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View Full Version : IC - The Princess Flam [D&D5e]



Wooloo
2021-01-08, 02:41 PM
You have just crossed the small stone archway that greets you welcome to the village of Gnoblabloob, home of gnomes!

This small and quaint gnomish settlement lies just a few miles outside the capital city and is home mostly to specialized workers that provide high-end services and goods to the nobility and upper classes of the Realm.

Everything in the village is meant for small sized creatures, so you might have trouble entering buildings or alleyways.

All of the tiny houses have chimneys and, from each of them, a different colored smoke puffs out. Clockwork contraptions run wide in the streets and various smells of baked goods and magical scents fill the air.

You’re supposed to meet the Flam Master at the Patisserie's Guildhall.

What do you do?

1 - Go to the Patisserie's Guildhall.
2 - Take a leisure stroll around the village.
3 - Go buy a mug of the famous and unique green-froth ale.
4 - Send a postcard to your parents via Gnomish Tinker-mail.
5 - Other stuff you want to come up with.

Bobthewizard
2021-01-08, 03:42 PM
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1c974924-6b69-45e1-9b1a-3b3e3bc66c17/dco9zmd-6ae2f07d-e247-4fcb-a5fd-dff9e78857c0.jpg/v1/fill/w_779,h_1026,q_70,strp/kryt_by_bryansyme_dco9zmd-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9 .eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib 2JqIjpbW3siaGVpZ2h0IjoiPD0xMzQ4IiwicGF0aCI6IlwvZlw vMWM5NzQ5MjQtNmI2OS00NWUxLTliMWEtM2IzZTNiYzY2YzE3X C9kY285em1kLTZhZTJmMDdkLWUyNDctNGZjYi1hNWZkLWRmZjl lNzg4NTdjMC5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1Z CI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.wA fNaSYHBCeg28VgPDle5R7WpyJe4g8PlZAqy2NZDuM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 2 / 2
Arcane Recovery: 1 / 1


Wazi walks into the gnome village and finds it comforting. While his size makes him stick out, he was friends with a few gnomes back home in the forests. Thinking he still has plenty of time before his meeting at the guildhall, he wanders around the town, looking for interesting shops or some of that green-froth ale.





none
Patisserie's Guildhall.
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.

DonchasWatrfals
2021-01-08, 04:15 PM
Ulfgar Rummaheim (https://imgur.com/a/qlBL9NG)
Mountain Dwarf Barbarian 1
Rages: 2/LR
AC: 16 | HP: 16/16 | HD: 1d12
PP: 14 | PInv: 11 | PIns: 14

Ulfgar makes his way into town and stops briefly for a mug of green-froth ale, and finds himself surprisingly pleased. He downs a second and asks for directions to the guild hall. Upon his arrival and unsure of who to speak to, floats on the periphery of the passing gnomes and begins looking around for someone who looks like they would be the Flam Master.

Illven
2021-01-08, 10:32 PM
Rachelle will take a stroll around the village, talking to a few folks pleasantly before heading to the guildhall

Kvard51
2021-01-09, 03:26 AM
Key follows Ulfgar, thinking the barbarian seems like a likely prospect to have songs written about him. He quaffs a mug of the Green-Foam, quickly finishing it off when the dwarf takes off again. He continues watching as Ulfgar mills around outside the Guildhall, waiting for him to do something songworthy...

Seandiggersby
2021-01-09, 04:59 AM
Leonidas arrives at the town. He enters a tavern and orders a mug of green froth ale. He first takes a sip out of it to try it but when he tastes how nice it is he downs it almost instantly.

DonchasWatrfals
2021-01-09, 08:31 AM
Ah yes, says Ulfgar as he extends his hand towards the tortle. The town guard sent me along to help out. The names Ulfgar, and, he gestures to Key standing a little ways away watching the two of them, this Kenku has been following me since we entered town. I'm assuming he's with us as well. Ulfgar gestures for Key to come and join them.

Wooloo
2021-01-09, 02:13 PM
This post happens a few moments before all the dialogue at the Astounding Mule Tavern.

------------------

Wazi and Rachelle

The wizard Wazi and the rogue Rachelle are in no hurry to appease the frivolous king and the spoiled princess. Wazi has been here before, but this is Rachelle’s first time visiting this quaint and peculiar village and both heroes want to take in the sights before going to work.

The pair walks around the village and marvels at the little gardens, the little fountains, the colorful houses and tasty treats that vendors give out as free samples. Everything in this village is neat and tidy, and it does seem like a place where life was improved by magic and engineering combined.

Once they’re satisfied with the stroll, they decide to move on.

But...

Wazi and Rachelle witness something surprising. Princess Wylora herself!

The Princess steps out of a shop. She is scolding a vendor.
“It’s the wrong color! This is not the color I wanted! It’s as good as garbage, I’ll throw it away.”
She dumps a parcel at a nearby bin and goes away escorted by her knights.
The vendor motions to retrieve the item from the bin, but one of the knights stops him. “She said it’s garbage. Leave it there.”

