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lostsole31
2020-12-16, 01:00 AM
This is a GM tracking sheet for my Serpent's Skull: City of Seven Spears [IC] (https://forums.giantitp.com/showthread.php?645677-Serpent-s-Skull-City-of-Seven-Spears-IC) (link provided) game. If you are in that game, or really any of my games, please understand that gazing your eyes here would be willfully cheating by looking here to see GM-only information.

lostsole31
2020-12-17, 10:06 PM
The party travels roughly 175' to the west or so before a major area clear of jungle (but not dense undergrowth) to the relative north. A single massive ruin rises from the dense brush, consisting of concentric rings of crude stone columns surrounding a yawning pit in the earth. Heavily overgrown with jungle plants, weathered writing and stylized pictographs cover the columns.

About 60' from you, and 20' from the yawning pit (itself 80' from the front line of you) are four small creatures that see you emerging from where the jungle belches you forth. The scream and whoop angrily.

Initiative Begins (Note I did not specify "Combat), Round One ...

R1T21: Fronaldo, you are in the back, and the group has 10' spacing between ranks, so this is happening 90' from you. What do you do?


Fronaldo: 21. Returning dagger in right hand, mutagen in left.
Pim: 20. Nothing in hand, but cards at ready.
Tor-ber: 18. Machete.
Charau #4: 17. (30:30).
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Gelik: 16. Longsword and buckler.
Charau-ka #2: 15. (30:30).
Charau-ka #1: 13. (30:30).
Charau-ka #3: 9. (30:30).
Aron: 8. Nothing in hand.

lostsole31
2020-12-17, 11:50 PM
R1T21: “Okay...you guys see the angry monkey creatures, right? What should we do?”He delays, waiting for a response.

R1T20: Pim Starseer, what do you do?

Fronaldo delaying ...


Fronaldo: 21. Returning dagger in right hand, mutagen in left. DELAYING!!!
Pim: 20. Nothing in hand, but cards at ready.
* Knowledge result was a base of 13, so he won't know anything until he is 10' away.
Tor-ber: 18. Machete.
Charau (Brown): 17. (30:30).
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Gelik: 16. Longsword and buckler.
Charau-ka (Blue): 15. (30:30).
Charau-ka (Red): 13. (30:30).
Charau-ka (Green): 9. (30:30).
Aron: 8. Nothing in hand.

lostsole31
2020-12-18, 01:05 AM
R1T20: Pim draws a card, holding it in a defensive stance, and moving 5’ back. ”Ready, everyone?,” he thinks to the collective while at absent-mindedly speaking allowed.

“First, I draw my a card,” which he does (and says, only vaguely teping it), and he notes that it is the Waxworks (CE), not a bad card for him.. “Now, I activate my card enhancement. With this, I can place a defensive card on my next turn,” he pantomimes, even though his talk of a "turn" is a staple taken from his favorite game of Towers.

He recites his actions aloud, preparing to mentally stack his advantages, and relishing at the thought of using his skills in the field. As he readies his aim at the closest simian, he will prepare to use shocking magic on his card. Meanwhile the rest of his deck begin to fly out of his secondary Harrow satchel. Right now, they are orbiting in a tight halo around his head .... too fast for him to read them to "cheat," but easy enough to grab (or defend him if necessary).

R1T18: Tor-ber, you have a machete in hand. What do you do?


Fronaldo: 21. Returning dagger in right hand, mutagen in left. DELAYING!!!
Pim: 20. Nothing in hand, but cards at ready. Shocking grasp and CE card readied w/ 17 attack roll for first baddied w/in 30'.
* Knowledge result was a base of 13, so he won't know anything until he is 10' away.
Tor-ber: 18. Machete.
Charau (Brown): 17. (30:30).
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Gelik: 16. Longsword and buckler.
Charau-ka (Blue): 15. (30:30).
Charau-ka (Red): 13. (30:30).
Charau-ka (Green): 9. (30:30).
Aron: 8. Nothing in hand.

lostsole31
2020-12-18, 10:00 PM
R1T18: "Anyone have an idea on whether they are friendly? or up to no good?" Torber asks out loud. As he is asking, he sheathes his machete, squares his shoulders, sets his left arm like he is readying a shield. There is a temporary visual warping around Tor-ber before that visual warping ends, a sign that he has put up his force screen. From this distance, he can't really get any kind of sense if they are openly aggressive or standing with a territorial, oh, wait .... never mind ....

R1T17.1-17: ... as one of the creatures gives out a great shrieking cry, hopping up and down. It is small, walking upright like a man, but definitely has simian features. He(?) bursts forth with breathtaking speed. As it closes faster than anyone here can move, Pim is readied with his spell. Lightning arcs about onto a picture of a waxwork figure and he throws it forth to hit the thing in the upper torso for 4 + 18 electricity. The card doesn't return to Pim's hand, but rather to his deck which orbits him. The simian screeches again in pain, making a course correction to focus less on Tor-ber and more on Pim. But the sudden pain of the hit and the course correct is too much for the obviously amped up and not natural speed of the creature that it ends up spraining itself with a bad miss against the gnome, causing itself 4 DEX damage.

R1T16: Xhanfaerd, what do you do?


Fronaldo: 21. Returning dagger in right hand, mutagen in left. DELAYING!!!
Pim: 20. Nothing in hand, but cards at ready. Shocking grasp and CE card readied w/ 17 attack roll for first baddied w/in 30'.
* Knowledge result was a base of 13, so he won't know anything until he is 10' away.
Tor-ber: 18. Force screen til R71T18...
Charau (Brown): 17. (8:30, 9:13 DEX). Shrieking frenzy til R4T17.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Gelik: 16. Longsword and buckler.
Charau-ka (Blue): 15. (30:30).
Charau-ka (Red): 13. (30:30).
Charau-ka (Green): 9. (30:30).
Aron: 8. Nothing in hand.

lostsole31
2020-12-20, 11:44 AM
R1T16: Fronaldo quivers like he wants to dash forward and engage the. Monkey man in some witty repartee, but decides to continue to delay.

His hammer in hand, Xhanfaerd gets close to the ape-man and unleash a focus-empowered attack, aiming to mangle him and one of his allies. "Let's see what you got!" He shatters the monkey-man in the left knee for 23, which blows its leg off and drops him outright.

Seeing that grisly end to one of its own, another of the monkey-men (green) retches.

R1T15: "Charau-ka!" shouts Gelik, beginning his oratical performance while advancing mock-heroically with fancy longsword raised high. "But think not on end swarmed by the scourge of the Mwangi. Think instead, revel if you will, on the glories that await us when we pry open the secrets of TAZION!"That is him using inspire courage, by the way.
R1T14-9: The other charau-ka advance regarding the challenge, even the one that is nauseated. The two unfettered throw rocks at the foolish little man, but both miss.

R1T8: Aron steps up several feet, a little behind Gelik, and calls on her strange powers of the moon and the night to cast a spell. It is as if small pieces of the very night form as bits of dust to puff out to cover two of the tieflings (red and blue). Blue seems fine, but red seems to have some of its vitality taken away ... perhaps tiring as if it were nightime.She cast dust of twilight.
End Round One, Begin Round 2 ...

R2T20: Pim, what do you do?

Tor-ber on deck, Xhanfaerd in the hole, Fronaldo delaying ...

HEROES: +2 morale attack rolls til R2T16. Inspire courage for +2 morale vs. charm/ fear, and competence weapon attk/ dmg.
Fronaldo: 21. Returning dagger in right hand, mutagen in left. DELAYING!!!
Pim: 20. Nothing in hand, but cards at ready. Shocking grasp and CE card readied w/ 17 attack roll for first baddied w/in 30'.
* Knowledge result was a base of 13, so he won't know anything until he is 10' away.
Tor-ber: 18. Force screen til R71T18.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (30:30).
Charau-ka (Red): 13. (30:30). FATIGUED!!!
Charau-ka (Green): 9. (30:30). NAUSEATED til R2T16!!!
Aron: 8. Nothing in hand.

DEAD
1 charau-ka.

lostsole31
2020-12-20, 01:55 PM
R2T21: Ending his delay after Gelik’s performance, Fronaldo moves straight forward and stops on Gelic’s left. With a flick of his wrist he throws his small dagger at the monkey man in front of Gelik. The dagger plunges into the already retching guts of the beleaguered charau-ka for 9.

R2T20: Pim, what do you do?

Tor-ber on deck, Xhanfaerd in the hole, Fronaldo delaying ...

HEROES: +2 morale attack rolls til R2T16. Inspire courage for +2 morale vs. charm/ fear, and competence weapon attk/ dmg.
Fronaldo: 21. Mutagen in left hand. Waiting for returning dagger.
Pim: 20. Nothing in hand, but cards at ready. Shocking grasp and CE card readied w/ 17 attack roll for first baddied w/in 30'.
* Knowledge result was a base of 13, so he won't know anything until he is 10' away.
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (30:30).
Charau-ka (Red): 13. (30:30). FATIGUED!!!
Charau-ka (Green): 9. (13:30). NAUSEATED til R2T16!!!
Aron: 8. Nothing in hand.

DEAD
1 charau-ka.

lostsole31
2020-12-20, 10:49 PM
R2T20:"Something tells me they aren't here to give us a warm welcome!"Pim grimaces at the sight of the mutilated creature as its leg flies off, but quickly acts to protect the group from the remaining simians.

He raises his hand with fingers outstretched, and magically directs the hand of the large card-shaped emanations that rotate around. A picture of a an Eclipse (LE, WIS), and the Wanderer (NG, INT) float over to the center of the two simians on their left, and once the "card" reaches the intended spot, it evaporates together into a magical mote, leaving behind a silhouette of a winged snake that hovers near the enemy. It crackles with bioelectric energy with a bright top and the belly seeming to drift into barely seen shadow. Once directed by Pim, it nips the simian in the chest for 1 NL, but the simian does not appear otherwise hindered.

Then he lowers his hand with intention, as he swiftly causes the remaining cards near him to flip vertically several times before eventually laying flat. The halo of cards splits off into three rings of cards that spin around him even faster, but do not interfere with his movement, senses, or attacks.

R2T18: Tor-ber, what do you do?

Xhanfaerd on deck, Gelik in the hole ...

HEROES: +2 morale attack rolls til R2T16. Inspire courage for +2 morale vs. charm/ fear, and competence weapon attk/ dmg.
Fronaldo: 21. Mutagen in left hand. Waiting for returning dagger.
Aerial Snake: 20.1. (3:3). +4 INT/WIS. Duration is only until R7T20.
Pim: 20. Nothing in hand, but cards at ready.
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (29:30, 1 NL).
Charau-ka (Red): 13. (30:30). FATIGUED!!!
Charau-ka (Green): 9. (13:30). NAUSEATED til R2T16!!!
Aron: 8. Nothing in hand.

DEAD
1 charau-ka.

lostsole31
2020-12-21, 11:15 PM
R2T18: Torber moves forward and a little left of party to give himself plenty of room, and begins to summon ectoplasmic force to his hands.Takes 1 full round to manifest, sort of like most summons or enlarge/ reduce person.
R2T16: Xhanfaerd, what do you do?

Gelik on deck, enemies in the hole ...

HEROES: +2 morale attack rolls til R2T16. Inspire courage for +2 morale vs. charm/ fear, and competence weapon attk/ dmg.
Fronaldo: 21. Mutagen in left hand. Waiting for returning dagger.
Aerial Snake: 20.1. (3:3). +4 INT/WIS. Duration is only until R7T20.
Pim: 20. Nothing in hand, but cards at ready.
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (29:30, 1 NL).
Charau-ka (Red): 13. (30:30). FATIGUED!!!
Charau-ka (Green): 9. (13:30). NAUSEATED til R2T16!!!
Aron: 8. Nothing in hand.

DEAD
1 charau-ka.

lostsole31
2020-12-22, 11:32 PM
R2T18: Torber moves forward and a little left of party, giving himself plenty of room, as he reaches out his hands and manifests a glittering guisarme. He scores a deep gash across its belly for 23.

R2T16: As those opponents seem rather weak, Xhanfaerd keeps pressing forward, adding another hammer strike to the next one, aiming at the ape's guts for a vicious blow for 19, which drops it.

R2T15: Gelik continues his rousing oration, but then bolts to the west to give him a clear line to the only unengaged charau-ka (red). He opens the planar portal that is his very body, switching his sword momentarily to his bucklered hand, and shoots forth a burst of chilling energy that is likely to confound a creature of the hot jungles. The charau-ka is hit squarely in the chest for 8 cold before switching his sword back to the proper hand.

R2T14-13: Blue hops back and from a pouch throws a rock at the flying snake, hitting it hard enough to make it disappear. It gives a snarling grimace of victory, not realizing how hollow that victory really is. Red zooms around at incredible speed to throw a rock at Gelik (that misses).

R2T8: Aron moves SW and takes out her whip, snapping it at Red's fast-moving legs, and tripping it.

End Round 2, Begin Round 3 ..

R3T21: Fronaldo's dagger returns to his hand. What does he do?

Pim on deck, Tor-ber in the hole ...

HEROES: +2 morale attack rolls til R2T16. Inspire courage for +2 morale vs. charm/ fear, and competence weapon attk/ dmg.
Fronaldo: 21. Mutagen in left hand.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (6:30, 1 NL).
Charau-ka (Red): 13. (22:30). FATIGUED!!!
Charau-ka (Green): 9. (-7:30).
Aron: 8. Nothing in hand.

DEAD
1 charau-ka.

lostsole31
2020-12-24, 02:54 AM
R3T21: Fronaldo’s small dagger slaps into the palm off his right hand and he is immediately on the move. He rushes forward and to his left before tumbling into the square directly behind the creature fighting Torber. The attack (when it comes) is so subtle that it would be easy to miss if you were not skilled in observation, as Fronaldo cuts at the back of the creature's head for 14, dropping it!

R3T20: After taking a good look at the battlefield, Pim will repeat his last turn by summoning another aerial viper, this time in between Gelik and the simian near him, as the defensive card pattern swirls around his body. The creature, born of a xxx card, easily nips the prone charau-ka in the left shoulder for 1 NL + 1 electricity.

R3T18: Tor-ber, what do you do?

Xhanfaerd on deck, Gelik in the hole ...

HEROES: +2 morale attack rolls til R2T16. Inspire courage for +2 morale vs. charm/ fear, and competence weapon attk/ dmg.
Fronaldo: 21. Mutagen in left hand.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (-8:30, 1 NL). DYING!!!
Charau-ka (Red): 13. (21:30, 1 NL). FATIGUED!!!
Charau-ka (Green): 9. (-7:30).
Aron: 8. Nothing in hand.

DEAD
1 charau-ka.

lostsole31
2020-12-25, 02:55 AM
R3T18: Torber quickly moves to his left 15', and makes a risky strike to the last annoying monkey-man to hit it in the left lower leg for 21, knocking it unconscious. They seemed vicious and unfriendly.

R3T16: Xhanfaerd, there are no active enemies. What do you do?

Gelik on deck, Aron in the hole ...

HEROES: +2 morale attack rolls til R2T16. Inspire courage for +2 morale vs. charm/ fear, and competence weapon attk/ dmg.
Fronaldo: 21. Mutagen in left hand.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (-8:30, 1 NL). DYING!!!
Charau-ka (Red): 13. (0:30, 1 NL). FATIGUED!!! KNOCKED OUT!!!
Charau-ka (Green): 9. (-7:30). DYING!!!
Aron: 8. Nothing in hand.

DEAD
1 charau-ka.

lostsole31
2020-12-27, 10:39 AM
R3T16: Quickly refocusing his psionic powers, Xhanfaerd looks around. "No wounded among us? Well, it seems we're on point then. Any chance they could have ringed any sort of alarm that would put the rest of them on alert?"

R3T15: Gelik ceases his oratory as he moves to take a central position, surveying the scene.

R3T8: Aron calls out, "These creatures are the bane of the Expanse, fecund and fetid and viscious. Do not offer mercy where none will ever be reciprocated." She steps over to the one being attacked by sky-viper, pulling out her sword, and stabbing it in the belly for 8.

End Round 3, Begin Round 4 ...

R4T21: Fronaldo, what do you do?

Sky-Viper on deck, Pim in the hole ...


Fronaldo: 21. Mutagen in left hand.
Sky-Viper: 20.1.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (-9:30, 1 NL). DYING!!!
Charau-ka (Red): 13. (8:30, 1 NL). FATIGUED!!! DYING!!!
Charau-ka (Green): 9. (-7:30). STABLE!!!
Aron: 8. Whip and short sword.

DEAD
1 charau-ka.

lostsole31
2020-12-27, 11:11 PM
R4T21: Fronaldo efficiently slits the throat of the charau-ka at his feet.

R4T20.1: The sky-viper, seeing no more active enemies, continues to attack the one it was sicced on (until told to stop) to do 1 damage.

R4T20: Pim, what do you do?

Tor-ber on deck, Xhanfaerd in the hole ...


Fronaldo: 21. Mutagen in left hand.
Sky-Viper: 20.1. Risky Strike.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (-9:30, 1 NL). DYING!!!
Charau-ka (Red): 13. (9:30, 1 NL). FATIGUED!!! DYING!!!
Charau-ka (Green): 9. (-7:30). STABLE!!!
Aron: 8. Whip and short sword.

DEAD
1 charau-ka.

lostsole31
2020-12-31, 09:50 AM
R4T20: Pim makes a sigh of relief as the battle seems to have worn down. He turns towards the pit."They crawled out of there? What in the world is it, a sink hole?"He has to get a better look, though, and begins walking in that direction.
R4T18: Tor-ber, what do you do?

Xhanfaerd on deck, Gelik in the hole ...


Fronaldo: 21. Mutagen in left hand.
Sky-Viper: 20.1. Risky Strike. Lasts until R11T20.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (-9:30, 1 NL). DYING!!!
Charau-ka (Red): 13. (9:30, 1 NL). FATIGUED!!! DYING!!!
Charau-ka (Green): 9. (-7:30). STABLE!!!
Aron: 8. Whip and short sword.

DEAD
1 charau-ka.

lostsole31
2021-01-01, 03:32 PM
R4T18:"I do not think they came from the pit, they seem like tree dwellers, or primitive huts. Possible, that they worship something down there, or a great evil to them, and they are guarding it?"Tor-ber steps over to the closest charau-ka, and looks through its ... gear. A rotting bladder pouch with some rocks, and a club. Not even much for clothing. It has nothing of value.

R4T16: Xhanfaerd, what do you do?

Gelik on deck, Aron in the hole ...


Fronaldo: 21. Mutagen in left hand.
Sky-Viper: 20.1. Risky Strike. Lasts until R11T20.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Blue): 14. (-9:30, 1 NL). DYING!!!
Charau-ka (Red): 13. (9:30, 1 NL). FATIGUED!!! DYING!!!
Charau-ka (Green): 9. (-7:30). STABLE!!!
Aron: 8. Whip and short sword.

DEAD
1 charau-ka.

lostsole31
2021-01-02, 11:08 AM
R4T16: Xhanfaerd also takes the direction of the pit, shaking his hammer to remove the splatters, still wary about a potential second group in ambush nearby.

R4T15: Gelik scurries to brown to find out ... "This one has nothing worth a farthing! Just some dumb rocks and a worthless club."

R4T8: Aron stabs red in the heart to finish him off.

End Round 4, Begin Round 5 ...

R5T21: Fronaldo, you assured the death of the charau-ka you are over. You aren't sure of the status of blue or green. What do you do?

Sky-viper on deck, Pim in the hole ...


Fronaldo: 21. Mutagen in left hand.
Sky-Viper: 20.1. Risky Strike. Lasts until R11T20.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Green): 9. (-7:30). STABLE!!!
Aron: 8. Whip and short sword.

DEAD
2 charau-ka.

lostsole31
2021-01-02, 11:41 AM
R5T21: Fronaldo scurries to green Charau-Ka. He checks the creature for signs of life. Though comatose, this charau-ka seems to have stopped bleeding.

R5T20.1-20: Sky-Viper delays until directed to do something else. Pim, what do you do?


Fronaldo: 21. Mutagen in left hand.
Sky-Viper: 20.1. Risky Strike. Lasts until R11T20.
Pim: 20. AP to +1 defending til R11T20 (defense).
Decapus: 19. Won't show until ROUND FIVE.
Tor-ber: 18. Force screen til R71T18. Call weaponry (guisarme) til R72T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Gelik: 15. Longsword and buckler.
Charau-ka (Green): 9. (-7:30). STABLE!!!
Aron: 8. Whip and short sword.

DEAD
2 charau-ka.

lostsole31
2021-01-03, 08:24 AM
Pim beckons Sky-Viper to him, who complies, as he continues towards the pit.

... Interruption ...

A creature climbs out of the pit. It is a swollen, squid-like creature with ten writhing tentacles. It has something that vaguely passes as a "face," with pale, milky eyes on its bulbous body.

Begin Round One ...

R1T30: Fronaldo, what do you do?


Fronaldo: 30. Mutagen in left hand.
Gelik: 21. Longsword and buckler.
Tor-ber: 21. Force screen til R65T18. Call weaponry (guisarme) til R66T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Sky-Viper: 12. Lasts until R5T20.
Pim: 8. AP to +1 defending til R5T20 (defense).
Aron: 7. Whip and short sword.
Decapus: 6. (72:72).

lostsole31
2021-01-04, 01:20 PM
R1T30: Fronaldo spots the new threat and he decides to augment his capabilities to deal with this creature. He removes a small vial containing a green fluid from his belt pouch and drinks it. He gasps in pain as the potent elixir takes hold of him. His skin ripples and takes on a shiny scaled appearance. Rainbow highlights reflect from its surface as it catches the light. His normally round pupils elongate vertically and a long forked tongue darts out between his lips before returning.

“Ware the pitsss!” he hisses as he retrieves a flask from his belt.

R1T21: Gelik tries to figure out whatever that thing is. He casts a spell on himself. "If that thing is intelligent and speaks, I might understand what it wants; but I can't speak to it, I'm sure." He steps out next to Fronaldo and calls out in Taldane. "I say! If you are sapient, let us know!"

R1T20: Tor-ber, what do you do?


Fronaldo: 30. Alchemist's fire in hand.
* DEX Mutagen active for 60 minutes.
Gelik: 21. Longsword and buckler. Knowledge failed. Comprehend languages active.
Tor-ber: 20. Force screen til R65T18. Call weaponry (guisarme) til R66T18!!!
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Sky-Viper: 12. Lasts until R5T20.
Pim: 8. AP to +1 defending til R5T20 (defense).
Aron: 7. Whip and short sword.
Decapus: 6. (72:72).

lostsole31
2021-01-07, 01:16 PM
R1T20: "What is all the ruckus about? Something new?" Torber will double move up and around the few fallen pillars, and debris, to get slightly in front and of to the left of Pim. Unsure what he is looking at, he will await orders so far.

R1T16: Xhanfaerd, what do you do?

Sky-Viper on deck, Pim in the hole ...


Fronaldo: 30. Alchemist's fire in hand.
* DEX Mutagen active for 60 minutes.
Gelik: 21. Longsword and buckler. Knowledge failed. Comprehend languages active.
Tor-ber: 20. Force screen til R65T18. Call weaponry (guisarme) til R66T18!!! Dragon style active.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Sky-Viper: 12. Lasts until R5T20.
Pim: 8. AP to +1 defending til R5T20 (defense).
Aron: 7. Whip and short sword.
Decapus: 6. (72:72).

lostsole31
2021-01-08, 07:28 AM
R1T16: Xhanfaerd moves closer and prepares himself to bash the creature as it comes in range. "Get ready to hit it hard!"

R1T12: Sky-Viper delays for Pim ...

R1T8: Pim, what do you do? Do you direct Sky-Viper to do anything?


Fronaldo: 30. Alchemist's fire in hand.
* DEX Mutagen active for 60 minutes.
Gelik: 21. Longsword and buckler. Knowledge failed. Comprehend languages active.
Tor-ber: 20. Force screen til R65T18. Call weaponry (guisarme) til R66T18!!! Dragon style active.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Sky-Viper: 12. Lasts until R5T20. DELAY!!!
Pim: 8. AP to +1 defending til R5T20 (defense).
Aron: 7. Whip and short sword.
Decapus: 6. (72:72).

lostsole31
2021-01-09, 06:15 AM
R1T8: "No, no, no," Pim pops, as he struts towards the monster; one hand pointing a finger at it, and his other hand near his card dispenser. "A late comer? Oh, we already dispatched those monkey things, and now this? This is too much, this has gone too far!" Pim over dramatizes while flipping his hair behind him like a stallion's mane. A stallion made out of olives.

R1T7.9: The Sky-Viper flies to keep up with its master.

R1T7: Aron's voice is felt over the collective..."Decapus, aberration from Darklands. Tentacles dangerous, but they tend to focus all on one target at a time."She casts a spell on herself that she may see the various possibilities of this encounter and how best to capitalize on them, while moving forward.

R1T6: The monster, moving forward only a little bit, burbles out something in a language that only Xhanfaerd and Gelik can understand."I am hungry. There are bodies. Give me bodies and I will leave you alone. Don't want to fight. Need food."
End Round One, Begin Round 2 ...

R2T30: Fronaldo, what do you do?

Gelik on deck, Tor-ber in the hole ...


Fronaldo: 30. Alchemist's fire in hand.
* DEX Mutagen active for 60 minutes.
Gelik: 21. Longsword and buckler. Knowledge failed. Comprehend languages active.
Tor-ber: 20. Force screen til R65T18. Call weaponry (guisarme) til R66T18!!! Dragon style active.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Pim: 8. AP to +1 defending til R5T20 (defense).
Sky-Viper: 7.9. Lasts until R5T20.
Aron: 7. Whip and short sword. Guidance on self til R11T7.
Decapus: 6. (72:72). Affected by Evil Eye til R9T8 (-2 skill checks).

lostsole31
2021-01-09, 11:13 AM
R2T30:”Was it speaking? Do we attack?”
R2T21: Gelik, what do you do?

Tor-ber on deck, Xhanfaerd in the hole ...


Fronaldo: 30. Alchemist's fire in hand.
* DEX Mutagen active for 60 minutes.
Gelik: 21. Longsword and buckler. Knowledge failed. Comprehend languages active.
Tor-ber: 20. Force screen til R65T18. Call weaponry (guisarme) til R66T18!!! Dragon style active.
Xhanfaerd: 16. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Pim: 8. AP to +1 defending til R5T20 (defense).
Sky-Viper: 7.9. Lasts until R5T20.
Aron: 7. Whip and short sword. Guidance on self til R11T7.
Decapus: 6. (72:72). Affected by Evil Eye til R9T8 (-2 skill checks).

lostsole31
2021-01-09, 02:52 PM
"It wants corpses!"
R2T21: "Whoa, whoa, whoa! I've got this!" Gelik says and strides boldly and uncharacteristically towards the beast. Bowing, characteristically, he gestures with a flourish towards the deceased monkey meat and says,"Eat your fill! The buffet is open!" Looking back to the others, he says "If we let him dine out, he'll eat take-away."

Fronaldo’s jaw hangs open that Gelik could assign gender to such an alien creature.

R2T20: Tor-ber, what do you do?

Xhanfaerd on deck, Pim in the hole ...


Fronaldo: 30. Alchemist's fire in hand.
* DEX Mutagen active for 60 minutes.
Gelik: 21. Longsword and buckler. Knowledge failed. Comprehend languages active.
Tor-ber: 20. Force screen til R65T18. Call weaponry (guisarme) til R66T18!!! Dragon style active.
Xhanfaerd: 16. Earthbreaker in hand. DELAYING!!!
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
* Martyrdom Trigger: Redirect first damage taken, and use PP for max if that damage exceeds 20. In AoE, direct largest amount possible.
** Also used if someone would otherwise drop.
Pim: 8. AP to +1 defending til R5T20 (defense).
Sky-Viper: 7.9. Lasts until R5T20.
Aron: 7. Whip and short sword. Guidance on self til R11T7.
Decapus: 6. (72:72). Affected by Evil Eye til R9T8 (-2 skill checks).

lostsole31
2021-01-26, 01:35 AM
Surprise Round ...

Somehow, against all odds, the entire party is surprised by a band of charau-ka behind and on top of ancient, crumbling statue. They throw rocks at the party.

And similarly, againt all odds ... they miss (only Fronaldo and Gelik were targeted).

Begin Round One ...

R1T31: Fronaldo, nothing is in hand right now. Your DEX mutagen has plenty of time remaining. What do you do?


Fronaldo: 31.
* DEX Mutagen active for 48 minutes.
Aron: 20. Whip and short sword.
Brown CK: 20. (30:30).
Pim: 19.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (30:30).
Pink CK: 16. (30:30).
Red/Blue CK: 14. (30:30).
Xhanfaerd: 12. Earthbreaker in hand. DELAYING!!!
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Tor-ber: 12.
Green CK: 8. (30:30).
Purple CK: 8. (30:30).
Blue CK: 7. (30:30).
Yellow CK: 4. (30:30).

lostsole31
2021-01-26, 11:51 AM
R1T31: Fronaldo flicks his dagger at the nearest ground based Charau-ka and retrieves a flask from his belt. His dagger hits pink in the right elbow for 9.Yes, the numbers after the double-slash are for thrown dagger damage.
R1T22: Aron casts entropic shield on herself, and is guarded by motes of distracting color floating around her. She then moves to the base of a statue while getting out her whip.

R1T21: Brown shrieks in fury, moves up and throws a rock at Fronaldo.

R1T20: Pim, what do you do? You are the farthest away from this mess. Nothing is in hand right now, and any enhancements you had in the last battle are long over.


Fronaldo: 31. Dagger in midst of returning. Alchemist's fire in hand.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (30:30). SHRIEKING FURY til R4T21.
Pim: 20.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (30:30).
Pink CK: 16. (21:30).
Red/Blue CK: 14. (30:30).
Xhanfaerd: 12. Earthbreaker in hand. DELAYING!!!
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Tor-ber: 11.
Green CK: 9. (30:30).
Purple CK: 8. (30:30).
Blue CK: 7. (30:30).
Yellow CK: 4. (30:30).

lostsole31
2021-01-26, 12:32 PM
R1T20: Pim stops in his tracks, spooked by the ambush. He was musing to himself about the events of the last encounter, when he looks to the mass of monkey men and says, ”More food for the squid!”. The words leave his mouth with a catty grace, and at the end he trills his tongue and screams, “OKAY?”, directly at the [red-blue] monkey near Gelik. The scream is no normal taunt, in fact the air ripples as a shockwave of bitchiness fires towards the charuka. Pim will walk slightly backwards. Actually, compressional sound waves knock him back, but he times it right so he looks like he's in control and adjusting lines of sight. As far as the charau-ka are concerned, the compression waves whallop red/green for 9 sonic.

As he moved, Pim had also drawn a card, and it is another card that is not great for him .... The Avalanche (LE), signifying disaster. He focuses his arcane power into the rest of his deck.

R1T19: Red charau-ka shrieks horrifically and zooms down at blinding speed to throw a rock at Fronaldo.

R1T18: Gelik, what do you do? Your comprehend languages is still active, and you have buckler readied and longsword in hand.


Fronaldo: 31. Dagger in midst of returning. Alchemist's fire in hand.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (30:30). SHRIEKING FURY til R4T21.
Pim: 20. Avalanche (LE) in hand. +1 defending on deck til R11T20.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (30:30).
Pink CK: 16. (21:30).
Red/Blue CK: 14. (21:30).
Xhanfaerd: 12. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Tor-ber: 11.
Green CK: 9. (30:30).
Purple CK: 8. (30:30).
Blue CK: 7. (30:30).
Yellow CK: 4. (30:30).

lostsole31
2021-01-27, 02:59 PM
R1T18-17: Gelik takes a 5' step back from the beasts and as he does so emit a shrieking sound, far more powerful in volume than Pim's (who was really just shouting, as the spell effect is ultrasonic). The yellow and red-green charau-ka are both staggered by the sonic onslaught.

R1T16-14: Pink goes into a shrieking fury and throws a rock at Fronaldo. Red-blue also goes into shrieking fury, but throws a rock down at Aronnahar.

R1T12: Xhanfaerd, what do you do?


Fronaldo: 31. Dagger in midst of returning. Alchemist's fire in hand.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (30:30). SHRIEKING FURY til R4T21.
Pim: 20. Avalanche (LE) in hand. +1 defending on deck til R11T20.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (30:30). STAGGERED til R2T18!!!
Pink CK: 16. (21:30). SHRIEKING FURY til R4T16.
Red/Blue CK: 14. (21:30). SHRIEKING FURY til R4T14.
Xhanfaerd: 12. Earthbreaker in hand.
* Collective established with party. Mage armor. Silver Crane Waltz (+4 initiative) stance active.
Tor-ber: 11.
Green CK: 9. (30:30).
Purple CK: 8. (30:30).
Blue CK: 7. (30:30).
Yellow CK: 4. (30:30). STAGGERED til R2T18!!!

lostsole31
2021-01-28, 12:50 AM
R1T12: Still dancing on the battleground, Xhanfaerd gets closer to Fronaldo, before changing his stance, his face turning grim and fearsome as his resolve, as he unleashes a spell, stones and dirt falling from the sky, his voice adding thunder to this sudden storm. "It is still time to give up !"

