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DarkOne-Rob
2021-01-30, 03:09 PM
I recommend reviewing the following summary posts before posting:

The Story so Far, Part 1 (https://forums.giantitp.com/showsinglepost.php?p=24882540&postcount=21)
The Story so Far, Part 2 (https://forums.giantitp.com/showsinglepost.php?p=24882558&postcount=22)

The taxidermist guildhall, found in the Sunrise District between Water Street and Dead Dog Alley, is the scene of quite a battle. Inside the showroom there is a dizzying collection of stuffed animals, including parrots, monkeys, and bats as well as more exotic creatures like an enormous centipede as big as a halfling, a stirge, and even what looks like a wyrmling black dragon. Unfortunately for the newer residents, there are also several dead thugs, all with the brand of the Lotus Dragons tattooed on their arms. Moments before the proprietor, Nemien Roblach, slipped the party's grasp with the aid of these dead thieves and is somewhere in the back halls of the building.

https://i.imgur.com/8KkjnkO.jpg?1
With the rain outside it appears that the ruckus hasn't been heard, so you have a chance to explore without the city guard getting involved. You are here to try and find an entrance into the den of the Lotus Dragons thieves guild, so it makes some sense to follow the taxidermist into the building and see if there is a secret entrance back there. In the meantime, how will you be sure that the guildhall remains undisturbed?

https://lh3.googleusercontent.com/p7DtdpIfHDHl-ZPD7VmqxPoKQWGCf9uAkiKney0cVLOxeqQigivVfItCZlNWvNx tuOXXVitnmj_JD1LxOcDOLMF1b6M09xnZabmLvkjrHO_56j9KD ZAVIMB6-rrPH78cWkDbMg9zzw=w2400

The showroom is the upper right hand room. As the party explores they find living quarters for the guildmaster, a workshop in the back, and several small storage rooms. If there are any secret doors they will require searching to find.

Farmerbink
2021-01-30, 11:29 PM
"Well, that could have gone better" the average-height (for an Elf) mutters. He cleans his rapier before sheathing it, and taking stock of the room. "I suppose it could have gone a lot worse, too. Anyone hiding something that hurts?" He takes a moment longer than is probably necessary to make sure Cordelia is fine before turning back to the grisly scene.

"So item number one," he mutters almost subconsciously. "Roblach is definitely in cahoots with the Lotus Dragons." He saunters in the direction of the door, picking up a pair of heavy, steel taxidermist stands on the way. "As much as I hate to do it to a fellow entrepreneur, I feel less bad, in his case." Without much preamble, he crams the stands through the door handles, wedging them against one another to make the door all-but inoperable from the outside. [roll0]

Firi'Sar sniffs appreciatively at his work. "That should buy us some time, at least. Let's see what he's hiding in the back, shall we?" Assuming agreement from his allies, Firi'Sar takes a moment to mutter a simple incantation, causing a coating of arcane energy to flood over him, acting like a simple suit of armor. He then gently presses through the door, utterly ignoring the signs announcing it as private property. [roll1] stealth
[roll2] perception
both get an additional +2 if Firi'Sar is benefitting from concealment due to lighting
Percep gets an addition +1 for traps

RCgothic
2021-01-31, 05:20 AM
"We're okay!" Cordelia calls from the back. In the brief but brutal melee she'd somehow miraculously remained untouched. She turns to secure the doors, but sees Fix had that well in hand. So instead she turns to Kitten.

"Guidance", she casts, scritching the large car between her ears. "Where'd he go girl? Can you find him?"

Kitten nods in understanding, lowering her head to the floor and attempting to pick up his trail.


Survival [roll0] for following tracks, or maybe Perception [roll1] just to search for his scent on things.

DrK
2021-01-31, 06:01 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula pauses as he looks at the downed thugs, "Foolish Lotus Lizards, we are too mighty for them." he grunts at the others in the room. Kicking one of the downed thugs he rolls them over, casting an eye over the room as he magically searches their bodies for anything useful, sifting their pockets and pouches for valuables.

He spins the harpoon casually, a net trailing from the other hand that also has a strange sort of shielded gauntlet suitable for a pit fight strapped on it. Looking at the shelves he glances at Cordelia, "At least we stopped the ones on the Nixie ending up on the walls here." Then advances towards the door where the taxidermist had vanished, "Shall we follow him?" he asks loudly towards the others?

Poised by the door he readies to burst through with the harpoon in case there were anymore of these foolish Lotus lizards waiting around.








Cast Sift, Perception [roll0] (I've included the -5 penalty)


Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-01-31, 07:19 AM
Cordelia shudders involuntarily at the thought of the creatures from the Nixie ending up here, embalmed, stuffed, and put on display. "I'd been trying not to think about that," she replies. "This is an awful place and I won't be sorry to close it down."

farothel
2021-01-31, 10:26 AM
While the others were busy with their part, Tillandi checked the room for magic. She'd rather not have these stuffed animals animate, or if they did, she wanted to know up front. And if there were any objects here that were magical, she also wanted to know. She also checked the guy's desk to see if there were any papers or anything that could provide some information.
"Hopefully we don't have too many caves again," she said as she was rummaging through any papers she found, "I've had my fill of them since that last bit."


in case there is something magical: spellcraft: [roll0]
to find things: perception: [roll1]

DarkOne-Rob
2021-01-31, 01:13 PM
The various searches turn up entirely mundane gear on all of the Lotus Dragons, with the exception of several doses of poisonous toxin. It appears the thieves have no hesitation using such underhanded methods, though none of the PCs have the training necessary to use their weapons against them.

The toxin is based on that used by the indigenous blue sea urchins found in the waters around Sasserine. You encountered the urchins in the sea caves after Vanthus dropped you all into the undead-infested smuggler tunnels, but this is the first time you have gone against the Lotus Dragons and been exposed to their poisoned weapons.

The toxin has the following effects if your PC is exposed to it either via injury or accidental poisoning (due to lack of training): DC 11 Fortitude save or become nauseated for 1 minute. If the PC fails, they roll again after 1 minute or take 1 Strength damage.
However, it appears that Nemien Roblach is not foolish enough to leave valuable magic items or incriminating clues in the showroom. Everything in there is either a stuffed, preserved animal intended for sale or meticulously-kept records of previous purchases.

With the front door secured, the party begins to explore the back area. The taxidermist's living quarters are comfortably furnished but not overly so. The workroom in the back smells of noxious chemicals and has several signs clearly labeling dangerous materials used in the curing processes. Nothing appears to be inappropriate or illegal for such a business. The back door is open, though there is no sign that Roblach fled out into the city.

To keep things moving forward, I am going to assume you all search more thoroughly...

After several more minutes of effort, Kitten and Firi'Sar find that Roblach's trail ends at a wall with a cleverly hidden secret door. The door swings out of the hallway, leaving no indication that it is there when it is closed. Down the secret passage they find a trapdoor which opens into a ladder going down into darkness...

After making their preparations (which need to include a marching order, please!), the party finds themselves about thirty feet down, likely just above the water table in caverns that look to be a mix of natural cave and worked stone. To the east they hear the gentle splashing of water. Immediately to the west is a heavy wooden door, well made and latched closed.

Farmerbink
2021-01-31, 03:11 PM
"Nasty stuff, that" Firi'sar grunts, eyeing the greasy toxin with a sneer ((Firi'Sar cannot fail a DC 11 check)). "Won't do any permanent damage, but it'll make it real easy to kill somebody before it wears off." He frowns, thoughtfully, before scooping up all of the unused vials and carefully storing them among his many pockets. "I don't recommend trying to use it if you're not sure how, but no sense leaving it around for more of their friends to find, either."

He follows close behind the large cat with his blade drawn as the party seeks Roblach. After piecing together the details of the secret door, the Elf presses into the small room with an appreciative glance for the mechanism. He carefully opens the trap door glances down the ladder with a snort. Looking over his shoulder to smirk at Tillandi, Firi'Sar chuckles quietly. "You had to mention caves, didn't you? Dee, can the kitty make it down here? It's quite a drop, and I wouldn't want to imagine trying to carry her up a ladder...." He frowns into the darkness for a few moments, letting himself acclimate.

"I won't have any trouble with the dark, so give me a little space, alright?" Confirmation received, the Elf glides down the ladder into the gloom. In the darkness, Firi'sar spends a few long moments listening at the closed door before turning away from it to investigate the rest of this antechamber.

The door gets its own perception- audible only: [roll0] (including +2 for darkness, not including +1 for traps)

Then, as long as he doesn't hear something that sounds convincingly like someone waiting to spring a trap, he'll check the other direction:
[roll1] perception
[roll2] stealth

farothel
2021-01-31, 03:41 PM
"Sure," Tillandi said, "but I'm going to have to make some light. I don't see in the dark, so I need some light. I'll put it on my shield and stay a bit more at the back."

She put the spell on her shield and followed the rest down. Using her shield as lantern she looked around the caverns.
"As long as there are none of those crabs."


