Pepin
2020-11-09, 11:28 PM
I find that in my games Augury often turns out to be dissatisfying. I really like the idea of the spell, but practically the questions asked often depend on dice rolls or ask the dm to predict too much of the future.
I think I'm going to allow this variant of the spell which uses a weakened version of the Divination Wizard's Portent. Since I don't currently have any players playing Divination Wizards I'm not too concerned on encroaching on this class.
I'd love to know what the experts here think. Any advice appreciated!
Augury (Variant)
2nd-level enchantment (ritual)
Casting Time:1 minute
Range: Self
Components: V, S, M, (specially marked sticks, bones, or similar tokens worth at least 25 gp)
Duration: Instantaneous
By casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes.
Roll one d20 and record the number rolled. For the next 30 minutes, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with this foretold roll. You must choose to do so before rolling.
This foretold roll can be used only once and you can only have one foretold roll at a time.
Each time you cast the spell before completing your next long rest, there is a cumulative 25 percent chance for each casting that you get a random reading and are unable substitute your foretold roll. The DM makes this roll in secret.
I think I'm going to allow this variant of the spell which uses a weakened version of the Divination Wizard's Portent. Since I don't currently have any players playing Divination Wizards I'm not too concerned on encroaching on this class.
I'd love to know what the experts here think. Any advice appreciated!
Augury (Variant)
2nd-level enchantment (ritual)
Casting Time:1 minute
Range: Self
Components: V, S, M, (specially marked sticks, bones, or similar tokens worth at least 25 gp)
Duration: Instantaneous
By casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes.
Roll one d20 and record the number rolled. For the next 30 minutes, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with this foretold roll. You must choose to do so before rolling.
This foretold roll can be used only once and you can only have one foretold roll at a time.
Each time you cast the spell before completing your next long rest, there is a cumulative 25 percent chance for each casting that you get a random reading and are unable substitute your foretold roll. The DM makes this roll in secret.