R1T11: Tor-ber, what do you do? You have no active effects left over from last battle.

Remaining charau-ka on deck and in the hole ...


Fronaldo: 31. Dagger in midst of returning. Alchemist's fire in hand.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (26:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Pim: 20. Avalanche (LE) in hand. +1 defending on deck til R11T20.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!!
Pink CK: 16. (17:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R2T11.
* Collective established with party. Mage armor. Black Seraph's Glare stance active.
Tor-ber: 11.
Green CK: 9. (26:30). SHAKEN til R5T12!!!
Purple CK: 8. (26:30). SHAKEN til R5T12!!!
Blue CK: 7. (26:30). SHAKEN til R5T12!!!
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!!

lostsole31
2021-01-29, 12:11 AM
R1T11: "I feel late to the party!" As Torber swiftly enacts Dragon style, calling forth a weapon from space and time .... and goblin society, bringing forth a glinting horse-chopper and swinging it mightily at pink charau-ka. Now, if only goblins could make horse-choppers that looked that fine, though surely Fronaldo could appreciate the workmanship, especially as it splashes deep into his foe's right shoulder and torso, dropping him.

R1T9-4: Green, purple, blue, and yellow all go, each entering their shreking fury. Green scrambles north to throw a rock at Fronaldo. Purple hits Tor-ber in the neck with a rock for 5. Blue also throws a rock at Tor-ber. Yellow was a little woozy from a previous effect; it shrieks and throws a rock down at Xhanfaerd, hitting him in the belly for 5.

End Round One, Begin Round 2 ...

R2T31: Fronaldo, you are enjoying doing the "matrix dodge" against all the rocks thrown at you while still juiced on your mutagen. Your dagger returns to your hand. Meanwhile, rocks fell out of the sky over a large area, just barely missing you (thanks, X!). What do you do? Note most of the enemy is in difficult terrain, though you could 5' step due north to attack those charau-ka (or stayin missile combat). Then again, you also have alchemist's fire in your hand. So many options for a goblin full of mischief!

Aron on deck, brown in the hole ...


Fronaldo: 31. Alchemist's fire in hand.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (26:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Pim: 20. Avalanche (LE) in hand. +1 defending on deck til R11T20.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!!
Pink CK: 16. (-5:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T11.
* Collective established with party. Mage armor. Black Seraph's Glare stance active.
Tor-ber: 11. Dragon style. Call weaponry (horse-chopper) til
Green CK: 9. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Blue CK: 7. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T7.
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-01-30, 02:09 AM
R2T31: The shiny dagger flies back to Fronaldo’s waiting hand, splashing a little Charau-ka blood as slaps into his palm. With a flourish, he slings the flask he is carrying at enraged monkey-man, just barely catching him on the side of the head, but erupting about him for 6 fire (and on fire)! Brown, purple, and pink likewise get seared for 1 fire.

He then takes a vial of clear fluid from his pouch of alchemical mystery (TM) and concentrates on it. A riot of purple and green colors swirl in the vial and it starts to glow.

R2T22: Aron snaps the whip up, and catches red/green to trip him. Because of the imperfect surface of the statue, red/green falls to the ground prone (1) as she steps away.

R2T21: Brown moves back a little and throws a rock at Tor-ber to catch him on the cheek for 7.

R2T20: Pim, you set up defending (but still offense until otherwise noted), and you have Avalanche (LE) in your hand. What do you do?

Red on deck, Gelik in the hole ...


Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Pim: 20. Avalanche (LE) in hand. +1 defending on deck til R11T20.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! PRONE!!!
Pink CK: 16. (-4:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T11.
* Collective established with party. Mage armor. Black Seraph's Glare stance active.
Tor-ber: 11. Dragon style. Call weaponry (horse-chopper) til
Green CK: 9. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (25:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Blue CK: 7. (20:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T7. On fire due to alchemist's fire (https://www.d20pfsrd.com/equipmenT/goods-and-services/herbs-oils-other-substances/#Oil_Alchemist8217s_Fire).
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-01-30, 02:52 PM
R2T20: Pim Will draws two cards, as he sends one of the large spell effects forward to summon another creature. He places the cards down in mid air where they reveal their faces just before granting their power to the summoned monster. The second card drawn, for fate demands execution of a prior Harrow card, not drawing a lot and choosing the desired, is The Inquisitor (LN, Int) to match with the Avalanche (LE, Dex). Again this summons will last only half as long, but will be fast and clever.

Pim has the glowing "card" effect land just north of the [red-green] enemy he damaged before, the one Aron knocked down to the ground. Then, the remaining spell cards floating around him will put up their barriers, granting him their full defensive property. Pim will Summon a "dark" eagle and direct it to attack the [red-green] monkey man, slashing it with one of its talons for 4.

R2T19: Red zooms over and throws a rock at the little guy making creatures on the field (Pim), hitting Pim square on the hip for 6.

R2T18: Gelik, what do you do?

Several charau-ka on deck and in the hole ...


Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Summoned Dark Eagle: 20.1. (9:9). Will last until R7T20. Flying level to ground.
Pim: 20. Avalanche (LE) in hand. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler.
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! PRONE!!!
Pink CK: 16. (-4:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T11.
* Collective established with party. Mage armor. Black Seraph's Glare stance active.
Tor-ber: 11. Dragon style. Call weaponry (horse-chopper) til
Green CK: 9. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (25:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Blue CK: 7. (20:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T7. On fire due to alchemist's fire (https://www.d20pfsrd.com/equipmenT/goods-and-services/herbs-oils-other-substances/#Oil_Alchemist8217s_Fire).
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-01-31, 08:32 PM
R2T18: Gelik, wishing to be as supportive as possible to his fellow adventurers, turns and heads west about 15 feet. As he does so, his voice rises above the melee... "Well, my fine fellows! Ours is not to reason why, ours is but to do or... Strike and strike hard at the heart of our enemies! This foe will be overcome! They may seem to have numbers to array against us, but we have proven that our skill and teamwork can vanquish worse than this..." He continues, bolstering the group with courage and skill.

R2T17-14: Red/green hops up, dodging a peck from the eagle. It steps down between the eagle and Aron, drawing its club. From atop the "safety" of the statue, red/blue tosses a rock at Xhanfaerd, zinging him in the lower left leg for 6, before throwing another rock and missing.

R2T12: Xhanfaerd, while they are in their shrieking fury, the charau-ka seem to be moving incredibly quickly .... throwing two rocks and being little bothered by the terrain of the rocks you left behind. Note that the two charau-ka due south of you (including the one that just pegged you) are both 15' up on a statue. What do you do?

Tor-ber on deck, green in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Summoned Dark Eagle: 20.1. (9:9). Will last until R7T20. Flying level to ground.
Pim: 20. Avalanche (LE) in hand. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-5:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T11.
* Collective established with party. Mage armor. Black Seraph's Glare stance active.
Tor-ber: 11. Dragon style. Call weaponry (horse-chopper) til
Green CK: 9. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (25:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Blue CK: 7. (20:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T7. On fire due to alchemist's fire (https://www.d20pfsrd.com/equipmenT/goods-and-services/herbs-oils-other-substances/#Oil_Alchemist8217s_Fire).
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-01, 02:27 AM
R2T12: As he had hoped for a more sizeable impact of his first spell, Xhanfaerd returns to his dancing stance, and add another spell, this one helping his allies instead of trying to hinder his foes. Everyone except for Pim feels the world slow down a bit around them. Xhanfaerd moves up and over, and green snaps at him with a bite as he goes by.

R2T11: Tor-ber, what do you do?

Charau-ka on deck and in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Summoned Dark Eagle: 20.1. (9:9). Will last until R7T20. Flying level to ground.
Pim: 20. Avalanche (LE) in hand. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-5:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Call weaponry (horse-chopper) til R62T11.
Green CK: 9. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9. AOO used.
Purple CK: 8. (25:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Blue CK: 7. (20:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T7. On fire due to alchemist's fire (https://www.d20pfsrd.com/equipmenT/goods-and-services/herbs-oils-other-substances/#Oil_Alchemist8217s_Fire).
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-01, 10:49 PM
R2T11: "I plan to draw their attention." Torber rolls his shoulders to loosen up. "Growing up!"Because of the square you were in, and are in inclusively, you are in difficult terrain, so you cannot make a 5' free move.There is a smell of fresh-grown blossoms as he does so.

R2T9-4: Seeing the sudden change in the "terrain" and what it represents (Tor-ber), most of the charau-ka change their tactics. Green moves to flank Xhanfaerd and Tor-ber responds with his hose-chopper, but he overextends and misses. Green has its club out and attacks the Mwangi, hitting against Xhanfaerd's magical protection; it seems even though flanking, its fear of him kept from connection. Purple throws a rock at Tor-ber, who in turns hits it for 18, though Tor-ber is still struck for 5. Blue takes 6 fire; it foolishly tries to throw a rock at Tor-ber, who in turns cuts him down. Yellow throws a rock hits Tor-ber for 7, and Tor-ber - not used to his slower reflexes at this size, fails to respond.

End Round 2, Begin Round 3 ...

R3T31: Fronaldo, what do you do? You have your created arcanotoxin in hand, an inhaled poison (DC 13 with extras).

Aron on deck, Brown in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Summoned Dark Eagle: 20.1. (9:9). Will last until R7T20. Flying level to ground.
Pim: 20. Avalanche (LE) in hand. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-5:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 1.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Green CK: 9. (26:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-02, 11:38 PM
R3T31: Fronaldo seeing an enlarged Torber already playing with all the monkey men in one direction, he hops over to a lone Charau-ka and introduces himself and his shiny friend, but finds no matter how gymnastically brilliant he is, it is more effort than he wanted to expend. Still, a quick jab to the monkey-man's chest for 18.Difficult terrain is difficult terrain. It makes a five-foot free move a five foot move action costing 10' worth of movement. Acrobatics can't mitigate that.
R3T22: Aron ducks past red/green (who misses with a bite) to move to a protected area on the other side of Tor-ber, and casts CSW on him for 23.

R3T21: Brown swings at Xhanfaerd with club and bite.

R3T20.1: Dark eagle fails to connect against its target with talons or bite.

R3T20: Pim, what do you do?

Red on deck, Gelik in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Summoned Dark Eagle: 20.1. (9:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30).
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-5:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 1.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Green CK: 9. (8:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-03, 12:06 AM
R3T20: Pim will turn towards the [red] enemy, holding his drawn card like a shuriken towards it. Instead of throwing, however, Pim casts a spell to command the monkey,
”Drop your weapon,” he demands, with heavy emphasis on the first word.

R3T19: Red drops his club, but takes attacks Pim at super-speed with rocks, but Pim's defending deck blocks them.

R3T18: Gelik, you are currently inspiring the party. Do you continue (FA)? What do you do?

Enemies on deck/ in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Summoned Dark Eagle: 20.1. (9:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30). Will drop club on its turn, and can't pick it up for 1 round.
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-5:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 1.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Green CK: 9. (8:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-03, 07:38 PM
R3T18: Gelik continues to be inspirational. I mean, when isn't he? *brushing palm on doublet in supreme confidence*

R3T17-14: Red/green misses its first attack, then hits dark eagle with the second for 5. Red/blue tosses rocks at Tor-ber, both hitting for a total of 12.

R3T12: Xhanfaerd, what do you do?

Tor-ber on deck, green in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (25:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30). Will drop club on its turn, and can't pick it up for 1 round.
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-6:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 1.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Green CK: 9. (8:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8.
Yellow CK: 4. (26:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-03, 10:41 PM
R3T12: Raising his hammer, Xhanfaerd strikes brown (not orange, just so we use common vocab) in the lower center chest for 21, causing him to instantly vomit. Purple, seeing that powerful blow, likewise becomes nauseous.

R3T11: Torber swings at Red/Blue, but misses wildly. Still, he recenters his grip on his horsechopper after the failed double-punch and readies against any actions the enemy may perform.

R3T9-4: Green swings twice at Fronaldo with its club. Purple vomits and withdraws in the rubble field to relative safety. Yellow seems to be doing better (though still a little worried like all of his kin) than when the battle first began and he was pummeled by sound waves. He goes to throw a rock at Tor-ber (who misses a counter-attack with a fist) to strike the offending, punching bicep with a rock for 5. When he tries again, Tor-ber is ready this time and comes down with a hammer fist on yellow's head for 24. That doesn't knock yellow down, but definitely rings his bell as his aim is thrown off with the second rock.

End Round 3, Begin Round 4 ...

R4T31: Fronaldo, you are fighting gobbo-y-chimpo right now, with that arcanotoxin still in your hand while standing on the edge of difficult terrain (1 sq east would take you out of it). What do you do?

Aron on deck, Brown in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!! NAUSEOUS til R4T12!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30). Will drop club on its turn, and can't pick it up for 1 round.
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (25:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-6:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Green CK: 9. (8:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T9.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8. NAUSEOUS til R4T12!!!
Yellow CK: 4. (2:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-04, 12:16 AM
R4T31: Fronaldo’s green iridescent scales are practically vibrating with the potential mix of mutagen and magical speed that is affecting him. His forked tongue darts out as he feints with the arcanotoxin and then slashes with blinding speed with his dagger down low along the back of the charau-ka's left gastrocnumeous muscle and carve around and then longitudinally up its demoral artery to instantly kill it in a massive spray of blood (that gets all over Fronaldo).

R4T22: Aron shrugs and smiles as Tor-ber was beaten back down by rocks, but she just builds him up again with another CSW spell that fully heals the half-orc.

R4T21: Brown vomits on itself, and like his other buddy so afflicted, does a restricted withdrawal as well into the surprising safety of the rubble field.

R4T20.1: Dark eagle slashes red/green in the shoulder for 2 and 4 with its talons.

R4T20: Pim, what do you do? Red is currently tossing rocks at you, though your deck protects you.

Red on deck, Gelik in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30). SHRIEKING FURY til R4T21. SHAKEN til R5T12!!! NAUSEOUS til R4T12!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (30:30). Will drop club on its turn, and can't pick it up for 1 round.
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (15:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-6:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8. NAUSEOUS til R4T12!!!
Yellow CK: 4. (2:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-05, 02:17 AM
R4T20: Pim, jogs back, takes a deep breath, and smiles. "Lovely day for a spree; a frolic, really," he chirps with a spirited energy. As he backpedals away from the monster, Pim takes aim with his card, and flings it at the [red] monkey man. The card ignites with a sudden burst of electricity, jolting forward at the target. It catches his target in the neck for 4 + 14 electricity!

R4T19: Red is no longer moving quite as quickly. He tosses a rock at Pim with lackluster effort.

R4T18: Gelik, you are currently inspiring the party. What do you do?

Enemies on deck and in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30). SHAKEN til R5T12!!! NAUSEOUS til R4T12!!! STAGGERED on next round!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (18:30). Club is dropped, but he can now pick it up. STAGGERED on next round!!!
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (15:30). STAGGERED til R2T18!!! SHAKEN til R5T12!!! Club in hand.
Pink CK: 16. (-6:30). SHRIEKING FURY til R4T16. SHAKEN til R5T12!!! DYING!!!
Red/Blue CK: 14. (17:30). SHRIEKING FURY til R4T14. SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8. NAUSEOUS til R4T12!!!
Yellow CK: 4. (2:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

lostsole31
2021-02-05, 09:08 PM
R4T18: Gelik continues with his party-rific inspirational quotification and looks around to see if anyone is in need of healing. Pim and Xhanfaerd are the only two who have any wounds at all, though neither one badly so.

R4T17-14: The shrieking fury of a couple other charau-ka seems to diminish as they are now temporarily winded by their previous efforts. Red/green staggers south to throw a rock at dark eagle. Red-blue ducks a counterpunch thrown by Tor-ber as he throws a rock at the half-orc, critting him in the left calf for 7.

R4T12: Xhanfaerd, what do you do?

Tor-ber on deck, charau-ka in the hole ....

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30). SHAKEN til R5T12!!! NAUSEOUS til R4T12!!! STAGGERED on next round!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (18:30). Club is dropped, but he can now pick it up. STAGGERED on next round!!!
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (15:30). SHAKEN til R5T12!!! Club in hand.
Red/Blue CK: 14. (17:30). SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 1.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Purple CK: 8. (7:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T8. NAUSEOUS til R4T12!!!
Yellow CK: 4. (2:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

OOC
Pink CK: 16. (-6:30). SHAKEN til R5T12!!! STABLE!!!

lostsole31
2021-02-06, 12:45 AM
R4T12: Xhanfaerd gets closer, gathering a silvery light in his hammer, before smashing it down on the creature for 25, causing the charau-ka to crumple under the blow, while providing healing to himself of 10!

R4T11: Tor-ber, you reset your AOOs. You are in Dragon style, no risky strike, and you attempted a cleave last round with that fighting knowledge in your melon. What do you do now?

Yellow on deck, Fronaldo in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30). SHAKEN til R5T12!!! NAUSEOUS til R4T12!!! STAGGERED on next round!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (18:30). Club is dropped, but he can now pick it up. STAGGERED on next round!!!
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (15:30). SHAKEN til R5T12!!! Club in hand.
Red/Blue CK: 14. (17:30). SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.
Yellow CK: 4. (2:30). SHAKEN til R5T12!!! SHRIEKING FURY til R4T4.

OOC
Pink CK: 16. (-6:30). SHAKEN til R5T12!!! STABLE!!!

lostsole31
2021-02-08, 02:52 AM
R4T11: Tor-ber cuts at red/green but the statue foils his line of attack before he backfists red/ blue for 9, and punches yellow full on for 14. The last is enough to throw the charau-ka off the statue on the other side where it lands to take another 4. It lays there, unmoving.

End Round 4, Begin Round 5 ...

R5T31: Fronaldo, the inhalation arcanotoxin is still in your hand. What do you do?

Aron on deck, Brown in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31. Arcanotoxin created, in hand: Int, inhaled DC=13, increase frequency +2=4 then halved =2 via inhaled.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30). SHAKEN til R5T12!!! NAUSEOUS til R4T12!!! STAGGERED on next round!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (18:30). Club is dropped, but he can now pick it up. STAGGERED on next round!!!
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (15:30). SHAKEN til R5T12!!! Club in hand.
Red/Blue CK: 14. (8:30). SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.

OOC
Pink CK: 16. (-6:30). SHAKEN til R5T12!!! STABLE!!!

lostsole31
2021-02-09, 12:44 AM
R5T31: Fronaldo scurries over to Pim. “Watch this! Stay out of the cloud.” He hurls the vial he is holding at the Chaura-ka. The vial shatters and a purple and green gas roils out, briefly obscuring the creature. It is a picture-perfect throw, but the charau-ka seems to be unperturbed by the gas.

R5T22: Aron closes right on red charau-ka while drawing short sword in off-hand and then stabbing it in the neck for 11.

R5T21: Brown recovered previously from its nausea, and now recovers from the post-shrieking stagger to throw a rock that hits Xhanfaerd's upper right bicep with a crit for 7.

R5T20.1: Dark eagle flies around in a loop to attack red/green from the south, critting it with its talons for 8 (as it also is inspired by Gelik now).

R5T20: Pim, yup. You watched the alchemist toss a green-cloud thing that didn't seem to bother the charau-ka. Okay, what now?

Red on deck, Gelik in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30).
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +2 defending on deck til R11T20, set to AC.
Red CK: 19. (7:30). Club is dropped, but he can now pick it up. STAGGERED on next round!!!
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (7:30). SHAKEN til R5T12!!! Club in hand.
Red/Blue CK: 14. (8:30). SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.

OOC
Pink CK: 16. (-6:30). SHAKEN til R5T12!!! STABLE!!!

lostsole31
2021-02-09, 05:50 PM
R5T20: Pim will withdraw the defensive cards, causing them to spin in reverse until the large rectangular spell effects are recalled back into the deck. He will then draw another card, which bursts into an electric energy; he throws the card at the [red] charau ka. It barely skims its right shoulder for only 4 + 1 electricity. Still, it is so battered that even that little bit is enough to have it barely on its feet. One more strike should easily spill it.

R5T19: Red, despite staggering, steps back to throw a rock at Aron.

R5T18: Gelik continues his inspirational speechifying and seeing that he has a clear shot at red/green he lets loose with a gout of flame that whallops the poor widdle adowable chimpy-man for 15 fire, dropping it. (MONKEY MURDERER!)

R5T14: Red/blue takes out his club and swings at Tor-ber. He only does 4, but after doing that, he no longer seems to be carrying the lingering fear from earlier in the battle.

R5T12: Xhanfaerd, what do you do?

Tor-ber on deck, Fronaldo in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (4:30).
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +1 shocking on deck til R15T20.
Red CK: 19. (2:30). Club is dropped, but he can now pick it up. STAGGERED on next round!!!
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (-9:30). SHAKEN til R5T12!!! Club in hand. DYING!!!
Red/Blue CK: 14. (8:30). SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.

OOC
Pink CK: 16. (-6:30). SHAKEN til R5T12!!! STABLE!!!

lostsole31
2021-02-09, 09:00 PM
R5T12: Xhanfaerd closes the gap and tries to take down that ape-man with a vicious blow, crumpling the ape-man below the blow. That heroic takedown is enough to further invigorate the other heroes in their own battles.

R5T11: Tor-ber, what do you do?

Fronaldo on deck, Aron in the hole ...

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (-13:30). DYING!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +1 shocking on deck til R15T20.
Red CK: 19. (2:30). Club is dropped, but he can now pick it up. STAGGERED on next round!!!
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (-9:30). SHAKEN til R5T12!!! Club in hand. DYING!!!
Red/Blue CK: 14. (8:30). SHAKEN til R5T12!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.

OOC
Pink CK: 16. (-6:30). SHAKEN til R5T12!!! STABLE!!!

lostsole31
2021-02-12, 10:01 PM
R5T11: Shifting his feet a bit, and swinging his mighty fist, One, Two, Three punching motion, in a flurry of blows attack that turns red/blue into a piles of jelly and powdered bones atop the statue, maybe a torn arm sloughing off and falling down the front. "So done with that one!" aTorber says as he turns and looks about.

End Round 5, Begin Round 6 ...

R6T31: In order to burn off some energy (and hopefully impress Aron), Fronaldo sprints around Pim, does a couple hand-less cartwheels before skidding to a halt before the outlier Chaura-ka and stabbing it with his dagger underneath the back left shoulder blade to the upper part of its lungs for 18.

And with that, there are no more active enemies on the field.

Combat Ends ...

Shall I assume CDGs are in order?

HEROES: Inspire courage +2 (morale to saves vs. charm/ fear, and competence to weapon attk/ dmg).
Haste (til R8T12) on everyone except Pim: +1 dodge bonus AC, +1 Ref save, +1 attack rolls, +30' speed, +1 attack if FAA.
Fronaldo: 31.
* DEX Mutagen active for 48 minutes.
Aron: 22. Entropic shield.
Brown CK: 21. (-13:30). DYING!!!
Summoned Dark Eagle: 20.1. (4:9). Will last until R7T20. Flying level to ground.
Pim: 20. +1 shocking on deck til R15T20.
Gelik: 18. Longsword and buckler. Inspire courage!
* Comprehend languages active for 48 min.
Red/ Green CK: 17. (-9:30). SHAKEN til R5T12!!! Club in hand. DYING!!!
Xhanfaerd: 12. Earthbreaker in hand. Rocks from stone call disappear R7T12.
* Collective established with party. Mage armor. Silver crane waltz stance active.
Tor-ber: 11. Dragon style. Martial Flexiblity (Cleave) til R12T11. AOOs used: 0.
* Call weaponry (horse-chopper) til R61T11. Karak's expansion til R62T11.

OOC
Pink CK: 16. (-6:30). SHAKEN til R5T12!!! STABLE!!!

lostsole31
2021-04-13, 01:44 PM
Begin Round One ...

R1T19: The white-furred thing (Gelik has yet to assess) gives out a great, bestial roar and moves forward with a threat display, pounding its four fists against its chest.

R1T18: Gelik, what do you do?


Paleflesh: 19. (112:112).
Gelik: 18.
Charau-ka (red): 12. (30:30).
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-14, 12:52 AM
R1T18: Almost reflexively, Gelik lashes out at the creature and then takes a 5 foot step away. That reflexive burst cost him, though, as the sonic energy dissipated just before getting to the white gorilla-thing, which was just out of range of Gelik's planar detonation.

R1T12-3: The two charau-ka go up to the edge and toss rocks at Gelik in the right shoulder for 7.

End Round One, Begin Round 2 ...

R2T29: Fronaldo, you are halfway up the 60' tall ziggurat. Up until now, you were only going 5' a round to give yourself plenty of time to look for anything untowards climbing up. Gelik let loose with a sonic scream (which he doesn't commonly used, but he's alone up there) and you see him floating some 30' above you and 15' out from the top of the ziggurat. What do you do?


Fronaldo: 29.
Pim: 22.
Paleflesh: 19. (112:112).
Gelik: 18.
Aron: 16.
Xhanfaerd: 15.
Charau-ka (red): 12. (30:30).
Tor-ber: 10.
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-15, 02:18 AM
R2T29: Fronaldo is startled by the loud roar and Gelik’s ear piercing response. Clinging to the wall, he retrieves a small vial of iridescent green fluid and drinks it down in one quick gulp. Anyone paying him any attention will notice his green hide turn shiny with scales and the black pupils of his red eyes turn to vertical slits. He drops the vial, it bouncing past the rest of the group, but making little noise due to its size and the sponginess of the side-growth on the ziggurat.It still requires a MA to simply cling to a wall to be able to use one hand such as you did. You are unable to attempt to hide this round.
R2T22: Pim, you are 20' below Fronaldo's position. Meaning you are only 10' off the ground of the 60' tall ziggurat. What do you do?


Fronaldo: 29. DEX mutagen will last
Pim: 22.
Paleflesh: 19. (112:112).
Gelik: 18.
Aron: 16.
Xhanfaerd: 15.
Charau-ka (red): 12. (30:30).
Tor-ber: 10.
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-15, 09:51 PM
R2T22: Pim looks above to the commotion and nods with a knowing look on his face while drawing a card. He flattens against the ascending wall in order to reduce his profile as much as possible while he concentrates on a defensive strategy. First, he activates his defensive cards. However, they only begin to manifest their magical visual cues after a few seconds, so in the meanwhile, he attempts to protect himself fully from any incoming attacks. Unfortunately, while a pretty good climber on what is a ridiculously easy climb for him, Pim realizes that his attempts at defense would be for naught if actually attacked.Unless you have a climb speed (you don't have spider climb cast on yourself right now), it doesn't matter what your skill-to-DC of the climb is ... you are "climbing." Which means you lose your DEX bonus to AC, and also means all dodge bonuses to AC are likewise lost. Total Defense provides a dodge bonus to AC.During all this, Pim mentally communicates with the group ...”I’ll help someone beefier than I to fly in just a moment, Torber, that likely means you?”
R2T19: The white-furred simian seems to notice something below and well to the side, hopping over the side and climbing down at breathtaking speed.

At a height of 30', Fronaldo is 10' above and below the next and most recent steps of the ziggurat (heights of 20' and 40'). Suddenly, a white-furred, four-armed simian appears over the next level of the ziggurat and climbs down almost like a spider (but with six limbs instead of eight). It is so fast, it got from wherever it was before down to a height total of 35' (right above Fronaldo) and still attacks him! It's great, multi-tusked maw snaps at him, biting at the little goblin's shoulder for 7. That is when Fronaldo that all of his agility is for naught when he is climbing!Most people assume that "losing DEX to AC" means that one is flat-footed, or vice-versa. This is not the case. You are not flat-footed when climbing (for which Fronaldo's Uncanny Dodge would apply). Rather, just like using Acrobatics to balance, you lose your DEX bonus to AC (which Uncanny Dodge does not protect against).
R2T18: Gelik, you understand the challenges involved with those that climb and how vulnerable they are against natural climbers. While the charau-ka are really good rock throwers, they're also punks. The big white, furry Bumble on the other hand, is on terrain that takes all of Fronaldo's combat brilliance and makes it useless ... meaning he is about to be in a bad way quickly. What do you do?


Fronaldo: 29. DEX mutagen will last for 60 minutes. He is at 30' altitude.
Pim: 22. He is at 15' altitude. Deck has *defending* property til R12T22.
Paleflesh: 19. (112:112).
Gelik: 18.
Aron: 16.
Xhanfaerd: 15.
Charau-ka (red): 12. (30:30).
Tor-ber: 10.
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-16, 08:13 PM
R2T18: Focusing hard to overcome the urge to flee, Gelik will move down 5 feet so as to create distance between himself and the stone-chuckers and out 5 feet to stay out of reach of the multi-armed monk. As he moves he withdraws items from his pockets and begins speaking in Abyssal to the furry. "Hey there, Hairy. You left Sally and her mate up above and they've decided to split up your share of the loot and leave you to die here! You should go back up and make sure they don't get away with the good stuff!"Gelik is now at a height of 55', 15' laterally from the top (Tier #3).

R2T16: Aron carefully holds onto her position directly underneath Pim and she casts a spell, calling on the spirits that plague her to help her. She then releases her hold, but stays in place 10' off the ground.

R2T15: Xhanfaerd, you are 5' off the ground .... that's it .... bringing up the end of the train. There are 5' wide tiers at 20' and 40' altitude. Aron is above you, above whom is Pim, above whom is Tor-ber, 15' above whom is Fronaldo, above whom is a white-furred, four-armed monster. What do you do?

Fro... Tor-ber ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. He is at 30' altitude.
Pim: 22. He is at 15' altitude. Deck has *defending* property til R12T22.
Paleflesh: 19. (112:112).
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. She is at 10' altitude.
Xhanfaerd: 15.
Charau-ka (red): 12. (30:30).
Tor-ber: 10. 20' (Tier #1).
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-17, 06:22 AM
R2T15: Xhanfaerd holds onto the growth against the side of the ziggurat, and takes out some licorice root. Targeting his closest allies, Xhanfaerd utters words of power to quicken their actions and his own.It was a move action to Climb 0' .... i.e., take hand off climbing to hold positiion mid climb to get a free hand to get a material component and have a hand free for the somatic component of the standard action to cast a spell.
R2T12: One of the charau-ka above (red) closes next to the other, and throws a rock that hits hard off of Gelik's masterwork studded leather.

R2T10: Tor-ber is standing on Tier #1 at a height of 20' ... 15' below Fronaldo, and right above Pim. He tepes to Fronaldo over the collective..."Fronaldo, get ready. I'm about to dimension swap us!"He steps five feet to the side so as not to have Fronaldo blocking Pim or anyone else as he is/was directly in line with the climbing group. He concentrates, and he and Fronaldo instantly swap places. Now, Tor-ber is holding onto the side of the ziggurat at a height of 35', and Fronaldo is standing comfortably on the 5-foot-wide ledge of Tier #1 at a height of 20', and off-line for climbers to get up easily without excess movement. Then, even while climbing and a whatsit breathing down on him, he acrobatically brachiates himself to the side and then up onto the ledge at Tier #2 (40' altitude) to square off with the monster.

R2T3: Another charau-ka throws a rock that again skips off of Gelik's armor.

End Round 2, Begin Round 3 ...

R3T29: Fronaldo, second ago it looked pretty dire, but then Tor-ber pulled out some beautiful psionic shenanigans to save your bacon from the as-yet-to-be-assessed monster. You are standing 5' to the "right" of the imaginary "climber's line." You are at a height of 20' on Tier #1 of the ziggurat. It is only 5' wide. The monster is 20' above you. What do you do?

Pim on deck, White-furry in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #1 (20' altitude).
Pim: 22. He is at 15' altitude. Deck has *defending* property til R12T22.
Paleflesh: 19. (112:112).
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. She is at 10' altitude.
Xhanfaerd: 15. 5' altitude.
Charau-ka (red): 12. (30:30).
Tor-ber: 10. 40' (Tier #2).
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-19, 05:54 PM
R3T29: A little confused at the sudden teleport, Fronaldo pauses (with great difficulty as his small frame literally vibrates with energy needing to escape) before taking action.

R3T22: Pim blinks, and suddenly, he finds his position a lot better than before. He pulls himself to the top of the ledge, and begins to cast a spell. His balance spooks him a little, as he lets out a little "Whoah", and he teeters slightly towards the edge. He draws a card, which is magically charged with a blue energy like crystals that drip down and eventually become snow powder that gets swept away by the breeze. A hard throw up at the white simian is also accompanied by Pim's defensive cards, which now project at full strength to shield him. The cold must be giving extra momentum because that is really what hits the Bumble: momentum. The card lands right into the chest of the creature for 15 + 11 cold, and the thing is well and truly staggered by the hit.

R3T19: The thing gives a roar of anguish and does a 5' move to the side, putting Torber at 10' from it. It then pushes at Tor-ber, but its foot flexes too far back to support it mid-climb and it punctures its foot on stone for 6.

R3T18: "Oh yeah! I cast a suggestion spell on the big guy. Don't attack hi... Ohhhhh never mind. My error."Gelik, what do you do?