Perception: [roll0]

DrK
2021-01-31, 03:51 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Looking at the urchin water he shakes his head. "Lotus Lizards are without honour to use venom. We shall beat them strength to earn the glory." As they search through the papers he bores quickly before looking more excited at the secret door. Waiting he lets the elf head down first before motioning to the two woman, "Let me lead. Just in case Far'Sar misses anything..."

At the faint lapping of water he gestures with the harpoon, "The water beckons friend elf. Head that way."









If needed
Stealth [roll0]
Perception [roll1]

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-01-31, 03:58 PM
"Good job girl," Cordelia praises Kitten, ruffling her ears to her obvious enjoyment.

Cordelia follows the others down the ladder whilst Kitten scrambles down alongside, sharp claws digging gouges in the stone as she finds purchase.

At the bottom of the last she casts Light as well to add to Tillandi's illumination.

"So do we secure the caves first, or try the door?" she asks her companions. When Akula suggests the caves, she nods in agreement.

"Fix, maybe you should scout ahead? You can see in the dark and our lights will give us away."

farothel
2021-02-01, 02:49 PM
Tillanda nodded and moved towards the closed door, listening at it in order to determine if there was something on the other side.


perception: [roll0]

DarkOne-Rob
2021-02-04, 11:39 PM
The wooden ladder descends into the darkness from the trap door into a natural passageway. Moisture drips from the walls to pool on the rough floor, draining in tiny rivulets to the east. At the bottom of the ladder, Firi'sar takes a moment to look about and nearly immediately finds a sneaky trap built into the nearby door. Where the party to trip it, a thunderstone would go off, likely warning anyone within earshot of their presence and deafening several of the party. He warns everyone to avoid the door for now as they turn to investigate the sound of splashing water (as requested by Akula). The caves are utterly dark except for the light brought by the party, and it isn't long before they find a large tide pool taking up the majority of the adjacent room. The water inside is thick with seaweed and along its bed are clustered a veritable carpet of red and black sea urchins. Across the way you can see two openings in the cave walls - one onto a sandy beach and the other to more flooded-cave.

https://lh3.googleusercontent.com/kBhGvbBlB42FnQIFI0QmcqCAkA9vgaENF6xKtY34O_Imn1VTK0 mLKHsryU1ayH_K59gNmZD20hJuyJTq6b1DyzeP17w0lvb3gdGV xcmodePw1xTWFktHD1aAezOY93s9K_F3kQG0_A=w2400
As we figure out the best way to handle exploration and such, I will continue to be flexible. In the meantime, feel free to roll any skill checks you like to try to get a better idea of what your PCs see or to describe what they attempt to do. It is (hopefully) obvious that the urchin venom used by the Lotus Dragons is probably harvested in a place like this sea-cave.

Farmerbink
2021-02-05, 01:30 AM
Firi'Sar glances at the sea urchins and sniffs disdainfully. "Kinda makes collecting 3 vials of the stuff a little silly, doesn't it?" He pauses, considering the distant shores. "Don't much fancy a swim, myself. Guess we play with thunder." He prowls back to the door, and pauses to take a deep breath and focus his attention on the trap. He carefully considers the mechanism for several moments, and then silently gets to work.

First of all. [roll0] disable device. If the result is less than 20, but more than 13, I'll add a die of inspiration: [roll1]

He exhales slowly, depositing the freed thunderstone into a pocket. After turning back to make sure his allies are relatively prepared (and that any sources of betraying light are covered), he carefully opens the door.

farothel
2021-02-05, 05:05 AM
"It's easier to use that way," Tillandi whispered back, keeping away from the door when alerted about the trap, "not to mention less dangerous. Making poisons can be difficult."

She keeps an eye out for any danger while Firi'Sar works to dismantle the trap.

RCgothic
2021-02-05, 01:36 PM
"I understand the urchins are dangerous," Cordelia says, "but I still think we should explore the caverns a bit more first. Is there really no way we can get past this pool safely?"

Farmerbink
2021-02-05, 03:21 PM
"Safely?" Firi'Sar asks. "Definitely not. We could probably cross, but it would be dangerous. Those spines don't mess around."

DrK
2021-02-05, 03:33 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula walks to the water's edge, a hand tasting the water to see if it was sea water or not. Muttering a brief prayer to Procan he picks out a small stone that begins to glow with a soft light illuminating the water and the caves beyond.

"I swim and look" he offers, "Shallow water, easy to look see?". He slips into the water softly and swims gently and easily, harpoon clutched in one hand.

With a quiet stroke he ducks his head under the water clicking loudly as he hears the layout if the rocky cave







Swim to neck of the cave and peek into next chamber
If needed
Stealth [roll0]
Perception [roll1] + echolocation

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-02-06, 04:38 AM
Tillandi will stand near the water's edge, longbow at the ready to cover Akula should he need to retreat quickly. She peers over the water trying to see something as well.


[roll0]

DarkOne-Rob
2021-02-06, 05:07 PM
Firi'Sar recognizes how to remove the thunderstone safely and carefully removes it as the party discusses crossing the flooded urchin farm to explore the far side. When Akula takes a moment to scout the pool of water, however, he immediately recognizes the tell-tale signs of one of his hated enemies, the Ixitxachitl! The vile ray-people won't be able to follow the party onto land, but will be deadly if they catch anyone in the deep water of the pools.

You can attempt to draw out the Ixitxachitl enemies and ambush them (if they aren't aware of your presence already), or attempt to cross the water without getting caught. As a party you can decide to do this all together or with just Akula exploring that direction.

Alternatively you could explore through the door.

RCgothic
2021-02-07, 03:16 PM
"What do you see Akula?" Cordelia calls out as Kitten paces back and forth by the water's edge.

DrK
2021-02-07, 04:28 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

He spies the manta people and freezes, an ancient enmity rising to the surface as a hundred years of genocide hits him. He tightens his hand around the harpoon, knuckles going white.

Splashing to the edge of the water by his friends he looks at them, eyes tight with rage. "We fight. Ixitxachitl are here, ancient enemies of my people."

Turning back to the water he hurls a rock to the far side of the pool before speaking loudly in aquan "Ixitxachitl, come forth, your doom awaits you. I Akula of the N'Kuttik shall destroy you!"

As he calls out the challenge he waits harpoon and net readied waist deep in the water









Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-02-08, 10:53 AM
"Maybe you shouldn't have done that," Tillandi said as she started casting, just in case, making sure the entire party was in the effect.


move so everybody (if possible, otherwise as many as possible) is within 50ft of me.
cast Bless. It will last for 2 minutes.

Casting Time: 1 standard action
Components: V, S, DF
Effect
Range: 50 ft.
Area: The caster and all allies within a 50-ft. burst, centered on the caster
Duration: 1 min./level
Saving Throw: none; Spell Resistance yes (harmless)
Description:
Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Farmerbink
2021-02-08, 03:08 PM
Firi'Sar gently pockets the thunder stone, even as Akula's challenge rings out from behind him. His eyebrows make every effort to disappear into his hairline as his mind begins frantically working through the likely possibilities. Without taking his eyes off the door, he presses his back hard against the wall beside the hinges. Hoping to take advantage of the inconvenient burst of sound, he speaks out an incantation and begins shrinking.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18, Touch 14, Flat-footed 14, CMD 13, Fort 3, Ref 7, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 (1d6+4, 18-20, x2)
Light crossbow (20 bolts) +5 (1d8, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 Dex)
Abilities Str 7, Dex 18, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 6/6
Inspiration: 5/5
Arcane Reservoir: 4/5
Extracts & Spells (See list (https://www.myth-weavers.com/sheet.html#id=2377717))

Firi'sar will begin casting reduce person (https://www.d20pfsrd.com/magic/all-spells/r/reduce-person/) on himself.

If possible, I'd like to use the door itself as cover to use stealth to hide from anything that may or may not be coming through it imminently. Using stealth is considered "usually not an action." (https://www.d20pfsrd.com/skills/stealth/)
[roll0] - does not include benefit of increased dexterity nor reduced size, yet.

RCgothic
2021-02-08, 04:45 PM
Cordelia grimaces as she realises they've been discovered. "Let's hope they don't alert the Lotus Dragons!" she mutters.

"Kitten, defend!" she commands indicating Akula, and the leopard plunges into the pool alongside the darfellan. "Enlarge Person!" she casts on Akula, stepping back from the edge herself.

