tmjr6
2020-11-02, 01:12 PM
Hello all,
I wanted to make a spell that helps bring back the significance of the favored weapon of gods. Any problems with this spell?
Divine Armament
1st Level Transmutation
Casting Time: 1 Bonus Action
Range: Self
Duration: Concentration, up to 1 minute.
Classes: Cleric, Paladin
Holding your holy symbol you offer a prayer to your god to temporarily transform your holy symbol into your gods' favored weapon. You conjure a melee weapon you're proficient with that is identical to a normal weapon, except its damage counts as magical and it uses your spellcasting modifier for attack and damage rolls. The weapon can take whatever form you choose, and possess any properties a weapon of that type would have. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the weapon to reappear in your hand.
I wanted to make a spell that helps bring back the significance of the favored weapon of gods. Any problems with this spell?
Divine Armament
1st Level Transmutation
Casting Time: 1 Bonus Action
Range: Self
Duration: Concentration, up to 1 minute.
Classes: Cleric, Paladin
Holding your holy symbol you offer a prayer to your god to temporarily transform your holy symbol into your gods' favored weapon. You conjure a melee weapon you're proficient with that is identical to a normal weapon, except its damage counts as magical and it uses your spellcasting modifier for attack and damage rolls. The weapon can take whatever form you choose, and possess any properties a weapon of that type would have. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the weapon to reappear in your hand.