Aron on deck, Xhanfaerd in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #1 (20' altitude). DELAYING ...
Pim: 22. He is at 15' altitude. Deck has *defending* property til R12T22.
Paleflesh: 19. (80:112). 35-40' altitude, adjacent to Tier #2. 5' offline to "west" and 10' from Torber.
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. She is at 10' altitude.
Xhanfaerd: 15. 5' altitude.
Charau-ka (red): 12. (30:30).
Tor-ber: 10. 40' (Tier #2).
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-20, 07:43 AM
R3T18 (Cont'd): Gelik swallows hard and thinks about moving CLOSER to the big beast before he recognizes that he should be fine where he isto ensure he is in range and then lets loose with another sonic attack. The attack hits the bumble in the back for 5 sonic. Gelik is at an altitude of 55'. Altitude is determined by the bottom portion of the square you're in. The Bumble is at an altitude of 35' (lowest point), but as a large creature the upper portion of its bulk is at 45', meaning a distance of only 15' height-wise (and it so happens 5' laterally). So, Gelik didn't need to move.
R3T16: Aron levitates straight upwards 10' to a height of 20' .... just "off" of Tier #1 and positioned in the air next to Fronaldo. She takes out her flute.

R3T15: Xhanfaerd, you are climb at an altitude of 15'. You can do a move action to climb onto Tier #1 and be adjacent to Fronaldo if you wish. What do you do?

Red charau-ka on deck, Tor-ber in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #1 (20' altitude). DELAYING ...
Pim: 22. He is at 15' altitude. Deck has *defending* property til R12T22.
Paleflesh: 19. (75:112). 35' altitude, adjacent to Tier #2. 5' offline to "west" and 10' from Torber.
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. She is at 20' altitude, but in air adjacent to Tier #1.
Xhanfaerd: 15. 5' altitude.
Charau-ka (red): 12. (30:30).
Tor-ber: 10. 40' (Tier #2).
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-20, 09:57 AM
R3T15: Now that everyone is faster, Xhanfaerd climbs up with a double move, going from only 5' off the ground to a height of 20', but also having "sidestepped" a full 10' away from the direct vertical line of the fray, so that if he went higher he wouldn't simply be knocked off and down by the Bumble.

R3T12: Red throws a rock that hits Gelik's let wrist for 6.

R3T10: Tor-ber thinks about the nature of the enemy against him, and gets into a wrestling pose. He closes in and somehow manages to get a hold of the Bumble, though the Bumble is still "climbing" on the vegetation and side of the ziggurat.

R3T3: Blue badly throws a rock at Gelik.

End Round 3, Begin Round 4 ...

R4T22: Pim, you are standing on Tier #1 (20' altitude). Aron is directly out from you, adjacent, seemingly standing on air. Xhanfaerd is on this tier, but 10' from you to the east. Fronaldo is adjacent to you to the "west." Tor-ber is on Tier #2, grappling the Bumble that is taking up enough of a square that his altitude dips down to 35'. What do you do?

Bumble on deck, Gelik in the hole, Fronaldo delaying ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #1 (20' altitude). DELAYING ...
Pim: 22. He is at 20' altitude. Deck has *defending* property til R12T22.
Paleflesh: 19. (75:112). 35' altitude, adjacent to Tier #2. 5' offline to "west" and GRAPPLED by Tor-ber.
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. She is at 20' altitude, but in air adjacent to Tier #1.
Xhanfaerd: 15. 20' altitude, standing on Tier #1, 10' offset to east of vertical line.
Charau-ka (red): 12. (30:30).
Tor-ber: 10. 40' (Tier #2). GRAPPLING bumble, 5' offset from vertical line.
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-21, 09:01 AM
R4T29: Fronaldo rapidly scales up to Tier #2 and has a single dagger drawn at the end of movement. He slashes one of the Bumble's lower sets of arms' ... lower arm ... for 28.

R4T22: Pim, more assuredly now what his allies are in position, will mumble some words quietly. He takes a few extra cards into hand and lays them down in front of him so that they balance face down on thin air.

”Well, it looks like your fortunes are in a downward spiral, my good ape man,” he mocks, while performing a small reading on the white beasts future. He flips over the central card in his reading, revealing a special misfortune card.

R4T18: Gelik, while your friends have been handling the Bumble below, you have two charau-ka that have been taking pot shots at you from the top of the tier. If you increase your height from 55' to 60' (10' worth of movement because of gravity, i.e. "difficult terrain") you can remove their cover bonus (the lip of the tier of the ziggurat is in their favor).

Aron on deck, Xhanfaerd in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #1 (20' altitude). FLANKING Paleflesh w/ Tor-ber.
Pim: 22. He is at 20' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22.
Paleflesh: 19. (75:112). 35' altitude, adjacent to Tier #2. 5' offline to "west" and GRAPPLED by Tor-ber. 3 BLEED!!! MISFORTUNE til R5T22!!!
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. She is at 20' altitude, but in air adjacent to Tier #1.
Xhanfaerd: 15. 20' altitude, standing on Tier #1, 10' offset to east of vertical line.
Charau-ka (red): 12. (30:30).
Tor-ber: 10. 40' (Tier #2). GRAPPLING bumble, 5' offset from vertical line.
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-21, 10:24 PM
R4T18: Gelik takes the sudden bout of inspiration and moves up to 60', where he then casts CLW on himself. (6)

R4T16: Aron casts shield of faith on herself, her form glowing with what seems to be silvery moonlight and/or starlight. She calmly glides upwards to a height of 40', equal to the level of Tier #2, but 10' from the ledge.

R4T15: Xhanfaerd, you are at 20', standing on Tier #1. You are 5' offset to the east of the vertical line. What do you do?

Red on deck, Tor-ber in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #1 (20' altitude). FLANKING Paleflesh w/ Tor-ber.
Pim: 22. He is at 20' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22.
Paleflesh: 19. (75:112). 35' altitude, adjacent to Tier #2. 5' offline to "west" and GRAPPLED by Tor-ber. 3 BLEED!!! MISFORTUNE til R5T22!!!
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. 20' altitude, standing on Tier #1, 10' offset to east of vertical line.
Charau-ka (red): 12. (30:30).
Tor-ber: 10. 40' (Tier #2). GRAPPLING bumble, 5' offset from vertical line.
Charau-ka (blue): 3. (30:30).

lostsole31
2021-04-22, 12:29 PM
R4T15: Altering his stance to listen to untold instincts, it is at this point in Xhanfaerd's career that he discovers that he can't really enter or maintain a stance (at least not this one) while in the awkwardness of a climb. So, he continues climbing, getting to a height of 30', midway between the two tiers.

R4T12: Red screeches horrifically, then throws two rocks at Gelik. One hits him in the chest for 6, but his armor barely stops the second.

R4T10: Tor-ber pulls the Bumble off the wall and brings him around. Despite the Bumble's best efforts, he cannot keep from being thrown off the ziggurat, and he is too big to land on Tier #1. So, Tor-ber proves that .... Bumbles bounce as it hits Tier #1 and then down to the bottom, having taken a total of 12 from the throw, and now prone on the ground.

R4T3: Blue screeches as well and throws two rocks at Gelik, with only one bouncing off the gnome's armor.

End Round 4, Begin Round 5 ...

R5T29: Fronaldo, what do you do? You are standing on Tier #2 (40' altitude). Because of the nature in which the Bumble was hauled off the ziggurat, you did not get an AOO against it. It is now prone on the ground at the base of the ziggurat.

Pim on deck, Bumble below ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #2 (40' altitude).
Pim: 22. He is at 20' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22.
Paleflesh: 19. (60:112). Prone on ground, 5' offline to "west". 3 BLEED!!! MISFORTUNE til R5T22!!!
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. 30' altitude, 10' offset to east of vertical line.
Charau-ka (red): 12. (30:30). Shrieking frenzy til R7T12.
Tor-ber: 10. 40' (Tier #2). GRAPPLING bumble, 5' offset from vertical line.
Charau-ka (blue): 3. (30:30). Shrieking frenzy til R7T3.

lostsole31
2021-04-23, 05:04 AM
R5T29: Fronaldo shakes his head in wonder at Tor-ber’s feat of skill and strength.OMG! LOL! I was TOTALLY going to punk you by adjusting to "Fronaldo shakes his head three times" and then in spoilers mention that each head shake was a "word" and you are limited to 3 out-of-turn (or in prep for delay). Well done in beating me to it. LOL!
R5T22: Pim grins as he notices the bumble go bouncing down out of the corner of his peripheral vision, as if his face gleefully says “I told you so, bumble.”

“Now for my dramatic exit,” Pim orates, as he casts spider climb on himself and moves hastily 35 feet straight up the structure away from the bumble. It would have been 40', but it seems that Pim stops mid-climb at the end of it all as he is looking up at two charau-ka in their midst of their shrieking fury looking right down at him. Gelik is 5' vertically above, but 10' laterally from Pim, and he is standing on the air.

R5T19: The bumble takes 3 bleed and stands on its feet woozily.

R5T18: Gelik, you now have a friend up here, as Pim obviously has his spider climb running. He is at the lip of the top of the ziggurat, with two shrieking charau-ka looking down at him (and at you). Pim is 10' from you laterally, with the charau-ka another 5' past that. What do you do?

Aron on deck, Xhanfaerd in the hole, Fronaldo delaying ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
POSITIONING: Tor-ber ... Fro... ... Pim .... Aron ... Xhanfaerd.
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #2 (40' altitude). DELAYING!!!
Pim: 22. He is at 55' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22. Spider climb for 1 hour.
Paleflesh: 19. (57:112). One the ground, 5' offline to "west". 3 BLEED!!! MISFORTUNE til R5T22!!! STAGGERED til R14T22!!!
Gelik: 18. 55' altitude, 15' distant from tier.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. 30' altitude, 10' offset to east of vertical line.
Charau-ka (red): 12. (30:30). Shrieking frenzy til R7T12.
Tor-ber: 10. 40' (Tier #2). GRAPPLING bumble, 5' offset from vertical line.
Charau-ka (blue): 3. (30:30). Shrieking frenzy til R7T3.

lostsole31
2021-04-23, 03:41 PM
R5T18: Gelik will move another 5' away from the rock chucking simians because obviously, he hadn't moved far enough the first time before speaking. "Ha! Now you are in for it, my furry little beasties! My comrade here brings the strength and brutality needed to deal with you and your ilk! Prepare to end in a most horrific and gruesome manner..." and he continues his glorious oration.

R5T17: Snapping out of his amazement, Fronaldo quickly mixed alchemical components and adds a dash of his own magic to apply a sticky purple goo to his dagger.

R5T16: Aron casts a spell. Just below the first tier, a monstrous green dragon is created, far larger than the Bumble happens to be. It gives a terrifying roar and seems to threaten, even dare, the Bumble.

R5T15: Xhanfaerd, you are mid-climb at 30'. What do you do?

Red on deck, Tor-ber in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
INSPIRE COURAGE (Pim): +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Pim: 22. He is at 55' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22. Spider climb for 1 hour.
Paleflesh: 19. (57:112). One the ground, 5' offline to "west". 3 BLEED!!! MISFORTUNE til R5T22!!! STAGGERED til R14T22!!!
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #2 (40' altitude). INT arcanotoxin applied to dagger.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. 30' altitude, 10' offset to east of vertical line.
Charau-ka (red): 12. (30:30). Shrieking frenzy til R7T12.
Tor-ber: 10. 40' (Tier #2). GRAPPLING bumble, 5' offset from vertical line.
Charau-ka (blue): 3. (30:30). Shrieking frenzy til R7T3.

lostsole31
2021-04-24, 09:43 AM
R5T15: Xhanfaerd keeps climbing, trying to find a place where he won't risk getting clawed, and once on stable footing at Tier #2 (40' altitude), he finally takes out his earthbreaker.

R5T12: Red is in a shrieking frenzy, and throws rocks down at Pim. His first rock hits Pim in his lower arm with a light crit for 7, and then another at his back for 6.

R5T10: Tor-ber concentrates while he has a breath, and a shimmering appears briefly around him to say that he has just strengthened his armor. He then does an accelerated climb, moving well to the side and finishing his movement at the top of the ziggurat next to red, who tried to bite at him as he came over the top but overthought it and failed badly.

R5T3: Blue (looming directly over Pim) tries to throw rocks at the gnome, but one misses and the other is deflected by the defending deck.

End Round 5, Begin Round 6 ...

R6T22: Pim, you are climbing and touching the top edge of the ziggurat. What do you do?

Bumble on deck, Gelik in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
INSPIRE COURAGE (Pim): +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Pim: 22. He is at 55' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22. Spider climb for 1 hour.
Paleflesh: 19. (57:112). One the ground, 5' offline to "west". 3 BLEED!!! MISFORTUNE til R5T22!!! STAGGERED til R14T22!!!
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #2 (40' altitude). INT arcanotoxin applied to dagger.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. Tier #2 (40' altitude), 10' offset to east of vertical line. Earthbreaker in hand.
Charau-ka (red): 12. (30:30). Shrieking frenzy til R7T12.
* Overthink It:Your target's armor and natural armor bonuses are doubled against you for until R8T10.
Tor-ber: 10. 40' (Tier #2), 5' offset from vertical line.
Charau-ka (blue): 3. (30:30). Shrieking frenzy til R7T3.

lostsole31
2021-04-25, 07:26 AM
R6T22: ”Oooh,” Pim emotes, ”Gelik, I’m feeling like a double curse card celebration!” He jokes, as he pulls a card from his deck, and holds it up to his face. He then uses his fingers to separate two cards apart which were stacked up to look like one. With a panache, he flings only one of cards at the closest Charu-ka (blue, who snaps at Pim with his jaws), which spark with arcane energy before it lacerates the beast for 4 while Pim realizes it is not as easy to do a double attack while still climbing, even with spider climb active.
Spider climb still requires hands used to climb just like any normal climb, and if you were reading previous notes, you are still "climbing" even if you Climb 0' of distance to go one-handed to do one-handed activities. So you spent a MA to climb, and then a SA to attack with a single card.
R619: Well below that battle, the Bumble bleeds 3, and then staggers off from the ziggurat (40') and into the cover of jungle growth ... likely to die of its bleeding wounds.

R6T18: Gelik, you inspiration doubled Pim's damage on his single card toss, though you aren't sure what he meant by a "double curse card celebration." What do you do?

Fronaldo on deck, Aron in the hole...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
INSPIRE COURAGE (Pim): +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Pim: 22. He is at 55' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22. Spider climb for 1 hour.
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 29. DEX mutagen will last for 60 minutes. Standing on Tier #2 (40' altitude). INT arcanotoxin applied to dagger.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. Tier #2 (40' altitude), 10' offset to east of vertical line. Earthbreaker in hand.
Charau-ka (red): 12. (30:30). Shrieking frenzy til R7T12.
* Overthink It:Your target's armor and natural armor bonuses are doubled against you for until R8T10.
Tor-ber: 10. 40' (Tier #2), 5' offset from vertical line.
Charau-ka (blue): 3. (26:30). Shrieking frenzy til R7T3.

lostsole31
2021-04-25, 06:03 PM
R6T18: Gelik continues his inspirational speechifying, holding his position in the air.

R6T17: Fronaldo dismisses the Bumble and turns his attention to attackers above. He climbs quickly to the top of the Ziggurat, but in getting there he realizes he has to drop down to some stairs leading up to the ziggurat and his entire time is spent getting into position.

R6T16: Aron ceases concentrating on the illusion of the green dragon (it is still there). Aron levitates up 20' to be on the level of the ziggurat (but 15' away) and right next to Gelik. She uses her whip and trips red!

R6T15: Xhanfaerd, you are at 40' altitude, 10' offset from what was the original "vertical line" with earthbreaker in hand. What do you do?

Red on deck, Tor-ber in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
INSPIRE COURAGE (Pim): +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Pim: 22. He is at 55' altitude, now 10' laterally from Paleflesh. Deck has *defending* property til R12T22. Spider climb for 1 hour.
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 17. DEX mutagen will last for 60 minutes. Standing on Tier #2 (40' altitude). INT arcanotoxin applied to dagger.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. Tier #2 (40' altitude), 10' offset to east of vertical line. Earthbreaker in hand.
Charau-ka (red): 12. (30:30). Shrieking frenzy til R7T12. PRONE!!!
* Overthink It:Your target's armor and natural armor bonuses are doubled against you for until R8T10.
Tor-ber: 10. 40' (Tier #2), 5' offset from vertical line.
Charau-ka (blue): 3. (26:30). Shrieking frenzy til R7T3.

lostsole31
2021-04-25, 10:04 PM
R6T15: Xhanfaerd grumbles as he "sheathes" his earthbreaker to climb the remaining part of the ziggurat. He climbs up 15' so that he is now right near the top of the ziggurat, and Tor-ber is directly above him, and a prone charau-ka (red) is cattie-corner to him.

R6T12: Red gets up, but not before Tor-ber kicks him for 10. It then gnaws ferociously at Tor-ber, nearly getting past his armor.

R6T10: Tor-ber is just fine working with his current insight and then grapples the charau-ka.

R6T3: In its shrieking frenzy, Blue takes out its club and tries to hit Fronaldo, who in turn artfully dodges.

End Round 6, Begin Round 7 ...

R7T22: Pim, the area directly above you has all sorts of bodies, and not an easy place to go. You did see that where Fronaldo went, he seemed to climb "down" and you no longer see him, telling you that if you tried to go that way, you would be heading down as well (and don't know where you can go). So, if you are going to move, your best bet is to move (relative) west to get past Tor-ber to be able to get a safe spot to stand. Meanwhile, as you were last one-handing it, your tossed card returns to your hand, but you (needing a hand free to catch a card), end up dropping the extra card that was in your hand .... which flutters down to the 2nd tier below you. What do you do?

Gelik on deck, Fronaldo in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
INSPIRE COURAGE (Pim): +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Pim: 22. He is at 55' altitude. Deck has *defending* property til R12T22. Spider climb for 1 hour.
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 17. DEX mutagen will last for 60 minutes. INT arcanotoxin applied to dagger.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 40' altitude, but in air 10' from Tier #2.
Xhanfaerd: 15. Tier #2 (40' altitude), 10' offset to east of vertical line.
Charau-ka (red): 12. (20:30). Shrieking frenzy til R7T12. GRAPPLED by Tor-ber!
* Overthink It:Your target's armor and natural armor bonuses are doubled against you for until R8T10.
Tor-ber: 10. GRAPPLING Red!
Charau-ka (blue): 3. (26:30). Shrieking frenzy til R7T3.

lostsole31
2021-04-26, 02:49 PM
R7T22: Pim begins to climb down to retrieve his card, but not before nips his hand for 4. He clambers down to Tier #2 and picks up his card.

R7T18: Gelik, what do you do?

Fronaldo on deck, Aron in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
INSPIRE COURAGE (Pim): +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Pim: 22. 40' altitude (Tier #2).Deck has *defending* property til R12T22. Spider climb for 1 hour.
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 17. DEX mutagen will last for 60 minutes. INT arcanotoxin applied to dagger.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 60' altitude.
Xhanfaerd: 15. Tier #2 (40' altitude), 10' offset to east of vertical line.
Charau-ka (red): 12. (20:30). Shrieking frenzy til R7T12. GRAPPLED by Tor-ber!
* Overthink It:Your target's armor and natural armor bonuses are doubled against you for until R8T10.
Tor-ber: 10. GRAPPLING Red!
Charau-ka (blue): 3. (26:30). Shrieking frenzy til R7T3. AOO used.

lostsole31
2021-04-26, 06:07 PM
R7T18: Gelik lets loose with a tongue lashing so severe, his ally's ears burn... but the monkeys do not understand Gelik's Taldane (his default, since language wasn't identified), and what could have been sick burns (literally) mean nothing to the shrieking charau-ka. Gelik also stopped his inspirational oration.

R7T17: Fronaldo, what do you do? You are right next to blue charau-ka, and you have your INT poison on your dagger.

Aron on deck, Xhanfaerd in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
Pim: 22. 40' altitude (Tier #2).Deck has *defending* property til R12T22. Spider climb for 1 hour.
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 17. DEX mutagen will last for 60 minutes. INT arcanotoxin applied to dagger.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 60' altitude.
Xhanfaerd: 15. Tier #2 (40' altitude), 10' offset to east of vertical line.
Charau-ka (red): 12. (20:30). Shrieking frenzy til R7T12. GRAPPLED by Tor-ber!
* Overthink It:Your target's armor and natural armor bonuses are doubled against you for until R8T10.
Tor-ber: 10. GRAPPLING Red!
Charau-ka (blue): 3. (26:30). Shrieking frenzy til R7T3. AOO used.

lostsole31
2021-04-26, 07:26 PM
R7T17: With a flourish, Fronaldo fakes a slash at the creature’s face but instead drops low for a strike at its vitals. Its arm instinctively tries to block, but that just has Fronaldo's dagger sticking right through its lower brachial artery and then pinned into its intercostal muscles and lungs for 32 (+ poison), and the charau-ka instantly drops.

R7T16: Aron casts CLW and touches Gelik for 9 healing. (The green dragon is still down there.)

R7T15: Xhanfaerd, what do you do? You are right near the top of the ziggurat, and Tor-ber is directly above you, and a prone charau-ka (red) is cattie-corner to you.

Red charau-ka on deck, Tor-ber in the hole ...

Haste for all heroes (except Gelik): +30' base speed, +1 dodge AC, +1 Ref save, +1 attk rolls, +1 extra attack in FAA. til R7T15.
Pim: 22. 40' altitude (Tier #2).Deck has *defending* property til R12T22. Spider climb for 1 hour.
Gelik: 18. 55' altitude, 15' distant from tier. Inspire Courage!
Fronaldo: 17. DEX mutagen will last for 60 minutes.
Aron: 16. Levitate. Shield of faith (+3 deflection). She is at 60' altitude.
Xhanfaerd: 15. Tier #2 (40' altitude), 10' offset to east of vertical line.
Charau-ka (red): 12. (20:30). Shrieking frenzy til R7T12. GRAPPLED by Tor-ber!
* Overthink It:Your target's armor and natural armor bonuses are doubled against you for until R8T10.
Tor-ber: 10. GRAPPLING Red!
Charau-ka (blue): 3. (-6:30). DYING!!!

lostsole31
2021-04-26, 09:22 PM
R7T15: Everyone feels the power of the haste dissipate as its duration lapses. Xhanfaerd goes to the closest place of stable footing in melee range of the charau-ka, taking out his earth-breaker as he goes. He gets around to the side and brings the earth-breaker down on the charau-ka's foot for 18.

R7T12: Red ceases it's shrieking frenzy, and seems a little tuckered by all of his frenetic activity. It fails to escape the grapple.

R7T10: Tor-ber does a super-shake of red, killing it, and then tossing it off the ziggurat.

The same treatment is done for the other dying one.

Combat Ends ...

The party waits for Pim to make it to the top, and Aron gets Gelik's help to "push" her towards the ziggurat while she is also being pulled in by Tor-ber when she sends his whip to him.


Pim: 22. Spider climb for 1 hour.
Gelik: 18.
Fronaldo: 17. DEX mutagen will last for 60 minutes.
Aron: 16. Shield of faith (+3 deflection).
Xhanfaerd: 15.
Tor-ber: 10.

lostsole31
2021-05-05, 06:46 PM
Fronaldo strolls right up to a spot where he looks south to find charau-ka! But his senses are such that he was aware of them. When they see him, they give a loud shriek of challenge!

Round One Begins ...

R1T24: Gelik, you hear the tell-tale shrieking of a nest of charau-ka that Fronaldo just kicked over.


Gelik: 24.
Aron: 18. Shield of faith (+3 deflection).
Xhanfaerd: 17.
Fronaldo: 16. DEX mutagen will last for 60 minutes.
Pim: 11. Spider climb for 1 hour.
Red: 11. (30:30).
Brown: 8. (30:30).
Tor-ber: 7.
Green: 4. (30:30).
Blue: 3. (30:30).

lostsole31
2021-05-05, 11:33 PM
R1T24: Why he would ever find himself going towards such hideous sounds, Gelik will never understand. However, he heads north and then west. "My friends! Fear not! We have the strength of training, experience, and wisdom to face down foes of any size or shape..." and he continues.

R1T18: Aron does a double move, drawing her whip as she goes. She passes Gelik, and seeing the way the sun comes in continues until the edge where she has to turn south and then come at the charau-ka from a much-larger opening than the one Fronaldo is standing in front of.

R1T17: Xhanfaerd, what do you do?

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection).
Xhanfaerd: 17.
Fronaldo: 16. DEX mutagen will last for 60 minutes.
Pim: 11. Spider climb for 1 hour.
Red: 11. (30:30).
Brown: 8. (30:30).
Tor-ber: 7.
Green: 4. (30:30).
Blue: 3. (30:30).

lostsole31
2021-05-06, 10:43 PM
R1T17: Readying his mind, Xhanfaerd advances to get closer to the action. He gets right up to Fronaldo, but doesn't see anything.

R1T16: Fronaldo, what do you do? You see four charau-ka. You could stick your hand in and attack red (cover bonus), but would have to squeeze to get in through this way, or move around to where Aron is to enter through the larger break into this chamber.

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection).
Xhanfaerd: 17. Biokinetic adept active.
Fronaldo: 16. DEX mutagen will last for 60 minutes.
Pim: 11. Spider climb for 1 hour.
Red: 11. (30:30).
Brown: 8. (30:30).
Tor-ber: 7.
Green: 4. (30:30).
Blue: 3. (30:30).

lostsole31
2021-05-07, 02:27 PM
R1T16: “There are four Charu-ka in this room. Xhan maybe cover this opening.”The roguish goblin drops his tool kit and draws his dagger on the move west to Aron’s position, moving in front of her. He draws a second dagger from his bandolier.

R111: Pim, a super-gnome's job is never done. What do you do?

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection).
Xhanfaerd: 17. Biokinetic adept active.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour.
Red: 10. (30:30).
Brown: 8. (30:30).
Tor-ber: 7.
Green: 4. (30:30).
Blue: 3. (30:30).

lostsole31
2021-05-08, 12:40 AM
R1T11-10.9: Pim, expecting action at any moment is almost relieved with their near silent exploration ends, and the familiar sounds of charau-ka begin. Pim, without much flair, readies a card, which begins his defending property, as is typical for his first action lately. With a quick thought, he decides that he doesn't have visuals on the enemy, so it is best to send in a summon first. He tosses the card in his hand onto the floor in front of him, aiming for the summon to appear where it lands on the strange circular pattern in the room nearest him. Not sure if that circle is dangerous, Pim expects his summon to become attacked if there is a trap. It doesn't appear to be, so Pim shouts, "Go west! Attack apes.

Then he quickly draws two more cardsi (WIS/CHA), and takes a peek at them as their energy automatically transfers over to the hawk summon. Then, Pim walks forward to stand over Fronaldo's dropped tools, and sees the charau-ka to the south. The hawk is heard screeching.

R1T10-8: Red and brown begins their screeching fury, and throws two rocks apiece at Fronaldo.

R1T7: Tor-ber hustles to the northwestern ledge of the tier, dust crumbling from the edge to fall below. "Hey, Pim! Your bird is still in that room!"

R1T4-3: Green and blue then enter their shrieking fury. Green cuts off brown and throws rocks at Fronaldo. Blue throws rocks through the aperture at Pim.

End Round One, Begin Round 2 ...

R2T24: Gelik, you are inspiring courage right now, though your party members are distant and might not be getting the benefits of your brilliant extempore. What do you do?

Aron on deck, Xhanfaerd in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection).
Xhanfaerd: 17. Biokinetic adept active.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (30:30). Shrieking Fury til R4T10.
Brown: 8. (30:30). Shrieking Fury til R4T8.
Tor-ber: 7.
Green: 4. (30:30). Shrieking Fury til R4T4.
Blue: 3. (30:30). Shrieking Fury til R4T4.

lostsole31
2021-05-08, 07:59 PM
R2T24: Gelik will continue to be inspirational and move closer to those in most need of said inspiration!

R2T18: Aron casts a spell on herself so lots of motes of light float all about her, confusing would be rock-tossers. She then just goes heedlesly in, using brilliant acrobatics to get past the bites of the monkey-men, and grabbing her short sword out as she goes."They seem to prefer throwing over biting or clubbing, so get toe-to-toe with them."
R2T17: Xhanfaerd, what do you do? You'll have to go west and south to get to the charau-ka, as the little opening in the wall isn't enough to squeeze through.

Fronaldo on deck, Pim in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (30:30). Shrieking Fury til R4T10.
Brown: 8. (30:30). Shrieking Fury til R4T8.
Tor-ber: 7.
Green: 4. (30:30). Shrieking Fury til R4T4.
Blue: 3. (30:30). Shrieking Fury til R4T4.

lostsole31
2021-05-08, 08:48 PM
R2T17: Weapon in hand, Xhanfaerd moves further toward the apes, making sure to stick to a stance appropriate for the situation. He gets right up to to the first (blue) and konks it upside the head for 26. It's doubt is great, as evinced by the fact that it vomits all over Xhanfaerd with horrible-smelling, breen-brown bile. The one closest to the party (red) likewise retches, projectile vomiting on Fronaldo and Pim.

R2T16: Fronaldo, you are now dripping in exectorated monkey retch (from red). What do you do?

Pim on deck, Dark Hawk in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (30:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!!
Brown: 8. (30:30). Shrieking Fury til R4T8.
Tor-ber: 7.
Green: 4. (30:30). Shrieking Fury til R4T4.
Blue: 3. (4:30). Shrieking Fury til R4T4. NAUSEATED til R3T17!!!

lostsole31
2021-05-09, 06:10 PM
R2T16: Grimacing in disgust, Fronaldo skips forward between two Charau-ka and his small daggers flash quickly out at both opponents in a dizzying display. Neither are sure whom he is attacking, so red is surprised when Fronaldo's dagger dips low and behind his left knee to cut those tendons for 29 + hampered.

R2T11: Pim, you don't see your dark hawk anywhere. What do you do?

Dark Hawk on deck, Red in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (1:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! HAMPERED til R3T16! BLEED 3!!!
Brown: 8. (30:30). Shrieking Fury til R4T8.
Tor-ber: 7.
Green: 4. (30:30). Shrieking Fury til R4T4.
Blue: 3. (4:30). Shrieking Fury til R4T4. NAUSEATED til R3T17!!!

lostsole31
2021-05-09, 10:59 PM
R2T11: Pim will look into the room and focus on the charau-ka closest to him. He points and begins cursing the monkey with the evil eye.

Noticing that the rooms are not connected, Pim steps carefully away from the doorway to allow the bird some room. He whistles, and says "Full speed to me!" towards the birds direction. He then watches the bird as it travels back the right way, and points towards the charau-ka right in the door way and adds, "Attack that one."

The dark hawk slashes open the throat of the charau-ka with a crit for 6, dropping the little monster.

R2T8: Shrieking brown moves a little and throws rocks at Aron, but its aggression is so frenetic that its guard is lowered.

R2T7: Tor-ber enters his dragon style and enters the semi-opened chamber to then to the far side. He gathers up his energy in a ball of cold and then lashes out at blue with a palm strike to its chest for 10 cold and dropping it. Motes of multi-colored and sparkling snowflakes fall to the ground around Tor-ber before disappearing.

R2T4: Green throws a rock that hits Tor-ber in the chest with a crit for 7, though its follow-up bounces of of the half-orc's psionic protection.

End Round 2, Begin Round 3 ...

R3T24: Gelik, you are still inspiring your fellows, but you don't have your eye on the battle. What do you do?

Aron on deck, Xhanfaerd in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (-5:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! HAMPERED til R3T16! BLEED 3+1d4!!! -2 AC til R3T11!!! DYING!!!
Brown: 8. (30:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8.
Tor-ber: 7. Dragon Style.
Green: 4. (30:30). Shrieking Fury til R4T4.
Blue: 3. (-7:30). Shrieking Fury til R4T4. NAUSEATED til R3T17!!! DYING!!!

lostsole31
2021-05-10, 11:26 PM
R3T24: Gelik, continuing his rousing oration, continues west and south around the corner so that he can see that everyone can see him. I mean, everyone could hear him, but he needs the validation that comes with showing hos impressive his histrionics are. :smallwink:

R3T18: Aron steps south to thrust hard at brown, but that one easily ducks out of the way.

R3T17: Xhanfaerd, what do you do?

Fronaldo on deck, Pim in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (-5:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! HAMPERED til R3T16! BLEED 3+1d4!!! -2 AC til R3T11!!! DYING!!!
Brown: 8. (30:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8.
Tor-ber: 7. Dragon Style.
Green: 4. (30:30). Shrieking Fury til R4T4.
Blue: 3. (-7:30). Shrieking Fury til R4T4. NAUSEATED til R3T17!!! DYING!!!

lostsole31
2021-05-11, 03:28 PM
R3T17: His hammer shining with a silvery light as he turns toward the closest charau-ka, Xhanfaerd re-focuses his power, steps forward and slams his earthbreaker into Green's shin for 25. Meanwhile, Tor-ber's wound fully closes.

R3T16: Fronaldo, what do you do?

Pim on deck, Dark Hawk in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear. ZEAL: +2 to attack rolls til R4T17.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (-5:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! HAMPERED til R3T16! BLEED 3+1d4!!! -2 AC til R3T11!!! DYING!!!
Brown: 8. (30:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8.
Tor-ber: 7. Dragon Style.
Green: 4. (3:30). Shrieking Fury til R4T4.
Blue: 3. (-7:30). Shrieking Fury til R4T4. NAUSEATED til R3T17!!! DYING!!!

lostsole31
2021-05-14, 05:27 PM
R3T16: Fronaldo, covered in monkey-man vomit, skips to the south tumbling past one Charau-ka and attacking another with a quick thrust of his dagger to the charau-ka's chest for 14.