DarkOne-Rob
2021-02-14, 12:26 AM
https://lh3.googleusercontent.com/LB3MSzWeJkcKIsz0cu7P1R_Zf8SdZgvLBBfPYEjtm7e0eMLI74 9NSXikY2TCValPmOKWiigR57Xon2a6zV5R49cg3brziRWWE0UZ 7oNoUyBMV_cidXlnbWGc4QCcMbUXQDio-OooYg=w2400

Please excuse any roughness on the map - I am still working on making these better. I am sure RCgothic will have some pointers - I am very open to it as long as it doesn't extend the time spent creating the maps to insane levels!
Round 0

The party sets themselves to face the evil ixitxachtils in the urchin farm with Firi'Sar defending the rear flank. Firi'Sar hears no sound from beyond the heavy wooden door (he can participate in the battle without too much concern of the Lotus Dragons being alerted). Tillandi starts the turn in the tunnels, intent on keeping both Firi'Sar and the rest of the party in sight, if possible.

At the water's edge, Cordelia, Akula, and Kitten see two of the manta-ray-people swimming in the pool, waiting for enemies to enter the water. Upon the Darfellan's entry into the shallows a strange, high-pitch whistling sound can be heard by those outside the water. (Anyone with experience speaking Aquan underwater will recognize the noises of Aquan speech, warped by the transition from an aquatic medium to air.) At the mouth of the underwater cave more of the vile, monstrous aberrations begin swimming this way.

"Come swim out into the deep water, little Darfellan - we won't hurt you!"
The two nearby ixitxachtils swim into the deep water, swirling about with a grace and speed that few of you have seen in the water before - it is their element, and they prefer to fight in the deep where they have most advantage. Also, as aberrations, they lack the appendages needed to use weapons, especially ranged ones, so they know not to fight where they are vulnerable to ranged attacks and unable to retaliate... (They each called out for more of their allies and used Total Defense.)

In the future, if you are deliberately initiating combat, roll your Initiatives. Otherwise you will be stuck with my crappy rolls...In this case, the ixitxachtils rolled better than the party, so they are going first. All PCs are up to act as a group. I have not applied the Enlarge Person spell to Akula yet - if you wish to still cast it, it needs to be your action in Round 1, RCgothic.

I am flexible on this, but please at least include all of the information found below in your combat posts:

Please copy and past the "Statistic Block" from your MythWeavers PC Sheet here. Especially note all current conditions and effects, as well as anything else I need to know!
Descriptive/narrative text and dialogue.

Please put all dice rolls in a spoiler, with descriptions of what they are and any modifiers that may be circumstantial or depend on tactical movement.
Begin Round 1!

RCgothic
2021-02-14, 08:17 AM
"Kitten, defend!" she commands indicating Akula, and the leopard plunges into the pool alongside the darfellan. "Enlarge Person!" she casts on Akula, stepping back from the edge herself.

Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)

DrK
2021-02-14, 11:04 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

As Akula begins to swell to immense proportions, a crazed laugh bellowing in the narrow cave as he replies in aquan "Come Ixit' face your doom, I shall reach forth and rip your black hearts through your gills!"

Starting to expand as Cordelia casts her spell he steps to the right and lashes out with harpoon seeking to skewer the nearest one as he focuses his rage and hate upon it! He ignores the one now trapped between him and the southern cave wall hoping the leopard can deal with that isolated one.







Move: study O8 (+1 hit dam)
Standard: stab O8 w/ power attack
- [roll0] (Inc, hated foe and studied target)
- [roll1]

Combat Effects
Bless +1 to hit

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-02-14, 12:50 PM
Tillandi will cast a Bless spell on the group (and herself) and then come closer, standing ready, her bow still in her hand from covering Akula before.



Cast Bless: 50ft, centered on me, +1 morale bonus to attack and save vs. fear
move: to J12

Tillandi Borgrem (http://www.myth-weavers.com/sheet.html#id=2378849)
Female N Half-elf Cleric/Fighter, Level 2/2, Init 1, HP / , Speed 20
AC 19, Touch 11, Flat-footed 18, CMD 15, Fort 3, Ref 4, Will 7, CMB +4, Base Attack Bonus 2
MC Trident +6 (1d8+2, x2)
Silvered dagger +4 (1d4+1, 19-20/x2)
Cold Iron dagger +4 (1d4+2, 19-20/x2)
Breastplate, Heave wooden shield (+6 Armor, +2 Shield, +1 Dex)
Abilities Str 14, Dex 13, Con 10, Int 14, Wis 18, Cha 12
Condition bless, 50ft around me.

Farmerbink
2021-02-14, 02:42 PM
Content, for the moment, that the thieves' won't be joining their aquatic roommates, Firi'sar turns away from the door. He dashes through the cavern with ease, despite his small size, and quickly rejoins his companions near the pool

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 20, Touch 16, Flat-footed 15, CMD 13, Fort 3, Ref 7, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +5 Dex, +1 size)
Abilities Str 7 5 O_o, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 6/6
Inspiration: 5/5
Arcane Reservoir: 4/5
Extracts & Spells (See list (https://www.myth-weavers.com/sheet.html#id=2377717))

Double move to J/13, drawing his rapier as part of the movement.

DrK
2021-02-14, 05:10 PM
Damage whilst still normal size [roll0]

DarkOne-Rob
2021-02-15, 04:12 PM
https://lh3.googleusercontent.com/q0chcI0cbZ6HNc49syf5BMToDuvjQ_vYHlXnTc6N2SqMdnlzGN 6eMK6SsVTQiEBULorOCmaXuXLsud-1hl92bITtJdfIbiUOryBaZWRHVqJ_urdQyjbz93sHDT9INzsji HDAqeeWrg=w2400
Cordelia begins casting Enlarge Person on Akula.
Kitten defends Akula (moves to M11, attacks, and misses the Ixitxachitl adjacent to Akula).
Tillandi casts Bless and moves to J12.
Firi'Sar drinks his Reduce Person extract and takes a move action to G15.
Akula kills the nearest Ixitxachitl Scout.

The Ixitxachitl Scouts swim to attack Akula, with two hitting for 6 and 9 damage respectively (sneak attacks).

Cordelia's Enlarge Person completes and Akula grows larger.
The party moves towards and into the pool to fight the evil manta-ray-people, with Akula's initial attack skewering one lethally with his harpoon. Cordelia and Tillandi cast spells to empower their allies. Kitten defends Akula, missing with her bite attack as she dives into the pool. Finally, Firi'Sar dashes from the wooden door, drinking an extract and shrinking as he goes.

The Ixitxachitl Scouts go into a frenzy, swarming Akula and biting viciously. Two find purchase, flanking the Darfellan and biting him in especially tender spots as they splash about in their native habitat. Finally, as Cordelia finishes her spell, Akula grows as large as an ogre, towering out of the water and ready to lay waste to his hated foes!

Please be sure to include all buffs and circumstantial bonuses with your actions. Begin Round 2!

Farmerbink
2021-02-15, 09:48 PM
Firi'sar continues hurrying towards the sound of combat. "Coming, coming! Don't be dead!" Rapier in one hand, shield extract in the other, he leaps into the rolling water with something very much like reckless abandon.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 20, Touch 16, Flat-footed 15, CMD 13, Fort 3, Ref 7, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +5 Dex, +1 size)
Abilities Str 7 5 O_o, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 6/6
Inspiration: 5/5
Arcane Reservoir: 4/5
Extracts & Spells (See list (https://www.myth-weavers.com/sheet.html#id=2377717))

Double move has me at L/9 with 10 feet of movement left. Assuming Akula does anything but stay put, Firi'sar will move past that, possibly including using acrobatics or swim to close the gap into melee. [roll0] acrobatics, subtract 8 for swim o_O but use derring do, for either skill, if less than modified 10: [roll1]

farothel
2021-02-16, 10:45 AM
Seeing that Akula had been hit by some of the Ixitxachitl, she moved in after Firi'Sar to stand next to Akula so she could heal him, or at least try to do so.


move: to L10 (I assume that the water isn't deep there, as it's close to the shore
Cast cure light wounds (remove doom) on Akula: [roll0]


Tillandi Borgrem (http://www.myth-weavers.com/sheet.html#id=2378849)
Female N Half-elf Cleric/Fighter, Level 2/2, Init 1, HP / , Speed 20
AC 19, Touch 11, Flat-footed 18, CMD 15, Fort 3, Ref 4, Will 7, CMB +4, Base Attack Bonus 2
MC Trident +6 (1d8+2, x2)
Silvered dagger +4 (1d4+1, 19-20/x2)
Cold Iron dagger +4 (1d4+2, 19-20/x2)
Breastplate, Heave wooden shield (+6 Armor, +2 Shield, +1 Dex)
Abilities Str 14, Dex 13, Con 10, Int 14, Wis 18, Cha 12
Condition bless, 50ft around me for 2 minutes.