The distraught shop-owner goes back inside and the princess leaves escorted by her guards.
The parcel remains in the bin and now no one is looking.

Wazi and Rachelle: What do you do?

====================

Ulfgar, Key and Leonidas

The green-froth ale is the local specialty and it’s remarkable flavor is praised all across the realm!
Only one tavern in town holds the secret to this fabled recipe. The Astounding Mule Tavern.
When you enter, you discover it is a tad expensive… 7gp per mug or 15gp a pitcher. (serves three mugs)
Are you still willing to buy one?

The three of you can pitch in and buy the pitcher, spending 5gp each.

If you find it too expensive, you can go instead for a regular mug of ale, that costs 1sp each.
It is still... pretty good, I guess... but not legendary.

Wazi hasn't arrived here yet.

Bobthewizard
2021-01-09, 02:48 PM
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1c974924-6b69-45e1-9b1a-3b3e3bc66c17/dco9zmd-6ae2f07d-e247-4fcb-a5fd-dff9e78857c0.jpg/v1/fill/w_779,h_1026,q_70,strp/kryt_by_bryansyme_dco9zmd-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9 .eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib 2JqIjpbW3siaGVpZ2h0IjoiPD0xMzQ4IiwicGF0aCI6IlwvZlw vMWM5NzQ5MjQtNmI2OS00NWUxLTliMWEtM2IzZTNiYzY2YzE3X C9kY285em1kLTZhZTJmMDdkLWUyNDctNGZjYi1hNWZkLWRmZjl lNzg4NTdjMC5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1Z CI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.wA fNaSYHBCeg28VgPDle5R7WpyJe4g8PlZAqy2NZDuM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 2 / 2
Arcane Recovery: 1 / 1


Surprised to see the princess herself, and even more surprised to see her treat this merchant so harshly, Wazi looks at Rachelle,

"Should we find out what that was about?"

He motions to go into the shop to talk to the merchant.





none
Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora

Wooloo
2021-01-10, 02:29 PM
Wazi

Wazi peeks into the bin and sees the parcel
It’s a small pair of glasses with colored lenses. They actually fit the wizard well enough.
But Wazi was taught to be honest, so the tortle hero goes into the shop to return the item to the vendor.

Inside, Wazi finds a gnome Optometrist busy making and adjusting eye-glasses. Seeing the princess rejected parcel, the gnome says:

“Thank you! But these lenses are better off in your possession.
The knights will return to check my inventory to make sure I didn’t retrieve them from the garbage.. And the princess didn’t even ask for a refund! So all is well.” He smiles kindly.

The tortle wizard, Wazi, has a new pair of stylish glasses!


EYES OF MINUTE SEEING - from the Dungeon Master Guide
Magic Item, Wondrous item, uncommon
While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence(Investigation) checks that rely on sight while searching an area or studying an object within that range.
-----------------------------------------------

Rachelle goes to the Guildhall:

As Rachelle steps inside this beautifully furnished hall, she is greeted by one of the assistants.
“The flam master will be here shortly. Would you be kind enough to wait a moment?” The assistant serves tea and biscuits, while Rachelle waits.

--------------------------------------------

Ulfgar

The mountain dwarf, Ulfgar, resigns from his idea of trying the fabled green-froth ale.
He sticks to the regular brand, which is.. ok. Not great, but not terrible either.

-------------------------------------------

Wazi, again

Wazi arrives at the Astounding Mule tavern, sporting his new stylish eye-glasses.
He meets Ulfgar, Leonidas and Key and they all chat briefly.

Wazi is surprised to find out how expensive the green-froth ale is.
But then again, nothing seems to be cheap in the village of gnomes.
A single mug costs 7gp and a pitcher (serves three mugs) costs 15gp.


============
Wazi, Key, Ulfgar and Leonidas are at the Astounding Mule Tavern.
Rachelle is at the Guildhall.
The game will move forward when the others arrive at the guildhall.

DonchasWatrfals
2021-01-10, 06:52 PM
Ulfgar finishes his ale and looks at the new acquaintances he has made and will apparently be working with.

I believe we best be getting to the guild hall now.

He waits patiently as the others gather their belongings and they make their way out the door towards the guild hall.

Bobthewizard
2021-01-10, 07:34 PM
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1c974924-6b69-45e1-9b1a-3b3e3bc66c17/dco9zmd-6ae2f07d-e247-4fcb-a5fd-dff9e78857c0.jpg/v1/fill/w_779,h_1026,q_70,strp/kryt_by_bryansyme_dco9zmd-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9 .eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib 2JqIjpbW3siaGVpZ2h0IjoiPD0xMzQ4IiwicGF0aCI6IlwvZlw vMWM5NzQ5MjQtNmI2OS00NWUxLTliMWEtM2IzZTNiYzY2YzE3X C9kY285em1kLTZhZTJmMDdkLWUyNDctNGZjYi1hNWZkLWRmZjl lNzg4NTdjMC5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1Z CI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.wA fNaSYHBCeg28VgPDle5R7WpyJe4g8PlZAqy2NZDuM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 2 / 2
Arcane Recovery: 1 / 1


Wazi goes into the tavern to get a green-foam ale. He had a taste of one once but never his own glass. He's been saving up for weeks and knows this might be his last chance to have his own. Hearing the dwarf mention the guild hall, Wazi looks at the group and speaks up.

