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u-b
2021-01-13, 12:36 PM
Justin lets the troglodyte run into the darkness northwards. And remains there "guarding". Actually, he des not see a thing. At least, not in the direction the troglodyte has ran. He does hear something through. Not from the north. He hears how Adalbert to the south-east parleys with throglodytes. This takes some time. Then adalbert summarizes it as follows.

"They say this is a nursery. At least, it was a nursery before a group of boggards crept in and smashed all the eggs while the warriors were away fighting the boggards in the open. They say we can go ahead and kill everyone, the tribe is doomed anyway. I said we won't do such thing, but not sure if they are believing. They say if we want just pass their caves, we should take a narrow path to the right that would begin just north of here."

Erloas
2021-01-13, 08:38 PM
"Well that seems pretty much like we expected. I wouldn't expect too much of value to be left, and I wouldn't trust them not to try something, but if they give us space I think we should leave them. But we need to keep track of them, the last thing we need is to have them ambush us when we are dealing with some other problem. I guess we should follow their directions, but still move slowly and cautiously as they're as likely to lead us astray as where we want to be, and there is still the rumors of the hydra to keep in mind." Lebwen says after Adalbert shares what he learned. He falls in line behind Iris when they're ready to move, keeping the lights just ahead of them.

DrK
2021-01-14, 02:08 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin listens to Lebwen and Adalbert summarising the conversation, then glances at the chamber with the smashed eggs. "I do not think they will be a threat Lebwen, these are a beaten tribe. "

He gestures at the one dead by his hand, "They can hurt us, but if we are cautious and stay together they aren't much if a threat."

He waits for the dancing lights to float ahead of him and follows them weapons ready, moving gracefully and carefully.











HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

CasualViking
2021-01-14, 06:19 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"Egg. Smashing.", Lizuga says through clenched teeth. She is clearly making an effort to keep herself together, as she ask Adalbert to "Please inform them that we intend to kill every single Boggard for that".

She steps on the head of her hammer to flip it up into her hand, nods to the last trogs, and sets off in the direction they suggested. This time, she is not waiting for Justin to take the lead.



AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer Stance.

u-b
2021-01-14, 01:02 PM
Having reassured the troglodytes that you don't want to eradicate their tribe, you part with them and follow their directions. The path to the north expands into a large chamber to northwest. You don't see how large it is, because your dancing lights do not illuminate far enough. You hear shouts in Draconic coming from the darkness and someone in there casts a spell or two, but you just let them be, turning into a narrow passage to the east that soon turns north and then northwest and then you really lose direction. The passage is very long, maybe as long as the distance from the witch house to troglodyte cave, and seems to be artifical. You have no idea when it was dug, but can only tell it's not new by any measure. It ends, or, shall we say, continues, with a cave room, about 50 feet in diameter, though it is not nearly circular, from which you can access three other, very similar, passages: one continuing in seemingly the same direction in which you were going; and two others going about 60 and 120 degrees to your left.

The cave is about twenty feet high at the center of the intersection and features a monument made of polished black basalt, seven-sided with the same great rune carved on each face. The top portion of the monument has broken away, revealing what appears to be a hollow space within. An astounding number of strange albino insectoid creatures, each the size of a man's finger, scuttle and scurry along the walls.

CasualViking
2021-01-15, 03:16 PM
Lizuga looks to her comrades, stumped by this split.

DrK
2021-01-15, 04:07 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin looks at Lizuga, the occasional glance over his shoulder in case any troglodytes are chasing them. "Are you ok Lizuga? Did the egg smashing bother you?"

Looking at the strange grubs he glances at the others. "Are they hostile? Will they leave us be?" Glancing at the passageways he gestures to the middle one. "How about the middle one in case you have any better ideas?"

Edging towards he keeps to the dancing lights and away from the grubs











HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Ghostfoot
2021-01-18, 05:41 AM
Iris

As Justin moves forwards Iris concentrates on the monument in the center of the chamber, checking for magic and without touching it inspecting it to see if any particular heritage or craftsmanship of note is evident. "Adalbert, does that rune belong to one of the Thassilonian Runelords?"

Cast detect magic
Cast sift

Perception [roll0]
Knowledge (if needed) [roll1] +?

u-b
2021-01-18, 12:59 PM
Iris quickly checks the monument as Adalbert confirms that the rune is of Thassilonian origin. The hollow space within inside of the monument has a complex shape, but Iris fails to make any conclusions as to what it might mean because she notices something insect-like in there alsost as large as she is. It seems to be waving the antennas at the entrance into its space. Meanwhile the tiny albino insectoid creatures seems to be somewhat attracted to your trail and yourselves...

If you detect magic anyway, spend the time and cast know (arcana) for the school.

Erloas
2021-01-18, 03:03 PM
"There were a bunch of insects at the last runewell wasn't there? So I assume the runewell for this temple is very close by. Do we know any of the aspects of this runelord to know what to expect?" Lebwen says as he looks around monument. "Maybe the insects are somehow indicative to the aspect of the runelord?" He says as he examines the insects more closely, seeing if they react as individuals or as a group, then he prods one generally with the handle of his morningstar.

DrK
2021-01-20, 02:51 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

As Lebwen and Adalbert look around at the ruins Justin makes sure not keep moving, pacing around keeping away from the grubs and his swords readied, "Any ideas what it was? It looks pretty old?" Keeping an eye on the grubs he follows up with "Still, this don't look like the nicest place to linger." Glancing at the 3 options he looks to their de-facto leaders (Lizuge and Lebwen), and nods to the middle path (of the three they face). "You still happy with terrifying dark cave number 2?"












HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-01-22, 12:04 PM
The insects further away still seem to wander randomly, but the ones close to you seem to exhibit some attraction. They even start crawling up your boots and your legs. Lebwen feels a painful bite and has to shake one off his pants. It does not seem to react intelligently, but keeps trying to get onto Lebwen again even after being prodded with the morningstar.

I want to know what stance Justin is using right now, if any.

Ghostfoot
2021-01-29, 05:02 PM
Iris

"Oh, there's a bigger one in there" says Iris, staying well away from the thing "Don't get too near it". Conscious that the critters seem to be growing agitated she quickly casts her spell...

Yep, cast detect magic, range 60ft. Will be say 30ft distant from monument, depending on room size.
Iris has no ranks in Knowledge (Arcana) so will spend max 2 rounds seeking presence, number & power of any auras.

...if nothing of note she hurriedly follows the others down the chosen passageway.

CasualViking
2021-01-30, 12:32 AM
"Terrifying dark cave number two it is".

u-b
2021-01-30, 05:17 AM
Iris detects quite a lot of auras, all of them faint. Iris expects most of them to belong to those ahead of her in the detection cone, such as Lebwen. At least, you discover this is not a powerful magical artifact. The insects visibly congregate around Lebwen and seem to have noticed most of the others even it takes some time for them to pinpoint and gather around anyone. Those who can get to you start crawling up your legs and check if you are tasty. Lebwen in particular is beset by more of them than he can shake off. You decide that enough is enough and head into the middle tunnel.

You walk the narrow tunnel for some time, than see ahead of you a large cavern with a cathedral-like ceiling that rises to a height of forty feet above. The ground is smooth and clear of debris, save for a few large boulders and rocks here and there. Along the western wall, flanked by passageways to either side, menaces a frightful wall-carving of an enormous multiheaded frog demon crouched on a mound of skulls and bones. Four crude nests of mud and reeds lie on the floor here and there.

There are four boggards in the room and they all have been alerted them by your dancing illumination and armed.

Lebwen has been bitten for a total of [roll0] hit points.

You can roll know (religion) 20. Adalbert's take on it is [roll1]. => The multiheaded frog demon is Gogunta, the sole goddess that the boggards respect.

DrK
2021-01-31, 06:20 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin looks about at the horrible looking chamber and shivers. "What vile place is this what savage creatures do these guys worship." Eyeing the carving warily he advances towards the boggards, both weapons held point down in an attempt to look reassuring. "Eh lads, we want the lighthouse don't need no trouble.." he offers hopefully, trying to sound friendly.


A diplomacy roll if one is needed [roll0]









HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-01-31, 06:35 AM
They look at you, then croak among themselves, then one of them leaves the cave. He soon comes back with yet another boggard. By the look of the other boggards, the newcomer seems to be someone in charge. That boggard boss comes forward, eyes you and croaks "Who you? Why here? How come?" in broken Common.

CasualViking
2021-02-01, 12:31 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

Lizuga glares at the Boggards, but does not actively threaten them.


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer Stance.

CasualViking
2021-02-04, 05:32 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"We go to lighthouse. Not here for you".


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer Stance.

DrK
2021-02-04, 07:19 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin glances at Lizuga and rests a hand on her shoulder, remembering how angry she has been about the smashed eggs he nods and re-iterates slowly what they want. "We look for the lady who was here. We need to go to the Lighthouse. You show now..." The last bit said again, with a friendly-ish tone. Although he is no where near foolish enough to sheathe his weapons











HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-02-04, 09:09 AM
The boggard boss remains silent for some time, then he says: "Go back. Go left." He then becomes silent again. After some time it becomes apparent that he has nothing to add to that.

Unless you object, I'll move you as directed sometime tomorrow.

DrK
2021-02-04, 09:44 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin backs up, a look of relief at the others. "That went better than I expected. I had thought they would attack. Shall we jog through that bug cave so poor Lebwen doesn't get eaten again." He nods forwards and hustles back that way, this time shifting from the dancing style of movement to a more predatory like that of a primal hunter.



shift stance to Primal Hunter







HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-02-04, 12:23 PM
Having been so informed by the boggards, you walk the narrow passage back to the cave with the broken seven-sided basalt monument. You observe much more insect activity there, partially extending into the passages you've recently walked. Justin can smell a complex mix of insect pheromones in the air as the strange pale bugs search for something around.

Treat it as theree roach swarms: one in the passage you are in, one in the passage to the trog caves and one around the monument.

Ghostfoot
2021-02-05, 05:47 AM
Iris

"Ugh...There's a lot of them. Anyone have any fire or anything to keep them away?"

DrK
2021-02-05, 10:11 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Looking at the carpets of bugs he looks at his swords and shakes his head. "Nope. No flames, no torches. I'm thinking we just sprint past 'em and keep running. Doubt they'll stray too far their nest."

He checks the fastening on his boots and readies to run and jump if they agree.



shift stance to Primal Hunter







HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

CasualViking
2021-02-08, 03:00 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"I suppose so". Lizuga glares back at the boggards one last time, and prays silently, her lips just barely moving as she thinks to herself.

"Lady, forgive me. I still want to kill them for their egg-smashing. And I will not forgive them. But I will spare their lives, and not answer killing with killing. Thy will be done".


And then, she rushes through the swarm of nasty bugs.


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer Stance.

u-b
2021-02-11, 01:14 PM
As you hurry past the bugs, armors and weapons rattling, you notice something larger, almost human-sized crawling out of the central seven-sided monument. You don't stop and take the passage to the left. Iris got a few painful bites for 2 damage before she shook the bugs off, but overall you were just fine. You follow the narrow tunnel for some time, losing whatever limited sense of direction you had, until you encounter, at the end of the tunnel, a square chamber of worked stone. Its walls are made of blue-veined white marble. The ceiling is supported by columns masterfully sculpted to depict voluptuous warrior women wielding two-headed guisarmes, with each column unique and strikingly detailed. At the center of the room, a ten-foot-square shaft leads down into the darkness below.

DrK
2021-02-11, 05:05 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin grins at the others, "Phew, glad we are past those bugs. Are you okay Iris?" he asks his bow wielding friend as he helps brush the bugs off her back. Pushing down the tunnel eyes wide as he scans for danger, enjoying the dancing lights illuminating the tunnel walls. As they reach this strange room he pauses. "Impressive aren't they." he mutters looking at the statues, then at Lizuga, "Reckon one of them looks like you?" he offers with a wry grin.

Advancing to the hole he glances down at the entranceway...



shift stance to Reaching blade
Perception [roll0]







HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

CasualViking
2021-02-12, 01:43 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"Well. I suppose you would have to see me in just my shift to make that call, Justin. After that statement, Lizuga quickly turns her back and crouches down over her pack to get out the rope, her face hidden by her hair.

She comes back up with the rope. Not suspecting constructs at all, she starts tying the rope around the waist of one of the columns.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer Stance.

u-b
2021-02-12, 04:24 AM
Justin steps closer to the shaft just as Lizuga crouches over her pack. Despite the dancing lights hanging in the air right over the shaft, Justin can only see about top five feet of it. The rest is covered by darkness. Before Justin can think about what that could mean or step even closer, he hears the sound of stone moving on stone in heavy steps on both sides of him, left and right, quickly followed by stony glaives attacking him from from both directions. Not ready for the coordinated attack, he is only manages to evede one of the glaives and is hit hard for 12, 11 and 7 damage...

Stone guisarme: (1d20+9)[24] for (2d4+5)[12]
Stone guisarme: (1d20+9)[13] for (2d4+5)[8]
Stone guisarme: (1d20+9)[18] for (2d4+5)[11]
Stone guisarme: (1d20+9)[28] for (2d4+5)[7]


https://i.postimg.cc/j5ftxwrG/Area-J-a.png

The northern four columns have moved from their places to attack Justin. Dancing ligts not shown, but assume they illuminate the room (but not the shaft!) clearly enough.
=> Party

CasualViking
2021-02-12, 06:14 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

Lizuga winces as she hears grinding stone and the sounds of combat. She drops her pack and whirls around, standing side by side with Justin and lashing out instinctively. As her hammer cracks against the stone, she lets out a burst of healing light that washes over Justin, and her allies' weapon flicker with a slight glow for a moment.

5' step to J20, Move: ready shield, free: draw weapon, standard: Curate's Strike at L22 [roll0], [roll1]+[roll2]. A hit heals Justin for 10 hp. Changing stance to Spoils of War.


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-02-12, 07:06 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin is driven to his knees as the glaives savage him, blood spraying from the 3 massive gashes. Reeling he steps backwards, slashing frantically at the nearest one with rapier and sword "ah, they are alive he mutters" even as Lizuga's healing washes over him.



Swift claws
- rapier [roll0] dam [roll1]
---- rapier dam [roll2] [hard 12, 15 HP's]
- shortsword [roll3] dam [roll4]
---- short swd dam [roll5] [hard 12, 12 HPs]

Step to K20
Dancing counter if hit [roll6] to negate hit







HPs 16/ 36 !
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Ghostfoot
2021-02-12, 03:44 PM
Iris

"Thanks Justin. Yes, I'm okay. Let's not go back that way." She half-grins trying to shrug off the awkward situation as she flicks off the last of the critters with his help. As she enters the next chamber her eyes widen in delight a the sight of the statues.

"This craftsmanship is outstanding. The folk who built this place had some true talent. Just look at how the edges have been brought to such a fine point....whoa!" Iris stumbles back, stunned as the sculpted columns burst into action.

She draws her bow and fires, hoping to distract them from her beleagured friend.

Misc: 5ft step as needed
Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot) damage [roll1]
longbow [roll2] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot) damage [roll3]

Presuming I'm positioned to avoid an AoO....

*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check

Erloas
2021-02-13, 01:45 AM
"Thanks Justin, it's nice when someone else runs head first into the enemy instead of me occasionally" Lebwen quips as the statues attacks. He then steps forwards muttering a spell and attacking the nearest statue.


spell casting cauterize and attacking with 5ft step.

attack 1
[roll0] +7 base, -2 combat casting
[roll1]

attack 2
[roll2] +7 base, -2 combat casting
[roll3]

+1 damage to first hit for the cauterize spell.

u-b
2021-02-13, 04:38 AM
Lizuga hits one of animated statues with her hammer, almost breaking the hammer in process, but still causing a noticeabe dent in fine stonework for 11 damage. Justin tries to step away from the center of attention and hits another statue for 12 and 14 damage, his swords ringing and dinging, but withstanding the hits quite well. Iris shoots twice, hits twice, but only does a barely noticiable dent for 1 damage. Lebwen attacks a statue, but only hits once and for zero effect. "They are probably guarding the entrance! We can fall back into the passage to have a narrow front!" shouts Adalbert from the back.

Having much more targets now, the statue seem to attack them all with no coordination. Luzuga gets a nasty cut for 9 damage, but everyone else evades the attacks.

Lebwen's sword takes [roll0] minus hardness.

