JNAProductions
2020-12-27, 10:27 PM
This type encompasses humanoid-shaped vegetable creatures. Note that regular plants, such as those found in ordinary gardens and fields, lack Wisdom and Charisma scores and are not creatures, but objects, even though they are alive.
A plant race has the following features:
-Plants have the low-light vision racial trait.
-Plants are immune to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
-Plants are immune to paralysis, poison, polymorph, sleep effects, and stunning.
-Plants breathe and eat, but do not sleep, unless they want to gain some beneficial effect from this activity. This means that a plant creature can sleep in order to regain spells, but sleep is not required to survive or stay in good health.
Tiny creatures gain a +2 size bonus to Dexterity and a –2 size penalty to Strength. Tiny races gain a +2 size bonus to their AC, a +2 size bonus on attack rolls, a –2 penalty on combat maneuver checks and to their CMD, and a +8 size bonus on Stealth checks. Tiny characters take up a space of 2-1/2 feet by 2-1/2 feet, so up to four of these characters can fit into a single square. Tiny races typically have a natural reach of 0 feet, meaning they can’t reach into adjacent squares. They must enter an opponent’s square to attack it in melee. This provokes an attack of opportunity from the opponent. Since they have no natural reach, they do not threaten the squares around them. Other creatures can move through those squares without provoking attacks of opportunity. Tiny creatures typically cannot flank an enemy.
The race has a base speed of 30 feet.
This race gains +2 to all mental ability scores, +4 to Constitution, and -2 to Strength.
Members of this race start with Common plus their racial language (if any). Furthermore, choose up to seven languages (except for Druidic or other secret languages). Members of this race with high Intelligence scores can choose from any of these additional languages.
Members of this race gain a +1 racial bonus on all saving throws.
Made for this game here (https://forums.giantitp.com/showthread.php?624561-Pathfinder-Multiverse-Invasion&p=24862285#post24862285).
A plant race has the following features:
-Plants have the low-light vision racial trait.
-Plants are immune to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
-Plants are immune to paralysis, poison, polymorph, sleep effects, and stunning.
-Plants breathe and eat, but do not sleep, unless they want to gain some beneficial effect from this activity. This means that a plant creature can sleep in order to regain spells, but sleep is not required to survive or stay in good health.
Tiny creatures gain a +2 size bonus to Dexterity and a –2 size penalty to Strength. Tiny races gain a +2 size bonus to their AC, a +2 size bonus on attack rolls, a –2 penalty on combat maneuver checks and to their CMD, and a +8 size bonus on Stealth checks. Tiny characters take up a space of 2-1/2 feet by 2-1/2 feet, so up to four of these characters can fit into a single square. Tiny races typically have a natural reach of 0 feet, meaning they can’t reach into adjacent squares. They must enter an opponent’s square to attack it in melee. This provokes an attack of opportunity from the opponent. Since they have no natural reach, they do not threaten the squares around them. Other creatures can move through those squares without provoking attacks of opportunity. Tiny creatures typically cannot flank an enemy.
The race has a base speed of 30 feet.
This race gains +2 to all mental ability scores, +4 to Constitution, and -2 to Strength.
Members of this race start with Common plus their racial language (if any). Furthermore, choose up to seven languages (except for Druidic or other secret languages). Members of this race with high Intelligence scores can choose from any of these additional languages.
Members of this race gain a +1 racial bonus on all saving throws.
Made for this game here (https://forums.giantitp.com/showthread.php?624561-Pathfinder-Multiverse-Invasion&p=24862285#post24862285).