"Are you going to meet the Flam Master, too? So am I. My name is Wazi and I'm here representing the wizard, Garnik. Before we go, is anyone interested in trying the green-froth ale. Perhaps we could split a pitcher between the four of us. I can pitch in 5gp for it."





none
Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora

Kvard51
2021-01-11, 11:40 AM
The kenku Key considers the price for a moment, but decides to keep his green froth ale. After all, he might not ever get the chance to drink it again!

He fishes seven gold out of his pouch and pays the barkeep, then takes a long pull on his mug.

Wooloo
2021-01-11, 01:32 PM
Key

Key buys a mug of green-froth ale. Afterall, what is the purpose of gold, if not spending it?

And the ale... It is fantastic! What an incredible beverage!! This is the best ale you ever had!

For the next 1d4 days, Key is under the effect of the Bless Spell. However, in the following morning after the effect ends, he will suffer 1 level of exhaustion due to a terrible hangover.

Bless: Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.

Bobthewizard
2021-01-12, 09:37 AM
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1c974924-6b69-45e1-9b1a-3b3e3bc66c17/dco9zmd-6ae2f07d-e247-4fcb-a5fd-dff9e78857c0.jpg/v1/fill/w_779,h_1026,q_70,strp/kryt_by_bryansyme_dco9zmd-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9 .eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib 2JqIjpbW3siaGVpZ2h0IjoiPD0xMzQ4IiwicGF0aCI6IlwvZlw vMWM5NzQ5MjQtNmI2OS00NWUxLTliMWEtM2IzZTNiYzY2YzE3X C9kY285em1kLTZhZTJmMDdkLWUyNDctNGZjYi1hNWZkLWRmZjl lNzg4NTdjMC5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1Z CI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.wA fNaSYHBCeg28VgPDle5R7WpyJe4g8PlZAqy2NZDuM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 2 / 2
Arcane Recovery: 1 / 1


Wazi watches Key drink his ale in one gulp. When no one takes him up on his offer to split a pitcher, he counts his coins and decides to refrain from spending it all today.

"OK. Let's get to the Guild hall then."





none
Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora

Seandiggersby
2021-01-12, 12:07 PM
Considering the cost for the green froth ale to be too steep Leonidas decides it best to just skip out on getting it. "I'm fine with going to the guild Hall, the sooner we get this Flam the better"

Wooloo
2021-01-12, 01:50 PM
The young rogue Rachelle enjoys some tea and biscuits while the others explore the city.
But soon she is joined by Ulfgar, Key, Leonidas and Wazi.

Shortly after the entrance of group, an older gnome with a purple colored pointy hat rushes over to you with tears in his eyes:

“It’s a disaster, I’ll tell you! My career is ruined!! The king will have my head on a platter and my children will be banished from the realm!!”

You presume this to be the Flam Master.

“Have you come to help..? Will you save my flam..??”

The gnome explains that the flam was taken in the middle of the night, two days ago. The thieves also took rare bottles of brandy, perfectly aged wheels of cheese and many smaller cakes that were meant for less distinguished guests.

The town guards tried to chase them, but they managed to get away. It was a gang of Derros known as the Weasel Band.

Their lair is at an abandoned keep to the northeast of here.

“Please hurry! I’m so worried about the flam!! The other things they stole can be replaced, but I spent the entire year preparing this magical dessert. It is irreplaceable!”

Illven
2021-01-12, 02:36 PM
Do you have any pictures of the layout of the keep? Rachelle asks. Or alternatively, do you know where we can find any?

DonchasWatrfals
2021-01-12, 04:02 PM
Ulfgar chimes in

Or do you know any current or former members of the Weasel Band in the village?

Bobthewizard
2021-01-12, 04:22 PM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 2 / 2
Arcane Recovery: 1 / 1


Wazi chimes in as well.

"What do you want us to do if they've already started eating the flam? What does this flam look like?"


none
Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, stole the flam

Kvard51
2021-01-13, 07:40 AM
Key listens to everyone, filing words away for later use, and maybe a few for now... "I'm going to have their head on a platter if Weasels are already eating the flam."

Wooloo
2021-01-13, 08:49 AM
The Flam master answer Rachelle’s questions:

“I have a crude map of the area, it should be easy to find the keep.. Just across the northern woods, heading into the swamp lands. But sadly, I don’t have the layout.. no one does… It’s been abandoned for centuries.”

