Fuum Bango
2007-11-06, 05:10 PM
Hey people, basicly I need a ton of ideas for dungeons.
Heres the deal; a incurable "illness" has spread across the world.
People can barely sleep, if they do at all they wake suddenly from terrible nightmares. Many more just aren't waking, just lay screaming and kicking.
The Queen of All Night's Dream, a goddess, has been kidnapped by the Mother of Hags and she's taken the realm for her own and magicly bound the people of it to her.
The heroes, living legends by now, have cast a great spell to enter the land of dreaming. They must defeat guardians of keys to the Queen's Castle to free her.
My ideas for dungeons so far:
The Tideless Sea - Under a great sheet of ice is a sea where the wind never blows. The ruler of this dungeons is called the Withered Tyrant, he is a collosal skeleton that rest at the bottom of the sea. Under the waves live mermaids that look like deep sea fish, glowing skin, barbs, huge jaws ect.
Palace of Echoes and Mirrors - Ruled by the Glass Princess, a childish and spoiled elven-like woman. A place full of reflecting light, shimmering ponds and floors made of coloured glass...which is great when the party looks up and sees the "royal harpy warband" have been watching them for a hour. An army of acrobatic people lead by a cunning toad-faced king, the husband of the Princess, hound the heroes.
Clockwork City - The city itself is full of wooden gears, tin springs and many moving parts. However the people that inhabit it are puppets, creepy giant dolls and nutcracker soldiers. The leader of this land is dead, "Punch" a creation of the Hag now rules with a iron fist (he really has a iron fist). The natural inhabitance of the city are extremely lawful little brownie that are in a way, insane, they count all day and file everything.
Warmth in Darkness - Based on dreams were you run, dreams of hunger, dreams of under-the-bed things. Warmed in Darkness is pitch black forest and full of monsters that represent primal needs like lust, anger and sleep. The heroes become more like the monsters the longer they are here. Even more frightful, some of the boulders and trees seem to have human faces, dare you talk to them?
Ok, any ideas?
Heres the deal; a incurable "illness" has spread across the world.
People can barely sleep, if they do at all they wake suddenly from terrible nightmares. Many more just aren't waking, just lay screaming and kicking.
The Queen of All Night's Dream, a goddess, has been kidnapped by the Mother of Hags and she's taken the realm for her own and magicly bound the people of it to her.
The heroes, living legends by now, have cast a great spell to enter the land of dreaming. They must defeat guardians of keys to the Queen's Castle to free her.
My ideas for dungeons so far:
The Tideless Sea - Under a great sheet of ice is a sea where the wind never blows. The ruler of this dungeons is called the Withered Tyrant, he is a collosal skeleton that rest at the bottom of the sea. Under the waves live mermaids that look like deep sea fish, glowing skin, barbs, huge jaws ect.
Palace of Echoes and Mirrors - Ruled by the Glass Princess, a childish and spoiled elven-like woman. A place full of reflecting light, shimmering ponds and floors made of coloured glass...which is great when the party looks up and sees the "royal harpy warband" have been watching them for a hour. An army of acrobatic people lead by a cunning toad-faced king, the husband of the Princess, hound the heroes.
Clockwork City - The city itself is full of wooden gears, tin springs and many moving parts. However the people that inhabit it are puppets, creepy giant dolls and nutcracker soldiers. The leader of this land is dead, "Punch" a creation of the Hag now rules with a iron fist (he really has a iron fist). The natural inhabitance of the city are extremely lawful little brownie that are in a way, insane, they count all day and file everything.
Warmth in Darkness - Based on dreams were you run, dreams of hunger, dreams of under-the-bed things. Warmed in Darkness is pitch black forest and full of monsters that represent primal needs like lust, anger and sleep. The heroes become more like the monsters the longer they are here. Even more frightful, some of the boulders and trees seem to have human faces, dare you talk to them?
Ok, any ideas?