Lady Corvus
2020-10-20, 05:05 PM
Hi again!
Everyone was really helpful with my other campaign, I'd love it if people could help advise me about the future of a campaign in progress? This one is a Traveller Sci-fi campaign. It's set in an academy that trains the best of the best humanity has to offer to become psionic wardens of the human race, paired with special secondary minds, like self-aware AIs.
The players are in the middle of their training. Gameplay is generally separated into combat missions and class time. In combat missions, they go off and complete quests, such as dealing with human radicals, finding new planets, battling evil aliens and so on. When not on combat missions, they live in the academy and do classes which give them more XP and new powers and custom equipment. They can also use this time to hang out with NPC class mates or get special one-on-one lessons from their teachers. (Some of you can probably tell, I was somewhat inspired by Persona and Three Houses for this one.)
We're a little ways into the campaign so far but I'm struggling with creativity at the moment and I'm worried it's going to stagnate. I'd especially like to find some more ways to make academy time more interesting and engaging, as people are feeling a little overdone on the combat stuff atm.
Here's some important information so far:
+ The headmaster admitted to using a device to turn dead people's souls into those second minds I mentioned. The headmaster has been shown to be quite a sympathetic character who wants to help humanity at any cost. He cares about his students, but does keep a lot of info from them if he thinks its justified. I'm considering maybe having him turn slowly more obsessed and dangerous.
+ The players have found an ancient alien spaceship of organic metal trying to get into this reality to attack earth.
+ The players have found a conspiracy between radical human factions. Namely a cybernetic trans-humanist group, a rouge academy student, anti-alien religious fundamentalists and a colonial noble. They are all very interested in these microscopic insects that seem to be the first psionic race and perhaps the source of psionic power. They are weak alone and without a host, but they can either become symbiotic with a host and grant them great powers, or they can possess a host and control them. Unfortunately, they seem to cause their hosts to slowly rot and generate diseases that spread. The noble I mentioned is studying this rotting effect to try and cure it.
The players are enjoying all the three points I mentioned so far, but I must admit I'm struggling to decide where to go next with them. Last session, the insects and their rotting hosts got onto the Academy station (it orbits Titan). Some players in secret were told by the headmaster that this was intentional. Other players suspect the headmaster. I'm not sure if I want the headmaster to have done this himself or that maybe he too was possessed? Or perhaps convinced to do it by a very smart AI from the trans-humanist faction that the players recently captured.
Any help would be amazing!
Everyone was really helpful with my other campaign, I'd love it if people could help advise me about the future of a campaign in progress? This one is a Traveller Sci-fi campaign. It's set in an academy that trains the best of the best humanity has to offer to become psionic wardens of the human race, paired with special secondary minds, like self-aware AIs.
The players are in the middle of their training. Gameplay is generally separated into combat missions and class time. In combat missions, they go off and complete quests, such as dealing with human radicals, finding new planets, battling evil aliens and so on. When not on combat missions, they live in the academy and do classes which give them more XP and new powers and custom equipment. They can also use this time to hang out with NPC class mates or get special one-on-one lessons from their teachers. (Some of you can probably tell, I was somewhat inspired by Persona and Three Houses for this one.)
We're a little ways into the campaign so far but I'm struggling with creativity at the moment and I'm worried it's going to stagnate. I'd especially like to find some more ways to make academy time more interesting and engaging, as people are feeling a little overdone on the combat stuff atm.
Here's some important information so far:
+ The headmaster admitted to using a device to turn dead people's souls into those second minds I mentioned. The headmaster has been shown to be quite a sympathetic character who wants to help humanity at any cost. He cares about his students, but does keep a lot of info from them if he thinks its justified. I'm considering maybe having him turn slowly more obsessed and dangerous.
+ The players have found an ancient alien spaceship of organic metal trying to get into this reality to attack earth.
+ The players have found a conspiracy between radical human factions. Namely a cybernetic trans-humanist group, a rouge academy student, anti-alien religious fundamentalists and a colonial noble. They are all very interested in these microscopic insects that seem to be the first psionic race and perhaps the source of psionic power. They are weak alone and without a host, but they can either become symbiotic with a host and grant them great powers, or they can possess a host and control them. Unfortunately, they seem to cause their hosts to slowly rot and generate diseases that spread. The noble I mentioned is studying this rotting effect to try and cure it.
The players are enjoying all the three points I mentioned so far, but I must admit I'm struggling to decide where to go next with them. Last session, the insects and their rotting hosts got onto the Academy station (it orbits Titan). Some players in secret were told by the headmaster that this was intentional. Other players suspect the headmaster. I'm not sure if I want the headmaster to have done this himself or that maybe he too was possessed? Or perhaps convinced to do it by a very smart AI from the trans-humanist faction that the players recently captured.
Any help would be amazing!