Adalbert starts his performance.

Stone guisarme: (1d20+5)[14] for (2d4+5)[8] vs Lebwen
Stone guisarme: (1d20+5)[11] for (2d4+5)[10] vs Justin
Stone guisarme: (1d20+5)[11] for (2d4+5)[12] vs Lizuga
Stone guisarme: (1d20+5)[25] for (2d4+5)[9] vs Luzuga
Stone guisarme confirm: (1d20+5)[15] for (4d4+10)[20] vs Luzuga


https://i.postimg.cc/XYWVBDdN/Area-J-b.png
=> Party

CasualViking
2021-02-13, 08:08 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"No-one dies! Everyone fights! Crack the stones! The Lady fights with us!". Lizuga slowly backs up. Her companions feel a wave of strength and confidence wash through them.

5' step to J19, swift: Encouraging Roar, standard: Recover Maneuvers.


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 22+12/31

Triage 3/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-02-13, 04:31 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Even as the stone women attack he nimbly leaps out the way ducking between the glaives now's he alert. With the shouted clues from Adalbert and Lizgua's inspiration he attacks the nearest one in a flurry of blades hoping his blades can hold up to the attack without shattering.


Full attack
- rapier [roll0] dam [roll1]
---- rapier dam [roll2] [hard 12, 15 HP's]
- short sword [roll3] dam [roll4]
---- short sword dam [roll5] [hard 12, 15 HP's]


Dancing counter if hit [roll6] to negate hit









- Bard story +2AC, +2 to hit
- Golden Roar +2 hit/dam


HPs 20/ 36 +12 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Erloas
2021-02-13, 08:54 PM
"Lets fall back and see what we can figure out before we break our weapons. Maybe they have a weakness we can see with a moment." Lebwen says as he swings his sword at the statue and then takes a step back towards the tunnel entrance.


attack and 5ft step

[roll0] +7 base, +2 encouraging roar
[roll1] +4 base, +2 encouraging roar

Ghostfoot
2021-02-16, 05:09 AM
Iris

As her friends weapons bash and clatter against the constructs Iris focuses and lets fly a couple more arrows. She winces at the act of attacking something of such skillful craftsmanship, even if it is trying to kill her friends.

Swift: Judgment (Smiting) weapons count as magic for the purposes of bypassing DR
Misc: 5ft to I17
Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Encouraging Roar, +2 Naturalist) damage [roll1]
longbow [roll2] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Encouraging Roar, +2 Naturalist) damage [roll3]
crit? (1d20+10)[17] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Encouraging Roar, +2 Naturalist) damage (1d8+4)[8](1d8+4)[10]

Iris of Shelyn (http://www.myth-weavers.com/sheet.html#id=1912084)
F NG Human (Varisian) Inquisitor (Urban Infiltrator), Level 4, Init 7, HP 21/21, Speed 30ft
AC 20, Touch 16, Flat-footed 16, CMD 21, Fort 3, Ref 5, Will 7, CMB +5, Base Attack Bonus 3
MW Composite Longbow (+2 Str) +8 (+3 BAB, +4 Dex, +1 weapon) (1d8+2, x3)
Morningstar (two-handed) +5 (+3 BAB, +2 Str) (1d8+3, x2)
Dagger +5 (+3 BAB, +2 Str) or ranged +7 (+3 BAB, +4 Dex) (1d4+2, 19-20/ x2)
Mithral MW Chain Shirt Armour (+4 Armor, +4 Dex, +2 Misc)
Abilities Str 14, Dex 18, Con 8, Int 10, Wis 16, Cha 10
Condition
*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [3] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check
*Indomitable Presence (Justin): All allies within 30-ft. of Justin gain the benefits of the Die Hard feat, and +2 morale to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects
*Spoils of War Stance (Lizuga): Allies within 30' heal 4 hp when they hit with an attack (once per round).
*Encouraging Roar (Lizuga): +2 [morale] to hit and damage for 1 round
*Judgment (Smiting): The inquisitor’s weapons count as magic for the purposes of bypassing damage reduction.
*Naturalist (Adalbert): +2 insight bonus to AC, attacks & saves vs identified creature

u-b
2021-02-16, 11:28 AM
Lizuga conducts more healing energy and encourages the fighters even as she slowly retreats back towards the tunnel. Justin fights on and stands his ground. He stabs the nearest construct for 11 damage, shattering it, and then lunges at the next, dealing it 6 damage. So far, the swords are ringing and dinging, but are holding just fine. Lebwen hits the construct nearest to him for 7 damage and makes a step back towards the tunnel. Iris keeps shooting. Her first arrow leaves a visible dent in the marble and the second shot shatters both the arrow and the statue outright.

Two remaining statues make their attacks against Justin, but the young man is too nimble to be easily hit.

Stone guisarme: (1d20+5)[14] for (2d4+5)[8] vs Justin
Stone guisarme: (1d20+5)[14] for (2d4+5)[11] vs Justin


https://i.ibb.co/zWdnn31/Area-J-c.png
=> Party

CasualViking
2021-02-16, 11:48 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

Lizuga yanks off her shield, and grasps her soly symbol, sending a ray of sunlight that causes the stone lady to smoke and crack as it washes over her.

Move: Drop shield. Swift: Triage, 12 hp to Justin. Standard: Curate's Strike as a ray against i22. [roll0], [roll1]

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31+12/31

Triage 3/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-02-16, 03:24 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin grins, bouyed up by the chaos as the battle rages, "Come on.." he calls out triumphantly as the nearest one shatters. Then ducks the clumsy blows, slipping between them. As Lizuga lights one up he nods at her, "Aye, a fighting retreat, take advantage of the tunnel" and punches forward with the rapier to the nearest one (K22) to drive it back before stepping away slightly towards the tunnel


Call to Arms
[roll0] dam [roll1] Lizuga can take a move action
--- weapon damage [roll2] Hard 12, HPs 14/15
Dancing counter if hit [roll3] to negate hit


5ft step to K19








- Bard story +2AC, +2 to hit


HPs 32/ 36 +12 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Erloas
2021-02-16, 06:39 PM
See that Justin isn't falling back and that the statues are breaking before their weapons Lebwen changes course and attacks again.


move forward and attacks the closest

[roll0] +7 base
[roll1] +4 base

Ghostfoot
2021-02-19, 04:31 AM
Iris

"That's it! Keep at them!" Iris keeps the arrows flying seeking clear shots as her friends engage in the melee.

Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll1]
longbow [roll2] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll3]

Iris of Shelyn (http://www.myth-weavers.com/sheet.html#id=1912084)
F NG Human (Varisian) Inquisitor (Urban Infiltrator), Level 4, Init 7, HP 21/21, Speed 30ft
AC 20, Touch 16, Flat-footed 16, CMD 21, Fort 3, Ref 5, Will 7, CMB +5, Base Attack Bonus 3
MW Composite Longbow (+2 Str) +8 (+3 BAB, +4 Dex, +1 weapon) (1d8+2, x3)
Morningstar (two-handed) +5 (+3 BAB, +2 Str) (1d8+3, x2)
Dagger +5 (+3 BAB, +2 Str) or ranged +7 (+3 BAB, +4 Dex) (1d4+2, 19-20/ x2)
Mithral MW Chain Shirt Armour (+4 Armor, +4 Dex, +2 Misc)
Abilities Str 14, Dex 18, Con 8, Int 10, Wis 16, Cha 10
Condition
*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [4] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check
*Indomitable Presence (Justin): All allies within 30-ft. of Justin gain the benefits of the Die Hard feat, and +2 morale to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects
*Spoils of War Stance (Lizuga): Allies within 30' heal 4 hp when they hit with an attack (once per round).
*Judgment (Smiting): The inquisitor’s weapons count as magic for the purposes of bypassing damage reduction.
*Naturalist (Adalbert): +2 insight bonus to AC, attacks & saves vs identified creature

u-b
2021-02-19, 12:28 PM
Lizuga cures most of Justin's wounds and blasts a statue for moderate 6 damage. Justin hits the other hard, shattering it into pieces of stone. Lebwen ducks under the stone guisarme and hits the last remaining statue with the sword. That does no damage to either. Iris shoots two more arrows, but with no more lucky shots, only leaves a minor dent for 2 damage. The statue swings her glaive at Justin, and despite the man's best efforts at evading even hits, but, thanks to Lizuga's preventative healing, only inflicts a flesh wound for 9 damage.

@DrK: was your last attack a crit?

Stone guisarme AoO: (1d20+5)[6] for (2d4+5)[12]
Sword damage: (3d6)[11] minus hardness
Stone guisarme: (1d20+5)[25] for (2d4+5)[9]
Stone guisarme confirm: (1d20+5)[9] for (4d4+10)[20]

Not updating the map. Only I22 left standing. In other news, I have no direct connection to this site and work through a proxy. We'll see if this gets any better or worse. As it is now, it's just an inconvenience.
=> Party (Lizuga has an extra move before her turn)

CasualViking
2021-02-20, 01:59 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"NOW WE FINISH IT!"

Move+ free move: draw bastard sword and engage from behind to allow flanking, Swift: Encouraging Roar +2/+2, Standard: Armor-Piercing Thrust. [roll0], [roll1], (damage to sword [roll2])

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31+12/31

Triage 3/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-02-20, 02:59 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

As the penultimate one falls, exploding into stone Justin enthused by Lizuga's encouragement rolls forward to the last one, "Aye, finish it" he adds echoing Lizuga's comments as he jabs forward again looking for a crack in the statue to shatter it.


Move to attack
dam [roll/2d6+7
--- weapon damage [roll1] Hard 12, HPs 14/15

EDIT: Damage roll was 14 in OOC
- EDIT: I hadn't included Lizuga's encouraging roar so include an additional +2 hit/dam








- Bard story +2AC, +2 to hit


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Ghostfoot
2021-02-23, 05:01 AM
Iris

Iris focuses, keeping the arrows flying into the fray as her friends surround the remaining animated construction. "Such a shame. These creations are so darned persistent." she grunts as the arrows fly.

Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll1]
longbow [roll2] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll3]

Iris of Shelyn (http://www.myth-weavers.com/sheet.html#id=1912084)
F NG Human (Varisian) Inquisitor (Urban Infiltrator), Level 4, Init 7, HP 21/21, Speed 30ft
AC 20, Touch 16, Flat-footed 16, CMD 21, Fort 3, Ref 5, Will 7, CMB +5, Base Attack Bonus 3
MW Composite Longbow (+2 Str) +8 (+3 BAB, +4 Dex, +1 weapon) (1d8+2, x3)
Morningstar (two-handed) +5 (+3 BAB, +2 Str) (1d8+3, x2)
Dagger +5 (+3 BAB, +2 Str) or ranged +7 (+3 BAB, +4 Dex) (1d4+2, 19-20/ x2)
Mithral MW Chain Shirt Armour (+4 Armor, +4 Dex, +2 Misc)
Abilities Str 14, Dex 18, Con 8, Int 10, Wis 16, Cha 10
Condition
*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [4] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check
*Indomitable Presence (Justin): All allies within 30-ft. of Justin gain the benefits of the Die Hard feat, and +2 morale to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects
*Spoils of War Stance (Lizuga): Allies within 30' heal 4 hp when they hit with an attack (once per round).
*Judgment (Smiting): The inquisitor’s weapons count as magic for the purposes of bypassing damage reduction.
*Naturalist (Adalbert): +2 insight bonus to AC, attacks & saves vs identified creature

Erloas
2021-02-23, 10:09 PM
Lebwen joins in the attack on the last one, swinging at the statue and hoping his weapon holds up.
"we wouldn't have to destroy them if they just left us alone"


[roll0] +7 base
[roll1] +4 base
damage vs weapon
[roll2]

u-b
2021-02-24, 02:42 AM
Lizuga goes around the statue to flank it. Without a shield to block the statue's long weapon, she barely evades a blow to the chest. She then hits the statue for 10 damage and got it distracted enough for Justin to hit it for 11 more damage. Iris lets fly two more arrows. The first bounces off without leaving a dent. The second does leave a dent, but just a small one for 3 damage. Lebwen then hits the statue too. His sword does not like it, but neither does the statue. With a hit for 5 damage the statue's weapon breaks off and the statue freezes in place. This seems to be the last one. That said, there are more perfectly whole statues standing around the room and supporting the ceiling, but, at the moment, they don't seem like attacking you.

Stone guisarme AoO: (1d20+5)[18] for (2d4+5)[11]

DrK
2021-02-25, 05:41 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

As the last one falls Justin pauses and looks at the now bent rapier. Shaking his head, he looks ruefully at Lizuga and the others, "Any of you know a good blacksmith?" Grumbling he stows the rapier in its sheath with some effort and draws the second of his paired shortswords. "Hope there isn't more of them, I'll run out of blades.". Approaching the hole he peers into the darkness before pushing a fragment of one of the columns into the hole and listening to see how far it drops...



Perception [roll0]










HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-02-26, 03:46 AM
Justin's experiment with throwing down a stone fragment proves quite interesting. First, the shaft leading down is dark, even with dancing lights directly over it. The stone disappears into this blackness about 10 feet down the shaft. Second, Justin hears no sound of it ever hitting the bottom.

DrK
2021-02-28, 01:20 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

As the light is swallowed up Justin, looks to Iris and Lebwen... "So magical stuff?" he asks, "Guess should have expected it like that really." Undeterred he shrugs, "Didn't hear that stone so either must be dulled in some way way or its a really long way. Who's got rope? We can tie some round one of these statues and lower someone down"













HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Erloas
2021-02-28, 03:25 PM
"Well let's start with something easy, light up something Iris so we can see here" Lebwen says, and once we have another light source with us, he sends the dancing lights down as far as he can before it disappears or goes to the limit of the spell. "This should also tell us if it opens up or has some sort of magic going on."

[range of lights is 140ft]

u-b
2021-03-01, 01:02 AM
When you send dancing lights down the shaft, they just disappear into the darkness. They reappear when Lebwen controls them to move back. Seems like a magical darkness. Or something.

Dancing lights disappear 10..15 feet down the shaft.

CasualViking
2021-03-01, 04:44 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"Well, complaining doesn't churn the butter." Lizuga goes pack to her pack to retrieve the rope and secure it around one of the pillars. She takes a moment to secure her armaments to her person. Then she looks expectantly at Justin.



AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-03-04, 01:39 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin looks at the rope, looks at his own rather thin biceps and then at Lizuga's muscular frame pauses before speaking.

"Maybe you lower me Lizuga? I reckon you are stronger than me so could haul me up faster than I could pull you up "

He glances at Lebwen, looking for some advice on how to word it without insulting Lizuga and moves to tie the rope around his waist













HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

CasualViking
2021-03-04, 04:07 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

Lizuga unstraps her shield and puts down her hammer. She steps to the edge of the pit, wraps the rope, and feeds it out as Justin walks down the side of the shaft.


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Ghostfoot
2021-03-04, 04:14 AM
Iris

Iris conjures an additional light to ensure that everyone can see while Lebwen is experimenting with his magical lights.

As Justin and Lizuga prepare their descent she inspects the area to see if she can determine the source or detect anything beyond. "Shelyn's luck guide your steps" she clasps Justin as he teeters over the lip.

Cast:
Detect Magic - down the shaft
Detect Evil - down the shaft
Guidance - on Justin

DrK
2021-03-04, 06:28 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin wraps and triples knots the rope and peers over the edge a brief, "Wish me luck" then he leans back and starts walking backwards down the wall, holding his breath as he enters the darkness.














HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-03-04, 11:39 AM
Iris casts some spells, but Justin does not wait to know what they reveal and starts to descend right away. You soon lose sight of him, neither you hear him. The rope keeps moving and bearing his weight. Eventually, you lower the rope as much as you can. It is still under tension.

Is that 50 feet of rope?There is no evil down the shaft as far as the spell can sense. There is a number of magical auras, though. First, you keep sensing Justin (his gear) descending down on the rope. Second, you also sense three auras starting about 10 feet down the shaft, all of faint strength. They extend 20, 20 and 40 feet down from where they start. Eventually you sense Justin to be out of two of them, but still within the third.You hold on to the rope and get down the shaft. About 10 feet down it goes pitch black. You also lose all hearing. Assuming you continue down, it is 20 more feet of descent before you regain your senses. You see a total blackness above you, but below you see a grand hall is made of polished gray marble. It is illuminated by burning glass balls hanged around at regular intervals and makes an U-turn right under your location, going from the north and to the north. Its ceiling rises to a height of about twenty feet, supported by ornate columns whose central eight-foot-sections have been carved to resemble a beautiful woman. Below you is the piece of stone you threw down. It seems totally undamaged by the falling. A ten-foot-square platform sits in a wide alcove on the north wall, atop which lies a white marble sarcophagus with a painted lid. The painting is that of a beutiful woman. The sound of gently running water echoes along the hall to the west. You descend as much as the rope would let you, but are still a couple of feet shy of the floor.