DrK
2021-02-16, 04:08 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula lifts the struggling Ixitiachi out on the tip of the harpoon as he expands and throws it at the onrushing 4 others! He screams in rage and pain as they slash at him with their razor mouths and tails and blood pours into the water, although grunts a "Thank you chosen of Procan" to Tillandi as she taps his side and the wounds stem and partially close. Now towering above them he lashes out with his fists, knees and elbows just seeking to savage the two closest ones







Attacking N8, if he dies then M8

Unarmed TWF
[roll0] dam [roll]1d8+8[roll]
[roll1] dam [roll]1d8+8[roll]

Combat Effects
Bless +1 to hit, Enlarge Person (Str+2, Dex-2, Large), Aquatic bonus

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DrK
2021-02-16, 04:10 PM
[roll0]
[roll1]

RCgothic
2021-02-16, 07:34 PM
Cordelia sticks her head round the corner to target a far side of the cavern. 40ft away an energy burst blossoms and the seaweed around the ixitiachi to the north of Akula goes nuts! Meanwhile kitten lashes out the southern ixitiachi who dared to attack her charge.

Step to L10, targeting M1 with Entangle.

Kitten bite [roll0] damage [roll1] plus trip
Claw [roll2][roll3]
Claw [roll4][roll5]

DarkOne-Rob
2021-02-17, 12:04 AM
https://lh3.googleusercontent.com/eRP5dlBqiR-SGsHynbrl9kRCBzM3nD-V76UBRyQ6SP-Mxr8EwFhxLq4ZRHAenyT4Wx1A9vN93JLww6CbLF7kLQG3qLnjy EBWYrsFZ8BwTeyOdpisrYF_0YVMXo5Ky9U_yH4qS_SyEQ=w240 0
Cordelia casts Entangle (https://www.d20pfsrd.com/magic/all-spells/e/entangle/), DC 14 Reflex or entangled (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Entangled), difficult terrain and save at end of movement otherwise. Green-tinged squares are in the area of effect.
Kitten full attacks, hitting all three times for a total of 7 damage. The Ixitxachitl cannot be tripped (no legs, swimming, etc...) and is highlighted red due to its injuries.
Akula full attacks, missing once and killing one Ixitxachitl Scout.
Tillandi moves to L10 and heals Akula for 10 HPs.
Firi'Sar dashes and dives to M8.

Three of the Ixitxachitl Scouts roll saves - two pass, one fails (light-blue one is entangled).
Cordelia's Entangle spell throws about sea urchins, hitting the three Ixitxachitl that started in the area of effect. All three fail their saves against the urchin venom. However, they are only sickened, not nauseated, due to repeated exposure to the urchins as they have guarded this area. (The two dark blue ones and the light-blue one are sickened).

The Ixitxachitl Scouts move and attack, two (flanking) on Akula, one (not-flanking) on Akula, and one on Firi'Sar.
Two bites hit Akula, both with sneak attack, dealing 16 total damage (penalty from sickened already applied). The non-flanking attack missed.
The bite attack on Firi'Sar missed.
Two Ixitxachitl Scouts swim 5-ft away from Firi'Sar and the dying-Akula into deeper water.

Firi'Sar and one Ixitxachitl Scout pass their saves for ending the turn in the area of effect of the Entangle spell.
The scene at the pool descends into utter chaos as members of the party enchant the seaweed to entangle their enemies, attack and kill one Ixitxachitl, injure another, heal Akula, and dive into the pool next to the enlarged Darfellan. For their part, the Ixitxachitl add to the chaos as they suffer from an unexpected side effect of the Entangle spell - the seaweed has kicked up sea urchins from the floor, which poke the manta-ray-people, causing three of them to be sickened and less effective with their attacks!

Unfortunately, Akula cannot withstand the repeated attacks and falls, unconscious in the (relatively) shallow water. His enlarged form floats on his back as his life-blood flows into the churning water and the Ixitxachitl retreat into deeper water as they prepare to change targets...

By my math Akula is at -1 HP and dying. There are multiple ways for him to be saved, including passing a check to stabilize. Firi'Sar is not entangled, but if he remains in the area of effect of the spell he will have to save at the end of every round (DC 14 Reflex) or become entangled. Two of the original Ixitxachitl are dead, one is injured (by Kitten), and all of the remaining three are sickened. One of these is also entangled.

If you have questions of the map is unclear, please let me know. This is already proving to be a challenging combat with lots of effects going on! Begin Round 3!

farothel
2021-02-17, 02:59 PM
Tillandi shoots at the entangled one, on the premise that he would be easier to hit and she wasn't as good with the bow as with her trident. Then she dropped the bow and tried to drag Akula on land and away from combat. She grunted at the size. Why did he have to be so big.


attack: Shoot at N8: [roll0] for damage: [roll1] (crit confirmation: [roll2] for extra damage: [roll3]
free: drop bow
move: drag Akula away from combat.

Tillandi Borgrem (http://www.myth-weavers.com/sheet.html#id=2378849)
Female N Half-elf Cleric/Fighter, Level 2/2, Init 1, HP / , Speed 20
AC 19, Touch 11, Flat-footed 18, CMD 15, Fort 3, Ref 4, Will 7, CMB +4, Base Attack Bonus 2
MC Trident +6 (1d8+2, x2)
Silvered dagger +4 (1d4+1, 19-20/x2)
Cold Iron dagger +4 (1d4+2, 19-20/x2)
Breastplate, Heave wooden shield (+6 Armor, +2 Shield, +1 Dex)
Abilities Str 14, Dex 13, Con 10, Int 14, Wis 18, Cha 12
Condition bless, 50ft around me for 2 minutes.

RCgothic
2021-02-18, 08:45 AM
"Akula! Hold on!" Cordelia calls, lashing out at one of his assailants' mind with a psychic Strike as Kitten follows the injured ixitiachi pressing the attack.


Psychic Strike against O9, WILL DC14 or [roll0] damage and Shaken

Kitten 5ft step to N11
Bite [roll1][roll2] plus Trip
Claw [roll3][roll4]
Claw [roll5][roll6]


Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)
Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

Farmerbink
2021-02-18, 04:30 PM
Neck deep in sea-urchin and now-aggressive-kelp infested water (due in part to his reduced size), Firi'sar makes every effort to keep things simple. He lunges with his blade at the most impaired enemy, hoping to take advantage of its relative lack of mobility.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 20, Touch 16, Flat-footed 15, CMD 13, Fort 3, Ref 7, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +5 Dex, +1 size)
Abilities Str 7 5 O_o, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 6/6
Inspiration: 5/5
Arcane Reservoir: 4/5
Extracts & Spells (See list (https://www.myth-weavers.com/sheet.html#id=2377717))

Attack the entangled one (assuming it's still alive):
[roll0] rapier if modified is between 12 and 15, I'll use inspiration for [roll]1d6[/roll
[roll1] CC (24+, x2)
[roll2] damage
[roll3] crit bonus

If downed, move back to stay with Akula and ideally get out of the water entirely.

if attacked, going to attempt opportune parry: [roll4] (-2 per size discrepancy, so I think -2 total)
if he parries, I'll attempt to riposte:
[roll5] rapier
[roll6] CC (24+, x2)
[roll7] damage
[roll8] crit bonus

DarkOne-Rob
2021-02-19, 04:38 PM
https://lh3.googleusercontent.com/L6eglcHUfSasukkDBXovSEVnsTk8XDQG8K1mZDYqNE-cl5kic2DVMSAfhub5tINWxNwsRZKmJ5oDqgW1-lNLiRKXxqW8tcsKksKGyjtK7YbViJErOTwCx_TJ6DZVFA8Ok7N zIcmnwQ=w2400
Tillandi shoots and misses N8 before dropping her bow and trying to drag Akula out of the water.
Cordelia uses Psychic Strike, overwhelming the mind of the Ixitxachtil Scout at O8, dealing 3 damage and making it Shaken for one round.
Kitten follows the Ixitxachtil Scout and attacks, hitting twice with her claws for 5 total damage. The Ixitxachtil is disabled, at 0 HPs.
Firi'Sar attacks with his rapier, hitting the entangled/sickened Ixitxachtil for 7 damage.

The disabled Ixitxachtil Scout withdraws as a standard action.
The injured Ixitxachtil attacks Firi'Sar back, missing badly.
Firi'Sar parries and ripostes, but also misses with his attack.
Then the injured Ixitxachtil breaks free of the entangling seaweed and takes a 5-ft "step" into deeper water.
The two sickened Ixitxachtil converge on Firi'Sar, though one becomes entangled in the process, and attack. Both miss the elf.
After the shock of the previous round, the conflict grows a bit more cautious as the party continues to punish the Ixitxachtil for dropping Akula. Though Tillandi's shot misses, all three of the other active heroes (counting Kitten) connect with their attacks. None of the Ixitxachtil go belly-up, but two are badly injured and begin to swim away. As Tillandi struggles to pull Akula's limp form out of the water (she is only partially successful, as he weighs twice her "drag" amount) Firi'Sar tries to swim towards the thin, rocky beach. The two remaining Ixitxachtil approach to attack, both missing. Firi'Sar's returning strike also misses, but one of the "demon manta-rays" gets entangled in the animated seaweed, struggling to swim freely and finding itself vulnerable to future attack!

A good round for our heroes! Let's see if you all can capitalize on it...Begin Round 3!

