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View Full Version : Player Help Goblin Artillerist Artificer Infusions



MadBear
2020-10-07, 06:13 PM
Using the new rules for the upcoming TCE, I'm really excited to create a goblin artillerist artificer. So much so, I've already mocked one up on Heroforge.

https://media.discordapp.net/attachments/563931782198722590/761837658544144394/unknown.png

Now, we'll likely be starting at level 3. I'm trying to figure out what the best infusions for such a character would be. RP wise, he's going to be a bit of a crazy pyromaniac, but also extremely intelligent.

Right now I'm thinking:
1. Enhanced Arcane Focus: To help make his magic and turret attacks slightly better
2. Sending Stone: Seems like it could be really useful item to give to a scout
3. Radiant Weapon: Hand this off to a front liner as a good way to give them a damage bump
4. Rope of climbing: Seems like it has potential infiltration and other fun uses.

However, What infusions am I missing out on that I should pick instead? What crazy things should I do to help make him a wacky memorable character? https://i.pinimg.com/originals/e0/8a/93/e08a934091fa6a4800105c6989ebdd64.jpg