Erloas
2021-03-04, 05:52 PM
Lebwen sends the lights down with Justin as he goes down. "How long before we go after him or try to pull him up?" Lebwen says to the others then leans over the edge and yells "Justin can you hear me? Can you see anything or hear me?"
"If we don't hear anything back from him right away give a few deliberate pulls on the rope and see if he responds." He says to Lizuga

DrK
2021-03-05, 01:58 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Looking around the cavern Justin looks in awe at the scene and the tomb before scrambling (or getting dragged) back up the rope.

As he emerges from the darkness back to the top he grins,
"We have a tomb! At the bottom, the rope is few feet short but looks safe. The well is full of weird darkness and silence though so don't freak out."

Looking around he nods to the big chunks of statue. "Shall we tie up the ropes and shimmy down?"











HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Ghostfoot
2021-03-06, 03:02 PM
Iris

"I hope we don't have to destroy any more of these beautiful creations".

Iris helps secure the ropes and then, with everyone else, descends the shaft down through the weird effects into the tomb below.

Climb [roll0]

CasualViking
2021-03-06, 04:43 PM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

Lizuga descends the rope, not winning any awards for grace while doing so, then arms up at the bottom of the pit.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Erloas
2021-03-06, 11:30 PM
"Well I guess that settles it" Lebwen says as the others descend. He takes another quick look around the chamber, helps Adalbert descend get started, then follows.

u-b
2021-03-07, 04:51 AM
You descend down the rope through a zone of darkness and silence into a gray marble hall below. It is illuminated by burning glass balls hanged around at regular intervals and makes an U-turn right at your location, going from the north and to the north. Its ceiling rises to a height of about twenty feet, supported by ornate columns whose central eight-foot-sections have been carved to resemble a beautiful woman. A ten-foot-square platform sits in a wide alcove on the north wall, atop which lies a white marble sarcophagus with a painted lid. The painting is that of a beutiful woman. The sound of gently running water echoes along the hall to the west.


https://i.postimg.cc/T2LZ8MBz/Lady-s-Light-level-1-map-01.png

You have descended around AK36.

CasualViking
2021-03-07, 05:35 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)

"Does anyone else have rope? We could tie up these stony strumpets before we disturb anything else, just in case the get any ideas".

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-03-07, 09:12 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Shimmy down he stands looking around in wonder at the tombe, peering down the corridor to the left "Running water? Maybe some kind of river?" THen he glances down the corridor to the right, "Wow, that is some tomb and mural! Its very impressive." Creeping closer he walks slowly, ears and eyes alert, a shake of the head "''Fraid not Liz, no more rope, its pretty heavy for a young lad like me."

Creeping forwards he moves to the sarcophagus to get a clear look, curiosity vying with caution









Perception [roll[1d20+7[/roll]


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Erloas
2021-03-08, 11:19 PM
"We're on the coastline and underground, we very well could be under part of the ocean, so water could be just about anything.
I have a net, but that probably isn't enough to hold down statues if they decide to move" Lebwen says. He then casts detect magic and heads towards the sarcophagus with Justin.

u-b
2021-03-09, 12:49 PM
The painted lid of the sarcophagus depicts a beautiful dark-haired, lithe woman sleeping with arms crossed over her chest. The lid is made of stone and looks rather heavy. Lebwen detects two auras. A strong aura on the sarcophagus and a strong aura in the sarcophagus.

Roll know (arcana) twice if you feel lucky.

DrK
2021-03-09, 06:04 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Wow, its amazing" he says to Lebwen and the others as he approaches and circles the casket carefully. Squatting down he looks at the lid carefully, "You thinking its trapped or can we prise the lid off this baby and see what is inside?" He grins at the others as he waits for the opinions from the others as well.









Perception [roll0]


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-03-10, 09:26 AM
Looking at the auras present, Lebwen concludes that:
1. The aura on the sarcophagus is a moderate illusion. Strangely, it seems dormant rather than active.
2. The aura in the sarcophagus is strong necromancy. How that relates to your pay grade is for you to decide.

Erloas
2021-03-11, 07:34 PM
Studying the sarcophagus as they approach and seeing the auras Lebwen motions Justin to stay back a little bit and says "There seems to be some decently strong magic here, let me get a closer look first." Then continues forward studying it a bit closer. "As one might expect in an ancient tomb, there does appear to be some necromantic magic inside, as well as some sort of illusion on the sarcophagus itself, though it doesn't seem to be active. So maybe some sort of trap, or maybe only hides what is inside when it is opened. Necromatic magic can be used to preserve the dead as well as animate them, so it isn't a guarantee that there is an undead stuck inside, but we need to prepare as if there is. Maybe someone else can check it for some sort of trap or something else weird that might happen if or when we open it."

Ghostfoot
2021-03-12, 05:00 AM
Iris

Iris gazes around the hallway in wonder before her eye settle on the painted sarcophagus. "Beautiful. Such talented artists".

Iris inspects the sarcophagus, looking closely but not touching it quite yet.

Detect evil on the casket & area
Perception [roll0]

u-b
2021-03-13, 07:38 AM
Iris detects no evil - neither in the sarcophagus nor in the surrounding area. The lid seems to be heavy and, it seems, cannot be just shifted aside, but must be lifted up before it could be moved. There does not seem to be any indication of possible trap mechanisms.

DrK
2021-03-13, 09:08 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

As Lebwen and Iris fail to find any dangers or evil and there seems to be no evidence of traps Justin looks at the others with a grin, "Shall we take a look. Can't be worse than a trapped Barghest can it!"

Looking at the lid he walks towards and has a tug at it to lever it open. His face wise with a big grin of excitement









Strength to assist or lift [roll0]


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

CasualViking
2021-03-13, 11:35 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga sheds her shield and lays down her weapon to help Justin move the lid. Should be enough to slide it off. [/B]

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 31/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

u-b
2021-03-14, 03:02 AM
Lizuga and Justin start to lift the lid, with Lizuga doing most of the heavy lifting.

You start lifting the lid and then, suddenly, the beutiful woman depicted on it turns into an undead horror, complete with empty eye sockets, rotting flesh, claws and all that and it jumps out of the lid and straight at you. Your heart makes a big *thump* and stops. The undead horror does not seem to persist its attack and disappears as suddenly as it has appeared and after a short time your heart starts beating again, with some irregularity. You then finish the task, still under the impression of the sudden event.Suddenly, Lizuga stops lifting the lid and turns pale white. After a short pause she takes a deep breath and finishes moving the lid aside.Within the sarcophagus lies a perfectly preserved body of a woman identical to the one depicted on the lid, clad in diaphanous flimsy robes and an enormous amount of splendid jewelry. She looks almost as if she's sleeping, not dead. If touched, the body seems as warm as a living person would be.Lizuga has a heart attack for 10 damage.

CasualViking
2021-03-14, 04:00 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga hyperventilates for a while. arched in on herself. Then, she puts on her war-face and straightens up. She picks up her hammer and shield.

Still breathing heavily, she asks: "Iris. This thing is still an undead abomination, right? Not a living creature?"

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-03-14, 04:55 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin almost drops it as Lizuga pauses before staring at the beautiful woman. "Wow," is all he says, "By the Gods, she is a beauty." Reaching out a hand he strokes her cheek gently, "Oh my, in Desna's name, she's still warm.". At the sound of the heavy breathing from Lizuga he turns and looks at her, "Are you okay? What do you mean by undead, she's almost alive, Iris, Adalebert, what is keeping her like this?"









Strength to assist or lift [roll0]


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-03-14, 05:27 AM
Iris checks the body. It does not look much like undead, save for one little detail: it does not breathe. Good for her, given the airflow in the casket. Adalbert comes to examine it too. Then he looks at the lid lying hearby, then at the ornate columns, then back at the body. "Her? Here just like that?" he shakes his head "Allright, we are at her place, and she looks pretty much like her, if we would have problems guessing what would it mean to look like her just by looking around... but... really? Sorshen herself?" Adalbert casts something and looks into the sarcophagus again. "Okay, well-preserved by magic, that's all I can tell."

Detects some Magic. Finds nothing new.

CasualViking
2021-03-15, 04:07 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga looks grimly at the body in the sarcophagus.

"You are rattled, girl. Get yourself together. You wanted to kill those boggards. Not to protect, but to avenge. That's not what the Lady wants from you. And now you want to kill this woman as well, before you even made certain that she is an abomination. Rein yourself in, Lizuga".

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-03-15, 04:13 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

As they gather and stare at the strange body Justin tears his gaze away. "Okay, well, it seems that there is nothing here that gives clues?" He peers back at the corner, "Lets try the other hall, I could hear water, we can see what lies at the end of the passage." Waiting for the others and readying for the lights he walks with the others carefully down the left fork, a glance at the others, "I wonder who she was? She must have been wealthy and important."









Strength to assist or lift [roll0]


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

CasualViking
2021-03-17, 04:17 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga nods her assent to Justin. She follows closely behind him, occasionally glancing over her shoulder with a worried look on her face.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Erloas
2021-03-17, 09:39 AM
Lebwen takes some time to look over the lady and sarcophagus again now that the lid is off, checking to see if there was any change in the dormant illusion magic. As well as using his sword to prod the bottom to see if it seems solid, away from the body.
"I'm not sure what we can do here, but she seems important enough that there has to be more going on here. Although maybe we need to find out more before we can make anything of her." Lebwen says as he works.

If nothing interesting is noticed he will follow Justin.


knowledge Arcana
[roll0] 10 is base, I don't think we found any books that would help, not sure if Adalbert has anything that would help.

u-b
2021-03-17, 11:55 AM
You walk the western part of the hall towards the running water. The hall is well lit by burning glass spheres. It opens onto a balcony overlooking a subterranean river flowing to the east. The waters of the river are dark, while the walls and ceiling above are a breathtaking array of earth tones, the natural stone polished and smooth. The dark waters about five feet below you are heavy with sediment and you cannot judge their depth. You can see the river only as far east and west as the illumination coming from the hall allows. There is nothing noticeable to the west as far as you can see. To the east, you see a part of sloping sandy beach featuring two wooden skiffs moored to four-foot-tall stone posts protruding from the sand near the river's edge. Each boat is relatively narrow and has room to seat three, and each contains a long wooden pole.


https://i.postimg.cc/SN8BVPx3/Area-K2.pngThe illusion magic is gone, though some traces of it still linger for some time, slowly fading away. The bottom of the sarcophagus seems to be laid with some soft material, but is quite solid and clearly non-illusory. The necromancy magic is active on the body. Possibly preservation, just as Adalbert has said. Thinking of it, Lebwen remembers reading about a spell (https://www.d20pfsrd.com/magic/all-spells/c/clone/) that might explain who this is, if she is not the real Runelord Sorshen.

Erloas
2021-03-17, 01:14 PM
After coming to a bit of a realization as to the body, Lebwen joins up with the others.

"So Lizuga, 'good news?' I think, whatever got to you back there seemed to be the illusion spell I had noticed earlier, so I wouldn't put much weight into whatever you thought you saw.

Once I got a closer look, I think I may have remembered hearing about a powerful spell that might be in use here. It is possible to create a clone of someone with necromatic powers and that clone will stay an inactive body until the original dies, and their spirit will enter the new body to continue on again. So this could well be the clone of the original Runelord. Which would imply that the Runelord is still alive somewhere after all this time. I suppose it's also possible she was killed in such a way that her spirit couldn't return to the clone.

I'm not sure that knowledge actually helps us much in the short term, but even the possibility of a Runelord being alive has to be worth something to someone." Lebwen finishes.

DrK
2021-03-17, 04:26 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin pauses and grins as he spies the boats in the edge of the light. Peering over the edge he lowers a hand and brushes the water to see if anything bad happens (and that its water). Assuming it is he looks at Lizuga, "So, can I borrow that massive hammer of yours and we can see how deep it is?" Looking at her he glances back at the beach, "If not... I reckon I can make it.." the wide grin stretches from ear to ear as he considers the jump.









Question: is that ~25ft to the beach


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Ghostfoot
2021-03-19, 04:05 AM
Iris

Iris follows the others down to the balcony slow-flowing river. "Of course you will - show off!" she grins at Justin, egging him on. "I'll take the proper way. See you soon."

She heads back down and around the hallway to check out the doorway (K3) that leads through to the beach & boats.

Cast Guidance
Check the door
Perception [roll0]

CasualViking
2021-03-19, 05:04 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"And I'm sure I can fish your scrawny butt back out of the water if you can't", Lizuga grins at Justin.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-03-19, 03:45 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin grins at Iris, "Ah, well maybe I'll save the underground river jumps for next time eh?" he offers as he follows her round to use the door rather than trying to clear 25ft of undergound river to land on a strange beach.









Question: is that ~25ft to the beach


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-03-20, 01:12 AM
The eastern part of the hallway ends at an immense panel of reddish metal nearly twenty feet tall and ten feet wide. Dozens of scenes have been carved into individual one-foot-square frames on the panel. These scenes chronicle a beautiful woman engaged in a magical incantation involving some sort of winged creatures.

Know (arcana) 20 and/or Perception 25 and/or other actions.

CasualViking
2021-03-20, 03:38 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga joins up with the others at the panel, and starts looking around for seams, handles or anything like that. [roll0]

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Erloas
2021-03-20, 05:11 AM
"It's probably a safe bet that this woman is the same one whom is in the sarcophagus, in so far as a clone is the same person at least." Lebwen says as he's looking over the panels.


knowledge arcana
[roll0]

u-b
2021-03-20, 05:56 AM
Lizuga sees no handles nor any other signs that the metal wall would allow itself to be operated save for the fact that the panels all seem to be pushable. She has no idea what would be the effect. Lebwen recognizes that the images depict a powerful wizard infusing objects and locations within the Lady's Light with succubi, likely to power magical effects and traps, to serve as guardians, or simply to punish the succubi. The central panel depicts Sorshen binding a particularly powerful-looking succubus into what would seem to be the scepter held aloft by the Lady's Light.

DrK
2021-03-20, 09:05 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Despite admiring the beauty of the panels Justin smiles to Iris, "Maybe the jumping ain't so bad and idea eh?" he comments as he heads around to the jetty. "Jst remember Liz', keep an eye on me, if I hit the water get ready to reach out with that hammer on a long stick of yours to fish me out that river!". He paces the run up along the jetty a few times readying hismelf before suddenly darting forward into a low sprint before launching himself forwards with a great spring aiming to keap parallel to the wall and aland on the narrow beach by the boats




Move stance to Primal hunter (for the 40ft movement)
Run up and initiate Leaping Dragon! Acrobatics [roll0]









Question: is that ~25ft to the beach


HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
[S]1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-03-20, 10:30 AM
Justin lands on the sand between the boat and the wall. He sees a dark seemingly empty beach and a dark seemingly metal wall, the opposite side of which he has just recently observed, but he cannot perceive fine details without more illumination.

DrK
2021-03-20, 01:17 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin lands and rolls, skidding to a halt. He waves back to the jetty, "Aye, I made it, but is pretty dark, Give me a moment." He reaches into his ack a pulls out a sun rod, striking the metallic tip against one of his leg greaves to light it. As the light spreads he looks around carefully and approaches the boats.



Draw and light sunrod and look around
Perception [roll0]










HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
[S]1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-03-21, 04:54 AM
The light from the sunrod illuminates the surroundings. The boats are tied to the stone posts by what seems like an ordinary rope, so expropriating them does not seem problematic. They are small, but should be enough for the whole party if you use both or make two trips. There are poles to push the boats along, which makes Justin suspect that the stream is not very deep, but this hypothesis remains so far untested.

