers, and right now I'm down to the priests and the big-head honcho, who will be the high priest of Hextor, and I'm looking for good build options for them.
Obviously, Ordained Champion is top of the list here, and at the very least the high priest will have all 5 levels. But I'm stuck as to what class(es) he may take later - I had thought about Contemplative for a grand total of five domains (two from cleric, War from OC, two more from Contemplative), which is pretty neat, but he loses a lot of BaB. Quickened Divine Power (using DMM, ofc) solves the issues, but I was wondering if there was a more thematically fitting class. Warpriest exists, but it loses way too much casting for my tastes.
Two other NPCs I need to build are a duergar, in charge of the forge and crafting of arms and armors for the knights of Hextor (Battlesmith could be an option here, I guess), plus another character (race undecided) who's the Head Necromancer, charged with supplying the elite knights with undead hordes and protecting the fortress of the cult.
So, to recap
Human Cleric/Ordained Champion/???, ECL 18
Duergar magic item crafter, probably Cleric/Battlesmith, ECL 12
[UNDECIDED] necromancer of some sort, ECL 15
I'm not looking for anything terribly OP or optimised to hell and back - I can handwave material and exp costs as long as they aren't too outrageous, and those characters should still be reasonably defeated by a party that's low-to-mid optimisation (although, of course, they'll 99% be surrounded by minions that make the fight harder). Suggestions for cool magic items (even custom ones) are also welcome.
Also please no artificer for the duergar - I know it's exactly built for crafting magic items, but I've established that artifice is a novel invention and restricted to only a few geographical areas.
Obviously, Ordained Champion is top of the list here, and at the very least the high priest will have all 5 levels. But I'm stuck as to what class(es) he may take later - I had thought about Contemplative for a grand total of five domains (two from cleric, War from OC, two more from Contemplative), which is pretty neat, but he loses a lot of BaB. Quickened Divine Power (using DMM, ofc) solves the issues, but I was wondering if there was a more thematically fitting class. Warpriest exists, but it loses way too much casting for my tastes.
Two other NPCs I need to build are a duergar, in charge of the forge and crafting of arms and armors for the knights of Hextor (Battlesmith could be an option here, I guess), plus another character (race undecided) who's the Head Necromancer, charged with supplying the elite knights with undead hordes and protecting the fortress of the cult.
So, to recap
Human Cleric/Ordained Champion/???, ECL 18
Duergar magic item crafter, probably Cleric/Battlesmith, ECL 12
[UNDECIDED] necromancer of some sort, ECL 15
I'm not looking for anything terribly OP or optimised to hell and back - I can handwave material and exp costs as long as they aren't too outrageous, and those characters should still be reasonably defeated by a party that's low-to-mid optimisation (although, of course, they'll 99% be surrounded by minions that make the fight harder). Suggestions for cool magic items (even custom ones) are also welcome.
Also please no artificer for the duergar - I know it's exactly built for crafting magic items, but I've established that artifice is a novel invention and restricted to only a few geographical areas.