Then he turns to Ulfgar:

“I’m sorry, no.. The weasel band is an outlaw group, and a slippery one. The guards never captured any of them.”

And then the gnome gets flustered and angry with Wazi’s question:

"They ate it already? Oh, of course not!!
Everyone knows Derros don’t eat flam.
They might have eaten the cheese and drank the brandy. But they won’t touch a flam. It’s just their underdeveloped taste buds can’t stand the fine flavours of life.

No, they certainly didn’t eat the flam. They want to sell to the rival kingdom, I’m sure! Lord Bergassos of Myrlakia is likely already having his horse settled for the ride.

That’s why you need to hurry. Rescue the flam before a foreign delegation arrives!"

He shows the party a picture he drew of the flam. Looks beautiful indeed!

When the party agrees to help, the old gnomish dessert maker hops with joy.

"Oh, thank the gods! Thank you!! Your deeds will not be forgotten!!
Please, take this pumpkin pie to aid you in your quest!"

The pie has six slices. Each slice is the equivalent of a common healing potion.

House rule: Drinking a potion (or chomping down a piece of magic pie) only takes a bonus action. Not a regular action.

There is no need to decide who is carrying how many pieces of pie. If you happen to need a piece, just presume it was in your bag. That is, of course, until the six pieces are consumed.

Bobthewizard
2021-01-13, 09:25 AM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 2 / 2
Arcane Recovery: 1 / 1

Wazi takes the pie and wraps each piece in a piece of waxed paper, handing them out to the crew. He debates haggling over a fee but decides that the man is likely good for a reward and having a magical baker as a friend is likely better than a few gold pieces.

"Thank you for the pie and the map Flam Master. We will do our best."

none
Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, Derros that stole the flam

DonchasWatrfals
2021-01-13, 02:26 PM
Ulfgar looks around at the newly formed crew

Alright look, we don't know each other very well, but if you haven't caught my name yet it's Ulfgar. Looks like we're working together to get this Flam back. I say we hop to and get to this keep as quick as possible, because it sounds like time is most definitely of the essence. Is everyone prepared to get going? Because if you need something from town, now is the time to speak up. Otherwise let's hit the road.

Wooloo
2021-01-15, 08:48 AM
Leaving the village:

With a map provided by the Flam Master, the party crosses the nearby woods and arrive at the keep. The trip took 1 day, so please remove 1 portion of rations from your inventory, or at least half-portion if you want to be more frugal.

---------------

The Keep:

This old keep belonged to a local lord who died in a shipwreck nearly a hundred years ago. Since he left no heirs, it has been vacant ever since. The king often offered it to lesser lords or even distinguished merchants or scholars. But none would take ownership for three main reasons:

1) It was built in a smelly plot of swampland.
2) It is rumoured to be haunted by the distraught ghost of the previous owner.
3) The keep is gradually and steadily sinking into the swamp.

Nowadays it serves as the lair of The Weasel Band.

-----

And so The party stands at the gates of the keep!

It would be a pleasant summer morning, but the skies are covered in heavy clouds, giving the old stone building an eerie appearance. It is a relatively small construction and most of its original rooms seem to have sunk into the foul-smelling swamp.

The original entrance is entirely flooded and impossible to cross.

The only way in seems to be a small service door on the left side of the building. Checking for traps, none are found. The door seems safe, but locked with a simple lock.

Lock picking - only if you have thieve’s tools: Dex check DC 12, only one chance or the lock jams. Help action not possible, but magical help (guidance, or other spells) is ok.

Kicking down the door - Will be quite loud and alert anyone inside. Automatic success if your Strength is 13 or higher. Otherwise, Strength check DC 20 - Help action is possible to roll with advantage.


Automatic checks for traps, spells and hazards:

In order to make the game move a bit faster, I’ll presume the characters are always actively searching for traps, spells and hazards, so I roll all the proper skill checks in secret (perception, arcana, investigation..). Or I don’t even roll when there’s nothing to find.

Seandiggersby
2021-01-15, 02:58 PM
Leonidas looks to the group. "Alright, if there are no objections I can just kick the door down, will save us the hassle of trying to pick the lock. They'll most definitely hear it though, and then they'll come to attack. Get you weapons or whatever else you use ready." leonidas says as he draws his sword and readies his shield. He waits for a response.

Bobthewizard
2021-01-15, 03:14 PM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 2 / 2
Arcane Recovery: 1 / 1

Wazi shrugs his shoulders, but it's difficult for the others to see under his shell,

"If no one knows how to pick a lock, then I think your plan is our best option."

none
Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, Derros that stole the flam

DonchasWatrfals
2021-01-15, 05:15 PM
They're going to know we're here sooner or later. What does a little bit of noise matter? I'll even give you a hand!
Ulfgar readies his maul to use it on the door, provided Leonidas is unable to kick it open.

Illven
2021-01-15, 11:30 PM
Rachelle raises her hand. I can attempt to pick the lock. I'd rather at least try to keep the element of stealth. She says hopefully.