The metal wall to the south is decorated by a grand scene of an orgy, but there are visible hinges, a thin outline of a door, and what seems like a handle semi-incorporated in it. The handle, in particular, seems like it can be turned.

https://i.postimg.cc/cJWTTj0c/Area-K4.png

Erloas
2021-03-21, 07:30 PM
"How do the boats look? Do they seem recently used or do you think they've sat here a long time? Given how we got in, and what we've seen so far, I don't think the troglodytes or boggards are the ones down here." Lebwen calls down to Justin, while looking for a less dramatic way of reaching the boats.

u-b
2021-03-22, 10:13 AM
The boats seem to be in good enough condition to try using them. At least, Justin does not notice any holes or major cracks. They are made of wood and do not seem particularly new or ancient. They are partially in water, but those parts that are currently out of it look dry enough, so it could be concluded they have not been in use for at least hours if not days.

DrK
2021-03-22, 04:59 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin looks carefully around before hopping into one of the boats. "I'll come and get you," he murmurs and starts punting towards the jetty and the others. "So... " he begins gazing up and down the river "Which way do you fancy going? Up stream or downstream?"













HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
[S]1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Ghostfoot
2021-03-23, 04:35 AM
Iris

Iris notes the craftwork of the doors and smiles wryly in resignation as she realises Justin's foolhardy plan may in fact be the best.

Returning to the balcony, Iris gets ready to clamber into the boat as Justin punts it closer. "We're in your hands. Lead us on!"

Perception [roll0]

Erloas
2021-03-25, 08:56 PM
"One direction is as good as another at this point. Lets go upstream first, will be a little slower but will be much quicker to leave if we need to." Lebwen says as he gets on the boat and ready to go.

u-b
2021-03-26, 12:12 PM
From the balcony, Iris hears what she thinks mostly resembles a waterfall, but she cannot decide if that is upstream or downstream. Could it be both? Anyway, Justin, Iris and Lebwen populate a boat and push it upstream. You don't have to move far to reach the end of the navigable part of the stream. A churning cascade of water pours from a metal-grate-covered glowing-rune-surrounded circular hole in the highest part of the wall. Along the south face of the watery tunnel, an oval stone platform protrudes from the wall, forming a sort of balcony over the river. At the back of the platform's alcove stands a twelve-foot-tall stone statue of a beautiful woman, her arms raised up in the air.


https://i.postimg.cc/nrKJ5Mq0/Area-K5.png

A DC 25 perception check is needed to notice a small underwater passage leading south-southeast. The balcony here is five feet above the water.

u-b
2021-03-26, 11:47 PM
Iris notices the entrance into a narrow underwater passage leading south-southeast. She does not see much of it because it's dark and the water is less than perfectly clear. Will certainly require some squeezing and breath-holding to navigate, if someone is into it.

Ghostfoot
2021-03-27, 04:46 AM
Iris

"I mean, it's a beautiful statue. Many hours of craftsmanship. But what a waste. But why place it here? What's it's purpose? Oh, there's a passage down there, under the waterline. Looks pretty hard going though."


Cast sift on underwater passageway perception [roll0]
Cast Detect magic on statue area

DrK
2021-03-27, 04:57 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Punting the boat along Justin looks at the water flow and the small platform before Iris's call and pointing highlights the crack in the wall and the alternative route. "Hmm, its pretty tight" he comments looking at the submerged crack. "Shall we see what's on the platform first before start playing "eels"? he suggests punting them twoards the raised platform.













HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
[S]1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-03-27, 12:31 PM
Iris can sense some auras. For one, the statue of the woman radiates an aura of moderate strength. For another, the grating hole, from which the waterfall originates, radiates a strong aura. Nothing else seems magical in the immediate vicinity and the underwater passage seems rather unremarkable.

Erloas
2021-04-01, 11:49 PM
"Get me close to the balcony and I'll get up there and see if there is anything interesting going on with the statue" Lebwen says to Justin as they approach.


Not sure how hard it will be to get to the balcony. If there is a reasonable way to get up normally Lebwen will get up that way, if not he'll cast animal aspect, probably tree lizard would make the most sense, to climb up. If that's the case he'll have to use spell recall to re-cast animal aspect.

u-b
2021-04-02, 12:22 PM
Justin gets the boat close to the balcony. Lizuga grabs the balcony with two hands to steady the position of the boat ralative to it. Lebwen then climbs onto the balcony with no major problems. He then looks at the statue up close. It seems to be of the same woman that is depicted everywhere around. The statue's eyes are empty sockets, leading into a hollow interior as far as Lebwen can see, which is not all that far as that interrior seems to be filled with water almost to the eye level.

Erloas
2021-04-02, 01:29 PM
Lebwen casts detect magic and tries to get an orb in a good place to get light inside the eyes to see what might be inside, noting if the water seems clear. He also uses the hilt of his dagger to tap on the side of the statue and listens trying to tell if the whole thing is hollow and filled with water or only some parts. Letting the others know what he sees as he goes.

Ghostfoot
2021-04-02, 02:49 PM
Iris

"That sounds most unusual, Lebwen. Be careful we don't know its purpose"

u-b
2021-04-03, 04:35 AM
The magics that are active here seem to be well above Lebwen's pay grade. He does learn something mundane about the statue, though. The statue seems to be all hollow and all filled with water, as the taps indicate. The water seems perfectly clear, but it is impossible to have a good look inside the statue. All Lebwen can see is the inside of its head. The water inside the statue's head rises a bit on its own. Does it look back at Lebwen?

DrK
2021-04-05, 01:02 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

As Lebwen examines the balcony and the flowing water Justin eyes the flow and shrugs. "If there is only the fountain up there Lebwen shall we investigate that crack in the cave side we saw? May be something down that narrow crack where we can explore?" Waiting for Lebwen to come back down he'll ready to punt down the river a little













HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

CasualViking
2021-04-08, 02:09 PM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga follows along passively. Her brow occasionally wrinkles, and her lips move silently. Even the sight of Justin and Lebwen athletically exerting themselves doesn't elicit a reaction.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter,Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Erloas
2021-04-14, 03:43 PM
Lebwen ponders what might be going on, but without much to go on he's not sure what to try. He checks how well the statue is attached to the ground, seeing if maybe he can budge it, checking if the arms or legs move at all. Picks up a small rock and puts it in the water through the eye.

[If nothing unusual happens Lebwen will jump back down into the boat to check out the hidden tunnel]

u-b
2021-04-15, 11:34 AM
The statue seems to be well anchored to the balcony and not easily toppled. Neither the legs nor the arms seem movable in normal mechanical sense. There are no rocks on the balcony, but Lebwen has some coins, so he puts one copper through the eye. It sinks out of view. This seems to cause a bit more movement of the water inside than Lebwen might have expected, but there is no clear indication of why this might be the case and what one should take out of this.

Your choice of whether you jump in the boat.

DrK
2021-04-17, 01:18 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justen shrugs as nothing happens, ”Maybe just an expensive fountain eh Lebwen? Hop back in the boat, we’ll try downstream”

Assuming Lebwen hops back in Justen turns and punts downstream.













HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-04-17, 04:34 AM
You push the boat downstream. The sound of rushing water seems to come from there too and you don't have to move too far to see an an immense cavern, barely - and beautifully - illuminated by dozens tiny colored motes of light that flit and dance in the air all the way to its high ceiling. Roughly in the center of the cavern, there is a clearly artifical seven-sided stone island, rising a mere six inches above the level of the surrounding water. A three-foot-tall stone mooring post protrudes from each of this island's seven points. A large glass statue of a beautiful woman stands atop this island, one leg poised before the other as if she were preparing a running leap into the water. It reflects and refracts the light of the colored mothes and seems an impressive piece of art. On the far side of the cavern there is another waterfall, this one wider and going somewhere down. On the south-west side of the cavern a low beach of white sand slopes up from the shore to a single stone door set in the wall.


https://i.postimg.cc/d1NKcdLy/Area-K6.png

DrK
2021-04-20, 09:33 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justen looks in wonder as the cavern opens up. "Wow, its amazing in here." He looks to the beach and the strange rocky island and nods to the island. "Shall we look at the stone island, I bet its got a great view of the falls." Pushing on the punt pole he head towards the island, "Lizuga, Lebwen, one of you catch it when we get there"













HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-04-20, 09:41 AM
Owwwkay. It's still shadowy illumination all over this whole cavern, so I am not requesting perception checks at the moment, but... Justin just notices that he can no longer reach the bottom with the end of his pole. DC 12 profession (sailor) to get where you want instead of...

Erloas
2021-04-21, 04:57 PM
As they head out into the room and towards the island Lebwen casts his lights again and sends them out to to get a better view. As the raft starts to enter the deeper water and Justin can't easily push them along Lebwen starts to help direct them forward.


Profession Sailor
[roll0]

u-b
2021-04-22, 12:12 PM
Lebwen is able to steer the boat directly to the seven-sided island. In the illumination provided by the dancing lights he sees that the legs of the statue are chipped in several places and the stains on your side of the island look suspiciously like dried blood.

Iris perception (1d20+10)[12]
Justin perception (1d20+7)[14]
Lebwen perception (1d20+4)[15]

Besides, Adalbert and Lizuga are not in the boat. Just mentioning.

CasualViking
2021-04-27, 02:06 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"Boys, one of you better come back here and pick us up before you start any new trouble!", Lizuga calls out.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-04-27, 02:26 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justen eyes the bloodstains and the statues supsicioulsy and then looks back to the mooring where the boats started. "Leb, lets head back and pick up the others, there were some spare boats so we can strap them together and travel as one." Pointing at the blood and the statue, "After those statues upstairs I don't trust anything in this place."












HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Erloas
2021-04-27, 10:56 AM
"Good call. I don't imagine the statues would have bothered to clean up any corpses they created, but there was obviously something going on and we need everyone together." Lebwen says as he redirects the boat back across to the others, letting Justin take over with the pole when they get back to shallower water.


if needed
profession sailor to them
[roll0]
and profession sailor back to island with others
[roll1]

u-b
2021-05-01, 04:51 AM
Lebwen gets two boats full of passengers and connected by a rope safely to the island, which he docks from the west side. He gets his boat adjacent to the island and ties it to a mooring post. The other boat is still a short rope distance away, but could be moved closer without any problem. What do you do now?

Well, okay, I'm moving the things on abit, because Lebwen's roll of 25 is enough to move both boats, but it still might be important next time.

Ghostfoot
2021-05-01, 05:45 AM
Iris

Iris studies the statue from afar as Lebwen maneuvers the boats. She's clearly impressed. "These sculptures are just beautiful". When the boat gets close enough she steps out to inspect the craftsmanship in more detail and see if she can make sense of its function.

Cast detect magic
Perception [roll0]
Craft (engraving) [roll1]

Wis check (untrained profession: sailor) if relevant [roll2]

u-b
2021-05-01, 06:21 AM
As Lebwen slowly maneuvers the boats, Iris has enough time to cast the spell and look at the island and the statue. The statue does not radiate any magic, but then again, it does not have to, even if it is a golem or such. The island itself, while not such a beautiful piece of art as the statue, is also quite interesting to a magical sight. A circle of glowing runes runs along the perimeter of the island, a feet or so away from the water. The runes do not seem to be arcane writing, so the next best guess would be that they are in Thassilonian, but Iris does not know the language.

Please confirm you step out on the island having seen that.

Ghostfoot
2021-05-01, 03:04 PM
Iris

"Wait, there's some writing here. Runes - perhaps ancient Thassilonian. It might be a ward".

Iris reaches for her scroll case and pulls out her divine scroll. Unfurling it she speaks the words of magic, looking back at the runes with aid of the comprehend languages magic to assist her.

Use scroll of comprehend languages (https://www.d20pfsrd.com/magic/all-spells/c/comprehend-languages/).

u-b
2021-05-02, 01:40 AM
Iris reads the runes. They seem to be invisible written instructions about how to use "this teleportation circle" to reach various places of old Thassilon. Strangely, Iris cannot detect any teleportation circle here. No conjuration, no abjuration (no wards?), just a ring of these arcane markings, which seem to have been cast in one spell and not in tiny pieces. Has the magic faded over the ages?

DrK
2021-05-02, 04:12 AM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Listening Justen nods and grins. "you saying its gone flat?" he looks to Iris and Lebwen, and then with an adventurous grin he hops up on the shore line and gingerly steps across the runes to see what happens. As he steps across, he glances back, "Lets roll Desna's dice eh.."










HPs 36/ 36 +3 Temp
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach)
Stance: Primal Hunter (+10ft speed and scent) [ACTIVE]

Readied:
1. (TD) Swift Claws [Strike] Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

u-b
2021-05-02, 05:03 AM
Justin steps over the runes that he is unable to see. Nothing much seems to happen. Then you see the glass statue turning towards Justin and raising its hands...

=> Party (you won the initiative)

DrK
2021-05-02, 04:26 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin pauses for a second and hops across, as nothing happens he is about to turn and comment to the others as the glassy figure begins to charge him. "Damn.." he muters as he slides forth, slipping into the gracefulk flighting stance to land a mighty blow.







Swift: Change stance
Move: Towards the attacking creature
Standard: Call to arms Strike from 10ft reach [roll0] dam [roll1]

If hit then bloody riposte [roll2] dam [roll3]

HPs 36/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
[S]2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

[/QUOTE]

CasualViking
2021-05-03, 03:00 PM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"FOR SANDPOOOINT!". Lizuga splashes onto the beach and blast a ray on sunlight at the statue.

Swift: Encouraging Roar. Free: Draw weapon. Move: move closer. Standard: Curate's Strike. If Justin is at 10' reach, I should be able to get a clear shot, and the -4 for shooting into melee requires that both combatants threaten each other.
[roll0], [roll1].

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 21/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Erloas
2021-05-05, 08:01 PM
"Ah another one, we can take it down." Lebwen says as he hops out of the boat and runs forward with Justin, swinging his sword at the statue.



attack
[roll0] 7 standard, +2 encouraging roar
damage
[roll1] 4 standard, +2 encouraging roar

u-b
2021-05-06, 10:23 AM
Justin does not have to move much, if at all, to be able to reach the glass statue in a deep lunge. The tip of the blade connects with the statue's leg, and glances aside off the hard polished glass. Lizuga blasts a ray on sunlight, which is refracted in a random direction seemingly having zero effect on the target. Then Lebwen hops out of the boat and hits the glass statue in a leg for a chip of 8 damage, in line, he notices, with a few similar chips. Iris fires two arrows. One just glancess off the glass, but the other hits at almost straight angle and takes another chip off the statue for 4 damage. Back in the boat, Adalbert tries to inform his comrades as best as he can. "It's a construct. It's hard, it's strong, and it has a purpose. Like, guarding this place? Oh, might be immune to magic as golems most often are." Whatever it's true purpose, right now the statue seems like killing you off. Sure enough, it does so on order, swinging what seem to be two pretty sharp shards of glass at young Justin. The man dodges one, and even counterattacks, hitting the attacking arm for 20 damage, but the other shard hits him in the side for 13 damage, leaving a long bleeding wound.

Arrow: (1d20+8)[24] for (1d8+4)[9]
Arrow: (1d20+8)[19] for (1d8+4)[6]

Adalbert's started his performance. It made a difference.

Glass shard: (1d20+16)[17] for (2d8+5)[8] bleed (1d8)[3] rounds at 1/round
Glass shard: (1d20+16)[28] for (2d8+5)[13] bleed (1d8)[6] rounds at 1/round
=> Party

CasualViking
2021-05-07, 07:03 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga rushes up to heal Justin for 12. She starts circling around the statue - not quite there herself, but ready for Justin to step in and flank. Along the way, she delivers a precise thrust against one of the already.chipped limbs with the spike of her long hammer.

Swift: Triage (includes 20' move up to Justin). Move: Start circling around. Standard: Armor-piercing Thrust.[roll0], [roll1].

AC 20 (+4 counter. +2 Naturalist?), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7(+2 Naturalist?))|HP: 25/31

Triage 3/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Ghostfoot
2021-05-07, 05:06 PM
Iris

Iris steadies herself in the gently rocking boat as Lebwen hops out, taking a position in front of Adalbert. She lets fly another couple of arrows into the fray.

Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll1]
longbow [roll2] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll3]

Iris of Shelyn (http://www.myth-weavers.com/sheet.html#id=1912084)
F NG Human (Varisian) Inquisitor (Urban Infiltrator), Level 4, Init 7, HP 21 + 12 temp/21, Speed 30ft
AC 20, Touch 16, Flat-footed 16, CMD 21, Fort 3, Ref 5, Will 7, CMB +5, Base Attack Bonus 3
MW Composite Longbow (+2 Str) +8 (+3 BAB, +4 Dex, +1 weapon) (1d8+2, x3)
Morningstar (two-handed) +5 (+3 BAB, +2 Str) (1d8+3, x2)
Dagger +5 (+3 BAB, +2 Str) or ranged +7 (+3 BAB, +4 Dex) (1d4+2, 19-20/ x2)
Mithral MW Chain Shirt Armour (+4 Armor, +4 Dex, +2 Misc)
Abilities Str 14, Dex 18, Con 8, Int 10, Wis 16, Cha 10
Condition
*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [4] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check
*Indomitable Presence (Justin): All allies within 30-ft. of Justin gain the benefits of the Die Hard feat, and +2 morale to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects
*Spoils of War Stance (Lizuga): Allies within 30' heal 4 hp when they hit with an attack (once per round).
*Naturalist (Adalbert): +2 insight bonus to AC, attacks & saves vs identified creature
Hails from the School of the Four Winds in the Capital District of Magnimar, a monastic academy primarily dedicated to the natural world, but also featuring departments pursuing related directions, in particular those of beauty and art

DrK
2021-05-08, 03:09 PM
https://i.pinimg.com/736x/29/4e/2e/294e2eaad604be4527a7920dce8d9b4d--fantasy-male-fantasy-warrior.jpg
Justin Kaijitsu (https://www.myth-weavers.com/sheet.html#id=1755923)

Justin staggers back as the blood sprays across the island, the glass razor sharp. Even as he looks in horror at the wound Lizuga's light washes over him and the bleeding staunches. He grins at her, "My thanks.." before he ducks forward and lashes out with both weapons at the glassy figurine. Then his foot slips in the blood and he slides over, weapons going wild








5ft to flank, Full attack
attack [roll0] dam [roll1]
attack [roll2] dam [roll3]

EDIT: well that was pointless

HPs 25/ 36
Saves + 6/ 5/ 3

AC 18 (touch 14, FF 14) CMD 18 (+2AC vs

Effects:
(Justin) Indomitable Presence: (All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add his warlord initiation modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus.)

*Spoils of War Stance (Lizuga): Allies within 30' heal 4 hp when they hit with an attack (once per round).
*Naturalist (Adalbert): +2 insight bonus to AC, attacks & saves vs identified creature


Stance: Reaching blade stance (+1d6 dam, 1 attack gets +5ft reach) [ACTIVE]
Stance: Primal Hunter (+10ft speed and scent)

Readied:
1. (TD) Swift Claws Attack with both weapons
1. (MC) Flowing Creek [Counter] Perform dance to negate attack +5ft step
1. (TD) Leading Dragon [Boost] Swift, Jump +10 to the check
[S]2. (GL) Call to Arms [Strike] +2d6 damage, adjacent ally granted move action
2. (PF) Bloody Riposte [Counter] Counter attack, do +2d6 damage

Erloas
2021-05-08, 07:20 PM
"This one seems tougher than the previous ones" Lebwen says as he imbues his sword with magical energy and attacks again.



Arcane pool for an additional +1 to the sword.

attack
[roll0] 7 standard, +2 naturalist, +1 additional enhancement *maybe an additional +2 for flank?*
damage
[roll1] 4 standard, +1 additional enhancement

edit: From OOC
To confirm crit

(1d20+10)[29] 7 standard, +2 naturalist, +1 additional enhancement *maybe an additional +2 for flank?*
(1d8+5)[9] 4 standard, +1 additional enhancement

u-b
2021-05-09, 01:25 AM
Lizuga thrusts the point of her hammer into the solid glass, causing another chip for 7 damage. Not much, but at least she's also healed Justin. Justin slips on his own blood and has to use the weapons more for balancing than for attacking, with obvious results. Iris shoots two arrows. Both glance off. Lebwen gets a solid strike, though, causing a large chip for 12 damage.

Justin is just about to restore his balance when he is slashed hard across the chest with two glass shard from left and right. He fails to evade and suffers two terrible wounds for 18 and 32 damage. He falls down in a pool of his own blood...

Glass shard: (1d20+16)[35] for (2d8+5)[11] bleed (1d8)[2] rounds at 1/round
Glass shard: (1d20+16)[36] for (2d8+5)[16] bleed (1d8)[6] rounds at 1/round
Glass shard confirm: (1d20+16)[29] for (2d8+5)[7]
Glass shard confirm: (1d20+16)[21] for (2d8+5)[16]

Can Flowing Creek be used against a confirm roll? If no, I suppose Justin is dead.
=> Party (excl. Justin)

CasualViking
2021-05-10, 05:07 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga forces herself not to rush to her fallen comrade's side, and swings at the statue instead.

5' step, trying to flank with Lebwen. Standard: Attack. [roll0] (+ flanking?), [roll1]. If it doesn't hit, swift action to use Triage on self to heal up to 31 HP.

AC 20 (+4 counter. +2 Naturalist?), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7(+2 Naturalist?))|HP: 25/31

Triage 3/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Ghostfoot
2021-05-14, 03:02 PM
Iris

"Justin - nooo!" shrieks Iris as Justin is cut down in a welter of blood.

Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll1]
longbow [roll2] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +2 Naturalist) damage [roll3]

Iris of Shelyn (http://www.myth-weavers.com/sheet.html#id=1912084)
F NG Human (Varisian) Inquisitor (Urban Infiltrator), Level 4, Init 7, HP 21 + 12 temp/21, Speed 30ft
AC 20, Touch 16, Flat-footed 16, CMD 21, Fort 3, Ref 5, Will 7, CMB +5, Base Attack Bonus 3
MW Composite Longbow (+2 Str) +8 (+3 BAB, +4 Dex, +1 weapon) (1d8+2, x3)
Morningstar (two-handed) +5 (+3 BAB, +2 Str) (1d8+3, x2)
Dagger +5 (+3 BAB, +2 Str) or ranged +7 (+3 BAB, +4 Dex) (1d4+2, 19-20/ x2)
Mithral MW Chain Shirt Armour (+4 Armor, +4 Dex, +2 Misc)
Abilities Str 14, Dex 18, Con 8, Int 10, Wis 16, Cha 10
Condition
*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [4] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check
*Spoils of War Stance (Lizuga): Allies within 30' heal 4 hp when they hit with an attack (once per round).
*Naturalist (Adalbert): +2 insight bonus to AC, attacks & saves vs identified creature

Erloas
2021-05-14, 11:09 PM
Lebwen falters for a moment as Justin is cut down, knowing how tough he was. He takes another hack at the statue, hoping to take it down to see if there is any saving Justin but saying "we may need to fall back..."


attack
[roll0] 7 standard, +2 naturalist, +1 additional enhancement *maybe an additional +2 for flank?*
damage
[roll1] 4 standard, +1 additional enhancement

u-b
2021-05-15, 12:45 AM
Lizuga swings her long hammer at the glass statue. She's able to land a touch, but the blow glances and seems to cause no damage. Iris shoots two attows at the statue. One misses, the other hits straight in the chest for no visible effect. Lebwen makes a swing with the sword, but it just glances off from the hard glass. The statue, having downed one of you, switches to a new target, which turns out to be Lebwen. It hits with one glass shard straight through his leather armor, leaving a long gash across the man's chest for 14 damage. Lebwen is barely able to evade the second attack, which could have well leave him here to accompany Justin.

I am not counting flanking this round, partly because flanking would make it very hard to withdraw, which Lebwen seems to be considering.

Glass shard: (1d20+16)[25] for (2d8+5)[14] bleed (1d8)[3] rounds at 1/round
Glass shard: (1d20+16)[17] for (2d8+5)[16] bleed (1d8)[6] rounds at 1/round
Targeting Lebwen/Lizuga: (1d2)[1]
=> Party

CasualViking
2021-05-16, 12:38 PM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"Fall back!". Lizuga stares at the murderous statue for a moment. "I don't know if you want anything more from me, Lady. All I have to give is yours. But please don't let any more friends die here today". She bolts away from the statue, brushing past Lebwen and forcing his wound closed with a touch of golden light.

Full round action triage: Double move, no AoO, heal each ally along the way (but not self).

AC 20 (+4 counter. +2 Naturalist?), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7(+2 Naturalist?))|HP: 29/31

Triage 1/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Erloas
2021-05-24, 11:42 PM
As Lizuga passes Lebwen and heals him he breaks off the fight and runs after her, running towards the boat and jumping from the island trying to make it into the boat.

u-b
2021-05-25, 11:29 AM
You get into a boat. Adalbert, who is with Iris in another, adjacent, boat, cuts the rope tying the boats to the island. He also pushes the boats a bit, but not much. It is not enough to get you out of reach of glass statue anytime soon, but it seems to have lost most of its interest in you even as is seems quite aware of your presence. It softly kicks Justin's body off the island. Then it does the same to his weapons, which overtake the man as they all sink. The glass statue then watches you, drifting by slowly towards the waterfall, or what else you might be doing...

CasualViking
2021-05-26, 01:27 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga sits still, staring passively into the distance. "One moment he was there - dancing and laughing in the face of danger. The next, he was just gone. That thing scissored the life out of him. There was nothing I could do. Now he is gone, and the fish will feast on his body".


AC 20 (+4 counter. +2 Naturalist?), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7(+2 Naturalist?))|HP: 29/31

Triage 1/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Ghostfoot
2021-05-26, 04:51 AM
Iris

Iris stares too, stunned and barely able to move with any sort of initiative. The words and melody of a dirge form in her mind but she's unable to get her voice to work. Her arms move methodically on the oars as she keep the boat from getting swept away and she briefly shares a sickened look with Adalbert.

Erloas
2021-05-28, 02:28 PM
Snapping out of the shock of loosing Justin, Lebwen says "We can't let him end like that" then drops his backpack and weapons on the boat, grabs a rope, casts a spell and jumps into the water, swimming down into the water searching for Justin's body and gear to haul back up to the surface.


cast animal aspect: otter, grants 15ft/rd swim speed, and can hold breath for 56 (4*14 con) rounds
Which should be plenty to retrieve his body and gear, tying a rope to the body if necessary.
I think I should be able to bring the lights with me into the water to see, I don't see anything indicating they can't go into water

u-b
2021-05-29, 01:56 AM
Lebwen easily swims the somewhat murky water. He has the lights to illuminate the surroundings. The illumination doesn't extend too far, but he cannot see far anyway. He finds the body soon enough and ties a rope around it. It takes a bit more time to find the weapons. By the time Lebwen is back to the surface, the boats have drifted about halfway to the waterfall.

Erloas
2021-05-29, 11:41 PM
Lebwen tosses the weapons and gear into the boat and says "Justin is tied to the rope, one of you pull his body up. Someone else hand me another rope, I'll swim to a safe shore and pull the boats over while we figure out what we want to do." After looking around for a bank they can get out at and not damage the boats in the process, Lebwen says "ok, we're heading over there, try to push and paddle the boat that way as best you can and I'll help pull with the rope" as he points towards the bank he's headed to and starts to swim that way.

u-b
2021-05-30, 03:20 AM
Lebwen swims ashore and pulls the boats by the rope. Now that you illuminate the sandy beach (or however these things are called insinde the caves), you see two seven-foot-long mounds in its southernmost part. There are two large oval steel shields on these mounds leaning against the southern wall. One of the shields is badly damaged by what seems to have been a mighty blow by something slashing. There is a closed door leading west out of the beach.


https://i.postimg.cc/d1NKcdLy/Area-K6.png

Ghostfoot
2021-06-02, 04:12 AM
Iris

Iris does her best to drag the poor lad's body up to the beach. Faced with the evidence of others presumably suffering the same fate as poor Justin she can only wish they'd noticed this earlier.

She quickly checks the area and then says to the others, "Shall we bury him here alongside these poor souls? Seems he's not the first, let's hope he is the last". She softly sings a farewell as they work.

Detect evil on graves
Detect magic on graves and door
Cast guidance
Perception [roll0]
Cast guidance again

CasualViking
2021-06-03, 12:00 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga grabs a shield and starts digging out a trench, more than happy to have something to occupy herself with. She gingerly picks up Justin and lays him down with a tender kiss on the cheek.

She quickly grabs any jewelry or keepsakes he was fond of. Then, she takes his two enchanted blades. "He won't need these in the fields of Elysium, but they might save our lives and help his family once we get back".

She waits for any of the others to say their piece before burying Justin on the nameless beach.

"Lebwen, thank you for bringing him back for a proper burial. I can't believe he is gone. And I couldn't bear the though om him becoming fish food".

AC 20 (+4 counter. +2 Naturalist?), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7(+2 Naturalist?))|HP: 29/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-06-04, 04:59 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert staggers from the boat, his face pale and drawn as he looks at Lebwen dragging Justin's limp body with him. He nods, echoing Lizuga's words and reaching out to hold Justin's cold dead hand. As he looks around cave and at the beach and the door he looks at the graves and door with interest for any markings that may help them. Then he nods "This cave is a place of marvel, of ancient magics from long dead Thassilon. I think Justin would like to be buried i somewhere adventurous." The little halfling offers to help Lizuga and Lebwen as they dig the grave for Justin and gently lower him in.

As they bury Justin and push in one of his (nonmagic) shortswords to mark his warriors grave Adalbert looks around, a nervous look on his face. "Alas Justin, my friend. We barely knew you, it was cruel fate to die in such a marvel such as this..." Looking down at the grave he coughs to clear his throat and begins to sing a sad song of (https://www.youtube.com/watch?v=WskRAEggqkQ)mourning, and as the last notes die down echoing off the walls he touches the blade and with a hint of magic sets it flickering with light shimmering purple butterflies that flutter for a few seconds before fading away, reminiscent of the Swallowtail festival were they had met.

With the small funeral over he looks about the others, and nods to the door, "We must know what lies in here, the secrets this place could hold are ancient and vast. He would have wanted it." Walking towards the door he examines it carefully for magic and any clues or traps as to how to open it.







Perform check [roll0]
Knowledge check on the shields and any markings [roll1] +12 History/+10 arcana/+8 nature /+5 Planes or Religion / +4 Bardic "anything else"

Detect Magic on the door
Perception to look for traps [roll2]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:4/4

Conditions
Mage Armour 120 minutes left

u-b
2021-06-04, 12:56 PM
You bury the still warm Justin's corpse in the sand just above the water level next to what presumably are two other corpses of the same fate. Both shields on their graves bear the same symbol which Adalbert recognizes. It is well-known Thassilonian symbol of lust. Well-known at the time, at least. There seems to be no evil and no magic in the graves. The perimeter of the metal door is decorated with an ornament of intertwined humans and serpents none of which has any clothes. The center of the door looks like a polished mirror featuring, whether surprisingly or not, the Thassilonian symbol of lust engraved in very thin lines. The door is closed and has a handle, but you see no signs of either locks or traps.

CasualViking
2021-06-05, 12:17 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"Right, girl. Work to be done. Grieving doesn't churn the butter". As Adalbert finishes his inspection of the door, Lizuga marches up to it. She wipes her eyes on her sleeve, clears her throat, and grasps the handle to open the door. [/B].

AC 20 (+4 counter. +2 Naturalist?), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7(+2 Naturalist?))|HP: 29/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

u-b
2021-06-05, 12:18 PM
The door does not zap, bite or anything. Beyond it is an about 35x25 feet slightly rounded room which lacks any illumination. It does not take long for Lebwen to bring the dancing lights there and you see that the walls of the room are covered by detailed murals depicting wanton acts involving otherworldly beings of every description. The murals cover every vertical surface, but stop abruptly after turning down the hallway to the south, as though abandoned by the artist. The way leading south very quickly turns west, so you don't see much of anything beyond this one room.

CasualViking
2021-06-06, 02:29 AM
Lizuga....stops. And blushes. She squares up her shoulders and walks quickly ahead, her eyes fixed straight ahead.

DrK
2021-06-06, 03:14 AM
[QUOTE=DrK;25073440]

https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

The little halfling scurries in after Lizuga and pauses looking at the murals, although rather than blushing he grins. "Fascinating. My words, the carving, the details. You see here..." he points to on with a sinuous snake like creature and.... "The detailing is immense and the creatures there." he waves Lizuga over, and Lebwen and Iris, seemingly uncaring of the raunchy nature of the carvings. "See, here, it has captured the marillith in perfect detail. I would have loved to meet this sculptor, well, evil bent not withstanding. I wonder why he stopped..." he adds at the end following Lizuga to the exit where the pathway leads and peering down it. Muttering a cantrip he summons a set of dancing multi coloured orbs to shed some light for he and Lizuga joining the lights already summoned by Lebwen.