Farmerbink
2021-02-19, 09:24 PM
Firi'sar wastes no effort on clever quips, as he's keenly aware that he's playing on their choice field. Instead, he focuses all his efforts on piercing the entangled foe. He keeps an eye on the other one also, warily using his blade to fend them away from his fallen ally.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 20, Touch 16, Flat-footed 15, CMD 13, Fort 3, Ref 7, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +5 Dex, +1 size)
Abilities Str 7 5 O_o, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 4/6
Inspiration: 5/5
Arcane Reservoir: 4/5
Extracts & Spells (See list (https://www.myth-weavers.com/sheet.html#id=2377717))
Reduce Person: small size, +2 dex, -2 str; 7 rounds remaining

Attack the entangled one:
[roll0] rapier; if modified is between 12 and 15, I'll use inspiration for [roll]1d6[/roll
[roll1] CC (25+, x2)
[roll2] damage
[roll3] crit bonus

when attacked, going to attempt opportune parry: [roll4] (-2 per size discrepancy, so I think -2 total)
if he parries, I'll attempt to riposte:
[roll5] rapier
[roll6] CC (25+, x2)
[roll7] damage
[roll8] crit bonus

RCgothic
2021-02-20, 07:51 PM
Retrieving the wand of cure light wounds jointly procured by the party, Cordelia casts a single spell on Akula, hoping to revise him.

Kitten meanwhile swims as adeptly as the manta-people, continuing to maul at the one remaining in proximity to Akula who she'd been told to guard.

Cordelia Cure Light Wounds, CL1 1d8+1

Kitten 5-ft to N10 and attack Bite 1d4+1 (2) plus trip
Claw 1d2+1 2
Claw 1d2+1 3+3

Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)
Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

farothel
2021-02-21, 04:01 AM
With Cordelia taking care of the healing for now, Tillandi concentrated on the furthest of them to prevent it getting away. She pointed her finger at it and shot out an icicle before picking up her bow again.



attack on N6: water domain granted power, icicle: ranged touch attack 30ft: [roll0] (incl. bless) for damage: [roll1]
move action: pick up bow.

Tillandi Borgrem (http://www.myth-weavers.com/sheet.html#id=2378849)
Female N Half-elf Cleric/Fighter, Level 2/2, Init 1, HP / , Speed 20
AC 19, Touch 11, Flat-footed 18, CMD 15, Fort 3, Ref 4, Will 7, CMB +4, Base Attack Bonus 2
MC Trident +6 (1d8+2, x2)
Silvered dagger +4 (1d4+1, 19-20/x2)
Cold Iron dagger +4 (1d4+2, 19-20/x2)
Breastplate, Heave wooden shield (+6 Armor, +2 Shield, +1 Dex)
Abilities Str 14, Dex 13, Con 10, Int 14, Wis 18, Cha 12
Condition bless, 50ft around me for 2 minutes.

DrK
2021-02-24, 02:08 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula had fallen, his last memory of feeling weak, blood pooling in the water, surrounded by ixititachi as so many of his kin had experienced. Moments later his eyes opened, fighting and shouts echoing around him as he saw Tillandi and Cordelia by his head that lay on the rocks. Raising slightly he looks about and see's a manta creature by his feet and lashes out savagely. A muttered "A moment, I need space, I will crush them..."







Study N9
Unarmed from Prone vs N9 with power attack [roll0] dam [roll1]
(included -1 for PA and -2 for Prone)

Combat Effects
Bless +1 to hit, Enlarge Person (Str+2, Dex-2, Large), Aquatic bonus, Study N9

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DarkOne-Rob
2021-02-25, 11:06 PM
Firi'Sar hits, injuring the entangled Ixitxachtil.
Cordelia revives Akula.
Akula and Kitten kill the adjacent Ixitxachtil.
Tillandi invokes freezing power and kills the disabled Ixitxachtil.

Facing a fight of two vs five, the remaining Ixitxachtil Scouts flee.
As Cordelia revives Akula the other adventurers stab, claw and bite, and invoke divine power to attack the remaining Ixitxachtil. Akula comes to his senses and reflexively kicks the one near him, and as it dies it is clear that the party will win this battle. The remaining demon-mantas swim for the safety of the cave entrance and open ocean, leaving the party behind.

Victory! Well done! (I will be doing levels by milestone, so no need to track XP.)

The party is left with the same decision they had before Akula's bold challenge - do they explore the sea caves or go through the door into (presumably) dryer tunnels?

RCgothic
2021-02-28, 07:42 AM
"Akula, you really should think before charging in next time," Cordelia gently scolds as she heals his remaining wounds with the wand. "You could have been killed."

Meanwhile Kitten swims back to shore and comes up to headbutt her leg, leaving a damp impression. Cordelia scritches her between the ears. "Good girl Kitten, you did good."

"I think we should see what else is in the caves. The Lotus Dragons will be expecting us to follow Nemien. Maybe there's another way round they won't be expecting, and we don't want to leave any more surprises to our rear."
I'm guessing 2 more charges, can always roll again if necessary, but probably not worth it if we end up only 1 or 2 short.
[roll0]
[roll1]

DrK
2021-02-28, 08:32 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

As the manta folk fled Akula leapt to his now (enhanced) height and stepped once, twice... then stopped in a splash. As they fled he dragged the bodies of the dead ones to the beach, tossing them casually them in a pile. Looking at the others he hands his head and offers a low bow of apology. "I have a debt to all you." He mutters, grimacing at the pain in his wounds. He rests a hand on Cordelia's shoulder and meets her gaze as she heals the rest of the wounds. "By Procan's trident I shall not be foolish again, I was lucky to be fighting alongside folks such as yourselves. We were victorious."

As he shrinks he searches the bodies and looks for any markings that would tell him of their clan.







Knowledge (local or nature, bot hthe same bonus) [roll0] (or +8 if the inquistor bonus o IDing enemies counts)


Combat Effects


Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-02-28, 12:07 PM
"Let me help you," Tillandi said, "I know something about undersea dwellers."
She also looked at the bodies, checking for clan markings but also for any equipment that might be useful.


knowledge(nature): [roll0]
perception: [roll1]

Farmerbink
2021-03-01, 10:36 PM
Firi'Sar turns to chastise Akula, only to find Cordelia taking point on that effort. He smirks and nods, satisfied for the moment by the large fellow's admonishment.

"Always heard it said, don't waste it, you won't find yourself wanting it. With your leave, I'm gonna go check out that doorway." Surprisingly quick for the length of his feet, Firi'Sar dashes back down the hallway, his size lending aid to his efforts to remain unnoticed.

[roll0] stealth
[roll1] perception

If he doesn't notice something quickly, he'll open the door and look beyond.

DarkOne-Rob
2021-03-06, 12:08 AM
The Ixitxachtil all come from the "Blood Demon" clan, a vicious, but small, brood of violent Ixitxachtil that are devout in their worship of the Demon Lord Demogorgon, the two-headed Prince of Demons. None of them carry any treasure on them.

Firi'Sar hears no sounds beyond the heavy wooden door, and opening it he finds a dark hallway. To the right, about ten feet away, is another door, much like the one he has cracked open. To the left, the hallway turns 90° to the right.

Sorry for the delay - I am really failing to keep to the one post every couple of days goal lately. I will try to get things rolling better.

For the ease of my adjudication, please decide on one direction to go - I am fine with either way, but please don't split up the party!

Do you explore the partially-submerged sea caves of the urchin farm, or go into the portion that is more likely to be inhabited by humanoid Lotus Dragons?

farothel
2021-03-06, 05:47 AM
"Let's do the Lotus Dragons first," Tillandi suggested, "we can later come back for that Blood Demon clan. I prefer not to have demon worshippers in my city. But if we go into those caves, those of us who can't swim as well will need water breathing and freedom of movement spells cast on them and we first have to get those."

Unless there was a big disagreement she would follow Firi'Sar, at a distance, so his stealth would not be ruined by her, but close enough she could cover him should there be a need. When they noticed the door and the rest of the corridor, she looked at him.
"Which one," she whispered.

Farmerbink
2021-03-06, 10:30 PM
Firi'Sar turns back to Tillandi with wide, dark eyes, oddly at ease in the lightless tunnels. He nods towards the door. "You watch that one." Turning to the bend in the hallway, he prowls away almost soundlessly.

If we're doing the rule of 2, I'll second farothel's vote and start with the lotus dragons. I'm sure reduce person will end shortly, if it hasn't already, but Firi'Sar will continue exploring where there aren't even doors in the way, first.

RCgothic
2021-03-07, 01:46 PM
"That wasn't by my leave," Cordelia mutters under her breath as she nevertheless follows along, Kitten padding by her side.

DrK
2021-03-07, 03:31 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

With harpoon and net clutched in hands the big Darfellan tries move stealthily behind the smaller elf. A muttered "Thank you friend Tillandi" at her words about coming back to kill the rest of manta-demon folk at a later date. Far more warily now he moves slowly, eyes alert, teeth bared slightly. He grins at Cordelia, "Now we hunt thief in lair, most dangerous prey of all!"