Kvard51
2021-01-16, 02:13 AM
Key watches the others, hoping to pick up some new words. As everyone offers opinions, he mimics what he just heard from Rachelle.

[B]"Pick the lock."/B]

Seandiggersby
2021-01-16, 05:52 AM
Leonidas looks to Rachelle. "Might as well try picking it, I'll kick it down if you can't" He stands back from the door a bit to let Rachelle get at the lock.

Wooloo
2021-01-17, 08:27 PM
The cunning rouge, Rachelle, tries her best to pick the lock, but it fails. So much for being stealthy..

With a loud crashing sound, the human fighter, Leonidas, kicks down the door!
The party enters through a small service corridor leading into a room that would be originally a pantry or mess hall for the keep’s servants.

In the room, there are four small sized humanoids ready to greet the heroes with crossbows and spears!

The enemies are small sized humanoids with gray skin and white hair. They seem to be wearing leather armor. The room is well-lit. There are cards scattered around the table.... If they have darkvision, maybe they needed a light source to read the colors correctly in the cards.

The light sources are two lamps, one in each table. It’s day-time, but the room has no windows.

https://i.ibb.co/sRkK0dG/Room1-round1.jpg

Wooloo
2021-01-18, 10:50 AM
The enemy Derros are ready to attack!

It’s Rahcelle’s turn!

:


Character
Initiative
Conditions


Rachelle
22
-


Derro #4
22
-


Key
18
blessed, adds d4


Derro #1
18
-


Ulfgar
15
-


Derro #3
13
-


Wazi
11
-


Leonidas
10
-


Derro #2
3
-


Derro #5
3
-





https://i.ibb.co/n1SSNsM/Room1-round1.jpg

DonchasWatrfals
2021-01-18, 11:50 AM
Ulfgar unleashes what can only be described as a roar as he charges forward to the nearest opponent and swings his maul in a sideways arch into their chest.


Raging
To hit: [roll0]
Damage (god willing): [roll1]

Wooloo
2021-01-20, 12:16 PM
Rachelle draws her bow and shoots an arrow against Derro #5! But she misses..

Seeing the invaders, Derro #4 stops cleaning the fish, draws a weird kind of hooked spear and rushes towards the fighter Leonidas to attack! Leonidas easily blocks the attack!

Rachelle
shortbow attack against Derro#5: [roll0], damage: [roll1] piercing damage

Derro#4
hooked spear attack against Leonidas: [roll2], damage: [roll3] piercing.

:


Character
Initiative
Conditions


Rachelle
22
already went


Derro #4
22
already went


Key
18
blessed, adds d4


Derro #1
18
-


Ulfgar
15
-


Derro #3
13
-


Wazi
11
-


Leonidas
10
-


Derro #2
3
-


Derro #5
3
-




https://i.ibb.co/10gXq0D/Room1-round1-Key-turn.jpg

Kvard51
2021-01-20, 02:10 PM
Key steps to the side so he can see the person attacking Leonidus. Once he has a clear view of the derro, he unleashes a stream of curses he heard from a muleskinner trying to urge his team through the heavy traffic at the gate at the misshapen dwarf.

Vicious Mockery WIS save (DC 13) or take [roll0] Psychic damage and Disadvantage on his next attack roll.

Wooloo
2021-01-20, 02:43 PM
“Whaaah--!” The gray-skinned enemy complains as his head is hurt by a psychic attack provided by the kenku bard, Key!

Derro #1 draws a light crossbow. He moves down and shoots a bolt at Leonidas! But he misses.

Then, the dwarven barbarian, Ulfgar swings his maul at the nearest foe (Derro #4) causing a lot of damage in a violent blow to the enemy's shoulder! The derro is nearly killed, but still stands, somehow!

Witnessing the violence of Ulfgar’s attack, Derro #3 draws a light crossbow and fires a bolt against him! The enemy then crouches behind the large table. A deadly bolt strikes the barbarian's torso!! He doesn't seem to mind all that much.

Derro #1
light crossbow attack against Leonidas: [roll0], damage [roll1] piercing

Derro #3
light crossbow attack against Ulfgar: [roll2], damage [roll3] piercing
including the crit damage, Ulfgar suffered 5 points of piercing damage.

:


Character
Initiative
Conditions


Rachelle
22
already went


Derro #4
22
almost dead, disadvantage on next attack


Key
18
blessed, adds d4


Derro #1
18
already went


Ulfgar
15
raging


Derro #3
13
already went, half-cover


Wazi
11
-


Leonidas
10
-


Derro #2
3
-


Derro #5
3
-




https://i.ibb.co/d21gg9J/Room1-round1-Wazi-turn.jpg

Bobthewizard
2021-01-20, 02:51 PM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 1 / 2
Arcane Recovery: 1 / 1


Wazi steps forward so that he is next to Ulfgar. He looks to position the spell so it catches all of the Derro's but not Ulfgar.

