Triandoink
2020-12-07, 08:42 PM
Little background, long time lurker, first time poster. I've been forever DM for a group of friends for about 5 years now. Overtime I got burned out of running dnd like some DM's do and took short sabbatical from the game and moved onto running other systems for my gaming group. Lately I've been trying to brain storm ideas for new and interesting dnd campaigns due to my gaming group clamoring to get back into killing dragons and looting dungeons.
So here's what I came up with, start the PC's at low level (about 2-4) in the Forgotten Realms on a seemingly basic romp through the forest. Party meets at a town and has to investigate a nearby gnoll tribe (or insert any generic low level baddies) who has been harassing merchants and townsfolk. Upon successful completion of the mission and on their on their way back to claim their rewards they notice a bright burning object screaming threw the sky on it's way to crash land into the nearby mountain side.
This "should" hook them enough to go and investigate wtf this thing is. When they reach said bright burning object they find a gargantuan sized celestial (or other powerful outsider) creature mortally wounded. Further investigation will find that the creature is clearly dying and suffering from wounds clearly obtained before crash landing into the material plane. With the creatures last dying breath it opens its clenched fist and hands the party a gorgeously embossed tome and leaves the party with it's final words of "keep it safe.."
So what is the tome you may ask? I'm thinking an artifact that can open a gate spell to anywhere in the multiverse with merely a thought. If someone were to open the book they would see hundreds of blank pages and if they were to concentrate on a particular location the page would fill with photo-like illustration of the place being imagined, before the page simply burns up and opens a gate. Something the party would notice if passing enough perception rolls is that there are remnants of old pages, before they found the book. I'm hoping this will lead the party on many adventures through various countries and continents before they realize the books true power of allowing them to go nearly anywhere in the DnD multiverse and hopefully has a ton of potential for a long lasting campaign.
The party may realize this book can get them to and from safe locations for a time but soon many threats may begin to show themselves. Followers of the Goddess of Magic may begin to hunt them down for abusing the power of such an artifact. Primordial creatures stuck on the material plane might seek them looking for a way to return to their elemental plane. Demons and devils summoned by evil casters might hear the tales of hero's who can travel the planes at will and return this news to their patrons. The inevitables may be sent to stop the hero's and return the balance of the multiverse. My mind is racing at the possibilities of playing a mix of Planescape, Spelljammer and everything in between.
So if you've read this far, any feedback? What kind of shenanigans' can a low level party get into with an artifact such as this? What kind of BBEG would love to get their hands on this item? What was the artifacts owner running from before crash landing on the material plane? What would happen if the Demogorgon found out they could use this to invade the Nine Hells? What Gods of Demigods would be trying to get their hands on this to avoid the Lady of Pain in Sigil? Help an old DM get out of DM burnout funk and brain storm. Sorry for the long post and any formatting hiccups, I don't post often (ever.)
So here's what I came up with, start the PC's at low level (about 2-4) in the Forgotten Realms on a seemingly basic romp through the forest. Party meets at a town and has to investigate a nearby gnoll tribe (or insert any generic low level baddies) who has been harassing merchants and townsfolk. Upon successful completion of the mission and on their on their way back to claim their rewards they notice a bright burning object screaming threw the sky on it's way to crash land into the nearby mountain side.
This "should" hook them enough to go and investigate wtf this thing is. When they reach said bright burning object they find a gargantuan sized celestial (or other powerful outsider) creature mortally wounded. Further investigation will find that the creature is clearly dying and suffering from wounds clearly obtained before crash landing into the material plane. With the creatures last dying breath it opens its clenched fist and hands the party a gorgeously embossed tome and leaves the party with it's final words of "keep it safe.."
So what is the tome you may ask? I'm thinking an artifact that can open a gate spell to anywhere in the multiverse with merely a thought. If someone were to open the book they would see hundreds of blank pages and if they were to concentrate on a particular location the page would fill with photo-like illustration of the place being imagined, before the page simply burns up and opens a gate. Something the party would notice if passing enough perception rolls is that there are remnants of old pages, before they found the book. I'm hoping this will lead the party on many adventures through various countries and continents before they realize the books true power of allowing them to go nearly anywhere in the DnD multiverse and hopefully has a ton of potential for a long lasting campaign.
The party may realize this book can get them to and from safe locations for a time but soon many threats may begin to show themselves. Followers of the Goddess of Magic may begin to hunt them down for abusing the power of such an artifact. Primordial creatures stuck on the material plane might seek them looking for a way to return to their elemental plane. Demons and devils summoned by evil casters might hear the tales of hero's who can travel the planes at will and return this news to their patrons. The inevitables may be sent to stop the hero's and return the balance of the multiverse. My mind is racing at the possibilities of playing a mix of Planescape, Spelljammer and everything in between.
So if you've read this far, any feedback? What kind of shenanigans' can a low level party get into with an artifact such as this? What kind of BBEG would love to get their hands on this item? What was the artifacts owner running from before crash landing on the material plane? What would happen if the Demogorgon found out they could use this to invade the Nine Hells? What Gods of Demigods would be trying to get their hands on this to avoid the Lady of Pain in Sigil? Help an old DM get out of DM burnout funk and brain storm. Sorry for the long post and any formatting hiccups, I don't post often (ever.)