R3T11: Pim, what do you do?

Dark Hawk on deck, Brown in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear. ZEAL: +2 to attack rolls til R4T17.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5).
Red: 10. (-5:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! HAMPERED til R3T16! BLEED 3+1d4!!! -2 AC til R3T11!!! DYING!!!
Brown: 8. (16:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8.
Tor-ber: 7. Dragon Style.
Green: 4. (3:30). Shrieking Fury til R4T4.
Blue: 3. (-7:30). Shrieking Fury til R4T4. NAUSEATED til R3T17!!! DYING!!!

lostsole31
2021-05-14, 07:20 PM
R3T11: Wiping some of the charau-ka lunch off of his face, Pim will walk into the room, and get a look at the nearest living enemy. He will direct the bird in the same manner, telling it to go attack. Meanwhile, he will give the same remaining enemy some sass. "This reminds me of that crazy weekend at the vomitorium!"

His intent glare curses the (green) charau-ka with a debuff to its accuracy.

R3T10.9: The dark hawk flies up a little for a height advantage and screeches as it nips at the charau-ka, biting it in the neck for 6 and dropping the charau-ka.

R3T10: Red has blood squirting and spurting from its fallen form, dousing Tor-ber with its spray.

R3T8: Brown, the last of them, swings and bites valiantly at Fronaldo, but it is not nearly enough.

R3T7: Tor-ber stalks down to the last charau-ka and grapples it!

End Round 3, Begin Round 4 ...

R4T24: Gelik, what do you do?

Aron on deck, Xhanfaerd in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear. ZEAL: +2 to attack rolls til R4T17.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5). 5' above ground.
Red: 10. (-12:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! BLEED 3+1d4!!! DYING!!!
Brown: 8. (16:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8. GRAPPLED by Tor-ber.
Tor-ber: 7. Dragon Style. GRAPPLING Brown.
Green: 4. (-4:30). Shrieking Fury til R4T4. -2 penalty to attacks til R7T11. DYING!!!
Blue: 3. (-8:30). Shrieking Fury til R4T4. DYING!!!

lostsole31
2021-05-15, 11:36 PM
R4T24: Gelik, seeing the monkey is well in hand, lends some further inspiring words to help wrap things up.

R4T18: Aron stabs at the grappled monkey-man, but his thrashing about makes him hard to hit.

R4T17: Xhanfaerd, what do you do?

Fronaldo on deck, Pim in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear. ZEAL: +2 to attack rolls til R4T17.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5). 5' above ground.
Red: 10. (-12:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! BLEED 3+1d4!!! DYING!!!
Brown: 8. (16:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8. GRAPPLED by Tor-ber.
Tor-ber: 7. Dragon Style. GRAPPLING Brown.
Green: 4. (-4:30). Shrieking Fury til R4T4. -2 penalty to attacks til R7T11. DYING!!!
Blue: 3. (-8:30). Shrieking Fury til R4T4. DYING!!!

lostsole31
2021-05-16, 06:09 PM
R4T17: Taking some time for materialistic self analysis as he advances toward the last one, Xhanfaerd hits the charau-ka, aiming at his harmonic center and doing 16, disabling it! "Is this the last one?"

R4T16: Fronaldo, disabled doesn't mean "down," just barely there. So, Brown - grappled by Tor-ber - is still conscious and screeching.

Pim on deck, Dark Hawk in the hole ...

INSPIRE COURAGE: +1 weapon attack/ damage, +1 saves vs. fear. ZEAL: +2 to attack rolls til R4T17.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand.
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5). 5' above ground.
Red: 10. (-12:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! BLEED 3+1d4!!! DYING!!!
Brown: 8. (0:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8. GRAPPLED by Tor-ber.
Tor-ber: 7. Dragon Style. GRAPPLING Brown.
Green: 4. (-4:30). Shrieking Fury til R4T4. -2 penalty to attacks til R7T11. DYING!!!
Blue: 3. (-8:30). Shrieking Fury til R4T4. DYING!!!

lostsole31
2021-05-17, 12:54 PM
R4T16: Fronaldo dispassionately dispatches the dastardly jungle denizen with a pair duet of daggers. But there are times when chemical mixtures (vomit, blood, sweat), the heat and humidity of a jungle, and operating a literally dizzying speeds combine to really confuse a person. Fronaldo's first dagger whizzes past the held opponent. It is only by the strangest chance that as Fronaldo blacks out as he seems to rage that he actually attacks the right target ... eviscerating the goblin in a spray of blood. Unfortunately, the force of the blow and slipperiness of the blood is enough that Fronaldo loses his grip on his dagger!

Combat Ends ...

It is assumed that the party CDGs the charau-ka.

INSPIRE COURAGE: +2 weapon attack/ damage, +1 saves vs. fear. ZEAL: +2 to attack rolls til R4T17.
Gelik: 24. Inspire Courage!
Aron: 18. Shield of faith (+3 deflection). Entropic shield.
Xhanfaerd: 17. Biokinetic adept active. Silver crane waltz.
Fronaldo: 16. DEX mutagen will last for 60 minutes. 2 daggers in hand. TWF, RS. CONFUSED til next round!
Pim: 11. Spider climb for 1 hour. Defending property on cards til R11T11.
* Dark Hawk: 10.9. (5:5). 5' above ground.
Red: 10. (-12:30). Shrieking Fury til R4T10. NAUSEATED til R3T17!!! BLEED 3+1d4!!! DYING!!!
Brown: 8. (0:30). Shrieking Fury til R4T8. Suffer -2 penalty to AC til R5T8. GRAPPLED by Tor-ber.
Tor-ber: 7. Dragon Style. GRAPPLING Brown.
Green: 4. (-4:30). Shrieking Fury til R4T4. -2 penalty to attacks til R7T11. DYING!!!
Blue: 3. (-8:30). Shrieking Fury til R4T4. DYING!!!

lostsole31
2021-05-19, 12:36 AM
Interim ...


Gelik: 24.
Aron: 18.
Xhanfaerd: 17.
Fronaldo: 16. DEX mutagen will last for 13 minutes.
Pim: 11. Spider climb for 15 minutes.
Tor-ber: 7.

lostsole31
2021-05-22, 08:11 PM
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
Pim: 24.
Tor-ber: 17.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
Fronaldo: 12. Held for another 11 rounds.
Zsahtlihill: 12.
Aron: 8.

lostsole31
2021-05-26, 04:09 AM
Round One Begins ...

R1T24: Xhanfaerd, you are riding high on hero-juice (heroism), and you are the first to be able to respond to Fronaldo's distress signal on your frequency. You are the only Federation Magaambyan arcanist in the quadrant. What do you do?


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
Pim: 23.
Tor-ber: 17.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
Fronaldo: 12. Held for another 11 rounds.
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-05-26, 06:27 AM
R1T24: Focused, Xhanfaerd gets closer to the east room where Fronaldo went and grabs him. Fronaldo is completely paralyzed, though there isn't anything to verify how that happened, whatever Xhanfaerd's suspicions may be.

R1T23: Pim, what do you do?


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes. GRABBING Fronaldo.
Pim: 23.
Tor-ber: 17.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
Fronaldo: 12. Hold person til R8T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-05-27, 11:18 AM
R1T23-22.9: Surprised, but ready to listen to Fronaldo, Pim gets closer to them and pulls out two cards. He looks at them, nodding, and then tosses them down on the other side of the doorway from the group into the room fron was just pulled from. A majestic winged collie appears, empowered by the cards, and Pim will quickly say, "Find the stinky! Go get the ugly monkey men, boy! Who's a good boy? Yes, you!"The two cards pulled are:

The Lost (chaotic evil, Wisdom) is the card of emptiness and loss of identity. The bodak shown is forever mad, lost in a world of lunatics, insane asylums, and mass killers. For those under its influence, the world makes no sense. It evokes times where all is babble, as when meeting someone who speaks only in another tongue. Misaligned, it can indicate clarity of mind under duress.

The Rabbit Prince (chaotic neutral, Dexterity) is a quirky fellow who represents the vagaries of hand-to-hand combat. The Prince is battle personified and nothing if not capricious. As his broken sword symbolizes, any combatant can fall in battle, no matter how brave or skilled. This card sometimes stands for younger members of royalty or other powerful households.The winged collie summoned seems to have very sharp teeth, a lean look, and very alert eyes. It looks in the direction that Pim is looking (to the east) and does a flying hop past Xhanfaerd and Fronaldo. it lands next to Fronaldo, sniffs its nose in disgust, and begins to bark at Pim and Fronaldo.

R1T17: Tor-ber shakes his head. "I doubt your dog knows what a monkey is, but I'm pretty sure Fronaldo is stinky from the monkey-puke from before." He concentrates, and there is a sound of static from behind the half-orc, increasing in volume until just before it might become painful, when the noise ceases with the tell-tale momentary shimmering in front of him that cues that he has put up a psionic protection. He then moves into the other room. "Well, I found the other side of that door we couldn't open!"

R1T16: Gelik, you are still boosted with heroism. Nobody has eyes on an enemy. What do you do?


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes. GRABBING Fronaldo.
Pim: 23.
Aerial Dog: 22.9. (6:6).
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
Fronaldo: 12. Hold person til R8T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-05-27, 12:22 PM
R1T16: "Going to try a different tack..."Gelik then shouts out loud in a terrifying and horrific-sound language..."Friend, fear not! We are but simple explorers and wish you no harm. Come out so that we may speak with you and learn something of each other. Help us to learn about this place and we may be able to help you in turn!"
R1T13: It was a shot in the dark, right? Not likely to succeed, and yet, a voice in the dark answers, also in Abyssal, and the sound of the voice sounds like in its a tunnel at first and then "opens up" as if no longer in a tunnel."You say explore. But I claimed Tazion for my own. Which means that you are here to establish dominance, and take Tazion away from me."
Tor-ber (whom Gelik knows speaks and understands Abyssal) pipes up, "I see him!"

R1T12: Fronaldo, roll a Will save!


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes. GRABBING Fronaldo.
Pim: 23.
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R8T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-05-28, 04:15 AM
R1T12: Fronaldo is still paralyzed!

R1T8: Aron says, "In Taldane, please?" but otherwise delays ...

End Round One, Begin Round 2 ...

R2T24: Xhanfaerd, you've grabbed Fronaldo (who is still rigid). Now what?

Pim on deck, Aerial dog in hole ...


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes. GRABBING Fronaldo.
Pim: 23.
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. DELAYING!!!

lostsole31
2021-05-28, 07:55 AM
R2T24: Xhanfaerd pulls Fronaldo inside the relatively safer room, before walking inside, his earthbreaker low. He then calls out, in the hideous language, "We do not claim this place, nor any other, because no one has that right!"
In going into the room, Xhanfaerd sees a charau-ka on the stairs to the south. But this charau-ka has a dagger out and pouches at its side. Something about it definitely seems to mark it as NOT like the other charau-ka.

R2T23: Pim, what do you do?

Aerial Dog on deck, Tor-ber in the hole ...


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
Pim: 23.
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. DELAYING!!!

lostsole31
2021-05-28, 09:54 AM
R2T23-22.9: The poor pup is confused and barks at something to the south ... barks at the still paralyzed Fronaldo ... and barks/ checks-in with Pim.

R2T17: Tor-ber calls out, "Sorry, Aron. Charau-ka, do you speak Taldane, or at least polyglot? I only ever studied the language of demons to get insights into fiendish telepathy as it might affect psionic powers. Our party diplomat would like to speak with you."

R2T16: Gelik, what do you do?

Charau-ka on deck, Fronaldo in the hole, Pim/ Aron delaying ...


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
Pim: 23. DELAYING!!!
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. DELAYING!!!

lostsole31
2021-05-29, 12:25 AM
R2T16: Gelik will continue to pursue his diplomatic course..."Come, friend, we know you have taken up residence here and we have no intention of remaining. My companions and I merely wish to learn and leave. Do you perhaps speak another language so we may all understand one another? This need not come to more violence. Come out and speak with us. The sooner you do, the sooner we'll be on our way and leave you alone."
R2T13: "I do speak many languages!" calls out the charau-ka in response. "But so many of you, and the language to be learned could make you rich men, your names known for generations. How can you share such knowledge amongst yourselves?"

Tor-ber looks like he is having some type of internal struggle and then finally seems like himself again.

R2T8: Aron will goes into the room, taking out her whip and then casts a spell, and shrieks louder than she normally does since her voice began to soften. Razor sharp notes of sound barely catch a little bit of the charau-ka for only 1 .... more of a warning than a damaging attack. "Had you spoken and naught else, you're right. But you obviously tried mental magicks on my friend, likely to suggest he kill us to take the glory for himself. No, your body will be a relic we study with this room unless you yield."

End Round 2, Begin Round 3 ....

R3T24: Xhanfaerd, what do you do?

Aerial dog on deck, Torb-er in the hole, Pim delaying ...


Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
Pim: 23. DELAYING!!!
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-05-29, 07:48 PM
R3T25-22.9: Pim, utterly lost, mentally re-engages and activates his defensive card property.

For now, Xhanfaerd waits, getting ready to counterspell a potential spell, letting the diplomacy go further.

The aerial dog, still confused as to what to do and to whom, barks at Pim for guidance.Tor-ber also delays ...

R3T16: Gelik, since you are doing a lot of the diplomacy, do you go into the room to east? What do you do?

Charau-ka on deck, Fronaldo in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes. DELAYING!!!
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-05-30, 03:58 AM
R3T16: Gelik will cross into the room to the east and switches to Taldane. "Friend, surely you can see that we are not without our strengths here. I can only see one solution that does not end with you ceasing to be. Stop your attacks and come forth and parley. I know you grow weary of this as do we. Soon it will be too late. My friends won't let me ramble on for too much longer. Surely we can come to some sort of agreement?"

R3T13: "You misunderstand me," says the charau-ka with wildly unexpected dexterity of language, with none of the gruntiness of a voice of any of the shrieking charau-ka you have met thus far, "it is you who will 'cease to be.'"

With that, he takes out a wand and silvery-gray energy sprays forth as he activates it, and webs shoot about and fill the room. To everyone's credit, nobody is caught fast in the web, not even Air Bud, but that doesn't stop the fact that the webs take up almost the entire room with the heroes in it .... meaning movement through these very thick, sticky strands will still be difficult. He then says something in an unknown language, but consists of a lot of sibilant hissing.

R3T11: A colorful snake appears pretty much from nowhere to climb into Gelik's square (who was not expecting that at all). It bites the gnome in the shin for 1 NL. It is not a lot of damage, no real injury, but it does burn from a function of pain. His gnomish constitution protects him from the poison some, but not the pain.

R3T8: Aronnahar casts a quick blessing on Gelik.She cast guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) on you.
End Round 3, Begin Round 4 ...

R4T25: Pim, you saw the webs splatter out everywhere in the other room. What do you do?

Xhanfaerd on deck, Air Bud in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes. DELAYING!!!
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. Guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) til R13T8.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-06-01, 09:50 PM
R4T25: Shuffling closer to get a look at the source of the web, Pim peeks in, and yells at the dog, ”Now, kill it!” He points towards the enemies general direction, since Pim’s view is somewhat blocked he prepares himself by holding onto a command spell. He will cast it on the first enemy he sees.

R4T24: Xhanfaerd, you were delaying, but that was when there was a hope of diplomacy. That hope is gone. Please note that this entire room is difficult terrain because of the webs. What do you do?

Air Bud on deck, Tor-ber in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. READIED to cast command on first enemy seen, with 1 AP spent to boost DC by 1.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes. DELAYING!!!
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Force screen for 6 minutes. Inertial armor for 4-3/4 hours.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. Guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) til R13T8.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-06-04, 07:28 AM
R4T24: Struggling through the web, Xhanfaerd takes out his earthbreaker, and aims at the harmony of the charau-ka magic user. "Well, we tried."

Xhanfard completely misses as this charau-ka is vastly more agile than any of his kin that you've met before.

R4T22.9: Air Bud can't get to the baddie from the stairs (now that Xhanfaerd is on them, so it pushes forward through the webs to look up and then bite up at the little monster, but completely missing.

R4T17: Tor-ber slogs through the webs to get to the base of the stairs behind Xhanfaerd. Seeing how difficult this opponent might be, Tor-ber concentrates for a second. Sparkling crystals swarm around him, changing color as they fly about before disappearing, and Tor-ber looks at the charau-ka with and increased bloodlust.

R4T16: Gelik, you have guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) on you right now, for when you choose to expend it in the next several rounds. The charau-ka is next to you, but above you on stairs. You are in webs, but not held fast by them, with the terrain being difficult (so, 2 squares of movement to move every 1 square). What do you do?

Charau-ka on deck, Fronaldo (held) in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. READIED to cast command on first enemy seen, with 1 AP spent to boost DC by 1.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first) - either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Aerial Dog: 22.9. (6:6). Will disappear on R11T23!!!
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls).
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. Guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) til R13T8.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka.
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8.

lostsole31
2021-06-06, 06:44 AM
R4T16: Gelik tries to step 5' back away from His Monkeeness and the viper, but the webs are difficult to move through, enough for His Monkeeness to kick Gelik in the head for 15, way more powerful than expected. Gelik does get away, though. He directs a sonic shout at the monk, but the pain is enough that he misjudges the distance. But after doing so, and allowing his head to clear, something that didn't seem right suddenly makes sense.I'll PM you in Discord.
R4T13: It should be noted for all that there is some visual strangeness going on with the monkey-man, several images weaving in and out and an overall blurriness to his outline become more noticeable with his kick to the gnome. But little time for that as he hisses something as if he were a snake down to the viper. He pulls out a greasy mix of something from a pouch and defensively casts a spell. Directly above Xhanfaerd's head and falling down is a 5-foot-wide ball of fire! Xhanfaerd is able to duck enough and deflect with his earthbreaker that the ball sort of softly lands and bounces near the bottom of the stairs, burning away the webs in the spot by Tor-ber, Air Bud, and Gelik (but not the webs in their actual squares. It didn't burn anyone, but given the nature of the battlefield, it might prove to be a daunting obstacle.

R4T12: Fronaldo gives his most valiant effort yet, but still cannot move.

R4T11: The little viper moves into the Air Bud's square. Gelik didn't have a weapon out with which to take advantage of its movement, and Aron didn't either, having recently given to diplomacy. The viper is too fast for Air Bud to respond to, even with the webbing and then bites the doggo for 1 NL. Not so bad, and it resists its venom.

R4T8: Aron takes out her short sword so as not to miss another opportunity, but she prays to the powers of the moon to equalize Gelik's internal tides, giving him 13 + 1 NL healing.

End Round 4, Begin Round 5 ...

R5T25: Pim, you are sure now that without actually going into the webbed room that you aren't going to get a beeline to the enemy. You don't even see your pup right now or the battle he's having. What do you do?

Xhanfaerd on deck, Air Bud in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. READIED to cast command on first enemy seen, with 1 AP spent to boost DC by 1.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Aerial Dog: 22.9. (6:6, 1 NL). Will disappear on R11T23!!!
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls).
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. Guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) til R13T8.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-06, 05:43 PM
R5T25: Pim, noticing things are coming to a stand still, will drop out of his spellcasting stance, putting his cards together. "Don't worry Fron, I brought a plan B."

Pim retrieves a scroll from his bag of holding.

R5T24: Xhanfaerd, what do you do? You are faced off against what appears to be a far stronger, faster, smarter, more capable charau-ka than you've met yet.

Air Bud on deck, Tor-ber in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Aerial Dog: 22.9. (6:6, 1 NL). Will disappear on R11T23!!!
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls).
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. Guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) til R13T8.
Issilar: 13. Blur, cat's grace and mirror image (3 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-07, 09:15 AM
R5T24: Xhanfaerd refocuses himself, before trying to go for a nasty gutstrike, and it is a really good attack, but his earthbreaker seems to thwock off of super-harde charau-ka fur. Which is .... confusing and disturbing.See Discord PM I will send after I post this.
R5T22.9: Air Bud reacts to the creature attacking him, but puts itself off-balance instead.

R5T17: Tor-ber shakes his head. "Shoulda let me go in front, X, so you could ablate whatever he hits me with. You go down, we lose that for the group."He concentrates. Small leaves and roots sprout from the manifester’s hair or from his feet, burrowing into nearby soil, but soon rot and fall away, but the roots and leaves in his hands coalesce, grow together, and lengthen into a longspear to allow him to attack past Xhanfaerd since this is how the battlefield is laid out now.

R5T16: Gelik, what do you do? You still have guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) on you.Please do not "hoard" the guidance effect like a precious, desperate resource. This is an orison for Aron, like a cantrip, meaning it doesn't cost her an expended resource.
Chara-ka on deck, Fronaldo in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Xhanfaerd refocuses himself, before trying to go for a nasty gutstrike.
Aerial Dog: 22.9. (6:6, 1 NL). Will disappear on R11T23!!! On Round 6, can only take a SA.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. Guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) til R13T8.
Issilar: 13. Blur, cat's grace and mirror image (2 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-08, 02:16 PM
R5T16: "Friends! This is no monkey... He is some sort of snake-like creature using illusory magics!" Gelik attempts to attack again with his sonic blast. The creature sinuously dodges just out of the way, but an image is destroyed in the process.

R5T13: Now down to only one decoy image, it defensively casts a spell, focused on Gelik. Gelik's mind now has to fight against his body locking down, even as Fronaldo now feels himself free to move.

Gelik, roll a Will save. You get your compulsion bonus (+1).


Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Xhanfaerd refocuses himself, before trying to go for a nasty gutstrike.
Aerial Dog: 22.9. (6:6, 1 NL). Will disappear on R11T23!!! On Round 6, can only take a SA.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (1 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-08, 05:19 PM
Gelik, this was probably the most herculean success you've ever had as you throw off the mental paralysis. Enough so that you now understand why Fronaldo was never able to free himself.

R5T12: Fronaldo, the mental paralysis has finally worn off. What do you do?

Viper on deck, Aron in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Xhanfaerd refocuses himself, before trying to go for a nasty gutstrike.
Aerial Dog: 22.9. (6:6, 1 NL). Will disappear on R11T23!!! On Round 6, can only take a SA.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (1 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Hold person til R5T13!!!
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-09, 10:38 AM
R5T12: “I am going to circle around behind. Keep it occupied.”Fronaldo pulls a small vial of orangeish fluid from his kit, adds a bit of his magical essence into the vial before quaffing it. He then moves quickly out past the stone column and into the hallway making for the stairs to the top floor. He picks a opaque vial from his bandolier and applies it to his magic dagger on the move.

R5T11: The viper bites Air Bud for another 1 NL. This time, however, Air Bud whines about something, its paw where it was bitten seeming to be in more pain than the bite would indicate.

R5T8: Aron will cast another cure on Gelik to fully heal him, but she otherwise stays in place.

End Round 5, Begin Round 6 ...

R6T25: Pim, what do you do? You have your Summon Monster VI [Lillend] scroll in hand.

Xhanfaerd on deck, Air Bud in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Xhanfaerd refocuses himself, before trying to go for a nasty gutstrike.
Aerial Dog: 22.9. (6:6, 2 NL). Will disappear on R11T23!!! On Round 6, can only take a SA.
* POISONED by viper til R11T11. Currently "Weaknened" on CON Poison Track (https://www.d20pfsrd.com/Gamemastering/afflictions/#Constitution_Poison_Track).
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (1 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-09, 11:30 AM
R6T25: "Well done," Pim happily sighs as he sees Fron shake off the paralysis. As his friend runs off to flank, Pim nods, and turns his head back to the action. This time, he will hold an action to move into the webby room, as there are bodies still blocking the way. To the collective, he will simply say..."Swap places with me if you need to, we shouldn't let it get away at any cost."
R6T24: Xhanfaerd, what do you do?

Air Bud on deck, Tor-ber in the hole ...


Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
* READIED to move east 20' total (before webs) once the way becomes more open, or someone indicates that they need to take a break, and swap with him.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Aerial Dog: 22.9. (6:6, 2 NL). Will disappear on R11T23!!! On Round 6, can only take a SA.
* POISONED by viper til R11T11. Currently "Weaknened" on CON Poison Track (https://www.d20pfsrd.com/Gamemastering/afflictions/#Constitution_Poison_Track).
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (1 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-10, 12:27 AM
R6T24:"I can't really fight from far away!"Focusing his mind toward multiple possible paths, Xhanfaerd makes sure to find the best possible path to hit and chain the creature with doubt. The creatures completely dodges, however, and Xhanfaerd doesn't even get a consolation prize of removing its remaining illusory image.

R6T22.9: Air Bud pushes through the webs to get away from the viper and then turns around to bite at it, but the little viper is too quick for it.

R6T17: Tor-ber nods."You're right. I'm sorry. We just don't normally find ourselves in this position. I just thought you'd have spells for this."Tor-ber concentrates, getting a better sense of the heft of this weapon. Feeling confident, he reaches past Xhanfaerd to stab the "charau-ka" in the chest with a light crit for 19. He nods again. "Yeah, I see it now. Normal height of a man, folks. Don't let the small illusion fool you.""I could be wrong, but I think this looks like one of the ancient serpentfolk, enemies of ancient Azlanti colonies! Our first order is to protect ourselves, so don't hold back, but if we can capture it alive, we could learn a lot."
R6T16: Gelik, what do you do?

Serpentfolk/charau-ka on deck, Fronaldo in the hole ...

+2 morale bonus to attack for party until R7T24.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
* READIED to move east 20' total (before webs) once the way becomes more open, or someone indicates that they need to take a break, and swap with him.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Aerial Dog: 22.9. (6:6, 2 NL). Will disappear on R11T23!!! On Round 6, can only take a SA.
* POISONED: Currently "Weaknened" on CON Poison Track (https://www.d20pfsrd.com/Gamemastering/afflictions/#Constitution_Poison_Track). NO more rolls.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. Blur, cat's grace and mirror image (1 images) active. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
Fronaldo: 12. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-10, 11:26 AM
R6T16: Feeling the searing heat rolling off of the ball of fire next to him, Gelik nervously moves away so that someone with more combat prowess can step up. He can't think of any stories related to whatever the Maelstroms it is that he's looking at, so he goes with an old standby speech to give pluck to his fellows.

R6T13: The "charau-ka" uses gestures to move the flaming sphere towards Air Bud, but the winged doggo doesn't know how to dodge the thing. The fire moves into that area with the doggo and incinerates Air Bud (who disappears with a heart-wrenching yelp) and the webs in that square. The enemy then hisses to the viper. Finally, it concentrates carefully to cast a spell, and then attacks Xhanfaerd at point-blank range with a scorching ray. Xhanfaerd responds with a counterattack, but only succeeds in getting rid of the creature's last false image. The first ray hits Xhanfaerd in his lower left arm for 17 fire, whereas the second ray rakes Xhanfaerd across the left side of his face and head for 14 fire.

R6T12: Fronaldo, zooms all the way up the stairs, to the western end of the top of the ziggurat, and starts towards the southern set of stairs.

R6T11: The little viper begins moving, and acrobatically enough to get past Tor-ber's warding longspear and into Aron's square where it bites at her.

R6T8: "I see it!" calls out Aron, not caring - even challenging - the enemy with the group's knowledge. "It looks like one of the Azlanti's ancient foes brought to our time - a serpentfolk. But I don't know much about them beyond recognizing them from Pathfinder depictions. And it seems that this one can heal really quickly, too! And let's see if I can't get rid of that dagger in its hands!"

She casts a spell, looking at the "charau-ka." "Now that'll give it something to do for the next five minutes!"

End Round 6, Begin Round 7 ...

R7T25: Pim, Air Bud is gone. (I mean, what is it with you and your pets with flaming sphere! :smallwink: ) What do you do?

Xhanfaerd on deck, Tor-ber in the hole ...

+2 morale bonus to attack for party until R7T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
* READIED to move east 20' total (before webs) once the way becomes more open, or someone indicates that they need to take a break, and swap with him.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-10, 12:21 PM
R7T25: Pim will replace the dog with almost no emotion, this time summoning another winged snake of his own. The summoning card is tossed towards Gelik, bringing the creature into existence just south of the gnome. He then directs the couatl-like summons to attack the other snake, a good ol' fashion snake fight. Pim will exclaim, "Let's rub our snakes together, and see who's is bigger shall we?"
The Cyclone (chaotic evil, Strength) is a force that tears through whatever it meets. This disaster does not come in the course of natural order but is one that comes from the plots of intelligent beings. The Cyclone signifies war, arson, or other plans that destroy everything they touch. Misaligned, this card can indicate renewal after a blustery trial.

The Demon’s Lantern (chaotic evil, Dexterity) is the card of traps and tricks, sleight of hand and sleight of mind. These will-o’-wisps and the man who sought their light represent an impossible or intractable situation. Misaligned, it represents an opportunity or a guide arriving at a perfect moment to show the way.
R7T24.9: Couatl-on-the-Cheap enters Aron's square (who really has to keep from her repulsion urge to stab it). It bites at the wingless viper.

R7T24: Xhanfaerd, what do you do?

Tor-ber on deck, Gelik in the hole ...

+2 morale bonus to attack for party until R7T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Aerial Viper: 24.9.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (Gelik has seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-10, 05:20 PM
R7T24: Studying the possible paths again, Xhanfaerd strike, with a silvery hammer strike this time, striking the enemy square in the chest for 32 while Xhanfaerd heals 15."It is recovering from its wounds!"
R7T17: Tor-ber does a miserable job trying to attack with the longspear past Xhanfaerd.

R7T16: Gelik, continue to inspire courage? What do you do?

Enemy on deck, Fro in the hole ...

+2 morale bonus to attack for party until R7T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Aerial Viper: 24.9.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection). CAN'T Regenerate until R8T13!!!
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (All except Fro and Pim have seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-10, 06:28 PM
R7T16: Gelik will continue to use his inspirational wordifying but will seem to be studying the foe very closely, assessing him.

R7T13: The serpentfolk rolls the flaming ball back towards Gelik. The gnome deftly keeps from getting burned by the ball. However, what Gelik can't stop is the burning of the webs in his area that would have burned Gelik, were Xhanfaerd not taking the 4 fire onto himself. He concentrates on a spell, and puts his hands together, to have a gout of flame wash over Xhanfaerd and Tor-ber, both of whome take 11 fire.

R7T12: Fronaldo, you double move through the overgrowth above and down the stairs in a double-move to now be flanking the enemy with Xhanfaerd. You don't know what the hell everyone else is talking about, because you just see a charau-ka with blurry features.

R7T11: The enemy viper nips at Aron, ignoring the winged viper.

R7T8: Aron ignores the little viper, stepping past it and fighting through the webs to get to Xhanfaerd. She concentrates carefully and then casts a spell on Xhanfaerd to give him 17 healing.

End Round 7, Begin Round 8 ...

R8T25: Pim, what do you do? You still have the SM6 scroll in hand, and now Aron has finally moved.

Aerial Viper on deck, Xhanfaerd in the hole ...

+2 morale bonus to attack for party until R7T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand.
Aerial Viper: 24.9.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection). CAN'T Regenerate until R8T13!!!
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (All except Fro and Pim have seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-11, 06:15 PM
R8T25: Pim opens the scroll, and begins to read it aloud.

R8T24.9: Cheap Couatl bites at the viper.

R8T24: Xhanfaerd, what do you do>

Tor-ber on deck, Gelik in the hole ...

+2 morale bonus to attack for party until R7T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand, currently casting from the scroll.
Aerial Viper: 24.9.
Xhanfaerd: 24. Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection). CAN'T Regenerate until R8T13!!!
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (All except Fro and Pim have seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Cat's grace til R68T24. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-13, 10:23 AM
R8T24: Kind of in a combat trance, Xhanfaerd further analyses the creature's moves, trying to chain it again, but completely misses.

R8T17: Tor-ber misses the enemy with his longspear.

R8T16: Gelik moves 5' to the south to be closer to his team and continue to inspire them with wordy words of wordness.

R8T13: The enemy heals 5 without any action. It then directs the flaming sphere to follow Gelik. This time, Gelik is not as quick to avoid the sphere, and he takes 8 mod fire from the burning sphere but no pain from the webs burning in his square. Though Gelik initially feels the burning, the pain is suddenly abated as Xhanfaerd's body shows the pain of the burns and Gelik is unharmed (by that event ... he isn't healed from previous wounds). Xhanfaerd took the 8 fire instead.

as much from direct contact with the burning webs as super-heated air in his lungs. The enemy seems to concentrate on something, and then his disguise seems to melt away as waves of terrible power emanate from him so that all may see him. "My name is Issilar, and I am a god here!"

R8T12: Fronaldo, what do you do? You are at the top of the stairs, 25' from the enemy who you can now see clearly in his "natural" form (though there is a blurry effect to him from a magical defense).

Viper on deck, Aron in the hole ...