Casts sleep. I think with the 20' radius it should be centered somewhere around the eye of the fish on the table to hit all of the Derro but still miss Ulfgar and Leonidas.

[roll0] HP of enemies fall asleep, starting with the lowest HP.



Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, stole the flam

Wooloo
2021-01-20, 03:06 PM
With a mystical wave of the hand, the tortle wizard, Wazi, puts two of the enemies to sleep!

Derro#4 and Derro#3 are sleeping.

:


Character
Initiative
Conditions


Rachelle
22
already went


Derro #4
22
sleeping


Key
18
blessed, adds d4


Derro #1
18
already went


Ulfgar
15
raging


Derro #3
13
sleeping


Wazi
11
-


Leonidas
10
-


Derro #2
3
-


Derro #5
3
-





https://i.ibb.co/gvhDhFz/Room1-round1-Leonidas-turn.jpg

Seandiggersby
2021-01-21, 03:50 PM
Leonidas moves up to Derro #5 and slashes at it with his sword.


[roll0]

If it hits it deals, [roll1] and they are slowed by 10ft because of the slasher feat

Wooloo
2021-01-21, 06:39 PM
With incredible skill, the brave Leonidas cuts a huge wound across the derro’s chest!
“Gaaaahhh--!” It shouts angrily!! The enemy is nearly dead, but still fighting.

The same derro will try to fight back, attacking Leonidas with his weird hooked spear!

Seeing the prowess of the invaders, Derro #2 dashes away, probably hoping to live and fight another day.

Derro #5
Hooked spear attack against Leonidas: [roll0], damage: [roll1] piercing.




Character
Initiative
Conditions


Rachelle
22
-


Derro #4
22
sleeping


Key
18
blessed, adds d4


Derro #1
18
-


Ulfgar
15
raging


Derro #3
13
sleeping


Wazi
11
-


Leonidas
10
-


Derro #5
3
nearly dead


https://i.ibb.co/XCT92nH/Room1-round2-Rachelle-turn.jpg
Derro #1 is at full health! Has a light crossbow.
Derro #2 fled.
Derro #3 is sleeping.
Derro #4 is sleeping.
Derro #5 is nearly dead.

Kvard51
2021-01-21, 09:56 PM
Key steps up behind the barbarian, whispering a tune under his breath.

Dissonant Whispers at Derro 1, Wis save vs 13, [roll0] on fail and immediately uses reaction to run from me. Half dmg on save.

Wooloo
2021-01-22, 07:37 AM
The kenku bard sings his eerie verses and the derro tries to plug his ears to avoid the psychic shock wave! It helps a bit, but the tune gives the enemy a terrible nose bleed. The derro looks faint, but still stands!




Character
Initiative
Conditions


Rachelle
22
-


Derro #4
22
sleeping


Key
18
already went, blessed, adds d4


Derro #1
18
nearly dead


Ulfgar
15
raging


Derro #3
13
sleeping


Wazi
11
-


Leonidas
10
-


Derro #5
3
nearly dead


https://i.ibb.co/vL1gp94/Room1-round2-Rachelle-turn-update.jpg
Derro #1 is nearly dead. Has a light crossbow.
Derro #2 fled.
Derro #3 is sleeping.
Derro #4 is sleeping.
Derro #5 is nearly dead. Has a hooked spear.

Wooloo
2021-01-23, 09:21 PM
The cunning rogue, Rachelle, will shoot another bolt against the Derro fighting Leonidas! But she misses!

Rachelle’s attack against Derro #5: [roll0]
damage: [roll1]




Character
Initiative
Conditions


Rachelle
22
already went


Derro #4
22
sleeping


Key
18
already went, blessed: adds d4


Derro #1
18
nearly dead


Ulfgar
15
raging


Derro #3
13
sleeping


Wazi
11
-


Leonidas
10
-


Derro #5
3
nearly dead



https://i.ibb.co/L8q3zQW/Room1-round2-Key-s-turn.jpg
Derro #1 is nearly dead. Has a light crossbow.
Derro #2 fled.
Derro #3 is sleeping.
Derro #4 is sleeping.
Derro #5 is nearly dead. Has a hooked spear.

Wooloo
2021-01-23, 09:34 PM
Derro #1 will shoot a bolt against Rachelle!
[roll0], damage: [roll1] piercing

He then will move away towards the north door.




Character
Initiative
Conditions


Rachelle
22
already went


Derro #4
22
sleeping


Key
18
blessed: adds d4


Derro #1
18
nearly dead


Ulfgar
15
raging


Derro #3
13
sleeping


Wazi
11
-


Leonidas
10
-


Derro #5
3
nearly dead



https://i.ibb.co/k3cCgt0/Room1-round2-Ulfgar-s-turn.jpg
Derro #1 is nearly dead. Has a light crossbow.
Derro #2 fled.
Derro #3 is sleeping.
Derro #4 is sleeping.
Derro #5 is nearly dead. Has a hooked spear.