Stealth [roll0]

Combat Effects


Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (4/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-03-10, 07:38 AM
Tillandi listened at the door she had been asked to guard, while Firi'Sar scouted ahead.


Perception: [roll0]

DarkOne-Rob
2021-03-10, 11:31 PM
https://lh3.googleusercontent.com/VNIOsvnFbx9aXRZHQAMO7_GWd_i_7D5v7xlNwwPyyM961n6heb 0SPFWu5w2FLIvrfwwdUxpV5HTeOI1n_Euauv-FN-xNZBsIhRWAKT6KVZBKnKRsCHCbEtz6CSq3BZwNejMN0OXXCA=w 2400
As the party creeps out the door, they listen and look around, trying to determine if Nemien Roblach has alerted the Lotus Dragons of the party's approach. The halls are quiet, though the air is mostly fresh and clean smelling. Firi'Sar looks down the turn of the hallway and sees a door down the way, with another turn to the right past that point. He gets the faint whiff of a smell - meat stew, perhaps?

Tillandi listens to the wooden door and hears whispered voices: "You heard the boss - we need to be on guard. Open the door already!" "I'm trying, but this bar is stuck! Help me lift it!"

I rolled some checks behind the scenes, but if you wish to move stealthily or are deliberately searching, please roll Stealth and Perception checks respectively. Thanks!

farothel
2021-03-11, 07:24 AM
"Guards," Tillandi whispered to the others, pointing with her trident to the door and then making ready to put it through the first one that would open the door.

RCgothic
2021-03-14, 04:00 PM
At the sound of voices behind the door, Cordelia moves to keep watch down the corridor and ready the wand for healing in case it's needed. She also gestures for Kitten to guard Tillandi.

Farmerbink
2021-03-15, 02:09 PM
"Back up, Til!" Firi'Sar whispers harshly. "Back out the door and pin 'em between us!"

He grabs Cordelia a bit roughly, and pulls her around the bend in the corridor. Once there's room, he steps past her, so he can peer around the corner with relative safety.

Assuming reduce person is over by now.
[roll0] stealth (+2 in dim light or darker) to remain hidden while peeking past the corner.

farothel
2021-03-15, 03:04 PM
Tillandi backs up a bit, so they could squish any guards coming out between them.
"I'll take the close ones," she whispered, "someone take care of the further away ones, so they can't warn someone."

DrK
2021-03-15, 05:50 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula nods and waits in the doorway to the cavern grinning at young Tilandi. "Let them come eh?" he smiles, he harpoon and net clutched in each hand as he prepares to attack the people as they come through, his long arms stretching as he readies to lunge over his colleagues heads if needs be and skewer multiple enemy at a time.






Martial flexbility activate: "Cleave Feat"

Combat Effects
Cleave Feat


Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DarkOne-Rob
2021-03-15, 11:19 PM
Please excuse me for not posting a map update - the PCs can move as described, but otherwise nothing has changed.

The party quickly and quietly readies itself to ambush the Lotus Dragons on the other side of the door. However, the sounds of the thieves apparently struggling with the door-bar continue for most of the next thirty seconds before going quiet. Either they succeeded and haven't opened the door (for some unknown reason) or have given up. Do you try the door?

farothel
2021-03-18, 11:01 AM
"What now," Tillandi whispers, "we can block the door so they can't get out, or we can try to get in. I'm good either way."

As the others wanted to go through, she cast guidance on whoever would go though first.

Farmerbink
2021-03-18, 11:03 AM
Firi'Sar frowns as the scratching falls silent. He glances back and forth between his allies, hidden in ambush, racking his brain for the possibilities. After just a few heartbeats, he throws back an extract and prowls to the (now unlocked?) door. "Akula! Rush them!" he whispers urgently, as he passes the hallway where his friends are hiding. "At any cost, they must not raise the alarm!"

As soon as Akula begins following, Firi'sar casts a spell and throws open the door!

We all know there's a fight behind this door, right? Given time, Firi'Sar will drink a shield extract, cast reduce person, and then open the door. If not given time, adjudicate in that order.

@DarkOne, let me know what sort of timing we've got.

Also @DarkOne, I was mistaken on a relevant mechanical detail that I would like to correct: Firi'Sar cast reduce person as an arcanist, he didn't drink an extract of it. That said, the utility of the extract being standard action is such that I'd like to (long term) swap a few of my extracts and spells to benefit from that detail. We can address this specifically in discord or over the phone, but I don't want the plan to get lost.

DrK
2021-03-18, 03:58 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula pauses then hefts the harpoon and nods. Offering a blessing to Procan a thin sheen of rain falls from nowhere coating him in a shimmering wet protective sheen. "I'm ready", "Let's spring this trap of theirs"








Cast Protection from evil

Combat Effects
Cleave Feat 8 /10
Protection from Evil 19 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

[/QUOTE]

DarkOne-Rob
2021-03-20, 04:06 PM
As Firi'Sar reaches out to open the door, he finds it unlocked but barred from the other side! Anyone listening can hear the snickering of the two Lotus Dragons as they laugh at the party's response to their little ploy. "Hah! As if we'd just open the door for them!" "Yeah, that's rich! Whew! Come on in, anytime you would-be heroes can! Bah!"

The Lotus Dragons heard you and actually left the door barred as a brief bluff. All rolls were behind the DM screen.

Do you want to try and break the door down? It has a break DC. Alternatively, you can go the other way or try to get them to open the door.

DrK
2021-03-21, 08:53 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula snarls angrily, teeth bared as hears them laughing. "No-one mocks me..." he bellows and levels a massive kick at the door, filled with rage.








Kick the door Strength check [roll0]
Combat Effects
Cleave Feat 7 /10
Protection from Evil 18 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DarkOne-Rob
2021-03-21, 01:11 PM
Strong Wooden Door: These sturdy doors can take some punishment before breaking. Good wooden doors are rarely double doors, however. Strong wooden door typical stats: AC 3; hardness 5; hit points 22.

Barred (Door): When characters try to bash down a barred door, it’s the quality of the bar that matters, not the material the door is made of. It takes a DC 25 Strength check to break through a door with a wooden bar, and a DC 30 Strength check if the bar is made of iron. Characters can attack the door and destroy it instead, leaving the bar hanging in the now-open doorway.
The door shakes at Akula's angry kick, but doesn't open. From the other side the Lotus Dragons can be heard laughing even harder at the ineffective effort so far.

farothel
2021-03-21, 02:04 PM
Tillandi looks at the door and aims her trident where she assumes the hinges are. Using both hands, she stabs at the door, trying to break the wood near the hinges so they can simply take it out.


I'm taking the time to line up my attack (so no attack roll needed if I understand the rules correctly. I'll do a few rolls, as I'm not sure how many are needed. And I basically try to split the wood where it meets the hinges, so it's easier to get it out. If I can see the hinges on our side, it's easy (and it would mean we have to pull instead of push on the door), otherwise hinges are normally always at the same location, so I'll try those.

damage: [roll0]
[roll1]
[roll2]
[roll3]
[roll4]

Farmerbink
2021-03-21, 06:07 PM
Firi'Sar's concern quickly fades to a scowl. "Hell and brimstone!" he curses, turning away from the barred door. "Dee, come with me, quickly!" He hurries down the hallway, pausing only briefly at the door to the right to listen before opening it and peering inside.

Mechanically, I'm guessing a move action to get there and another to do perception: [roll0]
Next round, he'll open the door.

DarkOne-Rob
2021-03-21, 09:47 PM
https://lh3.googleusercontent.com/brBSMeXg70nPNQuq0BHNRg2UR2Mx5CkSiaw_FHSgQN1lO5-RsiviLdPBGH-9AC7LGQVERHi-Gb2wIgkUVF5V3bLZTwHR8jV_NCD7Nyf2Ng-U63ZZzWRZKcYK9RCU5SfJUDN8J4RASA=w2400

The six Lotus Dragon thieves are not marked on the map. My apologies. Given their numbers and such, I doubt either FarmerBink or Cordelia will want to enter the room and risk being flanked by superior numbers, though. If you do, I will provide an updated map tomorrow.
As Firi'Sar and Cordelia rush down the hallway Akula and Tillandi continue to beat on the barred door. Down the hall Firi'Sar and Cordelia see the signs of a large dining hall - more of a communal cafeteria than a formal place, which makes sense given the Lotus Dragons nature as a thieves' guild. A long banquet table fills the room, leaving barely any clearance to either side. In the far corner is a bird cage full of listless tropical birds.

The door to the right is remarkably clean lavatory. While not fresh-smelling, it is much better than one would expect underground.