+2 morale bonus to attack for party until R7T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand, currently casting from the scroll.
Aerial Viper: 24.9.
Xhanfaerd: 24. SHAKEN til R9T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (All except Fro and Pim have seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Cat's grace til R68T24. Expeditious retreat til R65T12. Magic dagger in hand (dose of blue whinnis applied).
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-13, 11:25 AM
R8T12: Moving with purpose, the diminutive green fellow skips lightly down the stairs to flank the scary snake dude with Zhan, drawing another dagger from his bandolier on the move. Taking careful aim, he slides his poisoned dagger home with practiced ease, stabbing the creature in the back for 24. “Now it’s your turn to not be able to move, snake breath!”

R8T11: The enemy's viper tries to acrobatically slither away from Air Viper and into Aron's square. Air Viper scores a light crit for 3 + 1 electricity. Aron also scores a light crit for 11. Of note, this is the first time the viper has been hurt in combat. It bites at Aron, who dodges with incredible competence.

R8T8: Aron tries to cast defensively, but fails. She then tries to acrobatically move away from the viper and the serpentfolk, though the enemy does lash out at her with a bite.

End Round 8, Begin Round 9 ...

R9T25: Pim, where do you "land" this summons? What do you direct it to do, and then what do you do yourself?

Cheap Couatl on deck, Xhanfaerd in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand, currently casting from the scroll.
Aerial Viper: 24.9.
Xhanfaerd: 24. SHAKEN til R9T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (All except Fro and Pim have seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-14, 10:38 PM
R9T25.1-25: As the scroll reading is completed, the vellum page burns itself into dust indicating that the summoning magic is now cast. Pim will concentrate on the center of the webbed room, one space west of Gelik. As the light of the Lillend's summoning shines, Pim conjures a beautiful snake-like being with the upper torso and limbs of a woman. Her gracefulness is a direct thematic opposite to the foul snake beings in combat.

"I bring forth Lillend, the only true serpent worthy of reverence! Lillend, we must capture our enemy dead, or alive; please, help us," Pim cries out in Draconic (the only language he shares with this species).

The creature speaks in her own language, and yet each person that can hear her speak hears the language that most represents their own "native" mother language. "Show that evil to me, summoner. For I am Thadinhel, servant of the spheres, but I have no knowledge that can help me point the way. I can not see into the hearts of the arrayed creatures to know who that enemy is. Be not afraid, step in with me that I may protect you and you may point them out."

Now, Pim activates two face down cards! Two cards from his deck are quickly revealed, but do not seem to empower the azata at all.

With the next few moments, Pim throws his hands up and from his palms are created four small orbs of differently colored lights. The lights bounce up and down in an a-rhythmic pattern around the "web room", creating a disco ball effect. How pretty. Pim grins.

R9T24.9: Aerial viper moves, flying up a little bit, to then attack the other viper with a height advantage and bites, doing 1 NL +1 electricity.

R9T24: Xhanfaerd, you are actually afraid of the serpentfolk now, but not so much as to run away. What do you do?

Tor-ber on deck, Gelik in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Thadinhel: 25.1. (105:105). She will disappear R15T25.1.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand, currently casting from the scroll.
Aerial Viper: 24.9. 5' altitude.
Xhanfaerd: 24. SHAKEN til R9T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (All except Fro and Pim have seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-15, 12:35 PM
R9T24: Shaken but not fleeing, Xhanfaerd keeps studying the possibilities before aiming at the serpentfolk with his shining hammer, missing."I can't add her to the collective now, and it regenerates!"
R9T17: Tor-ber drops his longspear, screams in terror, and hightails it out of there. In passing Pim, Pim sees Tor-ber squeeze past the southern pillar and then JUMP FROM THE ZIGGURAT!

R9T16: Gelik, what do you do? Keep inspiration? Anything else?

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Thadinhel: 25.1. (105:105). She will disappear R15T25.1.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand, currently casting from the scroll.
Aerial Viper: 24.9. 5' altitude.
Xhanfaerd: 24. SHAKEN til R9T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!!
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage. Disguised as a charau-ka (All except Fro and Pim have seen through it).
* Dagger greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-15, 11:30 PM
R9T16: Gelik continues his oratical extempore, though he takes a quick breath to to winged snake goddess. "Pim, our enemy is a serpentfolk in red robes and his unwinged viper! Tell her that."

He then takes out a wand, and tries to dispel the flaming sphere with it. Sure enough, it winks out of existence!

R9T13: The serpentfolk keeps his hand on his wand, despite the continuous grease effect. He tries to concentrate on something, but Xhanfaerd and Fronaldo flanking him are too problematic. It hisses in frustration.

R9T13: Fronaldo, what do you do?

Viper on deck, Aron in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Thadinhel: 25.1. (105:105). She will disappear R15T25.1.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. SM6 scroll in hand, currently casting from the scroll.
Aerial Viper: 24.9. 5' altitude.
Xhanfaerd: 24. SHAKEN til R9T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-16, 11:22 AM
R9T13: Fronaldo presses his attack, using both daggers to slash at the wily serpent. His mouth continues its assault. “Good thing you wore your red robes, snake!”

The first attack is a thrust along its jawline for 22, bewildering the enemy. The next attack is a slash along its left leg for 19.

Pim calls out, "Thadinhel, the gnome..."

R9T11: The smaller viper uses a power strike to hit the aerial viper for 5, enough that the aerial viper disappears.

"...speaks truly. Attack ..."

R9T8: Aron concentrates carefully, casts a spell, and touches Xhanfaerd's ankle to fully heal him.

"... the serpentfolk!"

End Round 9, Begin Round 10 ...

R10T25.1: Thadinhel nods to Pim. "Thank you. Goodness comes in many forms, as does evil. I held that creature suspect, but did not truly know."

She is locked out of closing unless she hovers over everyone, so instead attacks with spells. She concentrates, likely casting something, but if it went off, nothing happens. "It shrugged off my charm spell as if it were of no concern to it," she says .... with concern.

R10T25: Pim realizes that being totally out of the loop isn't going to help but he doesn't like the idea of not being protected, so unbeknownst to him he puts up a similar defense as the enemy had earlier, casting mirror image on himself for 3 images, having boosted the spell a little with raw arcane power. He then moves into the room under the lights he formed previously.

R10T24: Xhanfaerd, you are still a bit terrified of this creature, though Fronaldo has been carving it from the other side. What do you do?

Gelik on deck, Fronaldo in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
Thadinhel: 25.1. (105:105). She will disappear R15T25.1.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images).
Xhanfaerd: 24. SHAKEN til R9T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. BEWILDERED til R11T13 (-2 AC, but -4 AC vs. Fronaldo's attacks).
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-16, 06:48 PM
R10T24: Focusing despite the fear, Xhanfaerd tries to hit again, using the flanking provided by his ally, hoping for devastating effects. He slams his earthbreaker into the snakeperson's chest for 22.

Pim says to the lillend, "Wait for me..."

R10T16: Gelik continues to inspire his teammates whilst trying to stay out of the way of the hand-to-hand combatants.

".... to clear the ..."

R10T13: The enemy heals 5. And he looks with a real anguish at both of his enemies, but especially Fronaldo. He spins on the goblin and lets loose with ... not spells ... but a flurry of physical attacks with every bit of its impossible speed. A swift left hand chop to Fronaldo's lower right arm for an amount that should have shattered his arm but Xhanfaerd ends up taking 24 instead. It then sets its right knee into Fronaldo's groin for 23. Using its arm to block Fronaldo from moving his arm, it knees Fronaldo in his left dagger hand for 18. Finally, it bites Fronaldo's left elbow for 13. The goblin feels poison trying to break down his system, but his alchemical training helps fight it off.

R10T12: Fronaldo, you just got jacked up .... and possibly an unfortunate respect for this snakeperson's speed ... a speed that even with mutagen and extract together you can't ever quite match. What do you do?

Viper on deck, Aron in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Thadinhel: 25.1. (105:105). She will disappear R15T25.1.
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images).
Xhanfaerd: 24. SHAKEN til R9T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. BEWILDERED til R11T13 (-2 AC, but -4 AC vs. Fronaldo's attacks). RS.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-16, 10:48 PM
Meanwhile, the fear effect on Xhanfaerd has ended.

R10T12: “Meep!” gasps Fronaldo. Courage in the face of such an assault in not the diminutive goblin’s strength. The green skinned rogue exits back up the stairs and disappears from view.

"...area. And then ...."

R10T11: The viper moves deftly enough into Aron's area to not be targeted by Pim or Aron, but only because the little snake had so many enemies noticing it did it not get past Xhanfaerd's keen eye. The Mwangi half-elf's earthbreaker smaks into the cobbled stone as the viper just squiggles out of the way. It bites at Aron, whose defensive abilites are obscene as she dodges.

"... close and engage!"

R10T8: Aron steps away from the viper to where Tor-ber was previously, casting a spell onto Xhanfaerd so that he can glean some insight as needed.

End Round 10, Begin Round 11 ...

R11T25.1-24.9: Thadinhel delays for a few seconds. Pim steps out of the webbed area and casts a spell, sending an ultrasonic scream the serpentfolk's way, but the enemy appears not to have reacted at all to sonic bombardment. Thadinhel then closes on the enemy, passing underneath the disco ball of lights. She attacks with her oversized longsword, but to her dismay she learns of the incredible reaction speed of this enemy.

R11T24: Xhanfaerd, you lost your flank buddy, but you are no longer afraid. Also, you have a guidance on you from Aron to use (so please don't "hoard" it). And even though Fronaldo isn't here anymore, his bewildering effect is still confounding its defenses. What do you do?

Gelik on deck ... Enemy in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25.
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24. Guidance til R20T8.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. BEWILDERED til R11T13 (-2 AC, but -4 AC vs. Fronaldo's attacks). RS.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand. Hiding in undergrowth at top of ziggurat.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-17, 02:07 PM
R11T24: With one more methodical hammer strike, the head shining again, Xhanfaerd clearly doesnt intend to extend the fight for much longer. His earthbreaker slams into the enemy's chest for 28. Fronaldo isn't to be seen, but Pim seems to be the most wounded and he gets the 8 healing.

R11T16: Gelik, what do you do? Keep inspiring? Anything else as well?

Enemy on deck, Fronaldo in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25.
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. BEWILDERED til R11T13 (-2 AC, but -4 AC vs. Fronaldo's attacks). RS. Regeneration shorted out.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand. Hiding in undergrowth at top of ziggurat.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-18, 01:45 AM
R11T16: Gelik will continue to inspire but through the collective he says..."Fronaldo if you can make your way to me, I'll offer healing!"
R11T13: The enemy is no longer bewildered. It seems to be several seconds since he has auto-healed. It still holds its wand deftly even as it expertly avoids a counter from Xhanfaerd, but not the lillend as her sword just scrapes against its scales. Now, with 5' separation from Xhanfaerd and the cover of the tunnel to protect from the lillend, it takes out a small tube of amber and casts a spell, electricity arcing down the stairs to blast Xhanfaerd and Aron. Xhanfaerd sees the lightning bolt being cast and is able to turn to minimize it so he only takes 13 electricity. His body likewise helps shield Aron who gets lit up, but Xhanfaerd takes on that additional 13 electricity to himself.

R11T12: Fronaldo, see Gelik's collective speech above. What do you do?

Viper on deck, Aron in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25.
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Tor-ber: 17. PANICKED til R19T13!!!
* Inertial armor for 4-3/4 hours. Force screen for 6 minutes. Offensive Prescience for 6 min (+4 insight damage rolls). Longspear called for 6 min.
* Martial Flexibility til R16T17: WF [Polearms].
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. RS.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger in off-hand. Hiding in undergrowth at top of ziggurat.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11.
Aron: 8. Short sword in hand.

lostsole31
2021-06-18, 01:54 PM
R11T12: Fronaldo (still hiding) drops his normal dagger, takes out an extract, and quaffs it, healing 30.“Give me a little time and I will be alright.”
R11T11: The viper tries to slither carefully towards Aron, but it isn't quick enough to avoid Thadinhel from slashing its throat for 22 + bleed. Aron also stabs at it but misses, but so does the viper's counterattack.

R11T8: Aron levels the playing field a little by casting the same spell on Xhanfaerd as the enemy has on itself (blur), feeling that surely its spells must be getting exhausted, and fearful of a physical attack on the group's protector."You might have time, but the rest of us might not. Get down here so we can heal you fully."

End Round 11, Begin Round 12 ...

R12T25: Pim, annoyed by the damn viper still on the field taking pot shots but not wanting to gunk up the field with more bodies, invokes ranged spellstrike to brand the viper and pull and toss a line of cards at it. The first card hits for 8 (+1 brand). The next card hits for 7. "Thadinhel, use your best discretion on what must be done to aid us."

R12T24.9: Thadinhel recovers focus from attacking the viper. She then casts a spell, calling on Desna to aid her and large, compassionate hand touches Xhanfaerd to give him 23 healing.

R12T24: Xhanfaerd, what do you do? The enemy is 10' from you (5' gap) up the stairs (difficult terrain).

Gelik on deck, Enemy in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25. RS.
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24. Blur til R16T8 (20% miss chance).
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. RS.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger on ground. Hiding in undergrowth at top of ziggurat.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11. 2d6 BLEED!!! Throat slashed, cannot talk or cast spells. Heal DC 20 to end bleed.
Aron: 8. Short sword in hand. AOO used.

lostsole31
2021-06-18, 03:06 PM
R12T24: Stepping closer, Xhanfaerd strikes again, trying to insert doubt into the serpentfolk, but his weapon is tossed aside by a deflection field.

R12T16: Aware of the recent lightning event, Gelik will move south to stay in range of his allies and then lets loose with a sonic scream that misses.

R12T13: The enemy heals 5 and maintains its hold on the wand. He concentrates carefully, and as yet another wave of terror propagates outwards from him he says, "My name is Issilar, serpentfolk enchanter of the Ancient Empire, and Servant of Ydersius. You are all insects to me! Zsahtlihill, attack the gnome."

He then tries to acrobatically move up the stairs, but might get caught by Xhanfaerd, depending on ...

Everyone, roll a Will save vs. an emotion, fear, mind-affecting, necromantic effect ....

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25. RS. PANICKED til R23T13!!!
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24. Blur til R16T8 (20% miss chance).
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13. RS.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger on ground. Hiding in undergrowth at top of ziggurat.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11. 2d6 BLEED!!! Throat slashed, cannot talk or cast spells. Heal DC 20 to end bleed. PANICKED til R23T13!!!
Aron: 8. Short sword in hand. SHAKEN til R13T13!!!

lostsole31
2021-06-18, 03:56 PM
R12T13 (Cont'd): Despite feeling another nauseous wave of fright, Xhanfaerd fights through it as best as possible and swings, his earthbreaker bouncing off of its rubbery scales as it creates another gap.

R12T12: Meanwhile, above ... Fronaldo, what do you do (see Collective message for you, above)?

Zsahtlihill (viper) on deck, Aron in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25. RS. PANICKED til R23T13!!!
Thadinhel: 24.9. (105:105). She will disappear R20T25.1. SHAKEN til R13T13!!!
Xhanfaerd: 24. Blur til R16T8 (20% miss chance). SHAKEN til R13T13!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand (dose of blue whinnis applied). Normal dagger on ground. Hiding in undergrowth at top of ziggurat.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Zsahtlihill: 11. 2d6 BLEED!!! Throat slashed, cannot talk or cast spells. Heal DC 20 to end bleed. PANICKED til R23T13!!!
Aron: 8. Short sword in hand. SHAKEN til R13T13!!!

lostsole31
2021-06-18, 07:22 PM
R12T12:“Alright, I am coming! Is it still on the stairs?”"Yes!"
Fronaldo grabs several small vials from his pouch and mixes them together before spitting into the mixture. The foul smelling black goo bubbles and hisses. He then scuttles over to the stairs, careful to stay hidden from those below and peaks over the side. He doesn't know if the snakeperson noticed him or not.

R12T11: The viper 5 bleed from its slashed throat. It slithers into one of the many holes/ crevices, likely to bleed to death.

R12T8: Aron moves up behind Xhanfaerd, puts another guidance on Xhanfaerd.

End Round 12, Begin Round 13 ...

R13T25: Pim doesn't even try to grab the two returning cards as he screams, "Despair! Despair!" while running out of the room.

R13T24.9: "Though he summoned me," says Thadinhel, "his last order was to help his friends, not follow his cowardice slavishly. I feel fear, too, but I will stay to fight for what little I may."

She then casts the same spell as before and touches Xhanfaerd for 26 healing. "But that was the last of that healing, the Lady of Spheres forgive me."

R13T24: Xhanfaerd, you have only a scratch ... and a guidance. But you have to close to the enemy. What do you do?

Gelik on deck, Issilar in the hole ...

+2 morale bonus to attack for party until R9T24. INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25. RS. PANICKED til R23T13!!!
Thadinhel: 24.9. (105:105). She will disappear R20T25.1. SHAKEN til R13T13!!!
Xhanfaerd: 24. Blur til R16T8 (20% miss chance). SHAKEN til R13T13!! Guidance.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand. Normal dagger on ground. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. Short sword in hand. SHAKEN til R13T13!!!

lostsole31
2021-06-21, 08:14 PM
R13T24: Xhanfaerd tries to stick to melee, aiming his hammer at the serpentfolk's guts, landing his blow for 20. To be fair, with the fear Xhanfaerd was feeling, it was only Gelik's solid oration that helped him complete the strike.

R13T16: What Xhanfaerd didn't realize is that Gelik's oration had ended, and only the lingering words in Xhanfaerd's ears were still enlivening him. For Gelik, though, the terror of this Issilar" is too much. With Tor-ber and Pim gone, Gelik gives in to the very despair called for by the fleeing Pim, using the little bits of air to propel his step. He goes the opposite way of Pim, squeezes past the southern columns, off the ziggurat, and with his aerial nimbus continues to flee along the air.

R13T13: Xhanfaerd's fear abates, more out of necessity than bravery. Issilar self-heals 5 and maintains hold of his wand. He looks at the far-less wounded Magaambyan in front of him and takes the better part of valor and with brilliant acrobatics gets away from Xhanfaerd and tries to cross past the unseen Fronaldo, who in turn pops up to stop his advance and ward him back with a poisoned dagger (AOO failed). Xhanfaerd hisses angrily and tries to knock him out with a single blow for 13!

Fronaldo, roll a Fort save!

INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25. RS. PANICKED til R23T13!!!
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24. Blur til R16T8 (20% miss chance). Guidance.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes. INSPIRE COURAGE!!! Wand of dispel magic in hand.
Issilar: 13.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. Magic dagger in hand. Normal dagger on ground. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. Short sword in hand. SHAKEN til R13T13!!!

lostsole31
2021-06-22, 03:04 PM
Fronaldo tries to tough out whatever nasty effects snake dude is affecting him with, but the speed, power, and precision of the serpentfolk is too much for him as his world goes dark.

Issilar looks around (as Xhan sees him) as if expecting to see something. He looks back down to Xhanfaerd & Co. and says, "Clever, you came from the top, having gotten rid of my guards up here."

R13T8: Aron has also thrown off the effects of the fear that Issilar projected. With Gelik run off, it is Aron's turn to buoy the remains of the heroes. She begins to dance and softly hum joyously, the dance she will dance again at a campfire when the heroes have won. And her dancing is no less inspiring than Gelik's oration. She then picks up the wand of dispel magic that Gelik had dropped when he ran off in terror.

End Round 13, Begin Round 14 ...

R14T25: Pim squeezes through the pillar, and like Tor-ber from the other side, leaps from the ziggurat taking only 3 as he uses the vegetation on the side to slow his descent, though he lands on a hard tier 20' below.

R14T24.9: Thadinhel says, "I cannot go up those stairs, and my summoner is in peril. May the Spheres shine in your favor." With that, she leaves the room, landing with a controlled flight next to Pim, below.

R14T24: Xhanfaerd you STILL have the guidance from Aron on you. Issilar moved well up the stairs and you saw him cold **** Fronaldo, dropping him, above. What do you do?

Gelik on deck, Issilar in the hole ...

INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25. RS. PANICKED til R23T13!!!
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24. Blur til R16T8 (20% miss chance). Guidance.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes.
Issilar: 13.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. UNCONSCIOUS til R17T13.
* Magic dagger on ground by him. Normal dagger on ground in SW corner. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. Short sword in hand. INSPIRE COURAGE!!! Gelik's Wand of dispel magic in hand.

lostsole31
2021-06-24, 04:53 PM
R14T24: Closing the gap, Xhanfaerd uses the divine guidance he was granted to try to take down the serpentfolk, but missing completely. "What a surprise, we can use tactics!"

R14T16: Gelik continues to run on the air...

R14T13: Issilar heals 5 and keeps ahold of his wand. He hisses angrily, as the help he expected having gone means he is all alone to fight the bruiser with the big hammer. He turns to face Xhanfaerd, concentrates, and a third wave of terror flows forth from him down the stairs.

Xhanfaerd, roll a Will save vs. emotion/ mind-affecting/ fear. Add +2 for Aron's dance!

INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Pim: 25. AP: +1 defending til R13T24, bonus to AC. Mirror image (3 images). Dancing lights til R18T25. RS. PANICKED til R23T13!!!
Thadinhel: 24.9. (105:105). She will disappear R20T25.1.
Xhanfaerd: 24. Blur til R16T8 (20% miss chance).
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes.
Issilar: 13.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. UNCONSCIOUS til R17T13.
* Magic dagger on ground by him. Normal dagger on ground in SW corner. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. Short sword in hand. INSPIRE COURAGE!!! Gelik's Wand of dispel magic in hand.

lostsole31
2021-06-26, 08:23 PM
R14T8: Aron continues that dance, seeing the good it has wrought, and moves right up behind Xhanfaerd. She sheathes her short sword, and only holds Gelik's wand now.

End Round 14, Begin Round 15 ...

R15T24: Xhanfaerd, what do you do?

Gelik on deck, Issilar in the hole ...

INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: All get +2d6 damage until Xhanfaerd's next turn!!!
Xhanfaerd: 24. Blur til R16T8 (20% miss chance). SHAKEN til R15T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes.
Issilar: 13.
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. UNCONSCIOUS til R17T13.
* Magic dagger on ground by him. Normal dagger on ground in SW corner. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. INSPIRE COURAGE!!! Gelik's Wand of dispel magic in hand.

lostsole31
2021-06-27, 06:51 PM
R15T24: Gazing into the tactical possibilities, Xhanfaerd raises his hammer, attempting to chain his target again. Instead of a center-strike like previously, however, he actually chains his impact, his earthbreaker landing on the enemy's left foot for 32! Issilar gives a hissing scream in pain and seems unsteady.

Gelik continues to run on air ...

R15T13: Xhanfaerd's previous strike buoys his spirits and he is no longer shaken, but Issilar still heals 5 and keeps hold of his wand. He withdraws, stumbling away from the deadly human-with-a-hammer up and south out of view.

R15T8: Aron isn't about to let him get away that easily and passes Xhanfaerd on the stairs up above. Having heard Gelik use the wand, Aron likewise uses the wand against Xhanfaerd (whom she apparently can see), even while continuing her dance for her and Xhanfaerd's benefit. She smiles."I don't know that it ever helped him, but I did remove the blur effect, just in case."
End Round 15, Begin Round 16 ....

R16T24: Xhanfaerd, what do you do?

INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: +2 morale attack/ damage til X's next turn.
Xhanfaerd: 24. Blur til R16T8 (20% miss chance). SHAKEN til R15T13!!!
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes.
Issilar: 13. NAUSEATED til R16T24!!!
* Blur, cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. UNCONSCIOUS til R17T13.
* Magic dagger on ground by him. Normal dagger on ground in SW corner. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. INSPIRE COURAGE!!! Gelik's Wand of dispel magic in hand.

lostsole31
2021-06-27, 08:06 PM
R16T24: Xhanfaerd advances, trying to follow the serpentfolk, then focusing back. "If we pursue, I still have one last haste."
Aron simply nods. Meanwhile, Xhanfaerd realizes that only Aron and Fronaldo are currently in his collective. The others must be out of range by now.

R116T13: Issilar recovers from his nausea, heals 5, and maintains hold of his wand. "Only I have the secret to the Pillars of Light! Without me, you have nothing!" he laughs triumphantly, while running away. He runs north along the eastern edge of the ziggurat and then jumps down the stairway to the north.

R16T8: "That seals it," says Aron, stopping her inspiration. "Yes, haste us, including Fronaldo, and I will see about getting him back on his feet."

End Round 16, Begin Round 17 ...

R17T24: The blur effect on Xhanfaerd has guttered out. Xhanfaerd, what do you do?

INSPIRE COURAGE: +2 morale vs. charm & fear; +2 competence weapon attk/ dmg.
HEROES: +2 morale attack/ damage til X's next turn.
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Gelik: 16. PANICKED til R23T13!!!
* Heroism (skills not updated) remaining 30 minutes.
Issilar: 13.
*Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. UNCONSCIOUS til R17T13.
* Magic dagger on ground by him. Normal dagger on ground in SW corner. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. INSPIRE COURAGE!!! Gelik's Wand of dispel magic in hand.

lostsole31
2021-06-28, 03:10 PM
R17T24: Xhanfaerd nods, casts haste (though doing so kinda gives him a headrush), then rushes after the serpentfolk the way he went. When he gets to the staircase he sees him down there and has no time to think about it .... jumping down to cut off his progress farther down the stairs. Unfortunately, even his burst of speed can't help him. Though a powerful man, Xhanfaerd is not necessarily an athletic one, and lands in a prone heap right at Issilar's feet, though the walls helped slow him and he only took 1.

R17T13: Issilar smiles as he heals, and he casts a spell on Xhanfaerd.

Xhanfaerd, roll a Will save vs. charm!

HASTE (Aron, Fronaldo, Xhanfaerd) til R23T24!!!
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Issilar: 13.
*Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. UNCONSCIOUS til R17T13.
* Magic dagger on ground by him. Normal dagger on ground in SW corner. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. INSPIRE COURAGE!!! Gelik's Wand of dispel magic in hand.

lostsole31
2021-06-29, 01:16 PM
R17T13: "Let me pass, and stay here to block anyone coming through."

R17T12: Fronaldo, you come to. Aron is standing directly over him (in his square). He doesn't see anyone else around. What do you do?

Aron on deck, Xhanfaerd in the hole ...

HASTE (Aron, Fronaldo, Xhanfaerd) til R23T24!!!
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Issilar: 13.
*Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Fronaldo: 12. UNCONSCIOUS til R17T13.
* Magic dagger on ground by him. Normal dagger on ground in SW corner. STR-based arcanotoxin readied.
* Cat's grace til R68T24. Expeditious retreat til R65T12.
Aron: 8. Gelik's Wand of dispel magic in hand.

lostsole31
2021-07-02, 02:36 AM
R17T12: “Wha’ happened?”“Wha’ happened?”
R17T8: Aron says, "He escaped, Xhan is giving chase. He went down the northern stairs." She picks him up and puts him on his feet.

R17T7: With a wink and a grin, Fronaldo hurries after the snake man and Xhan, drawing a spare dagger from his bandolier as he goes.“Where are you, Xhan?”He hops down onto the stairs, and happens to be flanking a prone Xhanfaerd. He is actually surprised himself when that happens and draws a healing potion with his off-hand, but in doing so Issilar bites the little goblin in his left hand for mod 1. It is probably because of his wounds and fatigue, but Fronaldo instantly feels the poison working to weaken him. He can barely stand, with his equipment weighing him down incredibly. At the same time, Xhanfaerd takes 12 and his winded, tired, and he feels a tickling at his nose where he has overextended himself psionically.

End Round 17, Begin Round 18 ...

R18T24: Xhanfaerd, you are prone on the stairs, but earthbreaker still in hand and you are technically still flanking Issilar. In protecting Issilar from the bulk of the damage from that powerful bite, you have emptied out your psionic reserves. There is a ringing in your ears. But you are hasted. What do you do?

Issilar on deck, Aron in the hole ...

HASTE (Aron, Fronaldo, Xhanfaerd) til R23T24!!!
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Issilar: 13.
* Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8.
Aron: 8. Gelik's Wand of dispel magic in hand.
Fronaldo: 7. POISONED - must make Fort save 1/rd through R23T7 (STR track).
* Current state (weakened): –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. carrying capacity is divided by 3.
* Always considered to be carrying at least a medium load.
* Cat's grace til R68T24. Expeditious retreat til R65T12.

lostsole31
2021-07-02, 04:14 AM
R18T24: Standing up, Xhanfaerd strikes once more, his hammer shining. "I have a better idea, you will stay there!"

He brings his earthbreaker down onto Issilar's left shoulder for 26, dropping the enemy, and granting 10 healing to Fronaldo.

R18T13: Issilar lays there ... unmoving ... his wand having slipped out of his inanimate fingers, and still being greased, slides down the stairs out of sight below.

R18T8: Aron double moves to be closer.

R18T7: Fronaldo, roll a saving throw vs. poison (remember your bonus vs. poisons). What do you do?

Xhanfaerd on deck, Aron in the hole, initiative continuing as Fronaldo is fighting off an afflication!

HASTE (Aron, Fronaldo, Xhanfaerd) til R23T24!!!
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Issilar: 13. DYING!!!
* Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8; out of hand on deck.
Aron: 8. Gelik's Wand of dispel magic in hand.
Fronaldo: 7. POISONED - must make Fort save 1/rd through R23T7 (STR track).
* Current state (weakened): –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. carrying capacity is divided by 3.
* Always considered to be carrying at least a medium load.
* Cat's grace til R68T24. Expeditious retreat til R65T12.

lostsole31
2021-07-02, 05:26 PM
R18T7: Even with Fronaldo's own vast knowledge of poison, the fallen enemy's natural poison is incredibly powerful. Fronaldo experiences significant muscular atrophied and is now impaired. With great difficulty, he barely takes out his antitoxin and administers it to himself.

End Round 18, Begin Round 19 ...

R19T24: Xhanfaerd, you see Fronaldo barely standing and he just took a vial of something. He seems to be in very bad shape, and with more than just wounds. What do you do?

HASTE (Aron, Fronaldo, Xhanfaerd) til R23T24!!!
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Issilar: 13. DYING!!!
* Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8; out of hand on deck.
Aron: 8. Gelik's Wand of dispel magic in hand.
Fronaldo: 7. POISONED - must make Fort save 1/rd through R23T7 (STR track).
* Current state (weakened): –4 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. carrying capacity is divided by 3.
* Always considered to be carrying at least a medium load.
* Cat's grace til R68T24. Expeditious retreat til R65T12.

lostsole31
2021-07-02, 08:55 PM
R19T24: Transmitting their location through the collective...We are at the other stairs, Fronaldo needs help!" ...Xhanfaerd looks at Fronaldo, tapping into his scholarly knowledge to aid him. It does seem to have a little bit of effect on him, taking him from impaired to weakened.

R19T8: Aron will drag Fronaldo (whom I assume doesn't resist) up and out of the stairs so it is easier to help him.

R19T7: Fronaldo, Xhanfaerd's spell only provided seconds of minor relief, but your body is fighting this poison. You've had a chance to get a good "feel" for it to maybe more knowledgeably tend to yourself even as the antitoxin begins to work. Roll a Fort save vs. poison, and add in the antitoxin bonus. What do you do, success/ fail?

HASTE (Aron, Fronaldo, Xhanfaerd) til R23T24!!!
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Issilar: 13. PRONE (faking dead).
* Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8; out of hand on deck.
Aron: 8. Gelik's Wand of dispel magic in hand.
Fronaldo: 7. POISONED - must make Fort save 1/rd through R23T7 (STR track).
* Current state (impaired): –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. carrying capacity is divided by 3.
* Always considered to be carrying at least a medium load.
* Cat's grace til R68T24. Expeditious retreat til R65T12.

lostsole31
2021-07-03, 12:59 AM
R19T7: Even as the poison is wreaking havoc on his body, Fronaldo’s mind is busy analyzing the poison’s effect and progress. Using his knowledge of poisons to aid in his fight against it. It seems that knowledge either has abated it ... permanently or temporarily. But Fronaldo also knows that the more powerful poisons can continue to bite even when you think they've been defeated.You made a save, but you don't feel like you're out of the woods yet. Your body is still fighting the poison.
“The snake man slid down the stairs. He is of value and may still be alive. I need his poison to synthesize an antidote.” Fronaldo wheezes to Aron.

End Round 19, Begin Round 20 ...

R20T24: Xhanfaerd, if you continue to give Fronaldo aid, you have to go up the stairs to the top where Aron dragged him. What do you do?

HASTE (Aron, Fronaldo, Xhanfaerd) til R23T24!!!
Xhanfaerd: 24.
* Heroism (skills not updated) remaining 30 minutes.
* Stance: Infernal Dominion of the Sleeping Goddess. Activate 1/rd (whichever comes first): either reroll failed save, or force foe just hit (or succeeded w/ CMB) to reroll, worst of 2.
* Will apply Martyrdom on the first attack that deals more than 1 NL damage an ally would take, redirecting all the damage to myself.
Issilar: 13. PRONE (faking dead).
* Cat's grace. Spider climb. Protection from arrows: DR 10 vs. ranged weapons (100 pts. protection).
* Protection from energy [fire] will provide immunity to fire for up to 110 fire damage.
* Wand greased til R56T8; out of hand on deck.
Aron: 8. Gelik's Wand of dispel magic in hand.
Fronaldo: 7. POISONED - must make Fort save 1/rd through R23T7 (STR track). Made 1 save.
* Current state (impaired): –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. carrying capacity is divided by 3.
* Always considered to be carrying at least a medium load.
* Cat's grace til R68T24. Expeditious retreat til R65T12.

lostsole31
2021-08-16, 01:43 PM
The direct fire instantly splatter-destroys that portion of the mold. Meanwhile, there is a slow, charring, crisping effect of the second as it catches fire. Since both actually catch fire it is going to burn for a few minutes until nothing is left, and Aron says it is in the party's best interests to not enter for a good 15 minutes to make sure there are no mold spores that got tossed up into the air that can't be seen. All-in-all, though, success!