Bobthewizard
2021-01-24, 07:08 AM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 1 / 2
Arcane Recovery: 1 / 1


Wazi shoots a bolt of fire at the Derro that is trying to flee.

"Stop!"

Casts firebolt [roll0] to hit, for [roll1] damage



Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, stole the flam

Wooloo
2021-01-24, 11:39 AM
“Gaaahh--!” Indeed he stops. Hit by a magical bolt of fire, the fleeing Derro is killed!

Only one enemy remains up and fighting against Leonidas, but he is also severely wounded.





Character
Initiative
Conditions


Rachelle
22
already went


Derro #4
22
sleeping


Key
18
already went, blessed: adds d4


Ulfgar
15
raging


Derro #3
13
sleeping


Wazi
11
already went


Leonidas
10
-


Derro #5
3
nearly dead



https://i.ibb.co/t8n2wr6/Room1-round2-Ulfgar-s-turn-update.jpg
Derro #2 fled.
Derro #3 is sleeping.
Derro #4 is sleeping.
Derro #5 is nearly dead. Has a hooked spear.

DonchasWatrfals
2021-01-24, 03:33 PM
Ulfgar crosses to the remaining enemy and swings at him with his maul.

[roll0]
Damage:[roll1] bludgeoning

Wooloo
2021-01-24, 05:41 PM
With incredible might, the barbarian Ulfgar smashes his maul against the head of the last standing enemy! “Gwwaaahh--!” The derro falls down and dies.

Combat is over!

The party of heroes are now alone in the derro’s mess hall.
Two of the derros are still sleeping on the ground, due to Wazi’s powerful sleep spell.
And unfortunately, one of them managed to get away through the north door.

The room has two large tables surrounded with stools. One table has a large fish on top of it. It smells of swamp water. The other table has the remains of a card-game interrupted and a few mugs of an ooze-like beverage. It smells horrible.

The north wall has a set of chains and manacles, that were maybe used to keep prisoners.
Beyond that, there are a few chests and barrels. Probably filled with derro’s kitchen supplies.

What do you do?

Bobthewizard
2021-01-25, 06:57 AM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 1 / 2
Arcane Recovery: 1 / 1


Wazi is impressed with everyone's poise during the combat. This seems like a good group to stick with.

"Nice job everyone. Should we kill the sleeping Derros or tie them up and question them? Maybe kill one and use these manacles on the other one."


Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, stole the flam

Kvard51
2021-01-25, 09:53 PM
Key goes from derro to derro cleaning out pockets and removing weapons. As the Tortle speaks, he listens and replies, "Kill the sleeping Derros."

Wooloo
2021-01-26, 02:22 PM
Between the tortle wizard Wazi, and the kenku bard Key, the party of heroes decides to finish off the sleeping derros. It’s a dirty deed, but the group agrees it had to be done. The terrible menace of the Weasel Band is no more! Well.. except for that one that fled. But that’s a problem for another time.

The party decides to move forward to the next room.

Opening the door, the adventurers climb down a few steps, entering a large room that has sunk into the swampy terrain. Most of the room is flooded and the walls have collapsed in some sections.

Across the room, there is a bridge leading to the next chamber.
An array of poorly constructed rope bridges lead from the stable sections of the floor to the next. Maybe the flam is hidden there?

However.. If things seemed easy and simple...

Swiming in the dark waters, two angry looking crocodiles greet you with red eyes and razor sharp teeth, ready to bite!!

“GRRRWWWLL!!” The crocodile says.




Character
Initiative
Conditions


Rachelle
17
-


Ulfgar
17
-


Leonidas
17
-


Key
15
blessed: adds d4 to rolls


Wazi
11
-


Crocodile #1
4
-


Crocodile #2
1
-



https://i.ibb.co/cLFkNtn/Croc-den-Round1-Rachelle-s-turn.png

Bobthewizard
2021-01-26, 02:29 PM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 1 / 2
Arcane Recovery: 1 / 1


Wazi looks at the crocodiles and immediately turns around, starting to walk back up the stairs. It appears he hates crocodiles. But he looks back at everyone to see if they are coming with him.

"We should feed the Derro's bodies to them. That should distract them from us. Can someone come help me bring them down? Maybe feed them two now and then take two across with us so we can use them when we return."

Wazi has an 8 STR so he'll need help.
Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, stole the flam

DonchasWatrfals
2021-01-27, 10:08 AM
Ulfgar Rummaheim (https://imgur.com/a/qlBL9NG)
Mountain Dwarf Barbarian 1
Rages: 1/2
AC: 16 | HP: 11/16 | HD: 1/1d12
PP: 14 | PInv: 11 | PIns: 14

Ulfgar quickly turns and walks in his direction.

Why, that's a damn good idea! Why don't you let me take care of that.

Ulfgar attempts to drag two of the bodies back towards the crocodiles.

