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Wraithy
2007-11-04, 11:55 AM
on this (http://www.giantitp.com/forums/showthread.php?t=62224) thread I thought about how far a lvl 20 monk can travel in 8 hours.
as I can't think about all of the possible factors I issue a challenge:

what is the furthest you can make a monk travel in 8 hours?

the terms of this challenge are that it must be pure monk, and it cannot have magic items or spels cast on it by others. race, stats, feats, and anything else are all unrestricted. you can use core books or splatbooks (all 3.5e), but no homebrew.
I'm not entirely sure about imperial measurements, so please try to put all distances in miles where possible.
otherwise have fun :smallsmile:

UglyPanda
2007-11-04, 01:21 PM
Does haste stack with fast movement? I don't think they do since they're both enhancement bonuses. Also, can you run with your wings?


First 8 levels are necropolitan half-fey centaur, the rest are monk.
25 point buy with +8 STR, +6 DEX, - CON, +4 WIS, +4 CHA
Base stats: 8 STR, 8 DEX, 8 CON, 11 INT, 14 WIS, 18 CHA
+3 to CHA due to levels
Adjusted stats: 16 STR, 14 DEX, - CON, 11 INT, 18 WIS, 25 CHA
Feats: Run, Endurance, Dash, Speed of thought.

50 centaur
+40 Monk
+10 Speed of thought
+05 Dash
=105 ft.
x2 flight speed due to half-fey
=210 ft baseline
x5 due to run
=1050 ft per round.

30 ft per round hustling for an hour = 6 mph
210 = 30 x 7, 210 ft per round = 42 mph

42 mph x 8 hours = 336 miles

Ignore this:

It starts to get complicated once you start trying to calculate it for long distances.

Hustling for 8 hours causes 255 nonlethal damage and causes fatigue, which would be avoidable if I could find a template that turned you into a half-construct or if Horizon Walker was allowed, but I can't find a way around it.
Wholeness of body can be used to remove up to 24 points of nonlethal damage, so that means 5 hours of hustling, which isn't bad.

30 ft per round hustling for an hour = 6 mph
210 = 30 x 7, 210 ft per round = 42 mph

42 mph x 5 hours = 210 miles

30 ft per round walking for an hour = 3 mph
210 = 30 x 7, 210 ft per round = 21 mph

21 x 3 hours = 63 miles

210 + 63 = 273 miles in an 8 hour period.


Edit: To the guy below me, the rules state you aren't allowed to run for an hour straight.
Edit 2: It just hit me, necropolitan is an LA 0 template that'll turn you undead.

Crow
2007-11-04, 01:29 PM
If he runs for 8 hours, you're looking at well over 900 miles at a speed of over 100 miles per hour.

Lord Tataraus
2007-11-04, 01:46 PM
Kind of like UglyPanda's but:

Race: Dark Half-Fey Half-Minotuar Catfolk (no RHD, LA+5)
Feats: Run, Endurance, Dash, Speed of Thought

40 Catfolk
+10 Dark template
+10 Half-Minotaur
+50 monk
+10 Speed of Thought
+5 Dash
=125 x2 flight = 250ft x5run = 1250ft per round
8 hours = 4800 rounds = 6,000,000ft/5280 (feet per mile) = ~1136.36 miles in 8 hours at ~142.045 mph

Edit: I'm sure a level 20 Monk could get an item that makes him immune to fatigue with little effort. I know the OP said no magic items, but thats is just a minor annoyance so maybe we could over look it? Otherwise change the race to:
Dark Half-Minotaur Half-Ogre Half-Fey Warforged (no RHD, LA +5)
Warforged drops base movement to 30, but Half-Ogre increases it by 10 for a +1 LA. Though with a lenient DM, you could get Half-Ogre for no LA depending how you read it.

Wraithy
2007-11-04, 01:49 PM
warforged are immune to fatigue, that (I think) lets them run non stop. and I think you can use run with wings.

UglyPanda
2007-11-04, 02:23 PM
Tataurus, you have three halves as well as a race that doesn't breed.

InaVegt
2007-11-04, 02:25 PM
Tataurus, you have three halves as well as a race that doesn't breed.