To the left the two adventurers (and Kitten) find a large room covered in thick, padded mats. Throughout the room stand all manner of target dummies made of clothes and armor stuffed with straw, some of which wear bell-studded coats with numerous pockets. Others are draped with manacles and chains hung with cheap-looking padlocks. On the right side of this room a wooden stage sits about a foot off the floor. A padded throne flanked by potted plants sits on this stage. Opposite this is another door.

A moment after opening the door to the training room, Kitten growls loudly, alerting Kitten and Firi'Sar to a threat - upon closer look, it appears that the manakins aren't dummies - they are disguised thieves!

Two rounds have passed (for buff-duration bookkeeping).

Usually I would roll initiative to keep things moving, but this ambush has the potential to be very dangerous. The Lotus Dragon will act in the surprise round on initiative 16. Firi'Sar and Cordelia may also act in the surprise round, but need to roll initiative to determine if they act before or after the enemies. Please roll and then post an action if you go before the enemies.

Both Akula and Tillandi spend two rounds beating on the door - please post your rolls accordingly, DrK. I will use the first two rolls farothel gave. Both of your PCs do not get to act in the surprise round. Please roll initiative as well, though, so we can determine acting order.

Begin Combat!

DarkOne-Rob
2021-03-24, 07:20 PM
https://lh3.googleusercontent.com/yXh8LQNr3ogDiX6whURN1VEh1msnWFZ4GrMV6ox2hUQSEBNWhD TWUsonQ9W8cuzBM0DvPBup2LKt-Jxx3Ovld5gMz0Hy5MCjsWkyP9NakZkC6l3DBvzUzGI3Ia0smOC Gi_-G755rrw=w2400
The door has taken 6 total damage from Tillandi and Akula's efforts.

All of the Lotus Dragon thieves miss Firi'Sar with their crossbows.
What seems like a hail of hand-crossbow bolts fly at Firi'Sar, each shot by one of the "mannequins" in the room. Several should have hit him, but the magical forces protecting him (Mage Armor and Shield spell effects) prevent them from connecting, leaving the door wide open and the assembled thieves staring at the miniature elf with somewhat shocked - and worried - expressions...

For simplicity sake, all players will now act as a group - Firi'Sar and Cordelia/Kitten get an additional standard action from the surprise round.

Begin Round 1!

farothel
2021-03-25, 12:50 PM
As soon as Tillandi hears the fighting, she looks at Akula.
"Help them," she said, "I'll grab some rocks and block the door here and then join you."

She started just doing that, finding some large rocks she could lift and use to block the door.


Find and drag over some rocks to block the door.

Farmerbink
2021-03-25, 02:46 PM
Firi'Sar is as surprised as anyone by the sudden development of a half-dozen thieves shooting at him. Still, he recovers quickly, thanks in part to his magical defenses. As the bolts clatter against walls and unseen magical layers of force, a decidedly unpleasant smirk spreads on his face. "Very well. Our turn."

He steps into the room, turning to the side and lunges at the nearest of the thieves.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 6/6
Inspiration: 5/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)

Move to E/5.
Attack F/5. If modified result is between 12 and 15, use inspiration to add [roll0] to the total (same if/else applies to confirmation roll, if initial is a threat.
[roll1] rapier
[roll2] CC (24+, x2)
[roll3] damage
[roll4] crit bonus

Use panache to parry incoming attack:
[roll5] (includes size penalty to attempt)
if successful, riposte:
[roll6] rapier If it gets this far, this is where the inspiration roll lands, making the total a 17
[roll7] CC (24+, x2)
[roll8] damage
[roll9] crit bonus

DrK
2021-03-25, 05:33 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula looks at Tilandi, "Shark's tits" he snarls, "They've tricked us. Come on, lets help the others" and he turns and dashes as fast as he can following the sounds of combat!







Move 40ft (up to the door by my count if Fir'Sar and Cordelia have moved)

Combat Effects
Cleave Feat 6 /10
Protection from Evil 17 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-03-29, 04:42 AM
"Kitten, Guard!" Cordelia calls out as their vanguard find itself pitched into battle with superior numbers, indicating Firi'Sar.
Dropping prone to take better cover in the doorway, Kitten leaps over Cordelia to attack the thieves in the room, wall bounding to attack a hapless thief from above. From her defensive position on the floor behind her shield Cordelia lashes out with her mind, attempting to disable one of the thieves.


Cordelia

Surprise:
Standard (Kitten - guard)
Free: drop prone

1st: Psychic Strike vs C8. WILL DC14 or [roll0] plus SHAKEN.

Kitten

Surprise: no action

1st:
Move to D6 climbing wall for height advantage (higher ground +1)
Attack D7: [25](rolled OOC) [roll1] plus TRIP

Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 26(ranged/prone/cover)/14(prone), Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)

Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

DarkOne-Rob
2021-03-29, 09:21 PM
https://lh3.googleusercontent.com/s5TzzwcwY6ZzI4czDxjLjkoZmX8sjotQrvOiqAJd-otq6heHKyqLycCcuZFnytHQlpDcNhiYRPPxRNI_HePYwrxp8Os 3__p5q3kv8T4p6ywkXETYqf3Fiioiom7sqmzWZ311fGWkJg=w2 400

Thieves shaded red have taken damage - the darker the red, the more damage.
The purple thief is also shaken.
Tillandi attempts to block the door - Disable Device result of 8. This will at least force the Lotus Dragons to interact with the stones to try to get past, using up an equivalent action as that Tillandi spent.
Firi'Sar moves into the room and stabs one of the disguised Lotus Dragons, injuring him severely.
Akula moves to the doorway.
Cordelia directs Kitten, falls prone, and uses Psychic Strike against a Lotus Dragon - he fails his save and takes 3 damage and is shaken.
Kitten climbs to attack from above, dealing 3 damage but failing to trip to another Lotus Dragon.

Two Lotus Dragons reload and fire their handcrossbows at Akula - both miss.
One Lotus Dragon thief moves to flank Firi'Sar, incurring an AoO from Firi'Sar which leaves the thief disabled. He attacks anyway (dropping to -1 HP and dying after the attack), along with his injured buddy - both miss.
Firi'Sar parries and ripostes, dropping the injured thief.

Another thief rushes to flank Kitten with his buddy, taking 3 damage from a claw (AoO) as he passes. Then he and his buddy attack Kitten - both miss.
The party moves with a purpose - counter-attacking the ambush with deadly efficiency. Firi'Sar and Kitten dive into melee, each drawing blood with their attacks as Cordelia attacks the confidence (and health) of a third thief. Tillandi blocks the door as well as she can given the rough tools on hand, and Akula rushes to the melee.

For their part, the Lotus Dragons perform embarrassingly badly. Two fire crossbows and miss Akula, while the others draw rapiers and dive into ill-fated melee. The two thieves who try to flank Firi'Sar find themselves stabbed into unconsciousness by his deftly wielded blade. Kitten swipes at another, and none of the thieves' attacks find their marks.

Well-played on the part of the party and absolutely horrible rolls for the Lotus Dragons. I don't think even one of them broke an 11, unmodified, this round. Yay for the party!

Begin Round 2!

Farmerbink
2021-03-30, 05:09 PM
The small Elf smiles, a crooked uncomfortable thing, as he lays about himself with his blade. "Remind me," he utters- with the tone of a professor at lecture- as he steps forward into the fray once more, "to address the virtues of choosing your friends more wisely."

He then suddenly lunges at a nearby thief, trapping him between himself and Kitty.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 5/6
Inspiration: 3/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)

5-foot step to E/6.
Attack D/6. If modified result is between 12 and 15, use inspiration to add [roll0] to the total (same if/else applies to confirmation roll, if initial is a threat.
[roll1] rapier
[roll2] CC (28+, x2)
[roll3] damage
[roll4] crit bonus

Use panache to parry incoming attack:
[roll5] (includes size penalty to attempt) (Doubtful inspiration can apply to this attempt. No clear address of rules)
if successful, riposte:
[roll6] rapier (no flanking bonus) (If inspiration applies here, I'll be a little sad, but it'll be a modified 14)
[roll7] CC (26+, x2)
[roll8] damage
[roll9] crit bonus

farothel
2021-03-31, 02:50 AM
Having done what she could in a short amount of time, Tillandi rushed to her companions to help out there. They would have to keep an eye out for those guards if they choose to come after them. When she arrived at the scene, she fired an icicle at the one that was flanking Kitten.


move: come to the fight.
attack: fire icicle at D6: [roll0] (ranged touch attack) for damage: [roll1]


Tillandi Borgrem (http://www.myth-weavers.com/sheet.html#id=2378849)
Female N Half-elf Cleric/Fighter, Level 2/2, Init 1, HP / , Speed 20
AC 19, Touch 11, Flat-footed 18, CMD 15, Fort 3, Ref 4, Will 7, CMB +4, Base Attack Bonus 2
MC Trident +6 (1d8+2, x2)
Silvered dagger +4 (1d4+1, 19-20/x2)
Cold Iron dagger +4 (1d4+2, 19-20/x2)
Breastplate, Heave wooden shield (+6 Armor, +2 Shield, +1 Dex)
Abilities Str 14, Dex 13, Con 10, Int 14, Wis 18, Cha 12
Condition None

DrK
2021-03-31, 04:00 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

The big Darfellan ducks as the pair of bolts whizz by the door, "I'll show how you how to play" he murmurs to the one hiding by the corner as he lashes out with the net to snare him before stepping and trying to drive the harpoon near enough through the poor thief's body!