Athletics:[roll0]
In case there's advantage with Wazi's assistance: [roll1]

Wooloo
2021-01-27, 06:27 PM
The wise wizard, Wazi, knows a thing or two about hungry crocodiles!
He enlists the help of the sturdy dwarf, Ulfgar, and together they drag a couple of dead Derros down the stairs.

The rest of the party waits at a safe distance, while the red-eyed beasts swim the murky waters waiting for an incautious adventurer to try and cross the poorly-constructed rope bridge.

With dead derros in tow, the wizard and barbarian rejoin the party!

The two heroes throw the fallen enemies into the water, making a huge splash of water. That does the trick just fine. In mere seconds, the flailing beasts advance on the derros! The image is too gruesome to watch! If you are faint of heart, close your eyes now!

(The crocodiles tear the bodies apart and enjoy a nice dinner. Soon they get sleepy. It’s croc-siesta time.)

It’s safe to open your eyes now.

The party carefully crosses the bridge and advances onto the next chamber…

-----------------

The Next Chamber!!!

The party arrives in a large room that probably used to be the keeps temple or praying room. Like the previous chamber, this room is mostly flooded. But a few stone steps remain above the water level.

In the center of the room, there is an altar or some similar religious pedestal. A humanoid creature stands near it, speaking to itself in a deep eerie voice that sends jolts of goosebumps down your spine.

"...Flam ...Caramel Flam ...Hmm, yes ...Flam ...I’ll trade my soul for a piece of ...Flam"

The party also hears panting sounds. The derro that fled from combat is likely to be hiding around a corner in this room. Do you think you can spot him?

https://i.ibb.co/q5FFtsR/Drowned-empty-1.png

DonchasWatrfals
2021-02-01, 10:00 AM
Ulfgar Rummaheim (https://imgur.com/a/qlBL9NG)
Mountain Dwarf Barbarian 1
Rages: 1/2
AC: 16 | HP: 11/16 | HD: 1/1d12
PP: 14 | PInv: 11 | PIns: 14

Ulfgar looks around the room, attempting to spot the fled deorro and gauge what is actually going on. He pays specific attention to see if the flam is on the altar.

Perception: [roll0]
(If you needed investigation instead, the modifier would've been +1)

Bobthewizard
2021-02-01, 10:17 AM
Wazi (https://www.myth-weavers.com/sheet.html#id=2368835)
Tortle Wizard 1
AC: 17 | HP: 8/8 | HD: 1/1d6
PP: 12 PInv: 13 PIns: 10
Spell Slots, 1st: 1 / 2
Arcane Recovery: 1 / 1


Wazi walks forward a few steps and addresses the humanoid at the altar, hoping the others can protect him from the hidden Derro.

"Hey! Maybe we can help you find this flam."

He doesn't think this is going to work but feels obligated to give it a chance before we just try to kill it.


Patisserie's Guildhall, Flam Master
Go buy a mug of the famous and unique green-froth ale.
Send a postcard to your parents via Gnomish Tinker-mail.
Princess Wylora
The Weasel Band, stole the flam

Wooloo
2021-02-01, 11:11 AM
Ulfgar:

The party stands at the entrance of the room.
There is a corridor going west, a corridor going east and a small stone bridge leading straight ahead to the altar. Beyond the altar, another bridge leads further into another room.
Ulfgar has no idea where the derro is hiding. His heavy breathing echoes through both corridors.
Ulfgar cannot see the flam anywhere. The altar is empty.

Wazi:

The creature looks at Wazi and says “Hmm… Who goes there? ...Do you have flam?”
Wazi realizes this is not a live person, but an undead skeleton that for some reason is able to speak.

DonchasWatrfals
2021-02-02, 04:21 AM
Ulfgar Rummaheim (https://imgur.com/a/qlBL9NG)
Mountain Dwarf Barbarian 1
Rages: 1/2
AC: 16 | HP: 11/16 | HD: 1/1d12
PP: 14 | PInv: 11 | PIns: 14

Ulfgar steps forward in line with Wazi towards the man at the alter, ready to protect him if anything danger were to present itself.

Wooloo
2021-02-02, 07:30 AM
Ulfgar:

The skeleton looks at Ulfgar and says
"Another one? Hmm… You look like me, when I was young..
But then I died.. on my birthday.. Before I could have any.. Flam.”
Ulfgar notices the skeleton is covered in seaweed and wears a robe made of sea shells and fish scales.

DonchasWatrfals
2021-02-02, 09:38 AM
Ulfgar Rummaheim (https://imgur.com/a/qlBL9NG)
Mountain Dwarf Barbarian 1
Rages: 1/2
AC: 16 | HP: 11/16 | HD: 1/1d12
PP: 14 | PInv: 11 | PIns: 14

Stepping forward again so that he is between Wazi and the skeleton. Who are you? Where is the princess's flam?

DonchasWatrfals
2021-02-03, 02:34 PM
History: [roll0]
Persuasion: [roll1]

Kvard51
2021-02-05, 01:38 AM
Key tilts his head to one side as he studies the figure at the altar. It's nature leaves him speechless, literally...