His eyes alight with joy, that flaters as he looks around the room and then adds with wry grin, "PoorJustin, he woulnd't even have known where to look in here."









Knowledge check on the shields and any markings [roll0] +12 History/+10 arcana/+8 nature /+5 Planes or Religion / +4 Bardic "anything else"
Detect Magic on the door
Perception to look for things of interest [roll1]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:4/4

Conditions
Mage Armour 120 minutes left

u-b
2021-06-06, 05:23 AM
Studying the murals, Adalbert sees, in more than one place, what seems to be the artist's signature. It reads "Amivadeus Yasrin". Adalbert does not know of this person, but maybe he could be read - or written - about. The quality of the work would surely warrant that.

While Adalbert so examines the art, Lizuga continues quickly ahead, into the darkness illuminated only by Lebwen's dancing lights. The passage makes an U-turn for some reason and then ends in a locked iron grating blocking the way into the room beyond. While Lizuga stands before the locked grating, a man(?) emerges from the darkness of the room, entering the area illuminated by the dancing lights. "Greetings, friends or foes," he says with an almost otherworldly calm. "Which be you? I'll open the gate for you myself if you be the former, but fear I must prevent your passage if you be the latter. Would you speak the pass phrase for me?"


https://www.scabard.com/user/Kaylingrl_1/image/Gnaeus%20Gnaru.jpg


https://i.postimg.cc/qMMZmNK8/Area-K9.png

Ghostfoot
2021-06-06, 04:02 PM
Iris

Iris too spends some time with Adalbert inspecting the artworks, more interested in the craftsmanship and any implied messaging than the face value explicit images. Eventually she taps him on the shoulder "Come, we should catch up. Who knows what priceless relics those other two might be defacing" she jokes.

Hustling along, she slows her steps as she sees Lizuga and Lebwen facing off in the negotiation with the stranger. Slowly approaching she casts her eyes about for any tricks, traps or other signs of deceit.

"Pray, how long have you guarded this gate? Your foes may be long gone, your burden lifted. We have seen no one else down here."

stalling a bit till we have more info

Sense Motive [roll0]
Perception [roll1]
Knowledge (what is he?) [roll2] (local, planes, religion),
Diplomacy [roll3]

DrK
2021-06-07, 01:09 PM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert had been enjoying the murals with Iris before he hears the sounds of something around the corner. Nodding, he grins at the tall lady, "We don't want Mistress Lizuga causing any trouble now do we?" he mutters, a longing glance at he murals as he itches to take some rubbings of them back to some of his old professors to see what they would make of them.

As he see's the strange albino he pauses, "Ah my fine fellow. How would you come to be locked in there? I'm sure we will not know the pass phrase but if you've been here for a while an insight what lies within would be most enlightening."








Know check for what manner of creaure he is [roll0] + 10 arcana/ 8 nature / 5 religion & planes / 4 everything else

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:4/4

Conditions
Mage Armour 120 minutes left

u-b
2021-06-08, 12:14 PM
Iris has an impression that the artist was not a huge fan of decadence as depicted and was willing to suggest that much to a keen observer, but she'd definitely need time to have more than her general impression if she would be to explain that conclusion to anyone else.

When Iris sees the man, she's pretty certain he's not ordinary human. Her best guess (and she places a high confidence in it) is that the man is a dhampir (https://www.d20pfsrd.com/races/other-races/featured-races/arg-dhampir/). As for the room he's in, the stone walls, floor, and ceiling are polished to an almost mirrorlike sheen. The arching ceiling is supported by twin rows of columns, all of which have been carved to resemble the same beautiful woman dressed in revealing robes. Iris does not see anyone else in the hall, but the far side is now rather dark.

"How long, you say? Long enough to get bored, but not long enough to get mad. I have my orders and I'll let you know that the person issuing them is alive and well, so I'm afraid you'll get no further enlightenment here."

Does not seem to be lying and seems confident.

CasualViking
2021-06-11, 04:55 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"I don't suppose the password is.... let us in, or we turn back and kill your boss in the sarcophagus where she lies sleeping?". [roll0]

AC 20 (+4 counter. +2 Naturalist?), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7(+2 Naturalist?))|HP: 29/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

DrK
2021-06-11, 05:23 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

The halfling looks at the pale man and shrugs, "I'm minded of an old adage that you we aren't trapped down here with you, you are in fact trapped down here with us. If you step aside we can pass by and continue to explore this place. You are welcome to stay or go as you see fit." He looks to Lizuga and Lebwen, a whispered "Keep an eye on him" as the plucky halfling approaches the gate to look at the lock, a hand pulling out a selection of strangely curved wires and picks and files from his belt pouch.








Perception [roll0]
Disable device if needed [roll1]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:4/4

Conditions
Mage Armour 120 minutes left

u-b
2021-06-11, 12:00 PM
"Really, no, the password is not that. But you do get bonus torture points for mentioning it."

Adalbert takes his lockpicks.

"I think I have no choice but to stop you." The man says. He then casts a spell for no apparent effect.

Adalbert tries to pick the lock, but this one seems good enough, so the task is not easy.

We'll be counting rounds from now on even though the man is not actually attacking.
You can attempt to identify which spell he has cast.
Each picking attempt is a full-round action.
=> Everyone who's not Adalbert

Erloas
2021-06-11, 12:48 PM
Lebwen watches the man closely, trying to figure out what he was casting.


spellcraft
[roll0]

CasualViking
2021-06-12, 05:57 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Without further ado, Lizuga stapes up to the bars and thrusts her long hammer at the guardin, hoping to impale him on the spiked tip. [roll0], [roll1]

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 29/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Ghostfoot
2021-06-15, 05:59 AM
Iris

"Hold it there, don't do anything stupid now. Drop your weapons we just want to pass through here."

Readied attack: bow [roll0] (+3 BAB, +4 Dex, +1 weapon, +1 point blank shot) damage [roll1]

I know, I should just attack. Still one last chance for him Readied un case he does anything hostile.

Iris of Shelyn (http://www.myth-weavers.com/sheet.html#id=1912084)
F NG Human (Varisian) Inquisitor (Urban Infiltrator), Level 4, Init 7, HP 21 + 12 temp/21, Speed 30ft
AC 20, Touch 16, Flat-footed 16, CMD 21, Fort 3, Ref 5, Will 7, CMB +5, Base Attack Bonus 3
MW Composite Longbow (+2 Str) +8 (+3 BAB, +4 Dex, +1 weapon) (1d8+2, x3)
Morningstar (two-handed) +5 (+3 BAB, +2 Str) (1d8+3, x2)
Dagger +5 (+3 BAB, +2 Str) or ranged +7 (+3 BAB, +4 Dex) (1d4+2, 19-20/ x2)
Mithral MW Chain Shirt Armour (+4 Armor, +4 Dex, +2 Misc)
Abilities Str 14, Dex 18, Con 8, Int 10, Wis 16, Cha 10
Condition
*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [4] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check
*Spoils of War Stance (Lizuga): Allies within 30' heal 4 hp when they hit with an attack (once per round).

u-b
2021-06-15, 12:06 PM
After Lizuga's attack, the man tilts his head, steps back out of reach of the hammer, casts a spell and disappears.

For future reference: the grating provides cover against melee attacks, but not against ranged attacks with projectiles of typical size.
I'll leave it up to Iris to decide if this seemed hostile enough.
=> Party

DrK
2021-06-16, 07:11 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert looks up as the man disappears, "Ah, a sorcerer, keep an eye out for him while I try and get this open..." then he looks back down to the lock muttering, "This is just like that time in Magnimar, that pie shop didn't open itself did it eh..." he mutters trying to encourage himself.







Disable device if needed [roll0]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:4/4

Conditions
Mage Armour 120 minutes left

CasualViking
2021-06-16, 12:15 PM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"May the light of Sarenrae protect us!", Lizuga declaims melodramatically, and a golden glow settles on herself and her allies, most importantly Adalbert.

"Thanks, Lady", she prays silently. "I know I haven't been right on the path today. But these are good people. Thank you for letting me keep them alive".

12 Temp HP for allies within 30'.


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 29+12/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

Ghostfoot
2021-06-18, 04:54 PM
Iris

Iris let's out an uncharacteristic curse as the man disappears. Keeping her arrow knocked Iris scans the area looking for any signs of the magically-cloaked individual.

I won't take the readied action.

Detect magic, looking for signs of the presumed invisibility aura if he's sneaking about. Ensuring that the scan covers the area around Adalbert as he works on the gate.

Erloas
2021-06-22, 11:38 AM
Lebwen moves closer to cover Adalbert's back and keeps an eye and ear out for any indication of where the sorcerer went.
"We've got you, just worry about the lock" Lebwen says to Adalbert as he moves closer.


perception
[roll0]

Sorry I haven't been posting much. It's been busy at work to just not doing much online when I have some free time and time passing a lot faster than I realize.

u-b
2021-06-22, 12:57 PM
Adalbert continues trying to pick the lock. This was going to take some time. Lizuga bestows upon the party a blessing of Sarenrae. You can see and, more importantly, feel it. Iris can see something too. Some magic. Not quite unexpected, but she'll need more time to know what that magic is. Lebwen advances towards the grating and tries to notice where the sorcerer went. He hears that man soon enough. Seems to still be reasonably close. Behind the first column to the north? Casting something again, that's for sure.

=> Party

Erloas
2021-06-22, 03:22 PM
Based on where Lebwen thinks the sorcerer went, he moves to an spot that will cover the area, while saying to the others "I think he is over here." He raises his hand and shoots out a colorful blast of magic, covering the area.

[cast color spray]

DrK
2021-06-23, 02:53 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

The halfing pauses and kicks the gate in disgust, stubbing his toe. Muttering some culinary inspired obscenities he attacks the lock once more, "But a minute my friends. This one is even tougher than the one lock to Mrs Miggins Pie shop after a delivery of suspiciously shaped sausages.". Concentrating he looks up as Lebwen blasts colourful light across the room and nods, "Yes, yes, the light helps me see what in Desna's name I'm doing."







Disable device if needed [roll0]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:4/4

Conditions
Mage Armour 120 minutes left

CasualViking
2021-06-23, 03:52 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga glowers at the empty seeming room. She braces her hammer against the shield, and sweeps it slowly back and forth, waiting for the invisible man to show himself.

Curate's Strike: [roll0] (-4 for shooting into melee not included), [roll1]


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 29+12/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War Stance.

u-b
2021-06-27, 06:10 AM
As the multicolored cone spews forth, you hear a weapon clang on the stone floor. Lebwen can even see the weapon - it's a rapier and it's about where Lebwen's color spray was targeted. You don't see the owner, though, and you don't hear him either.

Will: (1d20+9)[12]
=> Party

Ghostfoot
2021-06-28, 04:49 AM
Iris

Iris hums a soothing tune trying to calm Adalbert so he doesn't get flustered with the urgency of the task at hand.

Cast Guidance on Adalbert
+1 to a skill check

DrK
2021-06-28, 04:14 PM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Hearing the clang of the weapon on the floor Adalbert grins "Well thats a reassuring sound. Not surprised the albino couldn't handle the colour..." focusing on the lock again he taps his feet in time to the humming and breaks into a song,


"Whatever it takes to break
Gotta do it
From the burning lake or the eastern gate
You'll get through it
Rattle that lock, lose those chains
Rattle that lock, lose those chains
Rattle that lock, lose those chains
Rattle that lock
Let's go do it
Have it all our way
Go back to where we blew it
And lose our heads along the way"







Disable device if needed [roll0]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:4/4

Conditions
Mage Armour 120 minutes left

Erloas
2021-06-29, 12:54 AM
"Well I think we know where he is" Lebwen says as he steps forward, pulling the grate open now that Adalbert has it unlocked. "I think he's stunned, someone grab his sword, maybe swing around where the sword fell, see if you can hit him."

base attack/damage +s
attack
[roll0]
damage
[roll1]
concealment
[roll2]

CasualViking
2021-06-30, 02:24 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga rushes in, sweeping her hammer in a bone-shattering arc through the space where she suspects the guardian is standing.

Swift to change stance. Armor-piercing thrust [roll0], [roll1], [roll2]+[roll3]


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 29+12/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer stance.

u-b
2021-07-01, 01:20 PM
Adalbert is finally able to unlock the grating. Lebwen gets it open, allowing Lizuga to rush forward and smack something invisible just north-east of the first column to your left. Then the rapier disappears with a very easily recognizable sound of being picked up from the floor. You hear a spell being cast in the same location Lizuga has just attacked. You perceive no effect from the spell.


https://i.postimg.cc/V6q9XPRK/Area-K9a.png

Listen DC 6 to determine if the man has took a step after casting. Beating it by 20 gives direction, if any.
=> Party

DrK
2021-07-02, 07:03 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

As the sword is lifted up he watches as Lizuga swings her hammer into the area and connects with something. Staying back he moves out the way to allow his more martial inclined comrades through with a grin and a "Lets see about evening up this arrangement he.... come out come out wherever you are..." he calls and throws a handful of dust towards the area, the cloud expanding into a shimmering cloud that coats the area in glistening sparkling motes of light.







Listen to identify the square [roll0]
Glitterdust the area he was in Will DC16 to prevent blindness

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 6/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

CasualViking
2021-07-03, 12:18 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"AHA!". Lizuga roars in triumph, and a little bit of laughter, as the hidden guardian is revealed in a shower of glitter.

Step to BH29, Swift: Encouraging roar (allies within 30', +2/+2 [morale], 1 round). [roll0], [roll1]+[roll2]


AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 29+12/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer stance.

u-b
2021-07-03, 01:23 PM
The air in the room starts to glitter. As the glittering dust settles on all of the surfaces, a sparkling outline of a man becomes visible next to Lizuga. She swings the hammer. The sparkling outline reacts, is too slow to evade, and then the hammer passes right through it without any resistance or any other effect...

=> Iris and Lebwen

Erloas
2021-07-03, 10:53 PM
"That is weird" Lebwen says as he sees Lizuga's hammer go through the glittery outline. But he still advances and swings at the outline.

base rolls +2 for encouraging roar. Not sure if anything else applies
attack
[roll0]
damage
[roll1]

u-b
2021-07-04, 12:22 AM
The sparkling outline of a man reacts to Lebwen's attack, but moves only a little as if not intending to move more. Lebwen hits it and the weapon passes right through it with no noticeable effect.

=> Iris

Ghostfoot
2021-07-05, 05:49 AM
Iris

"Oh! Weird indeed!" Not entirely sure what the man is up to Iris casts a spell to try and befuddle him.

Cast daze (https://www.d20pfsrd.com/magic/all-spells/d/daze/) Will DC12

u-b
2021-07-05, 12:42 PM
The spell Iris casts has no visible effect. The sparkling outline follows Lizuga and starts casting a spell of its own, botches it, then makes a series of quick thrusts directed at chinks in Lizuga's armor. The man becomes visible while at it. Lizuga blocks the first thrust and easily dodges the second. The block feels a bit strange, but not so much so that it would be obvious in what exact way...


https://i.postimg.cc/GhwbTzX3/Area-K9b.png

Casting defensively [roll0] vs DC 17
Rapier [roll1] for [roll2] and [roll3] electricity (if he does not fail it - oops, he does!)
Rapier [roll4] for [roll5] - countered!
Rapier [roll6] for [roll7]
=> Party

DrK
2021-07-06, 05:25 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Watching the flurry of blows as his friends battled the glittery figure Adalbert scurries forwards seeking to further debilitate the strange albino sorcerer. Peeling around the pillar he launches a ray of dark energy to sap his strength







Move to BG26
Ray of enfeebled [roll0] Vs Touch
For [roll1] Str penalty

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

CasualViking
2021-07-08, 02:56 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
"Run through it!". Lizuga makes for the door on the other side of the room, and tries to open it.



AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 29+12/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer stance.

u-b
2021-07-08, 11:12 AM
Adalbert't ray misses the target. Lizuga strides for the next door. As she does, she gets a rapier stab in the side for 11 damage. It feels to hit a different spot than it seems to hit, though Lizuga is not necessarily sure what to make out of this discrepancy. The double doors open easily, revealing a dark and long curving hallway with a row of marble pillars supports the ceiling. Each pillar is carved to resemble a beautiful woman, although the pillar closest to the doors seems to be missing its head. With what illumination reaches there, Lizuga can barely see the far side where the hallway turns south.


https://i.postimg.cc/JnQZ2tWT/image.png

Rapier AoO (1d20+11)[23] for (1d6+7)[11]
Lizuga perception: (1d20+10)[17]
=> Lebwen and Iris

Ghostfoot
2021-07-10, 03:20 PM
Iris

Iris frowns, the situation confusing. She lets fly a couple of arrows trying to provide some cover for the others.

Misc: 5ft step to BD28
Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +1 Point Blank) damage [roll1]
longbow [roll2] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +1 Point Blank) damage [roll3]

Iris of Shelyn (http://www.myth-weavers.com/sheet.html#id=1912084)
F NG Human (Varisian) Inquisitor (Urban Infiltrator), Level 4, Init 7, HP 21 + 12 temp/21, Speed 30ft
AC 20, Touch 16, Flat-footed 16, CMD 21, Fort 3, Ref 5, Will 7, CMB +5, Base Attack Bonus 3
MW Composite Longbow (+2 Str) +8 (+3 BAB, +4 Dex, +1 weapon) (1d8+2, x3)
Morningstar (two-handed) +5 (+3 BAB, +2 Str) (1d8+3, x2)
Dagger +5 (+3 BAB, +2 Str) or ranged +7 (+3 BAB, +4 Dex) (1d4+2, 19-20/ x2)
Mithral MW Chain Shirt Armour (+4 Armor, +4 Dex, +2 Misc)
Abilities Str 14, Dex 18, Con 8, Int 10, Wis 16, Cha 10
Condition
*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [4] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check

Erloas
2021-07-10, 06:19 PM
Lebwen says "Adalbert any idea spell he's using for protection?" as he takes another swing at enemy, watching closely to see if he can see what is happening now that he is visible.


attack
[roll0]
damage
[roll1]

perception
[roll2]
spellcraft
[roll3]

u-b
2021-07-11, 03:16 AM
Lebwen hits the man and has the sword pass straight through him without any effect. Trying to put a spell name on this, Lebwen fails to come up with any transmutation or abjuration that might do it. Illusion? There could be a few. Iris shoots two arrows at the man. The first passes straight through the man's head with no effect, but the second arrow... It passes most of the way through the man's leg with no effect and then teleports(?) back and appears to hit the very same leg it has just passed through, but from a slightly different angle. Lebwen does not notice the funny behavior of the second arrow, but then he is attacked. The man casts a spell - successfully this time - and makes three attacks at Lebwen, of which he's able to connect first two, along with the whatever spell he's just cast, which certainly feels to be damaging one as Lebwen takes 24 and 11 damage from the attacks. What Lebwen also feels is that the attacks connect at different spot than they seem they should. Then it strikes him, in more than literal way, the man's ******* displaced (https://www.d20pfsrd.com/magic/all-spells/d/displacement/)!

Iris perception: (1d20+10)[26]

Man concentration: (1d20+10)[30]
Adalbert spellcraft (1d20+7)[20] - it is Vampiric Touch (https://www.d20pfsrd.com/magic/all-spells/v/vampiric-touch/)
Lebwen spellcraft (1d20+11)[16] - nope
Rapier (1d20+11)[30] for (1d6+7)[10] and (4d6)[14] negative
Rapier confirm (1d20+11)[14] for (1d6+7)[13]
Rapier (1d20+11)[25] for (1d6+7)[11]
Rapier (1d20+6)[14] for (1d6+7)[8]
=> Party

CasualViking
2021-07-12, 02:41 AM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga shrugs off the hit, making a mental note to clean it later. As she sees the statues she turns back around with a weary sigh, and goes back to swings at the tricksy enemy.
Move to BJ 28, Curate's Strike [roll0], [roll1]+[roll2], change to Spoils of War stance.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 29+1/31

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Phalanx Lancer stance.

DrK
2021-07-12, 05:41 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert curses under his breath as he see's Lebwen getting hurt. With his displacement magc and the magical shield this sorcerer they fought was effectively immune to anything Adalbert could produce. He glanced back at the door of the tunnel, wishing that young Justin was with them, at the least the young lad's swords had had a brutal simplicity to them. Holding out a hand he looks at Lebwen and Lizuga, shouting "Tell me how to help? My magic's won't help us here" and releases a short jolt of electtricity at the glittering figure







Cast electric Jolt
- ranged touch [roll0] for [roll1] elec damage, Miss 01-50 [roll2]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

u-b
2021-07-14, 01:39 PM
Lizuga whacks the man for 15 damage, the hammer connecting with his chest some distance from where it is seen. Adalbert is apparently shocked enough to be unable to think better than to just shoot a cantrip. He misses even at that, passing some electricity through the man's fake image.

Lizuga miss (1d100)[86]
=> Lebwen and Iris

Erloas
2021-07-14, 08:58 PM
"Just keep at him, he can't get lucky all the time" Lebwen says as he concentrates on a spell then attacks.


HPs 19 = (32 +12 temp) - 35 attacks +10 from curated strike

concentration to cast cauterize defensively
[roll0] +4 feat, +4 int, +4CL VS DC15 (15+0^2)

attack 1
[roll1] +7 standard -2 for spell combat
damage 1
[roll2]

attack 2
[roll3] +7 standard -2 for spell combat
damage 1
[roll4]

+1 fire damage for the first to hit from cauterize
+Flank from Lizuga?

displacement
[roll5]
[roll6]

editing in healing from Lizuga

Ghostfoot
2021-07-20, 05:53 AM
Iris

Frustrated at her ineffectiveness, Iris keeps peppering the area with arrows.

Full: longbow [roll0] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +1 Point Blank) damage [roll1] miss 1-50 [roll2]
longbow [roll3] +3 BAB, +4 Dex, +1 weapon, -2 Rapid Shot, +1 Point Blank) damage [roll4] miss 1-50 [roll5]

u-b
2021-07-20, 12:13 PM
Lebwen casts a spell, attacks with it, misses, then misses again. Iris ptoceeds to shoot two more arrows. The first falls off the bowstring, so she just shoots the second. It hits the man where he does not seems to be and reappears on his image. The man casts a spell and thrusts his rapier right into Lebwen's chest. From slightly diferent angle than Lebwen expected. In addition to being pierced, Lebwen feels an electric shock jolting through his body, loses control of it, falls down hitting the head on the floor and passes out. Not stopping for even a moment, the man steps closer to Lizuga, while also taking care to interpose a stone column between Iris and himself, and thrusts his rapier into the woman too. He also makes a third attack, but that was not so good as to pass through Lizuga's defenses.

"Submit to the Lady. She might let you live."

Man concentration: (1d20+10)[16]
Rapier (1d20+11)[20] for (1d6+7)[10] and (5d6)[12] shock - 22 total to Lebwen
Rapier (1d20+11)[24] for (1d6+7)[12] - 12 to Lizuga
Rapier (1d20+6)[10] for (1d6+7)[9]


https://i.postimg.cc/g0jhzzZy/image.png

Lebwen is at -3 hit points and unconscious.
=> Party (maybe excl. Lebwen)

CasualViking
2021-07-20, 12:52 PM
https://i.pinimg.com/originals/56/48/e6/5648e6379cd23d68dfeb59cc2e676e79.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=1758124)
Lizuga inches closer to Lebwen, but not rushing, taking her time to aim an accurate thrust at this dangerous enemy.



5' step Move to BI27, [roll0], [roll1], swift: Triage to heal self for 12.

AC 20 (+4 counter), Touch 11, FF 19, CMD 17|Fort +5 Ref +2 Will +7|HP: 30 (31 if attack hits)/31

Triage 3/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War stance.

DrK
2021-07-24, 03:38 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert curses under his breath as Lebwen curls up over the rapier and slumps to the stone floor. ”Lizuga, hit him, I’ll get Lebwen. Iris can you help…” he shouts before darting forwards he pulls out a potion from his bandolier and hastily pours it onto the deep wounds.







Move forward pulling a CLW potion
Pour it on Lebwen’ wound [roll0]

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

u-b
2021-07-27, 12:40 PM
Lizuga whacks the man for solid 15 damage and brings herself to full health. Adalbert rushes to help Lebwen and pours the contents of a healing potion on him only to find that it is not enough to restore the man's consciousness. Still, Adalbert feels pretty certain he won't bleed to death now... provided no more attacks will be coming, which seems increasingly more problematic as the combat shifts back closer to Lebwen. The white-haired man, under constant barrage of arrows from Iris, and even hit by one more of them, just steps in between Lizuga and Lebwen, casts a spell and attacks them both, in sequence. Lizuga is pierced by a thrust through her left upper arm, which would not be too bad on itself, but, unfortunately that was not the case. A powerful electric jolt passes through her body, causing the heart to momentarily stop. The woman falls unconscious onto the floor and is then pierced through the neck, cutting the carotid artery open. Then the man then turns to do the same to Lebwen. Both Lebwen and Lizuga suffer rapid loss of blood for a few moments, after which the remaining of you can only conclude they are dead, or too far on that way to be helped.

Longbow (1d20+7)[24] damage (1d8+3)[8] miss 1-50 (1d100)[68]
Longbow (1d20+7)[10] damage (1d8+3)[11] miss 1-50 (1d100)[21]

Concentration: (1d20+10)[25]
Rapier (1d20+14)[24] for (1d6+7)[9] and (5d6)[25] shock :smalleek:
Rapier (1d20+11)[31] for (1d6+7)[8] confirm (1d20+11)[30] for (1d6+7)[10] :smalleek:
Rapier (1d20+6)[25] for (1d6+7)[13] :smalleek:


https://i.postimg.cc/FKXT944h/image.png

Lizuga is at -21 hit points and is dead.
Lebwen is at -14 hit point and is dead.
=> Adalbert and Iris

DrK
2021-07-28, 06:33 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert pales as the glittering rapier slides into Lizuga and Lebwen and they both drop, eyes meeting Lizuga's just for a second he see's the light fade and panics. "Iris, we have to go, its too late for them, we can't do anything else for them..." he scurries back through the gate in in a panic calling upon his fey roots as the moss, lichens and algaes on the walls and the cracks hear his call and swiftly expand, trendrils and phylae seeking to envelop and grasp the terrifying sorcerer attacking them!







Move 30ft back
Cast entangle to cover the entire room up to where Iris is standing (up to row BF)

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

Ghostfoot
2021-07-30, 05:27 AM
Iris

Iris pales as she grasps for her healing wand, muttering "We can save them.....we can still save them...." even as the futility dawns on her. With Adalbert's magic causing the lichen and algae growths to writhe about covering their escape she takes one last sad look and turns, hustling the wee halfling ahead of her as they retreat back from the deadly man.

*Lucky Number [4](24 hours): reroll or +2 Luck bonus if number [4] rolled
*Adoration: immediate sanctuary (Will DC13)
*Agent of Chance: immediate - adjacent ally can reroll a skill check

u-b
2021-07-31, 05:04 AM
You leave the man and hurry up to the boat. You do not seem to be chased. As you push the boat off the beach, you hear the steel grate slamming shut. Iris, carefully avoiding deep areas, pushes the boat back to the beach where you have originally found it. You disembark and... drag the boat onshore? Then intend to go to the dark shaft to climb the rope up?

Suddenly, you hear some unfamiliar female voice yelling "Hello?" from the direction you would be heading.

DrK
2021-08-04, 02:03 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert skids to a halt as they scramble out of the boat and pause for a second on the small beach. ”Oh Iris, I’m so sorry I could not save for them. We will come back for them Iris, we just need to find some help.”

At the shout from above he stares up at the shaft, a look of worry. “oh, hello, who is that? Who are you?” he shouts up at the shaft










HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

u-b
2021-08-04, 04:15 AM
"A friend, Master Adalbert. Lost and confused, alive by the grace of Merciful Sarenrae. Let me help you up, so I can explain." is heard from behind the darkness. Whoever that is, she seems willing to pull the rope up, but not before you hang onto it. Will you let her?

Ghostfoot
2021-08-04, 05:41 AM
Iris

"That's unexpected, what a relief...." utters Iris, "Oh, wait..." under her breath as her suspicions cut through .

Sense Motive [roll0] sorry should be +12 mod, so 28 less any penalties for no line of sight
Detect evil 60ft

u-b
2021-08-07, 07:13 AM
Iris does not recognize the voice, but does not feel it is bluffing. How that adds together here and now she could only guess.

Oops, sorry for the delay. Forgot it's on me.

DrK
2021-08-07, 02:49 PM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert looks up and then shrugs helplessly. "My thanks kind stranger, await just a moment," he shouts as he grabs hold of the rope and puts his foot into the loop at the bottom. "I'll climb as best I can but any help would be appreciated" he shouts back up, before looking up at the shroud of darkness that occluded the entranceway.

With a wink at Iris he calls "Wish me luck" and starts scrambling up the wall.










HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

Ghostfoot
2021-08-07, 06:47 PM
Iris

"Have a care, Adalbert. But know that Shelyn watches over you"

Cast guidance (https://www.d20pfsrd.com/magic/all-spells/g/guidance/) on Adalbert.

u-b
2021-08-08, 02:59 AM
Adalbert is helped to rope up to the top where he is greeted by none other than Runelord Sorshen. Or, more likely, her clone the party saw earlier today, as the outfit and the jevelry perfectly match what you've seen on the body lying in the sarcophagus.


https://cdna.artstation.com/p/assets/images/images/018/717/320/large/anthony-star-sorshen-02.jpg?1560436150

"It's me, Lizuga. I don't know how, but it is. I don't know about Lebwen, but I woke up in that sarcophagus. And now you know everything I know."

DrK
2021-08-08, 04:49 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalbert pauses, looking her up and down, a catch in his throat. "How can that be? You've changed, you look, well, impressive." Considering he shouts down to Iris, "Its safe, I think, come up."

Adalbert pauses, carefully not going within reach of the imposing brunette women in the strange finery. "You'll pardon my hesitancy, but its an odd situation. Maybe you could answer me a question. What inn did we first meet in when we were in Sandpoint?"










HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

u-b
2021-08-09, 05:54 AM
The woman responds: "Well, I first met you at the town gate. I looked terrible after the fight with the goblins. Then we went to the Rusty Dragon"

Ghostfoot
2021-08-09, 06:07 AM
Iris

Hearing the muted voices above and the call from Adalbert to ascend, Iris grabs the rope and starts to climb up to join him and the 'stranger'.

Climb (if needed) [roll0]

DrK
2021-08-09, 08:50 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

At the answer the halfling breathes a heavy sigh of relief and then jumps forward, cuddling the strange woman he now knows he does know after all. "I don't know how you've come to steal this body but we are relieved you have." He looks back to Iris as she emerges and at the new Lizuga. "How do you feel in your new body? Is it different? Can you fight? Poor Lebwen's body and yours I guess are still down there and we shouldn't leave them in such a state"

He pauses, "I hope that Dhamphir will have expended much of his power, but I'm not sure?" He looks at Lizuga quizzically as he considers the time that has passed.










HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 120 minutes left

CasualViking
2021-08-09, 03:33 PM
https://i.pinimg.com/474x/ea/8c/93/ea8c93517870374e2875c9e4a25def4a.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)
"Master Adalbert, I...". She trails off. "I don't know how this happened. I remember noticing that this body was alive when we passed it. But to answer the more pressing question, I feel like I can fight. I feel stronger than I look. Buuut, these clothes were not made for fighting. I think I need a few minutes to get my bearings before I'm ready for a fight".

The woman claiming to be Lizuga falls silent, and bites her lip pensively in a familiar gesture. "And to think i wanted to murder this body. Just as I wanted to mercilessly slaughter the boggards for their egg-smashing. Sweet merciful Sarenrae, it feels like you are teaching me today. But please, please, don't let my friends' death be my fault".


AC 12, Touch 12, FF 10, CMD 19|Fort +6 Ref +3 Will +8|HP: 35

Triage 4/4. Maneuvers readied: Oaken Shield +4 AC Counter, Encouraging Roar, Armor-piercing Thrust, Curate's Strike. Spoils of War stance.