With the yellow mold taken care of, the party studies this area. The weapon racks that once lined the walls of this chamber have long since disintegrated.

In looking at the mural, it is obviously religious in nature. Here is where Book's insight into various religions should shine, and Aron is a good assistant in matters of theology. After significant study, they determined that that the room is dedicated to Nurgal, a demon lord of warfare and the sun ... and one of the few ancient "evil sun deities." Given its dedication to a sun deity, this room is christened the "Hall of the Sun."

To the north of the room, there is a door that Book and Fronaldo verify safe and unlocked. Beyond is some type of foyer that is 10' wide and 20' long. There is significant water on the western side, and the two sets of exterior double doors are half-sunk into the ground, as well as another internal door (like the one you just opened) that is fine. There are bits of artwork here, of course, but nothing particularly interesting or telling. Xhanfaerd figures it would take a herculean effort to open either the eastern or western exterior doors (even with the traveler's any-tool that Book has), so the door at the end of the hall is the best bet, and with the party avoiding sloshing in the pool in here.

The door is checked safe, is unlocked, and then Book opens it. The high, arched ceiling of this hall is embedded with glittering crystals to represent a starry sky. Friezes along the walls show people of noble bearing traveling through a variety of landscapes and terrains. The hall ends at a curved flight of descending stairs.

Surprise Round ...

S20-19: Everyone but Book is surprised by what occupies this room, however. Something snaps at Fronaldo, and there is a clear, almost bell-like metallic noise as it happens. Something else zooms south across the room to likewise snap at Fronaldo.

S18: Book, what do you do?


Green Mithral Cobra: 20. (25:25).
Red Mithral Cobra: 19. (25:25).
Book: 18.
Fronaldo: 17.
Blue Mithral Cobra: 19. (25:25).
Xhanfaerd: 14.
Aron: 5.

lostsole31
2021-08-16, 11:27 PM
S18: "Snakes! Love these guys! Good thing my Dad isn't here. He hates them!"

And he fires off a shot from his weird, six-barreled sidearm, with a bullet hitting the metal snake for 1 mod. There is a tremendous amoung to noise and smoke that lit off with that weapon, especially in the confined area.

End Surprise Round, Begin Round One ...

R1T20-19: Green and red both snap at Fronaldo.

R1T18: Book, what do you do?


Green Mithral Cobra: 20. (25:25).
Red Mithral Cobra: 19. (24:25).
Book: 18.
Fronaldo: 17.
Blue Mithral Cobra: 19. (25:25).
Xhanfaerd: 14.
Aron: 5.

lostsole31
2021-08-16, 11:39 PM
R1T18: Book fires again, and Red snaps at him when he does. He hits again, but this time the bullet just ricocheted off with no effect. Book steps back and to the side, partly into the puddle of water, allowing an opening in the front.

R1T17: Fronaldo, that damned Book proved more on the ball than you. Your sixth sense protected you from getting bit by these metal snakes, but you were on the defensive for several seconds while getting a sense of things. You have your magic dagger in hand. What do you do?


Green Mithral Cobra: 20. (25:25).
Red Mithral Cobra: 19. (24:25).
Book: 18.
Fronaldo: 17. Magic dagger in hand.
Blue Mithral Cobra: 19. (25:25).
Xhanfaerd: 14.
Aron: 5.

lostsole31
2021-08-17, 09:28 AM
R1T17: Dropping into a knife fighting stance, Fronaldo feints a thrust at the lead snake (Green) that flows into a slash at the creature’s metallic belly. The creature doesn't appear to be fooled, but Book is probably gobsmacked, for his bullet was propelled at high speed to impact at a tiny area to do very little damage. Fronaldo, on the other hand, has such liquid grace and speed that his attack still does 10 mod .... proving the snake might be nearly bulletproof, but not knifeproof!

R1T14: Xhanfaerd, at least Book understands the idea of teamwork, for now you have an opening. What do you do?

Aron on deck, Green in the hole ...


Green Mithral Cobra: 20. (15:25).
Red Mithral Cobra: 19. (24:25).
Book: 18.
Fronaldo: 17. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining.
Blue Mithral Cobra: 19. (25:25). DELAYING!!!
Xhanfaerd: 14.
Aron: 5.

lostsole31
2021-08-17, 10:52 AM
R1T14: Given the estimated threat, Xhanfaerd quickens the moves of the whole team, before stepping in.

R1T5: Seeing that these things seem to have a real hard spot for Fronaldo, Aron casts a spell, causing his form to shift and waver and be harder to track (blur). "They are mithral cobras, the most powerful of the constructs known as metal cobras. They could be used as nearly unerring trackers, so perhaps the last creature that they were sent after was a goblin?"

End Round One, Begin Round 2 ...

R2T20-19: Green attacks Fronaldo, and Red attacks Xhanfaerd, both missing.

R2T18: Book, you feel amazing. You watched both of those snakes attack and they were sooo slow ... much slower than before ... at least compared to how fast you feel now (you are hasted). What do you do?

Fronaldo on deck, Xhanfaerd in the hole ...


Green Mithral Cobra: 20. (15:25).
Red Mithral Cobra: 19. (24:25).
Book: 18. Haste til R7T14.
Fronaldo: 17. Haste til R7T14. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining. Blur Til R61T5 (20% miss chance).
Blue Mithral Cobra: 19. (25:25). DELAYING!!!
Xhanfaerd: 14. Haste til R7T14.
Aron: 5. Haste til R7T14.

lostsole31
2021-08-17, 01:47 PM
R2T18: It looks like a complicated setup. Book doesn't want to shoot into combat and risk hitting his fellow explorers, nor does he want to waste the ammo if it's going to be ineffective. Thinking quickly, he puts his sidearm away and unfurls his whip.

R2T17: Fronaldo, what do you do? You are hasted right now (sheet not updated).

Xhanfaerd on deck, Aron in the hole ...


Green Mithral Cobra: 20. (15:25).
Red Mithral Cobra: 19. (24:25).
Book: 18. Haste til R7T14.
Fronaldo: 17. Haste til R7T14. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining. Blur Til R61T5 (20% miss chance).
Blue Mithral Cobra: 19. (25:25). DELAYING!!!
Xhanfaerd: 14. Haste til R7T14.
Aron: 5. Haste til R7T14.

lostsole31
2021-08-17, 02:49 PM
R2T17: Vibrating with barely contained energy, Fronaldo slashes at the lead snake, striking it for 11 mod. Then for good measure, he slashes again, critting it and destroying Green, though its ruined carcass mean that one can't just "step" onto where it was (difficult terrain). “That’sss the Good ssstuff, Xhan!”

R2T16: Another mithral cobra (Blue) slithers over the destroyed form of its forebear and snaps at Fronaldo. This one got closer, biting the goblin but not piercing his mutagenically-toughened hide.

R2T14: Xhanfaerd, what do you do?

Aron on deck, Red in the hole ...


Red Mithral Cobra: 19. (24:25).
Book: 18. Haste til R7T14.
Fronaldo: 17. Haste til R7T14. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining. Blur Til R61T5 (20% miss chance).
Blue Mithral Cobra: 16. (25:25).
Xhanfaerd: 14. Haste til R7T14.
Aron: 5. Haste til R7T14.

DESTROYED
Mithral Cobra (1).

lostsole31
2021-08-17, 07:48 PM
R2T14: Focused on his target, Xhanfaerd aims at its harmony, making sure his allies would be able to wreck havoc on it. "Focus on this one!" he calls as his earthbreaker slams Red on its back for 9 mod, as a means of pointing out the target.

R2T5: Aron now gives Xhanfaerd some defense, calling out to the the spirits of the moon in the Gray Lady's care to protect the man. There is a gray luminescence around him now.

End Round 2, Begin Round 3 ...

R3T19: Red bites at Xhanfaerd, but the well-timed spell Aron just put on him seems to be something akin to a watery gray spirit that slaps away the bite.

R3T18: Book, what do you do?

Fronaldo on deck, Blue in the hole ...

HEROES (except Book, til R3T14): +2 bonus on attack rolls.
Red Mithral Cobra: 19. (15:25).
Book: 18. Haste til R7T14.
Fronaldo: 17. Haste til R7T14. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining. Blur Til R61T5 (20% miss chance).
Blue Mithral Cobra: 16. (25:25).
Xhanfaerd: 14. Haste til R7T14. Shield of faith (+3 deflection) til R62T5.
Aron: 5. Haste til R7T14.

DESTROYED
Mithral Cobra (1).

lostsole31
2021-08-18, 03:25 PM
R3T18: Not seeing an opening to strike, nor a way to flank, Book continues to hold his action while allowing those in melee range to do their thing.

R3T17: Fronaldo, what do you do? Xhanfaerd called for you to Strike at Red, but that target isn't as easy to strike for you as Green.

Blue on deck, Xhanfaerd in the hole, Book delaying ...

HEROES (except Book, til R3T14): +2 bonus on attack rolls.
Red Mithral Cobra: 19. (15:25).
Book: 18. Haste til R7T14. DELAYING!!!
Fronaldo: 17. Haste til R7T14. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining. Blur Til R61T5 (20% miss chance).
Blue Mithral Cobra: 16. (25:25).
Xhanfaerd: 14. Haste til R7T14. Shield of faith (+3 deflection) til R62T5.
Aron: 5. Haste til R7T14.

DESTROYED
Mithral Cobra (1).

lostsole31
2021-08-18, 06:30 PM
R3T17: Fronaldo follows Xhan’s lead and attacks the construct he indicated. His high speed blade cuts it for 12 mod, more powerfully than expected, and then his second hit destroys Red!

R3T16: The remaining mithral cobra (Blue) snaps at the frustratinglyi fast Fronaldo.

R3T14: Xhanfaerd, what do you do, your help to the party getting rid of yet another mithril cobra.

Aron on deck, Fronaldo in the hole, Book delaying ...

HEROES (except Book, til R3T14): ...
Book: 18. Haste til R7T14. DELAYING!!!
Fronaldo: 17. Haste til R7T14. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining. Blur Til R61T5 (20% miss chance).
Blue Mithral Cobra: 16. (25:25).
Xhanfaerd: 14. Haste til R7T14. Shield of faith (+3 deflection) til R62T5.
Aron: 5. Haste til R7T14.

DESTROYED
Mithral Cobra (2).

lostsole31
2021-08-20, 12:06 AM
R3T14: Xhanfaerd takes his stance, then walks through the door (missed by AOO), before trying to hammer the beast with a silvery earthbreaker strike for a whopping 24 mod.

R3T5: Aron steps up, pulling out her short sword, and reaches in to help ward away any blows on Xhanfaerd.

End Round 3, Begin Round 4 ...

R4T17: Fronaldo, what do you do?

Blue on deck, Xhanfaerd in hole, Book delaying ...

HEROES (except Book, til R3T14): ...
Book: 18. Haste til R7T14. DELAYING!!!
Fronaldo: 17. Haste til R7T14. Magic dagger in hand. RS.
* DEX Mutagen: 50 min. remaining. Blur Til R61T5 (20% miss chance).
Blue Mithral Cobra: 16. (1:25).
Xhanfaerd: 14. Haste til R7T14. Shield of faith (+3 deflection) til R62T5.
Aron: 5. Haste til R7T14.

DESTROYED
Mithral Cobra (2).

lostsole31
2021-08-20, 07:12 PM
R4T17: Fronaldo dances nimbly into the room as space allows to slash at the metal serpent. Xhanfaerd's spell gives Fronaldo that little extra burst of speed to just barely overcome the metal shell to then cut off its head, destroying the thing.

Combat Ends ...


Book: 18.
Fronaldo: 17. Magic dagger in hand. RS.
* DEX Mutagen: 40 min. remaining. Blur Til R61T5 (20% miss chance).
Xhanfaerd: 14.
Aron: 5.

lostsole31
2021-08-26, 02:22 AM
Silphael takes his weapon - one of the few weapons that does not fear being used as a demolitions weapon - and starts beating at the rock-vine wall. He partially gets out of the way of one tumble, taking only a little bit of damage which was healed right away by Aron.

On the second tumble, it all comes down and he couldn't quite avoid that and he took 12 and got knocked down.

In the meantime, the area opened beyond includes half of a cavernous chamber surrounding a smaller, inner structure. The ceiling has collapsed in some places, and a tangle of vines, mosses, and other plants grow in the thick mud covering the floor.

Oh, and really big bugs staring down the stairs at the fallen guy and the party behind him! They are each horse-sized wasps covered in yellow and black vertical stripes—with stingers the size of a sword and dripping with venom.

Round One ...

R1T29: Fronaldo, your were playing around with point-balance tricks to entertain yourself while Xhanfaerd did boring muscle stuff, so your magic dagger is in hand. Your mutagen is still active. What do you do?


Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22.
Aron: 21. Wand of CLW in hand.
Green Wasp: 21. (48:48).
Red Wasp: 18. (48:48).
Xhanfaerd: 5. Earthbreaker in hand. PRONE!!!
Blue Wasp: 4. (48:48).

lostsole31
2021-08-27, 06:22 PM
R1T29: “Giant wasps! Ware the stingers.” shouts Fronaldo as he pulls a vial of vibrant orange substance from his pouch. He concentrates briefly and the vial glows with neon intensity before waning. A quick swipe applies the goo to his blade.

R1T22: Book, what do you do?


Fronaldo: 29. Magic dagger in hand w/ INT-based arcanotoxin, lasts R5T29.
* DEX Mutagen: 25 min. remaining.
Book: 22.
Aron: 21. Wand of CLW in hand.
Green Wasp: 21. (48:48).
Red Wasp: 18. (48:48).
Xhanfaerd: 5. Earthbreaker in hand. PRONE!!!
Blue Wasp: 4. (48:48).

lostsole31
2021-08-27, 07:58 PM
R1T22: Book slings his whip and draws his sidearm, moving to the east a few feet to try to draw them out for a shot.

R1T21: Aron calls out, "That's exactly what they are ... giant wasps. Mindless like most bugs, and their poison is a paralytic that screws up your equilibrium."

She steps forward and casts a quick spell that gives Xhanfaerd some of her oracular insight, before she draws her sword.She cast guidance on you.
R1T20: Being an opportunistic predator, a giant wasp (Green) buzzes angrily down to the fallen trespasser, alighting on the pile of rocks on the stairs. Its stinger jams into Xhanfaer'd supper right bicep that severs the muscle for 14 + 1 DEX + 1 STR, and then poison goes into his arm and bloodstream. It is a herculean fight, but his goblin companion's warning rings true as he feels, not a burning, but a heaviness that spread throughout his system to make him sluggish.Sluggish: A character rendered sluggish by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) has dulled reactions. He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
R1T18: Another wasp (Red) flies in from sight previously unseen and threatens Fronaldo, buzzing above him.

R1T5: Xhanfaerd, it is your turn. At the beginning of your turn (before you may take any actions, incl. setting up a stance), you must make a save vs. poison. Remember that you have guidance right now. Xhanfaerd is prone, but earthbreaker is in hand. What do you do?


Fronaldo: 29. Magic dagger in hand w/ INT-based arcanotoxin, lasts R5T29.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Wand of CLW in hand.
Green Wasp: 20. (48:48).
Red Wasp: 18. (48:48).
Xhanfaerd: 5. Earthbreaker in hand. PRONE!!! POISONED w/ DC 18 DEX track poison @ Sluggish.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Blue Wasp: 4. (48:48).

lostsole31
2021-08-28, 03:39 PM
R1T5: Feeling the poison progressing further, causing his muscles to now feel stiff, Xhanfaerd takes his stance, stands up (the wasp missing on its AOO), and attempts to strike the wasp. Sure enough, he clobbers it in the head for 16, and he himself is healed of 6.In addition to "Sluggish" (see previous, sheet adusted), you are now also "Stiffened."

Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
R1T4: Blue flutters down onto the rocks overlooking Xhanfaerd as well, piercing his left shoulder for 7. The poison almost takes him farther, but his psionic stance helps fight off this new iteration.

End Round One, Begin Round 2 ...

R2T29: Fronaldo, what do you do? Your magic dagger is currently covered with a mind-numbing arcanotoxin.

Book on deck, Aron in the hole ...


Fronaldo: 29. Magic dagger in hand w/ INT-based arcanotoxin, lasts R5T29.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Wand of CLW in hand.
Green Wasp: 20. (32:48).
Red Wasp: 18. (48:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess. Reroll Used.
* POISONED w/ DC 18 DEX track poison @ Sluggish & Stiffened. He has 4 more rounds he will have to roll.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (48:48).

lostsole31
2021-08-29, 01:16 AM
R2T29: Fronaldo fakes a dagger throw at one wasp and then slashes at the one next to him (Red), cutting the underside of its thorax wide open for 18. Fronaldo can't tell if the arcanotoxin is taking effect or not.

R2T22: Book, your sidearm is in hand, loaded. What do you do?

Aron on deck, Green in the hole ...


Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Wand of CLW in hand.
Green Wasp: 20. (32:48).
Red Wasp: 18. (30:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess. Reroll Used. 1 STR damage.
* POISONED w/ DC 18 DEX track poison @ Sluggish & Stiffened. He has 4 more rounds he will have to roll.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (48:48).

lostsole31
2021-08-29, 03:16 AM
R2T22: Book moves up by the corner the stairs, again attempting to flank his enemies. He takes aim and fires off a shot at green. It is a staggering blow 21 normal + 21 NL!

R2T21: Aron steps back and begins swaying provocatively. Her dance makes all the men-folk want to fight like heroes for her favor!

R2T20: Green doesn't even quite recognize its predicament and clumsily sends its stinger at Xhanfaerd.

R2T18: Red can't keep up delicate flying and lands. It tries to sting the speedy goblin.

R2T5: Xhanfaerd, roll a save vs. poison. Your reroll was already used during your off-round when you were stung. What do you do?

Blue on deck, Fronaldo in the hole ...

HEROES: +2 morale bonus saves vs. charm/ fear, +2 competence bonus on weapon attack/ damage.
Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Wand of CLW in hand. Inspire Courage +2
Green Wasp: 20. (21:48, 21 NL).
Red Wasp: 18. (30:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess. Reroll Used. 1 STR damage.
* POISONED w/ DC 18 DEX track poison @ Sluggish & Stiffened. He has 4 more rounds he will have to roll.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (48:48).

lostsole31
2021-08-31, 08:08 PM
R2T5: Fighting against the poison as well as his stiffening frame, Xhanfaerd focuses before attempting an abdomen strike. The earthbreaker hits the monster's lower thorax and upper abdomen for 15, and in doing so it falls prone on the rocks.

R2T4: Blue stabs Xhanfaerd in the left elbow for 11.

End Round 2, Begin Round 3 ...

R3T29: Fronaldo, magic dagger in hand. What do you do?

Book on deck, Aron in the hole ...

HEROES: +2 morale bonus saves vs. charm/ fear, +2 competence bonus on weapon attack/ damage.
* +2 morale attack rolls til
Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Wand of CLW in hand. Inspire Courage +2!!
Red Wasp: 18. (30:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess. Reroll Used. 1 STR damage.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (48:48).

OOC
Green Wasp: 20. (6:48, 21 NL). UNCONSCIOUS!!!

lostsole31
2021-09-01, 12:51 PM
R3T29: Fronaldo’s mind is busy with thoughts about how to collect and stabilize the murder hornet venom even as he slashes at the creature, but his lack of focus has him missing the creature.

R3T22: Book jogs north up the steps and will take aim and fire at blue, attempting to draw it away from Xhanfaerd and flank it as well, the bullet hitting Blue in one of its legs for 14.

R3T21: Aron maintains her swaying dance that gets the men's hearts racing. She steps up behind Xhanfaerd and touches him with the wand for 5 healing before putting the wand away.

R3T18: Red stings Fronaldo in the hip with a soft crit for 14. Fronaldo, well acquainted with poisons, easily resists the toxin.

R3T5: Xhanfaerd, what do you do? Your zeal from last round goes away.

Blue on deck, Fronaldo in the hole ...

HEROES: +2 morale bonus saves vs. charm/ fear, +2 competence bonus on weapon attack/ damage.
Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Inspire Courage +2!!
Red Wasp: 18. (30:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess. Reroll Used. 1 STR damage.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (34:48).

OOC
Green Wasp: 20. (6:48, 21 NL). UNCONSCIOUS!!!

lostsole31
2021-09-01, 09:52 PM
R3T5: Despite his current stiffness, Xhanfaerd focuses his thoughts, before hammering in the side of the abdomen for 21, and healing himself of 19.

R3T4: Blue stings Xhanfaerd in the chest for 13. Xhanfaerd has a tough fight, but is able to fight off the poison.

End Round 3, Begin Round 4 ...

R4T29: Fronaldo, what do you do?

Book on deck, Aron in the hole ...

HEROES: +2 morale bonus saves vs. charm/ fear, +2 competence bonus on weapon attack/ damage.
Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Inspire Courage +2!!
Red Wasp: 18. (30:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (13:48).

OOC
Green Wasp: 20. (6:48, 21 NL). UNCONSCIOUS!!!

lostsole31
2021-09-01, 10:20 PM
R4T29: The diminutive goblin glares at the much larger foe. “Alright! You want to trade stings!?”

He retrieves another dagger from his bandolier and attacks wildly with his main weapon, slashing its abdomen for 16.

R4T22: Book, what do you do?

Aron on deck, Red in the hole ...

HEROES: +2 morale bonus saves vs. charm/ fear, +2 competence bonus on weapon attack/ damage.
Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand.
Aron: 21. Inspire Courage!!!
Red Wasp: 18. (14:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (13:48).

OOC
Green Wasp: 20. (6:48, 21 NL). UNCONSCIOUS!!!

lostsole31
2021-09-02, 02:23 PM
R4T22: Book will kind of crouch down and jog west across the steps, still attempting to flank the buzzer, but before he can get there Blue stings Book in the chest for 14! Book feels the poison coursing through him, making him sluggish. He shoots it in one of the connection joints of one of its legs for 8.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, damage rolls, and skill checks, as well as to AC. Your sheet has been updated.
R4T21: Aron continues her dancing. She again casts guidance on Xhanfaerd, but then begins clambering over the rocks on the stairs.

R4T18: Red Wasp wildly misses Fronaldo.

R4T5: Xhanfaerd, you are not currently fighting off any poison, though your body is sluggish and stiffened from previous affliction. Aron just gave you guidance. What do you do?

Blue on deck, Fronaldo in the hole ...

HEROES: +2 morale bonus saves vs. charm/ fear, +2 competence bonus on weapon attack/ damage.
Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand. RS.
* POISONED, must roll each round through R10T22 (Fort DC 18, DEX track).
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 21. Inspire Courage!!!
Red Wasp: 18. (14:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess. Guidance til R14T21.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (5:48). AOO used.

OOC
Green Wasp: 20. (6:48, 21 NL). UNCONSCIOUS!!!

lostsole31
2021-09-02, 09:20 PM
R4T5: With a grim determination, Xhanfaerd aims at Blue, hoping to create an opening for the others. He hits Blue with a crushing 20, and Blue drops and goes limp.

End Round 4, Begin Round 5 ...

R5T29: Fronaldo, what do you do? You are fighting the last active wasp.

Book on deck (fighting off poison), Aron in the hole ...

HEROES: +2 morale bonus saves vs. charm/ fear, +2 competence bonus on weapon attack/ damage.
Fronaldo: 29. Magic dagger in hand.
* DEX Mutagen: 25 min. remaining.
Book: 22. Sidearm in hand. RS.
* POISONED, must roll each round through R10T22 (Fort DC 18, DEX track).
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 21. Inspire Courage!!!
Red Wasp: 18. (14:48).
Xhanfaerd: 5. Earthbreaker in hand. In Internal Dominion of the Sleeping Goddess. Guidance til R14T21.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Blue Wasp: 4. (-16:48). AOO used. DYING!!!

OOC
Green Wasp: 20. (6:48, 21 NL). UNCONSCIOUS!!!

lostsole31
2021-09-03, 06:53 AM
As Fronaldo slowly moves along the northern wall, looking south, just as he moves to a point where he sees a big wasp that is slightly different from the others, that same wasp buzzes angrily. So much for surprise!

Round One ...

R1T23: Fronaldo, the giant wasp you see is similar to the others, but with a more swollen and wider abdomen, and with a greater concentration of shiny, almost a sulfurous yellow to its chitin. There is definitely something different about this one compared to the others you fought. What do you do?


Fronaldo: 23. Magic dagger in hand.
* DEX Mutagen: 20 min. remaining.
Queen Wasp: 21. (112:112).
Book: 11. Sidearm in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 12. Earthbreaker in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-07, 08:46 AM
R1T23:“There is a bigger wasp around the corner!”Fronaldo drops one dagger and retrieves a small vial of purple liquid from his belt pouch. Concentrating, the vial glows brightly before he quaffs it down. Long whiskers sprout from his cheeks and his pointed ears grow grey and white tufts of fur. He then moves into the doorway, drawing a second dagger on the move.

R1T21: The New Wasp is a lot faster than expected and bursts forth to stab Fronaldo in the knee for 16, with Fronaldo's cry of pain telling the rest of the party he has once again stepped into trouble. Fronaldo feels the venom attempting to aneasthetize his knee and leg. For all of his alchemical training and his magic boots, still the eldritch poisoner can't resist the incredible intensity of this poison, and he feels sluggish.Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC. Your sheet has been updated.
R1T11: Book, your sidearm is in hand, and you are still sluggish from having been poisoned previously. There is an angry thrumming come from down the hall, and Fronaldo's knee is sporting blood as he seems like a woozy kitty-gobbo. What do you do?


Fronaldo: 23. Magic dagger & normal dagger in hand. 1 normal dagger dropped. POISONED: must make Fort save vs. DC 22 til R7T21!!!
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
Queen Wasp: 21. (112:112).
Book: 11. Sidearm in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 12. Earthbreaker in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-07, 02:59 PM
R1T11: Book will move to where he can see what attacked Fronaldo and lets off a shot. The bullet skims the side of its thorax for 3 mod.

R1T5: Aron passes book and gets adjacent to Book and Fronaldo and looks at the monster."This is a queen wasp ... stronger, tougher, more virulent poison. But it also seems to be tinged with the filth of one of the fiendish planes. Resistant to weapons, cold, fire, and mildly resistant to spells. Holy weapons if you have them."She prays to the moon to heal the unbalanced tides in Fronaldo and touches him to fully heal his wound, though it does nothing for the poison or its affect on him.

R1T4: Xhanfaerd, what do you do? You are still sluggish/ stiffened from the previous battle with wasps.

Fronaldo on deck, Queen Wasp in the hole ...


Fronaldo: 23. Magic dagger & normal dagger in hand. 1 normal dagger dropped. POISONED: must make Fort save vs. DC 22 til R7T21!!!
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
Queen Wasp: 21. (109:112).
Book: 11. Sidearm in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-07, 10:50 PM
R1T4: With battle already breaking out again, Xhanfaerd slips back into stance, weighs his tactical options, and advances, coming face-to-face with the Queen Wasp while side-by-side with Fronaldo.

End Round One, Begin Round 2 ...

R2T23: Fronaldo, roll a Fort save vs. poison. What do you do?

Queen Wasp on deck, Book in the hole ...


Fronaldo: 23. Magic dagger & normal dagger in hand. 1 normal dagger dropped. POISONED: must make Fort save vs. DC 22 til R7T21!!!
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
Queen Wasp: 21. (109:112).
Book: 11. Sidearm in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand.
* Prepared actions: 1) stance will reroll the first attack roll that's successful against me,
2) if an ally would more than 10 damage, I'll redirect it to myself through the collective (spending PP to reduce it if it's more than 1 third of my current hp),
3) and I'll initiate body of delusion against an attack that would have both heavy damage (15+) and carries a nasty rider.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-09, 12:33 AM
R2T23: Despite everything going for Fronaldo - his overall experience, hardiness, training against poison, and even magical boots - it still does not avail him against the power of the fiendish wasp queen's poison as Fronaldo feels numb and stiff. This is in addition to "Sluggish" (q.v.).
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).Fronaldo knows he is in a bad way and tries to tumble away from the Queen Wasp, this time stabbing him in the right knee. At first, Fronaldo feels the stabbing pain but in a flash that wound is no longer there. Meanwhile, Xhanfaerd's right knee is wounded for 11. Xhanfaerd tried to minimize the damage through pure strength of will, but it failed. Luckily, the sting was only just breaking the surface of Fronaldo's skin. Unfortunately, Fronaldo is left fighting off more poison. To his credit, though Fronaldo's body works so hard that he manages to fight off the effects of all poison ins his body. He still stumbles from battle around the corner, though, and then takes out some antitoxin after dropping a second dagger.

R2T21: The fiendish queen wasp stings Xhanfaerd in his belly for 13. Even with his stance, Xhanfaerd is so vulnerable that he is just too easy to hit. This time, however, Xhanfaerd is so loopy from previous poisonings that his body really isn't affected any more by the new influx of toxin.

R2T11: Book looks at his sidearm in confusion and then stows it whilst drawing his whip.

R2T5: Aron casts CLW on Xhanfaerd for 7 healing.

R2T4: Xhanfaerd, what do you do?

Fronaldo on deck, Queen Wasp in the hole ...


Fronaldo: 23. Magic dagger & antitoxin in hand. Two normal daggers dropped.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (109:112).
Book: 11. Whip in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-09, 05:45 AM
R2T4: Weighing his options, Xhanfaerd methodically strikes with his silvery hammer to hit the fiendish wasp in the wing connector/ shoulder for 28, while Xhanfaerd himself heals 11.

End Round 2, Begin Round 3 ...

R3T23: Fronaldo, you have a magic dagger in one hand, a vial of antitoxin in the other. You are no longer fighting off poison, having fought off both administrations of poison when you got stung getting away from the queen wasp. What do you do?

Queen Wasp on deck, Book in the hole ...

HEROES: +2 morale bonus on attack rolls til R3T4.
Fronaldo: 23. Magic dagger & antitoxin in hand. Two normal daggers dropped.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (81:112).
Book: 11. Whip in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-09, 06:23 AM
R3T23: ”Wow! We need to withdraw. I will check the door to the North to see if it safe that way.”Fronaldo moves to the North door and stores his vial of antitoxin in his belt pouch.

R3T21: The Queen Wasp hums angrily at the strike Xhanfaerd placed, and some unknown sense of what the energy surrounding that healing must mean, because the wasp now seems hyper-focused on Xhanfaerd. It stings him in the left hand, and this time it hurts a lot more than expected for 23. Though Xhanfaerd is able to continue to shrug off the poison, it feels as if there is now more than poison, but coalesced malice in the creature's attack.

R3T11: Book, whip is in hand. What do you do?

Aron on deck, Xhanfaerd in the hole ...

HEROES: +2 morale bonus on attack rolls til R3T4.
Fronaldo: 23. Magic dagger & antitoxin in hand. Two normal daggers dropped.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (81:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
Book: 11. Whip in hand.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-09, 07:33 AM
R3T11: Book moves southwest to be in a position to engage the waspish type and strikes out with his whip, tripping her.

R3T5: Aron gawks at the entire maneuver, mouthlessly wording a "Wow." "Okay, you are obviously far better with that than I am!""Sorry, Fronaldo, but if this thing gives chase, I am sure it can fly faster than any of us can run."She casts CSW on Xhanfaerd for 18.
R3T4: Xhanfaerd, what do you do? The fiendish queen wasp is currently prone.

Fronaldo on deck, Queen Wasp in the hole ...

HEROES: +2 morale bonus on attack rolls til R3T4.
Fronaldo: 23. Magic dagger & antitoxin in hand. Two normal daggers dropped.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (81:112). SMITE against Xhanfaerd (+2 attack, +8 damage). PRONE!!!
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-12, 12:53 PM
R3T4: Xhanfaerd focuses again, before hammering down toward the wasp, hitting it in a leg for 13 mod.It's vulnerable, time to attack now!"
End Round 3, Begin Round 4 ...

R4T23: Fronaldo, what do you do? You have a single magic dagger in hand (and two others dropped).

Queen Wasp on deck, Book in the hole ...

HEROES: +2 morale bonus on attack rolls til R4T4.
Fronaldo: 23. Magic dagger in hand. Two normal daggers dropped.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (68:112). SMITE against Xhanfaerd (+2 attack, +8 damage). PRONE!!!
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-13, 02:18 AM
R4T23: Fronaldo sighs heavily, “This is going to get me killed.” He limps quickly back to the fray, favoring his wounded leg. He tosses his magic dagger. Even with Xhanfaerd's mental help and the thing being prone, that damned goofbal with the funny hat is in your way and fouls Fronaldo's shot ... his dagger bouncing off of its fiendish chitin and landing in the room somewhere just on the other side of the entrance wall right near Book.

