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View Full Version : D&D 5e/Next PEACH - Divine Armament: A Weapon Summoning Spell for Clerics and Paladins



tmjr6
2020-11-02, 01:12 PM
Hello all,

I wanted to make a spell that helps bring back the significance of the favored weapon of gods. Any problems with this spell?

Divine Armament
1st Level Transmutation
Casting Time: 1 Bonus Action
Range: Self
Duration: Concentration, up to 1 minute.
Classes: Cleric, Paladin

Holding your holy symbol you offer a prayer to your god to temporarily transform your holy symbol into your gods' favored weapon. You conjure a melee weapon you're proficient with that is identical to a normal weapon, except its damage counts as magical and it uses your spellcasting modifier for attack and damage rolls. The weapon can take whatever form you choose, and possess any properties a weapon of that type would have. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.

If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the weapon to reappear in your hand.

Morphic tide
2020-11-02, 03:36 PM
Compared to Shillelagh, it doesn't require you to already possess the weapon and allows recall as a Bonus Action, but in exchange asks for Concentration in an expressly-melee function, takes an actual spell slot, and doesn't give a damage bump over normal stats by shifting to 1d8, which makes the Club deal effectively +1 damage over the Scimitar atop the narrower ability score needs, and as Shillelagh doesn't ask for Concentration this is compatible with TWF.

For another 1st-level Cleric/Paladin spell that asks for Concentration, we have Bless, which gives ~+2.5 to every attack roll or saving throw that three allies make, and doesn't have to be targeting yourself, so you can hand out strict upgrades to a frontline separate from yourself and thus not strictly need to risk Concentration breaking. I really don't see a sensible build that'd actually use this over Bless, because it's not that big an ask to cover that ground with your build. You'd have to have six less in the score responsible for the attack roll to have this beat out Bless' accuracy for just yourself, not counting the other two people you can target. How many Paladins have you seen with even three between their Strength/Dexterity and their Charisma?