Ghostfoot
2021-08-12, 08:00 PM
Iris

"My goodness....what? How?" Iris clambers up and then stands, stunned as the woman claiming to be Lizuga explains herself.

Eventually she notices the familiar mannerisms in her thought-to-be-lost companion, and rushes forward to embrace her. "I don't understand how, but thank the gods that all is not lost".

If we're going back down for revenge vs the dhampir Iris will bless (https://www.d20pfsrd.com/magic/all-spells/b/bless/) the group and divine favour (https://www.d20pfsrd.com/magic/all-spells/d/divine-favor/) herself.

CasualViking
2021-08-13, 02:27 AM
https://i.pinimg.com/474x/ea/8c/93/ea8c93517870374e2875c9e4a25def4a.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)
Lizuga hugs Iris long and hard. "It has been such a day. I'm so confused. When we get out of here, I really need a long chat to get your perspective". She wipes her eyes and nose on an expensive silk sleeve and toughens up.

She leads the party back to the enclosure. As they approach, she calls out: "My faithful servant! Lay down your arms and come foth!". [roll0]


AC 12, Touch 12, FF 10, CMD 19|Fort +6 Ref +3 Will +8|HP: 35

Triage 4/4. Maneuvers readied: Encouraging Roar, Staunching Strike, Curate's Strike, Dismiss. Spoils of War stance.

u-b
2021-08-13, 01:58 PM
"Mistress?!" The man, separated from you by the closed grating, seems shocked. "What happened? Do they hold you hostage?"

He approaches the grating and begins to unlock it. You notice that he neither draws nor lays down his rapier, which is still in the scabbard.

Sense motive (1d20)[3]

CasualViking
2021-08-14, 02:20 AM
https://i.pinimg.com/474x/ea/8c/93/ea8c93517870374e2875c9e4a25def4a.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)
"All will be explained". While the guard unlocks the door, Lizuga takes the opportunity to assess his condition (using Medic's Training). [roll0].


AC 12, Touch 12, FF 10, CMD 19|Fort +6 Ref +3 Will +8|HP: 35

Triage 4/4. Maneuvers readied: Encouraging Roar, Staunching Strike, Curate's Strike, Dismiss. Spoils of War stance.

u-b
2021-08-14, 05:08 AM
The man unlocks the grating, opens it, and seems ready co close it back right behind his "mistress"...

CasualViking
2021-08-14, 07:49 AM
https://i.pinimg.com/474x/ea/8c/93/ea8c93517870374e2875c9e4a25def4a.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)
Lizuga blasts the man with a surprise burst of golden light. Looking around the room, her xtended hand starts to shake.

Surprise action: Dismiss, [roll0], [roll1]. On a hit, Trip and Bull Rush: [roll2]

AC 12, Touch 12, FF 10, CMD 19|Fort +6 Ref +3 Will +8|HP: 35

Triage 4/4. Maneuvers readied: Encouraging Roar, Staunching Strike, Curate's Strike, Dismiss. Spoils of War stance.

u-b
2021-08-14, 09:04 AM
The man is knocked out by this unexpected violence. The scene is otherwise as you left it, only with larger pools of blood under and around the dead bodies of Lizuga and Lebwen. Well, and it is a new experience for Lizuga to look at a dead body of herself...

DrK
2021-08-15, 12:48 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

As Lizuga casually knocks him out Adalbert breathes a sigh of relief. ”Well done, but poor Lebwen.” He mutters as he approaches Lebwen’s body and kneels down to offer a brief prayer to the Lady of Dreams.

Looking at the downed magi he licks the rapier away and remove the man’s spell pouch and any other magical accoutrements as he examines the man with his eyes attuned to magical aura. ”Shall we gather up Lebwen and take him back to town or shall we bury him by Justin?” This place is too dangerous, we need some more aid before delve further in. Our prisoner here may be able to help us.”










HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 90 minutes left

CasualViking
2021-08-16, 01:43 AM
https://i.pinimg.com/474x/ea/8c/93/ea8c93517870374e2875c9e4a25def4a.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)
Lizuga is strictly practical. "Alright. Iris, tie him up please, he's unconscious but not dead. Then help me with my armor. Master Adalbert, I would appreciate it if you would focus *all* of your attention on the magic thingies for a few minutes".

A few minutes later, armed and armored once again, Lizuga takes a deep breath. "Adalbert, do you have a cleaning spell ready? This armor smells.... odd, somehow".

"I suppose we should bury Lebwen and.. me... next to Justin. I don't know if Lebwen had any family or loved ones. If we are coming back with reinforcements, I suppose we could use his equipment to pay for it".

AC 12, Touch 12, FF 10, CMD 19|Fort +6 Ref +3 Will +8|HP: 35

Triage 4/4. Maneuvers readied: Encouraging Roar, Staunching Strike, Curate's Strike, Dismiss. Spoils of War stance.

DrK
2021-08-16, 06:04 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Still slightly intimidated by the new Lizuga the little Halfling nods and offers a hand to Lizuga, the cantrip cleaning the armour and releasing a faint minty smell as the presdigitation washes away the grime and copious amounts of blood.

”What now Lizuga? Do we interrogate the prisoner and we can bury poor Lebwen, I hope there isn’t too much more dangerous things in here, my spells seem less helpful here than when I fought the goblins.”










HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 90 minutes left

u-b
2021-08-16, 10:52 AM
Checking the room for the loot and magic auras reveals some of both, mostly coinciding together, but there is some loot without auras and one aura without loot... that is, depending on the definition of "loot" one would be using. The man's rapier definitely stands out, but is not only one thing worthy of consideration.

Also, welcome to level 5!

Loot:
1. Magical mithral rapier (I'll want you to roll to identify this as usual and also roll some legend lore maybe)
2. Masterwork composite longbow for STR 16 with 20 arrows
3. Cloak of resistance +1
4. Wand of detect secret doors (11 charges)
5. Spell component pouch
6. Backpack
7. One week of rations and water
8. Spellbook with: displacement, vampiric touch, bear's endurance, bull's strength, invisibility, scorching ray, spider climb, burning hands, chill touch,
magic missile, shield, shocking grasp, dancing lights, detect magic, mage hand, prestidigitation, ray of frost

Other auras:
9. An aura on the man you have knocked out (moderate strength; school to be identified)

DrK
2021-08-17, 07:12 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Picking up the mithral rapier Adalbert whistles, "Wow... what a thing of beauty. It has the feel of something impressive" he grins and offers Lizuga a low bow before flourishing it and presenting it her hilt first. "You have saved us, it should be yours" he offers.

Kneeling by Lebwen's body he shakes his head once more. "Once we have buried poor Leb' shall we return to Magnimar, we will need more strong sword arms I fear before we plunge into the further depths."






Knowledge check [roll0] +7 spellcract / +10 arcana/ +12 history as appropriate

HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 90 minutes left

CasualViking
2021-08-18, 05:35 AM
https://pathfinderwiki.com/mediawiki/images/thumb/9/9e/Sorshen.jpg/250px-Sorshen.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)
Lizuga takes the rapier from Adalbert, and makes a few swishes through the air. Then she bundles it up with the man's bow, Lebwen's sword, and the other spare weapons she carries. She tuts at her pack, and dumps out a bundle of throwing spears, and picks up the two spellbooks to balance the load. She also puts on Lebwen's magical ring, and hands his wand over to Adalbert.

"I guess I'm dragging Lebwen and.. me. Let's leave this place and come back stronger".

AC 22, Touch 13, FF 20, CMD 20|Fort +4 Ref +1 Will +6|HP: 32/32

Triage 4/4. Maneuvers readied: Encouraging Roar, Staunching Strike, Curate's Strike, Dismiss. Spoils of War stance.

u-b
2021-08-21, 04:58 AM
You drag the bodies to the small sandy beach and bury them next to Justin and two other graves. It starts to resemble a makeshift graveyard with so many graves in there. Then you make your way out: first by boat, then by rope, then running across the cave with white bugs, out of the stinky troglodite cave and to the witch where you have left Adalbert's donkey. The donkey is there and not surprised in the slightest to see a somewhat different team coming back.

Anything else you do here before you head to Magnimar?

DrK
2021-08-24, 11:42 AM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)


After examining the sword and finding no answers he leaves with the others and is surprised to find the donkey alive and well. "Ah, my little friend, you are alive and well. I am pleased, there has been enough death in this horrible place. Come now, have some of the loot little 4 legged friend and we can head back to the city. We can return to the pathfinder lodge and seek some more assiatnce."

Looking back over the marsh he looks at the statue towering above the marsh and shudders, "I will not return here, this place has only death".... he mutters to himself. His normal cheery demanour shattered by the recent day or two.







HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions
Mage Armour 90 minutes left

CasualViking
2021-08-25, 03:30 AM
https://pathfinderwiki.com/mediawiki/images/thumb/9/9e/Sorshen.jpg/250px-Sorshen.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)
On the journey back to Magnimar, Lizuga seeks out Iris. Both to help her check herself for any marks, brands, tattoos, lingering magical auras and whatnot, but also for spiritual advice.

"So, Iris". She stirs the stewpot, not raising her gaze. "Back there...... I... - I sinned. Gravely. I wanted to kill those egg-smashing bastards. I was consumed by the thought. And that is a sin. I mean, we are both warriors, we are both killers.... but I don't kill because I want to. Death should only come to those who refuse to repent. I wanted to kill them, and I wanted to kill.... her". She gestures, indicating herself. "And then, I couldn't save Justin. I couldn't save Lebwen. I couldn't even save myself".

She takes a deep breath, and looks at Iris with tears welling up in her eyes. "Iris, did my sins condemn our friends to death?".

AC 22, Touch 13, FF 20, CMD 20|Fort +4 Ref +1 Will +6|HP: 32/32
Perception +9, Initiative +2
Triage 4/4. Maneuvers readied: Encouraging Roar, Kill the Wounded, Curate's Strike (heals 12 or new save), Oaken Shield (Counter +4 AC), Piercing Strike (+5' reach, attack two targets next to each other). Spoils of War stance (allies heal 4 hp if they hit).

Ghostfoot
2021-08-26, 05:33 AM
Iris

Iris sings softly as she helps the woman, quick to adjust to this being her friend Lizuga.

"Hush. Hush now...These Runelords, their magic, it has a way with our emotions. But deep down, it's our emotions that give us our humanity. Our spark.

We forge our own destinies. We live our lives. Without occasional feelings of hatred we would have no notion of love. We would be mere husks.

You are just feeling what it is to be mortal. To be human. You didn't bring their deaths upon them, but you sure shared some good times while they lived."

Whoa, deep introspective stuff! Had to double check Fate wasn't a domain for Iris/ Shelyn. "Why Lizuga, yes your actions directly caused their deaths" seems it would be a bit harsh :smalleek:. Luckily it wasn't!

And sorry for delays, I'm still here.

u-b
2021-09-01, 12:26 PM
You head back the way you came. It takes a few days and the trip is not fun by any measure, but you manage to mostly follow the route you take on the way to Lady's Light, so encounter only a few of surprises. Those surprises you do encounter, you spot in time to avoid, and you choose to avoid basically everything that moves, provided it is at least as large as a frog.

The city of Magnimar... well, it's not like it welcomes you back, and it's not like it doesn't. It's late afternoon. The guards at the gates just give you a look and everyone else just mind their own business. Your epic trip, full of struggle and tragedy, is unknown and ignored. So what do you do?

Old characters are free to specify anything special they did during the trip. New characters declare what they do, both generally over the last few days, and specifically at the moment. DrK still controls Adalbert until I say otherwise.

CasualViking
2021-09-01, 11:58 PM
https://pathfinderwiki.com/mediawiki/images/thumb/9/9e/Sorshen.jpg/250px-Sorshen.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)

Lizuga hits the marketplaces. She has a +1 bastard sword and a +1 longsword to sell, and some jewelry to get an offer on for their patron to match.

She also looks for identification and an offer on the magical mithril rapier, but again, the patron gets a chance to match that offer.

After that, she is ready to join the others at the lodge.

[roll0], [roll1], [roll2].

AC 22, Touch 13, FF 20, CMD 20|Fort +4 Ref +1 Will +6|HP: 32/32
Perception +9, Initiative +2
Triage 4/4. Maneuvers readied: Encouraging Roar, Kill the Wounded, Curate's Strike (heals 12 or new save), Oaken Shield (Counter +4 AC), Piercing Strike (+5' reach, attack two targets next to each other). Spoils of War stance (allies heal 4 hp if they hit).

DrK
2021-09-02, 12:22 PM
https://abload.de/img/aleksander-karcz-half7mdd5.jpg
Adalbert Hornwood (https://www.myth-weavers.com/sheet.html#id=2460101)

Adalabert had recovered little of his cheer and joy as they trudged back to the city. Much of the time he had spent conversing with Iris or the donkey, as even though he knew it was Lizuga her new body still bothered him deeply. "Was it unwise Iris? Should we have just stayed in the city rather than following adventure?" he had asked one evening as they had sat, the pipe in his hand emitting strange purple and yellow smoke rings.

--

As the city with the collapsed giant bridge to nowhere hove into view he breathed a sigh of relief. "Safety of sorts", patting the donkey he murmured, "You have done well, better than most of my friends to have made it there and back again eh.." Then to Iris and Lizuga he nods towards the city walls, "We should head to the Pathfinder Lodge I believe. Even with what little we gleaned they will be interested in the Lady. They may even organise a return trip."

As he watches Lizuga head off to the market he leads the donkey to the pathfinder lodge. Reaching the lodge he looks about hoping for a glimpse of the Lady who had sent them to the deadly but intriguing Lady's light. Seeing a tough looking half orc in battered banded mail he approaches quietly, "Is the lady of the Society in? We have returned from one of their investigations, but sorely pressed and diminished in number. I would speak with her and see what help she can offer. "







HPs 24 / 24
Saves + 3 / 5 / 5

Spells:
1st: 5/7
2nd:3/4

Conditions

Erloas
2021-09-02, 03:56 PM
Krusk sighs as he once again spots Magnimar breaking through the trees down the road. Readying himself to put on the façade of dumb brute to pick up rudimentarily work because that is all anyone thought him capable of doing.

After restocking provisions for the road, as he's heading toward the yards to find another job as a caravan guard, he sees the Pathfinder lodge and stops for a moment and says quietly to himself "It has been too long since I've had a good, real adventure. Maybe I should stop in and see if there is anything interesting going on first." He walks to the lodge and as he is removing his lodge token from his pack he is approached by a halfling.

"I don't know, I've just returned to town myself and haven't been inside yet.
It sounds as if your investigation did not go as planned. Have you tried hitting your problems with a bigger stick? That seems to be all my recent employers are looking for in problem solving." The last part said with a bit of a sigh.
"How about I buy you an ale and you can tell me the tale inside while you wait for the Lady, I need to catch up with what has been happening at the lodge."

u-b
2021-09-05, 02:36 AM
Lizuga finds a weapons dealer that has a section for magical weapons and an ability to identify them on the spot without any delays. The merchant gives what Lizuga feels are fair prices even though she does not have an independent valuation. The merchant has enough gold and platinum ready at hand to buy all three swords. The price he offers for the mithril rapier is 4660 gp. You have to pay 10 gp if you would like to know how he'd came to that valuation. Lizuga pays. The merchant's explanation is that it is a +1 undead bane mithral rapier and also has other beneficial properties he is, at the moment, unable to identify and evaluate. You can chose to pay another 20 gp and wait for the merchant to summon an expert if you want those properties to be identified.

CasualViking
2021-09-08, 02:27 AM
https://pathfinderwiki.com/mediawiki/images/thumb/9/9e/Sorshen.jpg/250px-Sorshen.jpg
Lizuga Manescu (https://www.myth-weavers.com/sheet.html#id=2501665)

Lizuga pays the appraisal fee, sells the longsword and bastard sword (2325 gp?), then goes off to the lodge to find the others.

AC 22, Touch 13, FF 20, CMD 20|Fort +4 Ref +1 Will +6|HP: 32/32
Perception +9, Initiative +2
Triage 4/4. Maneuvers readied: Encouraging Roar, Kill the Wounded, Curate's Strike (heals 12 or new save), Oaken Shield (Counter +4 AC), Piercing Strike (+5' reach, attack two targets next to each other). Spoils of War stance (allies heal 4 hp if they hit).