R4T21: The Queen Wasp goes to get to its feet. Book kicks it lightly in the head, ineffectually. Also incredibly, Xhanfaerd's earthbreaker bounces off the chitin with a poorly lined up swing. Now on its feet, the Queen Wasp makes as bad an attack as Xhanfaerd tried. With his stiffened muscles, Xhanfaerd is ridiculously easy to bite, but he is able to summon his willpower to minimize the damage (body of delusion) to only do 9. His body almost falls prey to the poison, but his psionically-endowed stance protects him.

R4T11: Book, what do you do? You are staring down the Queen Wasp who is back on all six of her feet.

Aron on deck, Xhanfaerd in the hole ...

HEROES: +2 morale bonus on attack rolls til R4T4.
Fronaldo: 23. Nothing in hand. Magic dagger and two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (68:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-13, 11:58 AM
R4T4: Clearly adept at near static combats, Xhanfaerd maintains his concentration, hitting once more with his earthbreaker, but not having recovered silver knight's blade as he had hoped. Still, his weapon slams true in the Queen Wasp's side for 12 mod.

End Round 4, Begin Round 5 ...

R5T23: Fronaldo, you have nothing in hand. What do you do?

Queen Wasp on deck, Book in the hole ...

HEROES: +2 morale bonus on attack rolls til R5T4.
Fronaldo: 23. Nothing in hand. Magic dagger and two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (56:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-14, 10:42 AM
R5T23: Fronaldo is shocked that his dagger didn’t return. Must be a anti magic area or ability,he thinks to himself. Desperately he pulls a small flask from his kit filled with greenish goo. He concentrates briefly and the mixture glows a virulent emerald. He then retrieves a new dagger from his bandolier.

R5T21: Book is annoying, but the Queen Wasp seems hyperfocused on Xhanfaerd ... he's weaker, easier to hit, and for some reason she seems to have particular viciousness against him. Her stinger "grazes" Xhanfaerd right in the cheek for 18. Again, though, the Magaambyan shows what he's made of by fighting off the poison.

R5T11: Book, what do you do?

Aron on deck, Xhanfaerd in the hole ...

HEROES: +2 morale bonus on attack rolls til R5T4.
Fronaldo: 23. Nothing in hand. Magic dagger and two normal daggers on ground, variously. Dagger in hand, as is STR arcanotoxin.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (56:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-14, 12:58 PM
R5T11: "Xhanfaerd! Fall back! Maybe you can lure her out of this space!" Book cries out. Then in what he hopes to be a dazzling display, Book flails his whip confidently about above his head and around him, putting on a show of such skill that any might be moved by what they see. It is truly a terrifying and wonderful display of whipwork.

R5T5: Aron casts more healing on Xhanfaerd for 10.

R5T4: Xhanfaerd, what do you do?

Fronaldo on deck, Queen Wasp in the hole ...

HEROES: +2 morale bonus on attack rolls til R5T4.
Fronaldo: 23. Nothing in hand. Magic dagger and two normal daggers on ground, variously. Dagger in hand, as is STR arcanotoxin.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (56:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-15, 01:43 PM
R5T4: With one more focused strike, Xhanfaerd groans as his earthbreaker barely manages to get through its chitin for 23 mod, and giving Xhanfaerd 16 healing. "If I move back now, the others will be exposed to the venom!"

end Round 5, Begin Round 6 ...

R6T23: The attuned dagger flips from its place behind the wall and back to Fronaldo's hand. Fronaldo, what do you do? You have magic dagger in one hand and STR arcanotoxin in another.

Queen Wasp on deck, Book in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4.
Fronaldo: 23. Nothing in hand. Magic dagger and two normal daggers on ground, variously. Dagger in hand, as is STR arcanotoxin.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (56:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-15, 10:15 PM
R6T23: Somewhat startled, Fronaldo is nonetheless happy to feel the comfortable weight of his favorite knife back in his hand. He smears the green goo on the blade and whips the small dagger at the winged beastie, hitting with a light crit of 13 mod + weakened! “Hang in there, Xhan! You need healing or antitoxin?”

R6T21: The Queen Wasp shrugs off any further effects of poison, but at least it weakened her. She stings Xhanfaerd in the chest for 18, even weakened, so hateful is her malice towards the half-elf. Again Xhan resists the poison.

R6T11: Book, what do you do?

Aron on deck, Xhanfaerd in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4.
Fronaldo: 23. Awaiting magic dagger return. Two normal daggers on ground, variously. Dagger in hand, as is STR arcanotoxin.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (43:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
* Weakened: A character weakened by Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) suffers a –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. Her carrying capacity is divided by 3. She is always considered to be carrying at least a medium load.
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-16, 11:18 AM
R6T11: In a display of great acrobatic derring-do, Book tumbles past the Wasp to her left!

R6T5: It is the ending of this battle, surely, but Aron begins a sultry dance for the benefit of her fellows. She sidesteps to the east, so Book can better see her dancing.

R6T4: Shaking his head as he concentrates, Xhanfaerd answers between his teeth as he strikes at the wasp's abdomen, hitting her for 20 mod. "I'm fine! Don't worry!"

End Round 6, Begin Round 7 ...

R7T23: Fronaldo's magic dagger returns to him. What does he do now?

Queen Wasp on deck, Book in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Magic dagger in hand. Two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (23:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
* Weakened: A character weakened by Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) suffers a –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. Her carrying capacity is divided by 3. She is always considered to be carrying at least a medium load.
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5. Inspire Courage!
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-17, 01:11 AM
R7T23: “How did his hat stay on tumbling like that…?” wonders Fronaldo aloud. He whips his dagger at the queen again, but it bounces off of its carapace.

R7T21: The Queen Wasp, who is looking pretty mangled right now, continues her hatred-fueled assault against Xhanfaerd, stinging him in his left foot for 19. This time, however, after so many recent stings, Xhanfaerd's luck has run out .... or the toxins continued to build up in his sytem until they were impossible to ignore. Xhanfaerd is now staggered.Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).
R7T11: Book, what do you do?

Aron on deck, Xhanfaerd in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously. Waiting for magic dagger to return.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (23:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
* Weakened: A character weakened by Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) suffers a –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. Her carrying capacity is divided by 3. She is always considered to be carrying at least a medium load.
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5. Inspire Courage!
Xhanfaerd: 4. Earthbreaker in hand. RS. Roll a save vs. poison (DC 22) each round til R13T11!!!
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-17, 12:58 PM
R7T11: Book dashes further past the wasp to a flanking position and strikes out once again with his whip, hoping against hope that he can deal some damage and spare Xhanfaerd from further harm. But in doing so, the Queen Wasp stabs him in the left shoulder for 10, poison coursing through book to make him feel not only sluggish, but stiff as well. * Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).He slashes with his whip at its rear abdomen, doing significant damage for 16 mod.

R7T5: Aron continues her dance. She prays to the moon, touches Xhanfaerd, and offers him more insight.

R7T4: Xhanfaerd, roll a save vs. poison. You have a guidance you can use. You are staggered, so only a MA or SA (unless purely mental actions, which allow for FRA). What do you do?

Fronaldo on deck, Queen Wasp in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously. Waiting for magic dagger to return.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (7:112). SMITE against Xhanfaerd (+2 attack, +8 damage).
* Weakened: A character weakened by Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) suffers a –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. Her carrying capacity is divided by 3. She is always considered to be carrying at least a medium load.
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11!
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Aron: 5. Inspire Courage!
Xhanfaerd: 4. Earthbreaker in hand. RS. Roll a save vs. poison (DC 22) each round til R13T11!!! Guidance til R17T5.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-18, 04:50 PM
R7T4: That divine insight and Xhanfaerd's own health regimen protects him from further degradation. His earthbreaker begins to hum as he psionically imbues it with a resonating field and smashes the Fiendish Queen Wasp in the head for 14 mod, dropping her!

End Round 7, Begin Round 8 ...

R8T23: Fronaldo, your magic dagger returns to you. The Queen Wasp has fallen. What do you do?

Book on deck, Aron in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously. Waiting for magic dagger to return.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Queen Wasp: 21. (-7:112). SMITE against Xhanfaerd (+2 attack, +8 damage). DYING!!!
* Weakened: A character weakened by Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) suffers a –2 penalty on Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), damage rolls, skill checks, and ability checks. Her carrying capacity is divided by 3. She is always considered to be carrying at least a medium load.
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11!
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Aron: 5. Inspire Courage!
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-18, 05:21 PM
R8T23: Fronaldo limps over to the queen wasp and uses his dagger to remove her head from her thorax. She is definitely dead, and Xhanfaerd no longer feels the almost palpable malice that was directed towards him.

R8T11: Book, roll a Fort save vs. poison. Regardless of its effect, what do you do?

Aron on deck, Xhanfaerd in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously. Waiting for magic dagger to return.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11!
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Aron: 5. Inspire Courage!
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-18, 07:02 PM
R8T11: Book staggers a bit but stays upright, warily watching the area... and holding his actions until he feels he can relax, but his luck does not avail him right now as he is then staggered by the poison! * Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).
R8T5: Aron stops her bardic dancing as the battle is over and it helps Book not at all. "Quick! Book is poisoned!"

She moves past Xhanfaerd, struggles as she gets over the bulk of the wasp, and right up to Book. She calls upon her bardic magic and casts it upon Book. Book then feels .... still sluggish, stiffened, and staggered ... and fighting off poison ... but also somehow tapped into some unknown something that makes him feel great, that his fate is not to be felled here.

R8T4: Xhanfaerd, you are staggered++. What do you do?

Fronaldo on deck, Book in the hole ...

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously. Waiting for magic dagger to return.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11! HEROISM for 50 minutes.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-18, 07:59 PM
R8T4: Xhanfaerd staggers closer to Book.

End Round 8, Begin Round 9 ...

R9T23: Fronaldo, your magic dagger is in hand. You removed the Fiendish Queen Wasp's head and her body lies still. Book seems to be suffering from the poison. What do you do?

Book on deck, Aron in the hole ....

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11! HEROISM for 50 minutes.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-19, 07:05 PM
R9T23: Fronaldo retrieves a dose of antitoxin and brings it to Book, standing in the mangled queen's guts as he does. “Here. This will help you fight off the poison.”

R9T11: Book, roll a Fort save vs. poison before your actions above occur ...

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11! HEROISM for 50 minutes.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-20, 02:18 AM
[QUOTE=lostsole31;25202265]R9T23: Fronaldo retrieves a dose of antitoxin and brings it to Book, standing in the mangled queen's guts as he does. “Here. This will help you fight off the poison.”

R9T11: Book sits down muttering, "I'm too old for this crap..." (and something about being 6 days to retirement). Still, it seems he has finally fought off the remainder of the poison.

Combat Ends ...

Does Book take the antitoxin or hand it back?

HEROES: +2 morale bonus on attack rolls til R6T4. +2 competence weapon attack/ damage!
Fronaldo: 23. Two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11! HEROISM for 50 minutes.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).
* Staggered: A character staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) is so slowed and stiffened that he gains all the effects of the staggered (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Staggered) condition (except that he can take a full-round action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Round-Actions) if it is purely mental).

lostsole31
2021-09-22, 04:04 PM
Xhanfaerd casts lesser restoration thrice - once on each poisoned person. Fronaldo and Book are still stiffened, but Xhanfaerd is stiffened and sluggish, putting him in peril should a combat come their way.

Fronaldo bounds and collective speaks as noted. After picking up his wayward daggers, of course.

Normally, the best people to discuss jungle animals and vermin and their anatomy would be Xhanfaerd (assisted by Aron), but by a strange turn of fate, the wasp's fiendish heritage instead puts it squarely in Book's realm, assisted by Xhanfaerd, as Book's studies of ancient cultures also made him study their creation myths and the various cosmologies relating to afterlifes, other worlds, and their entitities.

The group doesn't have an actual "physician," but Aron assisting Book makes for a capable battlefield medical team in a pinch. Xhanfaerd is definitely the most wounded. It takes 3 applications of CMW by Aron to fully heal Xhanfaerd of his battle trauma (not the leftover effects of poison). It only takes one application of the same to heal Book's battle trauma.


Fronaldo: 23. Two normal daggers on ground, variously.
* DEX Mutagen: 20 min. remaining. Cat's grace til R61T23. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book: 11. Whip in hand. Can't use Lucky Strike again til R13T11. POISONED (Fort DC 22) til R13T11! HEROISM for 50 minutes.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Aron: 5.
Xhanfaerd: 4. Earthbreaker in hand. RS.
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-26, 03:16 PM
Xhanfaerd casts mage armor, which is not a quiet affair. Fronaldo easily hears him from > 30' away.

Book, what do you do?


Red Deinonychus: 23. (48:48). Perception 21. Stealth 29.
Green Deinonychus: 22. (48:48). Perception 29. Stealth 27.
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves). Perception 20, Stealth 21.
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz. Perception 17, Stealth 9. Mage armor.
Fronaldo: 19. Masterwork dagger in hand. Perception 19, Stealth 23.
Blue Deinonychus: 16. (48:48). Perception 35. Stealth 17.
Aron: 7. Perception 26, Stealth 17.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-28, 09:33 PM
While Fronaldo studies the strange, long wedge-shaped head of the reptile, he remembers the name of this creature. It is an animal, a reptile, part of the classification of semi-megafauna unique to the Mwangi referred to by some naturalists as a "dinosaur." Specifically, this one is a "deinonychus," though for some reason it is often misclassified and called a name belong to much smaller kin .... "velociraptor."

Also, Fronaldo remembers reading how they are very good at pouncing quickly on prey, he also remembers, they are suprisingly clever pack hunters. Which would mean ....

Surprise Round ....

S23: A deinonychus Fronaldo didn't see (Red) bursts forth from the bushes and slashes Fronaldo's face for 9.

S22: A few feet behind Fronaldo, another one (Green)jumps out from the brush and slashes at Book with its extraordinary talons, but the squirrely man jumps out of the way.

S16: And the third one (Blue), just looks on at the perfectly laid trap.

End Surprise Round, Begin Round One ...

R1T23-22: Red lifts its head into the air, giving a strange, barking type of noise and adjusting slightly to be south of Fronaldo. It then guts Fronaldo with a hard crit with talons for 15, misses with other claws, and bites Fronaldo in his head for 6, its little foreclaws lashing out but missing the smaller prey. Green answers in a similar barking measure and launches away from him. Book smacks it with his whip for 8, but it speeds away regardless, launching at Fronaldo with a terrifyingly fast leap. Another set of talons rip into Fronaldo's shoulder for 9.

R1T21: Book, your combat reflexes and the fact you had your whip in your hand got off a free shot, but you've never seen a predator break off from one target to attack another target like that before. What do you do?


Red Deinonychus: 23. (48:48).
Green Deinonychus: 22. (40:48). Charged.
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand.
Fronaldo: 19. Masterwork dagger in hand.
Blue Deinonychus: 16. (48:48).
Aron: 7.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-28, 11:26 PM
R1T21: Book steps forward to bring himself back in range and strikes out with his whip again, striking Green wickedly for 24 + disoriented."Multiple creatures! Fronaldo's getting ravaged! Get up here!"
R1T20: Xhanfaerd, what do you do?


Red Deinonychus: 23. (48:48).
Green Deinonychus: 22. (16:48). Charged. "Disoriented" for 1 round (-2 attacks, -4 vs. Book).
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand.
Fronaldo: 19. Masterwork dagger in hand.
Blue Deinonychus: 16. (48:48).
Aron: 7.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-30, 12:02 AM
R1T20: Xhanfaerd gets closer, enters a dancing stance, and unleashes an arcane barrage, focused on the closest (Green) one. Though hitting the target unerringly, the bolts of arcane energy get dissipated a little as they chew through jungle foliage, doing a very week total of 6 force.

R1T19: Fronaldo, you have your masterwork dagger in hand. What do you do?


Red Deinonychus: 23. (48:48).
Green Deinonychus: 22. (10:48). Charged. "Disoriented" for 1 round (-2 attacks, -4 vs. Book).
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz.
* Redirect the first hit that deals more than 5 damage to myself (spending PP to reduce hits of more than 10 damage)
* Initiate Body of Delusion on the first hit of more than 10 damage (not counting the potential trigger of martyrdom), potentially spending focus to apply it on an ally.
Fronaldo: 19. Masterwork dagger in hand.
Blue Deinonychus: 16. (48:48).
Aron: 7.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-30, 06:15 AM
R1T19: Fronaldo dodges his attackers, moving a few feet away. He removes a small vial from his kit and drinks it. A shimmer of rainbow colors flash around him before fading.

R1T16: With a flash of leaves, Blue bursts forward at Fronaldo. The power of its charge allows its bite to rip through the magical protection to bite Fronaldo in the left elbow for 3.

R1T7: Aron finally catches up next to Xhanfaerd, she sees the three monsters and casts a spell just behind Red. There is a black cloud that puffs outwards with iridescent particles, covering all three of the creatures. Blue and Green are unaffected, but something about Red's energy seems to sag. Her voice is heard over the collective."Lizard subgroup known as dinosaurs, specifically deinonychuses. They can pounce; like to gut enemies with their talons; have a great sense of smell; and are exceptionally fast."
End Round One, Begin Round 2 ...

R2T23-22: Red closes on Fronaldo, and while the bite comes close, it doesn't score a hit. Green recovers from the charge and Book's disorientation. It manages to get into position without Book or Fronaldo tagging it to set up flanking with Blue. It catches Fronaldo's left foot with a talon stepping foot on foot, but Fronaldo is fine as Xhanfaerd takes the 5. Green still bites Fronaldo as well right on his chest for 7 as the forelegs slam against his armor.

R2T21: Book, you are still feeling like a hero. What do you do?

Xhanfaerd on deck, Fronaldo in the hole ...


Red Deinonychus: 23. (48:48). FATIGUED!!!
Green Deinonychus: 22. (10:48).
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz.
* Initiate Body of Delusion on the first hit of more than 10 damage (not counting the potential trigger of martyrdom), potentially spending focus to apply it on an ally.
Fronaldo: 19. Masterwork dagger in hand. Shield.
Blue Deinonychus: 16. (48:48). Charged.
Aron: 7.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-09-30, 02:33 PM
R2T21: Feeling heroic and lucky, Book moves to put red in range and strikes out with his whip, aiming to entangle its legs. As luck would have it, he does just that as Red topples to the ground and Book releases and recovers his whip.

R2T20: Xhanfaerd, what do you do?

Fronaldo on deck, Blue in the hole...


Red Deinonychus: 23. (48:48). FATIGUED!!! PRONE!!!
Green Deinonychus: 22. (10:48).
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz.
* Initiate Body of Delusion on the first hit of more than 10 damage (not counting the potential trigger of martyrdom), potentially spending focus to apply it on an ally.
Fronaldo: 19. Masterwork dagger in hand. Shield.
Blue Deinonychus: 16. (48:48). Charged.
Aron: 7.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-10-01, 04:13 PM
R2T20: To repair his earlier mistake, Xhanfaerd casts haste, before stepping in melee.

R2T19: Fronaldo, the world slows down around you as you move at incredible speed (haste). What do you do?

Blue on deck, Aron in the hole ...

HEROES (HASTE):
+1 to attack, AC, reflex, +30 to move speed, and 1 extra attack during full attacks.
Red Deinonychus: 23. (48:48). FATIGUED!!! PRONE!!!
Green Deinonychus: 22. (10:48).
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz. Haste til R8T20.
Fronaldo: 19. Masterwork dagger in hand. Shield.
Blue Deinonychus: 16. (48:48). Charged.
Aron: 7.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-10-02, 12:07 AM
R2T19: Feeling the familiar sizzle of Xhan’s magic burning across his nerves, the green goblin dashes to the west and snarls at the dinosaur, bearing sharp pointed teeth.

“I have teeth and claws too!” he says as he slashes at it with his wickedly sharp blade, dropping it on the first attack, but then killing it with the second for good measure.

R2T16: Blue recovers from its charge, and hops a little sideways, but for all of its attacks, fails to get in a hit.

R2T7: Aron knows Xhanfaerd's about to zoom farther into battle, so she casts a quick guidance on him. "Spend it all in one place," she says to him, "and soon."

She zooms around, taking out her short sword, while flanking Blue w/ Fronaldo.

End Round 2, Begin Round 3 ...

R2T23: Red goes to get on its feet, but not before Book slashes it for 9. It then runs up to Xhanfaerd, a deflection field ruining its talon attack.

R2T21: Book, what do you do?

Xhanfaerd on deck, Fronaldo in the hole ...

HEROES (HASTE): +1 attack, AC, Ref, +30' speed, extra attack w/ FAAs.
Red Deinonychus: 23. (37:48). FATIGUED!!!
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz. Haste til R8T20. Guidance til R12T7.
Fronaldo: 19. Masterwork dagger in hand. Shield. DS.
Blue Deinonychus: 16. (48:48). Charged.
Aron: 7. Short sword in hand.

DEAD
Deinonychus (1).

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-10-03, 04:28 AM
R2T21: Book moves south to flank Red and strikes out with his whip again, hitting it in the lower back for 9.

R2T20: Xhanfaerd, what do you do?

Fronaldo on deck, Blue in the hole ...

HEROES (HASTE): +1 attack, AC, Ref, +30' speed, extra attack w/ FAAs.
Red Deinonychus: 23. (28:48). FATIGUED!!!
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz. Haste til R8T20. Guidance til R12T7.
Fronaldo: 19. Masterwork dagger in hand. Shield. DS.
Blue Deinonychus: 16. (48:48). Charged.
Aron: 7. Short sword in hand.

DEAD
Deinonychus (1).

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-10-03, 05:25 AM
R2T20: Xhanfaerd unleashes a doubt-spreading strike, which - with the power of Aron's guidance and Xhanfaerd's haste - hits the dino (or deino?) in the forearm and chest for 30, dropping it! He then steps away from the fallen to clear his head and refresh his body.

R2T19: Fronaldo, you were last in defensive stance, and now you flank with Aron. Masterwork dagger in hand. What do you do?

Blue on deck, Aron in the hole ...

HEROES (HASTE): +1 attack, AC, Ref, +30' speed, extra attack w/ FAAs.
* Zeal: +2 morale bonus on attack rolls til R3T20.
Red Deinonychus: 23. (-2:48). FATIGUED!!! DYING!!!
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz. Haste til R8T20.
*** Martyrdom redirecting damage to myself of the first attack dealing more than 5 damage (spending pp to reduce it if it deals more than 10 damage).
*** Body of delusion will be used on the first attack that isn't redirected by martyrdom and deals more than 10 damage, spending collective focus if it's an ally that's taking it.
* Biokinetic adept THP til R62T20.
Fronaldo: 19. Masterwork dagger in hand. Shield. DS.
Blue Deinonychus: 16. (48:48). Charged.
Aron: 7. Short sword in hand.

DEAD
Deinonychus (1).

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-10-03, 08:53 PM
R2T19: Bloodied but undaunted, Fronaldo presses the attack hoping to keep the creature’s attention on himself and not Aron. He slashes for 25 + disoriented, then stabs for 16 + bewildered (+3 bleed) [ending disoriented]. “Thank you for coming to dinner!”

R2T16: Blue suffers 3 bleed. It jumps to the side and does a full attack on Fronaldo, but misses all attacks.

R2T7: Aron attacks from flank,but the flank and Xhan's zeal helps her deliver her blow for 5 ... enough to drop it.

The party falls on the deinonychuses (deinonychi? deinonychae?) to ensure they are dead.

Combat Ends ...

HEROES (HASTE): +1 attack, AC, Ref, +30' speed, extra attack w/ FAAs.
* Zeal: +2 morale bonus on attack rolls til R3T20.
Red Deinonychus: 23. (-2:48). FATIGUED!!! DYING!!!
Book: 21. Whip in hand. HEROISM for 20 minutes (+2 attacks, checks, & saves).
Xhanfaerd: 20. Earthbreaker in hand. Silver Crane Waltz. Haste til R8T20.
*** Martyrdom redirecting damage to myself of the first attack dealing more than 5 damage (spending pp to reduce it if it deals more than 10 damage).
*** Body of delusion will be used on the first attack that isn't redirected by martyrdom and deals more than 10 damage, spending collective focus if it's an ally that's taking it.
* Biokinetic adept THP til R62T20.
Fronaldo: 19. Masterwork dagger in hand. Shield. DS.
Blue Deinonychus: 16. (4:48). 3 BLEED!!!
Aron: 7. Short sword in hand.

DEAD
Deinonychus (1).

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-10-05, 11:17 PM
Tracking admin...


Book: 21.
Xhanfaerd: 20.
Fronaldo: 19.
Aron: 7.

POISON TRACK STATUSES
Fronaldo:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Book:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
Xhanfaerd:
* Sluggish: He takes a –2 penalty on Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saves and all Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-)-based attack rolls (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attack-Roll), ability checks, and skill checks, as well as to AC.
* Stiffened: A character stiffened by Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) poison (https://www.d20pfsrd.com/gamemastering/afflictions/poison) feels numb and stiff. He is considered flat-footed (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) and is denied his Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) bonus to AC, even if he has uncanny dodge. He can’t make attacks of opportunity (https://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity).

lostsole31
2021-10-12, 08:32 PM
Fronaldo: Magic dagger in hand. Mutagen (60 min).

lostsole31
2021-10-28, 05:08 AM
No sooner does Book open the door, than a plant 10' to the east begins to shuffle and move. This strange plant consists of four spidery stalks, long green tendrils, and an inverted bell-shaped cap filled with spores.

Round One ...

R1T30: Fronaldo, what do you do?


Fronaldo: 30. Magic dagger in hand. Mutagen (30 min.)
Xhanfaerd: 22.
Book: 21.
Basidirond: 19.
Aron: 9.

lostsole31
2021-10-28, 08:11 AM
R1T30:”Watch out, Book!”Fronaldo skips back five feet and pulls a vial from his belt pouch. He adds some ingredients and gives it a quick shake. The vial glows vibrant yellow.

R1T22: Xhanfaerd, what do you do?


Fronaldo: 30. Magic dagger in hand. Mutagen (30 min.). Strength Arcanotoxin prepared.
Xhanfaerd: 22.
Book: 21.
Basidirond: 19.
Aron: 9.

lostsole31
2021-10-28, 08:58 AM
R1T22: Taking his stance, Xhanfaerd goes into melee, and realizes ... that the vegetation at the last bit was more difficult than expected. Xhanfaerd has to use just enough energy to keep him from being able to swing at the weird plant. He calls out, "Here it is!"

R1T21: Book, what do you do?


Fronaldo: 30. Magic dagger in hand. Mutagen (30 min.). Strength Arcanotoxin prepared.
Xhanfaerd: 22.
* Stance: Internal Dominion of the Sleeping Goddess ... using it at the first occasion to reroll, i.e. first failed save or first enemy attack that hits me.
Book: 21.
Basidirond: 19.
Aron: 9.

lostsole31
2021-10-29, 09:20 AM
R1T21: Book draws his whip while making a series of deft jumps and dodges to move adjacent to Xhanfaerd, then strikes out with his whip at the creature, slashing it with a soft crit for for 17.

R1T19: The plant doesn't move, but every bit of it seems to shake, the leaves undulating furiously.

R1T9: "It's a basidirond. Obviously a type of plant creature, which means it will be immune to your poison, Fronaldo, as well as anything mind-affecting I might have. Immune to cold damage, but affected by cold because it makes it lethargic. That undulation? Means it just released hallucinogenic spores, so I would recommend being careful, and checking in every few seconds for any odd behavior."She moves forward, and casts blur on Xhanfaerd.

End Round One, Begin Round 2 ...

R2T30: Fronaldo, you just got the bad news. What do you do?

Xhanfaerd on deck, Book in the hole ...


Fronaldo: 30. Magic dagger in hand. Mutagen (30 min.). Strength Arcanotoxin prepared.
Xhanfaerd: 22. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Blur for 5 min.
* Stance: Internal Dominion of the Sleeping Goddess ... using it at the first occasion to reroll, i.e. first failed save or first enemy attack that hits me.
Book: 21.
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19.
Aron: 9.

lostsole31
2021-11-01, 01:33 AM
R2T30: Not seeing a good opening, Fronaldo drops the archanotoxin and moves east into the room and then north to see if he can get in range for a dagger toss.

R2T22: Xhanfaerd, you are suffocating! You stand in place, hold your breath, drop your earthbreaker, and use both hands to clutch at your throat!

R2T21: Book, you are suffocating! You stand in place, hold your breath, drop your whip, and use both hands to clutch at your throat!

R2T19: Something small and tasty just came into the room. The basidirond closes on Fronaldo. It whips with a tendril to do a crit at Fronaldo's back, nearly breaking it, for 21. worse, all this plant dust shakes out and settles on Fronaldo.

R2T9: Aron freaks out, giving lots of partially voiced screams (which are weird because of her quieted voice). She takes out her short sword and stabs at the ground frenetically.

End Round 2, Begin Round 3 ...

R3T30: Fronaldo, roll a Fort save ...


Fronaldo: 30. Magic dagger in hand. Mutagen (30 min.).
Xhanfaerd: 22. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Blur for 5 min. Earthbreaker dropped.
* Stance: Internal Dominion of the Sleeping Goddess ... using it at the first occasion to reroll, i.e. first failed save or first enemy attack that hits me.
Book: 21. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Whip dropped.
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19. Current hallucinations will persist til R6T19.
Aron: 9. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Short sword in hand.

lostsole31
2021-11-01, 02:28 PM
R3T30: Fronaldo cries out in agony as the plant tendrils lash his back, but in crying out, he gasps for air, breathing in the basidirond spores. He feels a little funny, but nothing noticeable yet.

Fronaldo, what do you do? it looks like all three of your friends are suffocating from something or hacking at unseen critters.


Fronaldo: 30. Magic dagger in hand. Mutagen (30 min.). Must save vs. disease each round til R8T19!!!
* Basidirond Spores: Disease—inhaled; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d2 Con (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Constitution-Con-) damage; cure 1 save.
** CURRENT: Latent/ carrier.
Xhanfaerd: 22. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Blur for 5 min. Earthbreaker dropped.
* Stance: Internal Dominion of the Sleeping Goddess ... using it at the first occasion to reroll, i.e. first failed save or first enemy attack that hits me.
Book: 21. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Whip dropped.
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19. Current hallucinations will persist til R6T19.
Aron: 9. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Short sword in hand.

lostsole31
2021-11-02, 04:20 PM
R3T30: Snarling with menace, the little goblin moves to the SE to be opposite Book and the creature.“Get away from it!”He slashes at the plant thing with his dagger, but with the pain his body is in his lungs he judges the swing wrong and pulls a muscle, taking 2 STR damage. Fronaldo now feels the weight of all of his equipment as he carries a medium load.

R3T22: Xhanfaerd, your earthbreaker turns into a big viper. It's scary, and you run away ... out of the temple, down the big stairs, and just south.

R3T21: Book, You’re sinking in quicksand! You fall prone and spend 1 round flailing your arms and legs as if trying to swim.

R3T19: With Fronaldo affected by spores, the basidirond slams the prone Book in his left hand for 15.

R3T9: Aron stops flailing around with her short sword. Instead, she crouches down some ... making her body compact, and looking around ... mainly at the area much higher than herself.

End Round 3, Begin Round 4 ...

R4T30: Fronaldo, roll two Fort saves .... the first is against the basidirond spores in your body, the second is against the hallucination cloud. Assuming the second save is good, post your actions for the round.

Book, roll a Fort save.


Fronaldo: 30. Magic dagger in hand. Mutagen (30 min.). Must save vs. disease each round til R8T19!!!
* Basidirond Spores: Disease—inhaled; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d2 Con (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Constitution-Con-) damage; cure 1 save.
** CURRENT: Latent/ carrier.
Xhanfaerd: 22. Blur for 5 min. 5' off map to south. Earthbreaker dropped.
* Affected by hallucination cloud until R7T22!!!
* Stance: Internal Dominion of the Sleeping Goddess ... using it at the first occasion to reroll, i.e. first failed save or first enemy attack that hits me.
Book: 21. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Whip dropped. PRONE!!! Must save vs. disease each round til R9T19!!!
* Basidirond Spores: Disease—inhaled; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d2 Con (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Constitution-Con-) damage; cure 1 save.
** CURRENT: Latent/ carrier.
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19. Current hallucination cloud will persist til R6T19.
Aron: 9. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Short sword in hand.

lostsole31
2021-11-03, 05:24 AM
R4T30: Fronaldo is about to hold his breath against the plant spores, but doesn't feel the effects from them anymore. He gasps in terror, though, when his magic dagger turns into a snake! Fronaldo is terrified by the ordeal and instead of backing into a corner, he wants to escape the open-air courtyard. He tries to juke past the basidirond, but fails. It's okay, he is too fast to hit anyway as he zips by and out to the stairs.

R4T22: Xhanfaerd, you suddenly have shrunken to a very small height, and you stop moving, looking around so as not to get stepped on by bigger creatures!

R4T21: Book, you are still sinking in quicksand! Roll a Fort save!


