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Rowanomicon
2007-11-05, 02:01 PM
OK so Domainiac isn't the real name for this class. Any suggestions would be good.

I'm kind of strapped for time at this very moment, but I will flesh out this class more later. For now I'll give you the basics.

Flavour: This class worships, and draws divine power, not form gods, but from specific domains. As in they worship the Sun or the Earth or Death, but not necessarily the gods tied to those things.

HD: d8
BAB: 3/4 HD (as Rogue/Cleric)
Saves: Good Will, Bad Fort & Ref
Skills Points: 4+Int/level
Class Skills: coming soon to a thread near you.
Weapon/Armor proficiency: Simple weapons and Light/Medium armor

Special:
1 Domain
2 Bonus Feat
3
4 Domain
5 Bonus Feat
6
7
8 Domain
9
10 Bonus Feat
11
12 Domain
13
14
15 Bonus Feat
16 Domain
17
18
19
20 Domain, Bonus Feat

Class Features:

Domains:
When a ... gains a Domain he chooses any domain from the Cleric Domain list and gains the granted ability associated with that domain. He also knows the spells associated with that domain (see casting below).

Bonus Feat:
A ... may choose any feat as their bonus feats.

Casting:
A ... has a number of mana points equal to their class level plus their Wisdom modifier.
They can cast any spell from the list of any domain they have.
A spell cost mana points equal to it's spell level.
A ... can only cast spells of level up to half her character level. A 4th level ... can cast up to 2nd level spells.
On top of this a ... may cast any 0-level Cleric spell at no mana cost.

Reinboom
2007-11-05, 02:15 PM
I was actually thinking of something similar would be an interesting creation...

Aside - this: http://pifro.com/dnd/index.php?Class=Custom&Site=Normal&Saves=ABBG&Lvl=20&SCC=7&SL1=Domain&SC1=4&SL2=Bonus%20Feat&SC2=165&SL3=Bonus%20Feat&SC3=84
may help with your table producing needs...IE:
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special

1st|
+0|
+0|
+0|
+2|Domain

2nd|
+1|
+0|
+0|
+3|Bonus Feat

3rd|
+2|
+1|
+1|
+3|

4th|
+3|
+1|
+1|
+4|Domain

5th|
+3|
+1|
+1|
+4|Bonus Feat

6th|
+4|
+2|
+2|
+5|

7th|
+5|
+2|
+2|
+5|

8th|
+6/+1|
+2|
+2|
+6|Domain

9th|
+6/+1|
+3|
+3|
+6|

10th|
+7/+2|
+3|
+3|
+7|Bonus Feat

11th|
+8/+3|
+3|
+3|
+7|

12th|
+9/+4|
+4|
+4|
+8|Domain

13th|
+9/+4|
+4|
+4|
+8|

14th|
+10/+5|
+4|
+4|
+9|

15th|
+11/+6/+1|
+5|
+5|
+9|Bonus Feat

16th|
+12/+7/+2|
+5|
+5|
+10|Domain

17th|
+12/+7/+2|
+5|
+5|
+10|

18th|
+13/+8/+3|
+6|
+6|
+11|

19th|
+14/+9/+4|
+6|
+6|
+11|

20th|
+15/+10/+5|
+6|
+6|
+12|Bonus Feat, Domain

[/table]

Aside, this would have a ridiculous power curve - starting from insanely weak. (one trick pony until level 4). Also, by how you worded it, ... can't do anything at level 1.
For spell points. at high point, it will have 21 at level 12 (I'm starting to prefer level 12 for my starting balancing points in class creation).. it can cast 3 level 6 spells, a level 3 spell, then be out. You may wish to confine it closer to a spells/day construction but spontaneous as the system of spells really wasn't designed for points. Or do something representative of the UA spell point variant (though a bit powerful).

DracoDei
2007-11-05, 02:24 PM
Cure Minor at will -> Full heal between fights, especially at lower levels...
I agree they need more Mana... look at the number of Power points Psionic classes get, then maybe divide by 2... but maybe not...
In any case I recommend giving them 2 domains at first level, maybe even three... and a SLIGHTLY faster progression of getting more domains probably. Probably give them good Fort saves unless you really jack up the number of domains, or let them cast more cleric spells (like maybe any spell that a cleric 6 levels lower than them could cast, but they still have to pay the mana cost).

raichi
2007-11-05, 03:34 PM
yeah as far as the 0lv spells i think cure minor should be left out, as for domains give them 2 at first lv at least and they should also be able to cast one free spell from any one domain per day like clerics other than that looks good. lastly should probally fix the points theres a couple good point systems already out like suggested the psionics point or spell points from unearthed arcana and i think there was another one on the forums here if you can find it.

Rowanomicon
2007-11-05, 03:53 PM
Your guys are right about Cure Minor. At early levels especially that would be all too sweet to have at will.
I do want to work it out so that they never run out of 0-level spells though.

Should I give them 2 domains at level 1 and an extra domain at every even level (2, 4, 6, 8...)? If I did that I'd probably get rid of the Bonus Feats.

I'm thinking I might just make them spontaneous caster with Spells know being all 0-level Cleric Spells as well as whatever Spells are on the list of any/all Domains they know. Now I just need to figure out how many spells/day they get and when they access to each spell level.

Skelengar
2007-11-06, 09:47 AM
Been done.

Ardents, Complete Psionic

Rowanomicon
2007-11-06, 10:26 PM
...Oh...

I'll have to take a look at that class.