We're talking about the legality here, by RAW, not RAI. There are many templates build for living creatures which didn't take warforged into account.

Lord Tataraus
2007-11-04, 02:27 PM
Tataurus, you have three halves as well as a race that doesn't breed.

Hey, the OP never said it had to make sense why such a creature existed. Though I'm sure you could come up with a reasoning if you tried. Anyway, by RAW there is nothing that limits the number of templates you can apply to a creature as long as it still meets the requirements. And I don't remember anything banning the warforged from half templates.

UglyPanda
2007-11-04, 04:01 PM
My previous point is moot. Warforged are living constructs, half-minotaur and half-ogre must be applied to humanoids, monstrous humanoids, or giants.

Chronos
2007-11-04, 04:05 PM
Just a note that Speed of Thought is a psionic feat, so (if you're going pure Monk) you'll need either a naturally psionic race or Wild Talent first. Which is probably not too much of a hinderance, since you won't need very many feats anyway.

MrNexx
2007-11-04, 04:22 PM
Tataurus, you have three halves as well as a race that doesn't breed.

I think this is going to become my new sig quote SOMEWHERE!

Rogue 7
2007-11-04, 04:24 PM
Would taking a 1-level dip of Barbarian for the extra 10 ft. per round violate this?

Beleriphon
2007-11-04, 04:59 PM
We're talking about the legality here, by RAW, not RAI. There are many templates build for living creatures which didn't take warforged into account.

Actually RAW covers not giving warforged most templates, unless a template can be applied to a construct.

Laurellien
2007-11-04, 05:08 PM
Here's my go.

Awakened, Half-fey, Dark, Half-Minotaur, Necropolitan Cheetah monk 10named "Nibbles"

Feats: Run, speed of thought, dash, corpse crafter, nimble bones

50 - cheetah
10 - dark
10 - half minotaur
10 - speed of thought
5 - dash
30 - monk
10 - corpse crafting
= 125
x2 half-fey flight = 170

125 x2 flight = 250ft x5run = 1250ft per round
8 hours = 4800 rounds = 6,000,000ft/5280 (feet per mile) = ~1136.36 miles in 8 hours at ~142.045 mph

As he is undead, Nibbles takes no penalties for just running, flat out.

Goumindong
2007-11-04, 05:15 PM
Necropolitan? Is that a strawberry/chocholate/Vanilla Undead template?

brian c
2007-11-04, 05:28 PM
Here's my go.

Awakened, Half-fey, Dark, Half-Minotaur, Necropolitan Cheetah monk 10named "Nibbles"

Feats: Run, speed of thought, dash, corpse crafter, nimble bones

50 - cheetah
10 - dark
10 - half minotaur
10 - speed of thought
5 - dash
30 - monk
10 - corpse crafting
= 125
x2 half-fey flight = 170

125 x2 flight = 250ft x5run = 1250ft per round
8 hours = 4800 rounds = 6,000,000ft/5280 (feet per mile) = ~1136.36 miles in 8 hours at ~142.045 mph

As he is undead, Nibbles takes no penalties for just running, flat out.

I don't think you can get the +10 bonus to yourself for corpsecrafting

Laurellien
2007-11-04, 05:30 PM
I don't think you can get the +10 bonus to yourself for corpsecrafting

Does it say that you can't?

Necropolitan is from the Libris Mortis, it is an undead race with absolutely no additional benefits/detractors.

brian c
2007-11-04, 05:36 PM
Does it say that you can't?

Necropolitan is from the Libris Mortis, it is an undead race with absolutely no additional benefits/detractors.

Corpsecrafter says "Each Undead you raise or create with any Necromancy spell"; Nimble Bones uses the same wording.

In the entry for Necropolitan, there is a description of the ritual to make one. No Necromancy spells are cast.

The_Snark
2007-11-04, 05:39 PM
Wyrmling gold dragon monk 1 with the Ghost and Shadow templates. Base fly speed of 200 feet; Shadow template increases it to 300, Ghost template grants perfect maneuverability and removes Constitution.