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.).
* Affected by hallucination cloud until R9T30!!!
Xhanfaerd: 22. Blur for 5 min. 5' off map to south. Earthbreaker dropped.
* Affected by hallucination cloud until R7T22!!!
* Stance: Internal Dominion of the Sleeping Goddess ... using it at the first occasion to reroll, i.e. first failed save or first enemy attack that hits me.
Book: 21. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Whip dropped. PRONE!!! Must save vs. disease each round til R8T19!!!
* Basidirond Spores: Disease—inhaled; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d2 Con (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Constitution-Con-) damage; cure 1 save.
** CURRENT: Latent/ carrier.
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19. Current hallucination cloud will persist til R6T19. AOO used.
Aron: 9. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Short sword in hand.

lostsole31
2021-11-03, 05:49 PM
R4T21: Book, you lead a charmed life, and for that you manage to fight off any further infection from the spores (which is minor and ineffective at this point). Unfortunately, you are still sinking in quicksand, so you spend your round flailing around trying to get out of it.

R4T19: The plant slams down at the prone Book, but there is a faint blue-white discharge of energy as the man's bracers protect him.

R4T9: Aron goes back to stabbing wildly all around her and at the ground.

End Round 4, Begin Round 5 ...

R5T30: Fronaldo, you're melting! You hold onto yourself very tightly to try to keep yourself together!

R5T22: Xhanfaerd, when you ran away from the snake, you ended up in quicksand!! You are sinking and desperately trying to get out of it!

R5T21: Book, the whip you dropped wasn't a whip! It was a SNAKE!!! You stand up out of the quicksand, but get hit in the neck with a crit for 15 and are off-balance, the snake whipping at you with its poisoned fangs, but you manage to get to your feet and bolt outside and down the stairs.

R5T19: ...?

R5T9: Aron grasps herself tightly, while she looks like she is slowly going downwards, and constantly making adjustments to not go all the way prone.

End Round 5, Begin Round 6 ...

R6T30: Fronaldo, it's bad enough being a goblin in a longshanks world, but now you've shrunk to 1/10th of your normal size! You stand completely still, worried a big predator might gobble you up!

R6T22: Xhanfaerd, you are still desperately trying to get out of the quicksand!

R6T21: Book, when the basidrond struck you in the neck, it must've closed off your airway. You are suffocating! You put your hands on your throat and try to force air through.

R6T19: ...?

R6T9: Aron screams and drops her sword, looking at it in terror. She runs - a tendril whipping after her briefly - and heads to the north.

End Round 6, Begin Round 7 ...

R7T30: Fronaldo, you hear predators coming to eat the Littler You! You run in terror, this time away from the stairs and to the north.

R7T22: Xhanfaerd, the hallucinations wear off. You are prone, your earthbreaker is nowhere to be seen. You are 5' off map to the south of the stairs, and you see a choking Book standing on the middle of the big stairs 30' north of you. You are no longer in stance. What do you do?


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.).
* Affected by hallucination cloud until R9T30!!!
Xhanfaerd: 22. Blur for 5 min. 5' off map to south. Earthbreaker dropped. PRONE!!!
Book: 21. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Whip dropped.
* Affected by hallucination cloud until R7T21!!!
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19. Current hallucination cloud will persist til R6T19.
Aron: 9. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Short sword dropped.
* Affected by hallucination cloud until R7T9!!!

lostsole31
2021-11-03, 06:20 PM
R7T22: Standing back up, Xhanfaerd takes his stance back, and walks back toward the trouble, looking for his weapon on the way. He gets to the bottom of the stairs, looking at Book holding his throat."Has anyone seen my hammer?"
R7T21: Book, maybe it was Xhanfaerd standing there and mentally prodding you with a question, but the hallucinations have worn off. What do you do?

Basidirond on deck, Aron in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.).
* Affected by hallucination cloud until R9T30!!!
Xhanfaerd: 22. Blur for 5 min. 5' off map to south. Earthbreaker dropped.
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Whip dropped.
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19. Current hallucination cloud will persist til R6T19.
Aron: 9. Affected by hallucination cloud until he leaves area + 1d4 rounds thereafter. Short sword dropped.
* Affected by hallucination cloud until R7T9!!!

lostsole31
2021-11-04, 04:19 PM
R7T21: Realizing that proximity is this creature's advantage, Book draws his sidearm and heads back. With a single move action, he stops just shy of the doors, and is unable to get a line to it.

R7T19: And then it comes out of the doors, shuffling and ambulatory in the puddle of water. It whips a tendril at Book, but the archaeologist ducks out of the way.

R7T9: Tiny Fronaldo sees an amazingly colossal-sized Aron pass him by. Whew. She looks hungry, but luckily she didn't notice him. Book sees Aron appear to the north, hugging the area of the northern wall. She has her bow in hand now. She studies the scene, and then casts a spell on herself.

End Round 7, Begin Round 8 ...

R8T30: Fronaldo, when Aron-Giant left, she took the air with her! Suddenly there is a vacuum and you are clutching at your throat, fighting for breath!

R8T22: Xhanfaerd, your earthbreaker had been dropped. What do you do?

Book on deck, Basidirond in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.).
* Affected by hallucination cloud until R9T30!!!
Xhanfaerd: 22. Blur for 5 min. Earthbreaker dropped.
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped. Pepperbox in hand.
Basidirond: 19. (60:77). Can't use hallucination cloud til R11T19.
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills).

lostsole31
2021-11-04, 05:03 PM
R8T22: Xhanfaerd keeps getting closer, gathering his thoughts about that kind of plant, looking for his hammer. He gets to the top of the stairs, and sees Book engaged with the basidirond (though Book has his pepperbox in hand now). At Book's feet in the puddle is his whip, but Xhanfaerd doesn't see his earthbreaker.

R8T21: Book steps away from the creature's reach and aims his sidearm and fires, getting a medium wound that hits the basidirond's ambulation fronds at the bottom for 15 + 3 DEX.

R8T19: The basidirond still gives chase to Book, but the blow is repelled by Book's force shield.

R8T9: Aron casts a spell on an empty hand, it is now glowing with energy. She moves forward, giving a wide berth to the plant while holding her breath.

End Round 8, Begin Round 9 ...

R9T30: Fronaldo, you realize you are not actually inches tall, but your normal height. The hallucinogen has worn off. What do you do?

Xhanfaerd on deck, Book in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.).
Xhanfaerd: 22. Blur for 5 min. Earthbreaker dropped. Holding Breath (26).
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped.
Basidirond: 19. (45:77, 10:13 DEX). Can't use hallucination cloud til R11T19. Speed reduced by half (10' speed).
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills). CSW held on hand. Breath held (25).

lostsole31
2021-11-05, 12:36 AM
R9T30: Fronaldo shakes head to clear the last of the lingering effects of the plant creature’s drug. He hurries back to the main hall, pulling out a dagger as he goes. He moves 20'. He doesn't get to within 20', but he does see his companions.

R9T22: Xhanfaerd, you are right behind Book. No earthbreaker in sight. You are holding your breath. What do you do?

Book on deck, Basidirond in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.). Normal dagger in hand.
Xhanfaerd: 22. Blur for 5 min. Earthbreaker dropped. Holding Breath (26).
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped. Pepperbox in hand.
Basidirond: 19. (45:77, 10:13 DEX). Can't use hallucination cloud til R11T19. Speed reduced by half (10' speed).
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills). CSW held on hand. Breath held (25).

lostsole31
2021-11-05, 03:53 PM
R9T22: Xhanfaerd circles around the plant, staying at range, trying to get to the place where he stood before dropping his hammer. He is now at the doorway. He doesn't readily see his earthbreaker, but there is standing water and vegetation. He may need to actually look for it (MA for Perception check next round).

R9T21: Book, what do you do?

Basidirond on deck, Aron in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.). Normal dagger in hand.
Xhanfaerd: 22. Blur for 5 min. Earthbreaker dropped. Holding Breath (24).
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped. Pepperbox in hand.
Basidirond: 19. (45:77, 10:13 DEX). Can't use hallucination cloud til R11T19. Speed reduced by half (10' speed).
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills). CSW held on hand. Breath held (25).

lostsole31
2021-11-05, 05:43 PM
R9T21: Book once again moves away from the creature and takes aim with his sidearm and squeezes off a shot. The thing tries to smack at him, but fails as Book's perfect aim hits it square in the center of mass to have it reeling with a crit for 24 + [-2 penalty to AC for short duration]!

R9T19: The plant shuffles along, not that it needed to, and swings a frond at Book, who in turn easily dodges away and to the top of the stairs.

R9T9: Aron, still holding her breath, moves up to Book and touches him, discharging the spell into Book for 16 healing.

End Round 9, Begin Round 10 ...

R10T30: Fronaldo, what do you do?

Xhanfaerd on deck, Book in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.). Normal dagger in hand.
Xhanfaerd: 22. Blur for 5 min. Earthbreaker dropped. Holding Breath (24).
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped. Pepperbox in hand. No SwA this coming round.
Basidirond: 19. (21:77, 10:13 DEX). Can't use hallucination cloud til R11T19. Speed reduced by half (10' speed). -2 penalty til R12T21.
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills). Breath held (23).

lostsole31
2021-11-06, 08:57 PM
R10T30: Fronaldo shuffles southward holding his breath. He tosses his dagger at the plant thing, hitting it for 13.

R10T22: Xhanfaerd, what do you do?

Book on deck, Basidirond in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.). Normal dagger in hand. Holding Breath (30).
Xhanfaerd: 22. Blur for 5 min. Earthbreaker dropped. Holding Breath (24).
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped. Pepperbox in hand. No SwA this coming round.
Basidirond: 19. (8:77, 10:13 DEX). Can't use hallucination cloud til R11T19. Speed reduced by half (10' speed). -2 penalty til R12T21.
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills). Breath held (23).

lostsole31
2021-11-07, 04:40 PM
R10T22: Xhanfaerd looks around, and actually sees his earthbreaker in reach in a deep puddle and partially obscured by vegetation. He reaches down and picks it up.

R10T21: Book, what do you do? You have no SwA available this round.

Basidirond on deck, Aron in the hole ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.). Normal dagger in hand. Holding Breath (30).
Xhanfaerd: 22. Blur for 5 min. Earthbreaker in hand. Holding Breath (22).
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped. Pepperbox in hand. No SwA this coming round.
Basidirond: 19. (8:77, 10:13 DEX). Can't use hallucination cloud til R11T19. Speed reduced by half (10' speed). -2 penalty til R12T21.
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills). Breath held (23).

lostsole31
2021-11-07, 08:23 PM
R10T21: Book moves to the east so he doesn't accidentally hit the lil green guy and then lines up and fires again, hitting the thing for 8, it seems to be moving really slowly now.

R10T19: The plant stumbles towards Book, swinging wildly before flopping forward. Some type of sap slowly oozing from its wounds.

Aron moves forward, stabbing it, and likely the rest of you will likewise make sure the thing will cause no more problems.

Combat Ends ...


Fronaldo: 30. Magic dagger dropped. Mutagen (30 min.). Normal dagger in hand. Holding Breath (30).
Xhanfaerd: 22. Blur for 5 min. Earthbreaker in hand. Holding Breath (22).
* Stance of the whatever Goddess: reroll the first failed save.
Book: 21. Whip dropped. Pepperbox in hand. No SwA this coming round.
Basidirond: 19. (0:77, 10:13 DEX). Can't use hallucination cloud til R11T19. Speed reduced by half (10' speed). -2 penalty til R12T21.
Aron: 9. Short sword dropped. Bow in hand. Heroism for 50 min (+2 morale to attack rolls, saves, & skills). Breath held (23).

lostsole31
2021-11-08, 02:57 PM
Administrative Tracking ...


Fronaldo: 30. Magic dagger in hand.
Xhanfaerd: 22. Earthbreaker in hand.
Book: 21.
Aron: 9.

lostsole31
2021-11-13, 03:18 AM
As Fronaldo is standing in front of the idol that is second from the east...

Book, you feel something odd from that easternmost statue, almost like it moved faintly. What do you do?


Fronaldo: 26. Magic dagger in hand. SURPRISED!!!
Book: 25. Only notices eastern idol moving.
Azlanti Idol (Green): 16. (36:36). Stealth 22.
Xhanfaerd: 14. Earthbreaker in hand. SURPRISED!!!
Azlanti Idol (Blue): 13. (36:36). Stealth 29.
Aron: 12. She noticed Brown and Green idols moving.
Azlanti Idol (Red): 9. (36:36). Stealth 27.
Azlanti Idol (Brown): 8. (36:36). Stealth 18.

lostsole31
2021-11-16, 04:28 PM
Surprise Round ...

S25: Book draws his whip, hops down the edge of the steps, and moves cautiously towards the eastern statue. "I got a bad feeling about this... I think that statue on the east end moved..."

S16: The lights coming from the second from the east glow and strobe and send out colors that spread out to a riot of kaleidoscopic visual noise above Book and Fronaldo.

Book, and Fronaldo .... roll Will saves. I will look at your sheets to determine if anything applies.


Fronaldo: 26. Magic dagger in hand.
Book: 25. Dodging panache if needed!
Azlanti Idol (Green): 16. (36:36).
Xhanfaerd: 14. Earthbreaker in hand. SURPRISED!!!
Azlanti Idol (Blue): 13. (36:36). Stealth 29.
Aron: 12. She noticed Brown and Green idols moving.
Azlanti Idol (Red): 9. (36:36). Stealth 27.
Azlanti Idol (Brown): 8. (36:36). Stealth 18.

lostsole31
2021-11-17, 12:11 AM
The lights strobe and flicker and change color and pulse ...

it is quite a bit of mental effort, but Book is too damn charming to be fascinated by anyone or anything else. He's the one that fascinates others!

Meanwhile, Fronaldo goes completely slack-jawed with a "wow" expression at the pretty-pretty ancient idol.

S13: The idol that is second from the west turns slightly and pulses lights like the other one did, with colors and a clamorous lighting now filling the upper landing and stairs where Xhanfaerd and Aron are standing, but low enough of a medium airburst to catch Book again.

Xhanfaerd, roll a Will save. You are surprised and all stances dropped at initiative, so you are unable to use any type of stopgap or counter...

Book, roll a Will save...


Fronaldo: 26. Magic dagger in hand. FASCINATED by hypnotic pattern!!!
Book: 25. Dodging panache if needed!
Azlanti Idol (Green): 16. (36:36). Concentrating on hypnotic pattern (max 15 HD)!!!
* Book saved, Fronaldo failed.
Xhanfaerd: 14. Earthbreaker in hand. SURPRISED!!!
Azlanti Idol (Blue): 13. (36:36). Stealth 29.
Aron: 12. She noticed Brown and Green idols moving.
Azlanti Idol (Red): 9. (36:36). Stealth 27.
Azlanti Idol (Brown): 8. (36:36). Stealth 18.

lostsole31
2021-11-19, 05:02 AM
S13: Book and Xhanfaerd (and Aron) all manage to resist the pretty, pretty lights.

S12: Aron moves down farther on the stairs. Through Xhanfaer's collective, she states..."These are ancient idols, probably Azlanti idols. They're constructs, but small. They usually follow upthat hypnotic pattern effect with some kind of suggestive powers on anyone fascinated. Even as teensy constructs, they are usually harder to destroy than most expect. Immune to cold, electricity, fire, & sonic."
S9-8: Both of the remaining idols do as the others, and wash over Aron ... and Book and Xhanfaerd ... with a riot of colors.

Book and Xhanfaerd ... another set of surprise round Will saves, please.


Fronaldo: 26. Magic dagger in hand. FASCINATED by hypnotic pattern!!!
Book: 25. Dodging panache if needed!
Azlanti Idol (Green): 16. (36:36). Concentrating on hypnotic pattern (max 15 HD)!!!
* Book saved, Fronaldo failed.
Xhanfaerd: 14. Earthbreaker in hand. SURPRISED!!!
Azlanti Idol (Blue): 13. (36:36). Aron, Book, & Xhanfaerd saved.
Aron: 12.
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern (max 15 HD)!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (max 15 HD)!!!

lostsole31
2021-11-19, 04:37 PM
And now, Book is entranced by the pretty, pretty lights.

Round One Begins ...

R1T26-25: Fronaldo and Book are fascinated.

R1T16: The flashing lights affect Fronaldo, and it is almost as if he hears a voice saying something.You hear a voice say to you in your mind, "Go back to your homeland."Fronaldo, roll a Will save!


Fronaldo: 26. Magic dagger in hand. FASCINATED by hypnotic pattern!!! DELAYING!!!
Book: 25. FASCINATED by hypnotic pattern!!! DELAYING!!!
Azlanti Idol (Green): 16. (36:36). Concentrating on hypnotic pattern!!!
* Book saved, Fronaldo failed.
Xhanfaerd: 14. Earthbreaker in hand.
Azlanti Idol (Blue): 13. (36:36). Aron, Book, & Xhanfaerd saved.
Aron: 12.
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern!!!

lostsole31
2021-11-19, 06:54 PM
R1T16: “Pretty lights…” says Fronaldo vacuously before turning tail and zooming up the western set of stairs.

R1T14: Xhanfaerd, what do you do? It appears that Fronaldo is wisely opening datum from these "Azlanti idols." (Wisely, because you have assessed that Fronaldo is particularly prone to mental effects and suggestion.)

Blue idol on deck, Aron in the hole ...


Book: 25. FASCINATED by hypnotic pattern!!! DELAYING!!!
Azlanti Idol (Green): 16. (36:36). Concentrating on hypnotic pattern!!!
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand.
Azlanti Idol (Blue): 13. (36:36). Aron, Book, & Xhanfaerd saved.
Aron: 12.
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern!!!

lostsole31
2021-11-20, 07:46 AM
R1T14: Taking his mental stance, Xhanfaerd advances, earthbreaker in hand, getting to the landing, and casts haste on himself.

R1T13: Mental energy of some sort hits Xhanfaerd, trying to lock down his body by way of his mind.

Xhanfaerd, roll a Will save ...


Book: 25. FASCINATED by hypnotic pattern!!! DELAYING!!!
Azlanti Idol (Green): 16. (36:36). Concentrating on hypnotic pattern (Fronaldo failed against it).
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (36:36).
Aron: 12.
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (Book failed against it).

lostsole31
2021-11-20, 08:02 AM
R1T13: Xhanfaerd has to really dig in, using the power of his stance to protect him, but he finally throws off the attempt to mentally paralyze him. An idol (blue) flies towards Xhanfaerd.

R1T12: Aron moves down past Xhanfaerd and onto the lower set of stairs, taking out her short sword. But instead of stabbing at stone with pointy metal (which in her case would be foolish), she begins dancing. It isn't an inspiring dance to help Xhanfaerd be sharper in battle. Rather it is, shall we say .... a bit .... distracting.

Book, roll a Will save. But instead of your normal Will save, use a total of a +16 modifier!


Book: 25. FASCINATED by hypnotic pattern!!! DELAYING!!!
Azlanti Idol (Green): 16. (36:36). Concentrating on hypnotic pattern (Fronaldo failed against it).
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (36:36).
Aron: 12. Using Distraction to bring Book out of fascination.
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (Book failed against it).

lostsole31
2021-11-20, 08:32 AM
R1T11: Book, you were effectively delaying while fascinated. Aron's dance has, uh, made you sweat some and if you have a collar, you're pulling at it. But it is enough to knock you out of your fascination. What do you do?

Red and Brown idols on deck/in the hole ....


Azlanti Idol (Green): 16. (36:36). Concentrating on hypnotic pattern (Fronaldo failed against it).
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (36:36).
Aron: 12. Using Distraction to bring Book out of fascination.
Book: 11.
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (Book failed against it).

lostsole31
2021-11-21, 05:41 PM
R1T11: Book swings back with his arm. His whip lashes out towards the idol in front of him. While his aim is perfect, he realizes this tactic just won't work on these things.These things are size "Diminutive" .... smaller than Tiny. So, basically a few inches high ... significantly smaller than even a housecat, so there's no real means to wrap around.

Second, the thing is animate .... it is a "creature" ... not an "object."
R1T9-8: Red doesn't really seem to move much at all but to turn towards Aron and Xhanfaerd. Brown, on the other hand, seems to turn towards Book.

Book, roll a Will save!


Azlanti Idol (Green): 16. (36:36).
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (36:36).
Aron: 12. HELD by hold person (DC 14) til R6T9!!!
Book: 11. Use Dodging Panache if attacked!
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (Book failed against it).

lostsole31
2021-11-21, 05:54 PM
R1T8: It isn't an easy fight, but Book manages to barely throw off onerous attempt to shut his body down through his mind.

End Round One, Begin Round 2 ...

R2T16: The Green idol likewise tries to shut down Book.

Book, roll a Will save!


Azlanti Idol (Green): 16. (36:36).
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (36:36).
Aron: 12. HELD by hold person (DC 14) til R6T9!!!
Book: 11. Use Dodging Panache if attacked!
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (Book failed against it).

lostsole31
2021-11-21, 08:02 PM
R2T16: Once again, Book resists the mental paralysis, but far more easily this time as he knows what to expect.

R2T15: Fronaldo gets to the top of the western stairway and opens the door.

R2T14: Xhanfaerd, what do you do?

Blue on deck, Aron (held) in the hole ...


Azlanti Idol (Green): 16. (36:36).
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (36:36).
Aron: 12. HELD by hold person (DC 14) til R6T9!!!
Book: 11. Use Dodging Panache if attacked!
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (Book failed against it).

lostsole31
2021-11-21, 08:52 PM
R2T14: Since one of the idols went close, Xhanfaerd attempts to hit it with his harmony breaking hammer, striking it soundly for 6 mod.

R2T13: Blue steps down into Aron's square, slamming her with its teensy fist for a surprising 7.

R2T12: Aron throws off the mental paralysis. She steps out of the color field to stand next to Xhanfaerd, and begins to dance again. This time, the dance is more energetic, filling Xhanfaerd and Book with courage.

R2T11: Book, now that you know these creatures are too squirrely to just snap up with your whip. What do you do?

Idols on deck and in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (36:36).
Fronaldo: 15. Magic dagger in hand. FASCINATED by hypnotic pattern!!! Following SUGGESTION to go home (lasts 1 hour).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (30:36). RS.
Aron: 12. Inspire Courage!
Book: 11. Use Dodging Panache if attacked!
Azlanti Idol (Red): 9. (36:36). Concentrating on hypnotic pattern!!!
Azlanti Idol (Brown): 8. (36:36). Concentrating on hypnotic pattern (Book failed against it).

lostsole31
2021-11-22, 03:51 PM
R2T11: "Alright, fine..." Book says, steps back and reaches out with his whip again... This time to hit. His whip snaps and a chunk of the idol is struck off for 9 mod.

R2T9-8: Some of the sparkly, distracting lights begin to wink out. Red flies off of its podium and up the stairs to go into Aron's space. Xhanfaerd hits it for 13 mod, but Aron doesn't land a solid enough blow. The idol's tiny fist hits Aron in her left shoulder, but she seems unharmed by it. Brown, meanwhile, doesn't follow Book. There is a feeling of dread that momentarily washes over Book, but he manages to ignore it.

End Round 2, Begin Round 3 ...

R3T16: Green doesn't move, either, and Book feels the same feelings of dread, but this time, he just can't resist the onslaught. Book is now afraid. Perhaps not necessarily of the idols themselves, but that his trespass in this place does not go unnoticed ... and will not go unpunished.

R3T15: Fronaldo, realizing he is making poor time, pops an extract and then zooms into the hallway above.

R3T14: Xhanfaerd, what do you do?

Blue on deck, Aron in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (36:36).
Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat.
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Azlanti Idol (Blue): 13. (30:36). RS.
Aron: 12. Inspire Courage!
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!!
Azlanti Idol (Red): 9. (23:36).
Azlanti Idol (Brown): 8. (27:36).

lostsole31
2021-11-22, 08:58 PM
R3T14: Xhanfaerd keeps smashing the blue idol, his hammer shining this time, pounding the thing for 28 mod, and noticing that Aron doesn't need any healing.

R3T13: The blue idol closes on Xhanfaerd, but gets smashed into rubble in trying to do so. But as soon as that happens, lights are given off by the idol. The floating lights swirl around and split apart and flow into Xhanfaerd, Book, and Aronnahar ... giving each of them insight into how to open the Pillars of Light on the upper level of the ziggurat.

R3T12: Aron continues to dance for inspiration to self and others. "That's it! These idols are keepers of secrets. Destroying them release those secrets!"She steps down the stairs and then thrusts up, her sword smacking against the idol.

R3T11: Book, you hear that brute force is the key not only to smashing the idols, but also to the Pillars of Light above that stymied the party a couple days ago. What do you do?

Idols on deck and in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (36:36).
Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat.
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Aron: 12. Inspire Courage!
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!!
Azlanti Idol (Red): 9. (23:36).
Azlanti Idol (Brown): 8. (27:36).

DESTROYED
Azlanti idol (1).

lostsole31
2021-11-23, 03:22 AM
R3T11: Book once again swipes out with his whip at the idol in front of him, cracking it soundly for 19 mod.All of your critical threats against that target gain a +3 bonus to Severity Checks for the next three rounds.
R3T9-8: The last of the phantasmagoric colors wink out of view. Red steps into Aron's square to swing at her, but they miss each other. Brown likewise flies towards Book, but Book catches his whip around the thing and using its momentum against it, swings it into the wall where it is then destroyed. Brown's destruction, like Blue's releases light that infuses the three heroes with more knowledge of the working of the Pillars of Light.

End Round 3, Begin Round 4 ...

R4T16: Green then flies towards Book, but Book is incredibly agile and cracks that one for 9 mod. It still gets close to Book, though and swings at him.

R4T14: Xhanfaerd, you are hasted. What do you do?

Aron on deck, Book in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (27:36).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Aron: 12. Inspire Courage!
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!! AOO used.
Azlanti Idol (Red): 9. (23:36).

Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat. Well off-map.

DESTROYED
Azlanti idol (2).

lostsole31
2021-11-26, 02:17 AM
R4T14: Faced once again with creatures resilient to parts of his arsenal, Xhanfaerd attempts to smash it at full speed. The first hits for 14 mod, the second for 7 mod, and the final just barely tags it ... but that's enough to destroy it .... releasing another light show and infusing the three heroes with more intuitive information regarding the Pillars of Light.

R4T12: Aron continues her inspiring dance. She goes over to help Book, but her short sword doesn't penetrate the last idol's stone.

R4T11: Book, the thing is in your square with you. What do you do?

Green idol on deck, Xhanfaerd in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (27:36).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Aron: 12. Inspire Courage! RS.
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!! AOO used.

Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat. Well off-map.

DESTROYED
Azlanti idol (3).

lostsole31
2021-11-26, 09:17 PM
R4T11: Book steps to the east and attacks the wee idol again with his whip, but despite Aron's performance, the overall existential dread that Book feels diminishes his power and he is unable to penetrate the creature's stony hide.

End Round 4, Begin Round 5 ...

R5T16: The idol stands there, seemingly doing nothing, though still in a guarded stance.

R5T14: Xhanfaerd, what do you do?

Aron on deck, Book in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (27:36).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
* IF/THEN: I'll redirect damage on allies to myself with Martyrdom, and I'll initiate body of delusion to halve the first damage of more than 15, spending focus if appropriate to apply it to an ally.
Aron: 12. Inspire Courage! RS.
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!! AOO used.

Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat. Well off-map.

DESTROYED
Azlanti idol (3).

lostsole31
2021-11-30, 04:39 AM
R5T14: Xhanfaerd moves in melee range, and attempts to hammer the statue, and with the magic of speed and inpsiration only just lands the blow, doing 16 mod.

R5T12: Aron continues her dance, backing away a little.

R5T11: Book, what do you do?

Idol on deck, Xhanfaerd in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (11:36).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
Aron: 12. Inspire Courage! Short Sword in hand.
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!!

Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat. Well off-map.

DESTROYED
Azlanti idol (3).

lostsole31
2021-11-30, 06:47 PM
R5T11: Book once again strikes out with his whip, but the leather snaps hard but ineffectually against the stone.

End Round 5, Begin Round 6 ...

R6T16: The idol is still, as the colors swirl at its midsection, but nothing seems to happen.

R6T14: Xhanfaerd, hasted and inspired, what do you do?

Aron on deck, Book in the hole ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (11:36).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
Aron: 12. Inspire Courage! Short Sword in hand.
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!!

Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat. Well off-map.

DESTROYED
Azlanti idol (3).

lostsole31
2021-11-30, 07:19 PM
R6T14: Having hit once already, Xhanfaerd unleashes two hammer strikes. Really, the first strike was enough to shatter it, but the second made sure those pieces of rubble were bits of gravel. "I hope that's enough!"

And it must be, for light erupts from the "corpse" of that idol to infuse the three of you again with an intuitive knowledge (not something you can ask questions about consciously) about operating the Pillars of Light above.

Combat Ends ...

INSPIRE COURAGE: +2 morale bonus saves vs charm and fear effects, and +2 competence on attack and weapon damage rolls.
Azlanti Idol (Green): 16. (11:36).
Xhanfaerd: 14. Earthbreaker in hand. Haste til R7T14.
Aron: 12. Inspire Courage! Short Sword in hand.
Book: 11. Use Dodging Panache if attacked! SHAKEN for 5 minutes!!!

Fronaldo: 15. Magic dagger in hand. Following SUGGESTION to go home (lasts 1 hour). Expeditious retreat. Well off-map.

DESTROYED
Azlanti idol (3).

lostsole31
2021-12-07, 08:50 AM
Surprise Round ...

Fronaldo slipped into the water underneath the thick, scummy algae, only to find that he is not alone. He slips into a whole batch of slimy bugs under the water that swarm him! They attach themselves to him and he takes 5 damage + 1 STR damage + 1 CON damage from blood loss as these things are all about him and suck at his blood.

Fronaldo, roll two Fort saves in this specific order:
1) Fort save vs. distraction.
2) Fort save vs. poison.


Fronaldo: 28.
Xhanfaerd: 22.
Book: 7.
Aron: 4.
Leech Swarm #1: 5.

lostsole31
2021-12-07, 09:37 AM
Begin Round One ...

R1T28: Fronaldo pops his head up and calls out, “Bad Idea! bad idea! Help!”

Fronaldo, what do you do?


Fronaldo: 28.
Xhanfaerd: 22.
Book: 7.
Aron: 4.
Leech Swarm #1: 5.

lostsole31
2021-12-07, 11:09 AM
R1T28: Fronaldo hops out of the water and moves up the ramp away from the others. But the ramp is slick with algae (difficult terrain), so has no more time for anything else. “Stay back!” he calls, in warning of what he has planned.

R1T22: Xhanfaerd, what do you do?


Fronaldo: 28.
Xhanfaerd: 22.
Book: 7.
Aron: 4.
Leech Swarm #1: 5.

lostsole31
2021-12-08, 03:07 PM
R1T22: "Away from the water!"Xhanfaerd moves away as well, before getting ready to cast a spell.

R1T7: Book, what do you do?


Fronaldo: 28.
Xhanfaerd: 22. Readying a spell : when the swarm's turn starts, he'll cast Stone Call as far away from the party as he can, as long as every pc that acted in between moved away. He'll redirect damage suffered by allies to himself. Bludgeoning damage - (2d6)[9]
Book: 7.
Aron: 4.
Leech Swarm #1: 5.

lostsole31
2021-12-08, 04:15 PM
R1T7: Book does his best to tumble past Frondalo to the south.

R1T4: Aron backs away with the others.

R1T3: There is a churning of the water, but nothing comes out of the water.

End Round One, Begin Round 2 ...

R2T28: Fronaldo, there are several leeches on you now, but outside of the swarm they don't do amount to anything unless you leave them there. What do you do?

Xhanfaerd on deck, Book in the hole ...


Fronaldo: 28.
Xhanfaerd: 22. Readying a spell : when the swarm's turn starts, he'll cast Stone Call as far away from the party as he can, as long as every pc that acted in between moved away. He'll redirect damage suffered by allies to himself. Bludgeoning damage - (2d6)[9]
Book: 7.
Aron: 4.
Leech Swarm #1: 3.

lostsole31
2021-12-19, 07:48 AM
For the most part, Fronaldo keeps much of the snakes at bay, but sure enough ...

Surprise Round ...

S25: A purple-and-black snake darts at Fronaldo, just missing.

Begin Round One ...

R1T25: The snake recovers quickly and this time scores a hit on Fronaldo's upper left leg for 4. Only Fronaldo's skill and training against venomous creatures keeps him from being poisoned as well.

R1T13: Fronaldo, you have a torch in one hand. The torch is what is needed for you to treat this entire snakey area as difficult terrain. What do you do?


Violet Mamba #1: 25. (20:20).
Fronaldo: 13.
Aron: 11.
Book: 9.
Xhanfaerd: 6.

lostsole31
2021-12-20, 11:18 AM
R1T13: “Ouch! I am not seriously injured.”The wily goblin pulls his magic dagger from his bandolier and slashes at the snake with for 10.

R1T11: Aron takes out a wand and touches it to Fronaldo, so that now there are four Fronaldos.

R1T9: Book, what do you do?


Violet Mamba #1: 25. (10:20).
Fronaldo: 13. Torch and magic dagger in hand. Mirror image (3 images).
Aron: 11. Torch and wand of mirror image in hand.
Book: 9.
Xhanfaerd: 6.