Dragons also have better overland flight speeds than other creatures. The table doesn't go up to 300, but it's a linear table, so we can extrapolate to get 50 miles per hour at normal speed. Ghosts have no Con score, so we can quintuple that (with the Run feat, which lets you run at x5 speed). 250 miles an hour.

2,000 miles in 8 hours.

Lord Tataraus
2007-11-04, 05:48 PM
forgot warforged were living construct not humanoids. Oh well, doesn't endurance allow you to run for a long time provided you can make the fort saves? or is that just for forced march?

Laurellien
2007-11-04, 05:51 PM
Corpsecrafter says "Each Undead you raise or create with any Necromancy spell"; Nimble Bones uses the same wording.

In the entry for Necropolitan, there is a description of the ritual to make one. No Necromancy spells are cast.

Then make it a bone creature from the bovd.

Wraithy
2007-11-05, 11:34 AM
Would taking a 1-level dip of Barbarian for the extra 10 ft. per round violate this?

the terms of this challenge are that it must be pure monk

sorry chap.

so far we have The_Snark moving 2,000 miles, can anyone beat this? (bear in mind that the only class you can take is monk)

Toliudar
2007-11-05, 12:07 PM
Can I take a generic level 20 monk and have my uber-cheesed Hulking Hurler throw him to the moon?

Fax Celestis
2007-11-05, 12:29 PM
Lawful Neutral Shadow Varag (LA+4 (2 from race bought off), 3 RHD) Monk 15.

Base Speed: 60'
Shadow template: 60'*1.5=90'
Monk speed: 90'+50'=140'
Trait: Quick: 140'+10'=150'
Selected feat 1: Sprinter: 150'+10'=160'
Selected feat 2: Dash: 160'+5'=165'
Selected feat 3: Fleet of Foot: 165'+10'=175'
Selected feat 4: Wild Talent
Selected feat 5: Speed of Thought: 175'+10'=185'
Selected feat 6: Up the Walls

Bonus feats: Run, Spring Attack

Speed while using the Run action: 185'*5=925'/round (6 sec)
925'/6 sec=154.16667'/sec
154.16667'/sec*60 sec=9250'/min
9250'/min*60 min=555000'/hr
555000'/hr / 5250'/mile = ~105 mph
105 mph*8 hrs = 840 miles

Due to the Up the Walls feat, I don't have to avoid obstacles while running: I can merely run over them.

Alex12
2007-11-05, 01:42 PM
Mind Flayer as race. Mind Flayers naturally have level-9 psion abilities, so they can manifest 5th-level powers. I pick Nomad, grab Psionic teleport, and repeatedly teleport 900 miles.

I'm not actually sure how far, and if you think this is cheating, well, I don't care.:smallbiggrin:

Let's see, assuming base 18 int (10 base, +8 racial) that's 90 PP/day.

9,000 miles in 1 minute, plus whatever the character actually moves.:smallbiggrin:

You only asked about distance travelled, not actually moved.:smallamused:

Alex12
2007-11-06, 11:22 AM
*snicker* anyone figure out a way to beat my 9,000+ mile/day monk yet?

Jayabalard
2007-11-06, 11:34 AM
since it's teleportation, your mind flayer doesn't travel any distance... it just changes it's displacement (which is not the same thing).

Alex12
2007-11-06, 12:49 PM
since it's teleportation, your mind flayer doesn't travel any distance... it just changes it's displacement (which is not the same thing).

travel: to go from one place to another.
go: to leave a place, depart
in teleportation, you leave one place (where you teleported from) and arrive elsewhere.
Seems like a mode of travel to me.

Or, it could just do 2 psionic plane shifts to get within 500 miles of wherever, followed by a teleport to close the distance.
I didn't even need Monk levels for that!:smallbiggrin:
assuming only 18 Int (for a flayer, that's low) my flayer can get to any Material Plane destination in 18 seconds, 3 times per day, and still have PP left over to cast Psionic Fly once, followed by 2 Bursts. I'm not even going to bother working out the stats for speed, suffice to say I think I win, since with the ability to arrive anywhere within 18 seconds, my effective speed is unlimited.

Dervag
2007-11-06, 12:55 PM
I'm still wondering who came up with the 'supersonic monk' build. I could swear someone managed it on this board a while back.