Full attack
- ranged touch with net vs E6 peering around the corner [roll0] (as TWF) -- if hit he is entangled
5ft step forward and stab with the harpoon with PA: [roll1] dam [roll2]

Combat Effects
Cleave Feat 5 /10
Protection from Evil 16 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-03-31, 05:29 PM
Emboldened by her companions' successes, Cordelia stands and steps just into the room drawing the wand of cure light wounds, whilst Kitten mauls the shaken theif before hopping down to the floor to corner him.

Cordelia:
Move: Stand up
5ft step to E5
Standard: Draw Wand

Kitten:
Full Attack: Bite [roll0][roll1] plus Trip [roll2]
Claw:[roll3][roll4]
Claw:[roll5][3]
5ft step to C7



Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 26(ranged/prone/cover)/14(prone), Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)

Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

DarkOne-Rob
2021-03-31, 08:26 PM
https://lh3.googleusercontent.com/-vudklpsb9vqMh5gJY1-FrMrV7oyLW9nMx-Ivj1UVUIwP4_-pJnQwgxuNVJeA3na7iWmrh1V2Qp0bAsupQyemi6zMDIuiOrY8C UW0PeuWL1SO47SPDh1VglnkQopTIjDA02NXxaaog=w2400
Firi'Sar steps to E6 and drops the thief in D6.
Tillandi has to double move to get into a position to attack, so her icicle is not used this round.
The Lotus Dragon Akula wanted to attack is dropped, so I'm assuming he wants to net someone else. His throw got the thief in G7, who is entangled. His other attack had a dice problem. I rolled 1d20+5 elsewhere and got a "20" for you - I will apply that to an AoO if anyone incurs one from him after his 5-ft step.
Cordelia cannot go to E5 since Akula is there so I moved her to E4.
Kitten drops another thief.

Facing superior numbers and hindered by the net, the remaining two Lotus Dragons drop their weapons and surrender.
The party pushes into the room with deadly efficiency, dropping two more Lotus Dragons and netting a third. As the defending thieves realize how badly they are outnumbered the last two standing drop their weapons. "Hold, please! We surrender!" one exclaims, holding his hands in the air as he continues. "We all carry healing potions - if you don't kill us, you can have ours without a fight!"

End of combat???

The Lotus Dragons behind the blocked door haven't appeared yet. If you intend to push forward (to save buff durations) we can continue round-by-round. Please let me know if you accept their surrender and how you wish to proceed.

Also, I strongly encourage everyone to read the combat posts of the other players. Several of you tried to move to the same squares as each other, and I was forced to try and make good estimates of your intentions. Thanks!

Farmerbink
2021-04-02, 01:21 PM
Firi'Sar turns to the speaker, frowning thoughtfully. He walks forward slowly, blade held down, but held. He extends his off hand, open, palm up. "Fine. Hand them over, and get out of here. You won't get a second chance. Up this ladder, and make sure we don't see you again."

Assuming they follow instructions, Firi'Sar follows them (with his rapier out) to the ladder they took to descend beneath the taxidermist's hall. If he thinks for a moment they're about to try something, he will attack without warning.

Seems like intimidate is in order, and probably unecessary in the first place. [roll0] intimidate
Relevant to the follow-up: [roll1] sense motive

farothel
2021-04-02, 01:25 PM
"And while we're at it, where is Roblach?"
It would be a lot easier if they knew where he went, instead of having to search every single room in that maze of rooms.


I'm not sure what's needed to question them, but I'll take diplomacy for now. If it's something else, please do let me know.
[roll0]
and also sense motive: [roll1]

DrK
2021-04-02, 02:43 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula drags the netted thief down to the ground and looks around, the harpoon in hand. "As they said, throw down your weapons, do you have rope to bind you?" he asks, eyes darting about looking for anything he could use to secure the surrendered thieves. He looks down at the netted one, "Where's the leader of this band of scum?"








Intimidate [roll0]

Combat Effects
Cleave Feat 5 /10
Protection from Evil 16 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-04-04, 09:30 AM
"Kitten, heel!" Cordelia commands as the thieves stand down. She certainly isn't going to fight to the death for no purpose, but she doesn't exactly trust the thieves either.

"Wait a moment, Firi'Sar! If we let them go they could circle back round or fetch reinforcements. In exchange for their lives and the potions we should bind them or barricade the door until our business here is completed."

farothel
2021-04-04, 11:48 AM
"I have some good rope," Tillandi volunteered, taking it out of her backpack, "and I've been enough on ships to know some nice knots. So who's first? Or are you going to tell us where to find your boss without all this?"

RCgothic
2021-04-04, 12:08 PM
"I think it's necessary even if they do tell us, Tillandi," Cordelia comments impassively. "Perhaps if they're cooperative we can be gentle about it."

DarkOne-Rob
2021-04-04, 02:55 PM
The two rogues watch and listen as the party argues their fates, obviously conscious of their companions bleeding out on the floor nearby. "Look, we're already dead for giving up to you - let us go, and like the elf said, you won't see us again," the first one says.

"That weaselly taxidermist? We haven't seen him," says the other. "The tunnels are pretty big and there are three ways to go from that entrance. He didn't come this way."

"Yeah, can't help you there. Besides, he's not the boss anyway. If you want to find the Lady Lotus and her dragon, keep going that way," he hooks his finger over his shoulder at the other door to this room. "But don't say I didn't warn you - she's head of the Lotus Dragons for a reason. Dangerous woman, that one..."

Saying nothing more, the two men slowly and obviously remove a flask from their belts, place it on the ground, and with their hands raised begin shuffling toward the door to try and leave.

Do you let them go?

Farmerbink
2021-04-04, 02:58 PM
Firi'Sar watches his companions with utter incomprehension. "At the risk of coming off as rude, what makes you think you can tie a knot they can't get out of?" he asks Cordelia, point blank. "We can't afford to stand around and guard them, and there's no chance you're actually going to keep them bound for a practical amount of time."

He waves dismissively at the thieves. "They and their kin have already tried to kill us thrice, counting their little pets. Slit their throats or send them on their way. Anything else is just delaying the inevitable."

Firi'Sar speaks up as the thieves start shuffling away, stepping forward threateningly with his rapier. "Your weapons and poisons. Drop them, too." He then kicks the weapons roughly out of reach, and moves to escort the thieves (at the business end of his rapier) to the ladder.

DarkOne-Rob
2021-04-05, 01:30 PM
The two thieves realize they are in no position to argue, and hastily do as Firi'Sar directs. Then they quietly allow themselves to be led towards the ladder...

Presumably there are still at least two Lotus Dragons very, very close to the ladder, behind the barred door. Do you do anything concerning them as you start prodding the two surrendered-thieves towards the exit?

farothel
2021-04-06, 02:54 AM
"There's some idiots that locked themselves behind this door," Tillandi said to the two as they passed the door, "if these are your friends, maybe can you convince them to join you and actually stay alive."

She listened to hear if they were still there.


perception: [roll0]

DrK
2021-04-06, 05:47 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula watches them go with a faint shrug as he retrieves his net and then scans the room carefully for signs of magical objects, his sense attuned to detect magical auras from his training in the Temple. Glancing at the departing thieves he gives them a hard glare, "We see you again there will be no mercy!" then he nods to the door they indicated. "Well, better to cut the head off the snake if this Lady Lotus is indeed this way we should pay her a visit."







Intimidate [roll0]

Combat Effects
Cleave Feat 5 /10
Protection from Evil 16 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

Farmerbink
2021-04-07, 10:00 PM
Firi'Sar lets out a long breath he didn't realize he'd been holding. "Well, that's done," he quips, as he gently closes the door leading to the ladder. "I heartily agree, Mister Akula. We've had plenty of fun, but I'm keen on getting some answers."

Firi'Sar will take point on scouting again without objection. Going in the direction indicated by the thieves who just left:
[roll0] stealth
He'll throw back his heightened awareness extract before opening the door, also. The 20 minute duration should surely suffice?
[roll1] perception

I would also like to take a moment to have him check the hallways for hidden doors:
[roll2]

DarkOne-Rob
2021-04-10, 01:38 PM
If the two other Lotus Dragons are behind the door, they are no longer laughing and making jokes at the party's expense. It does look like they've tried the door, but not hard enough to force their way and open the door against the rocks Tillandi wedged into place to block it. The two survivors of the ambush don't try and talk to their comrades, instead opting to go up the ladder and leave without additional comments.

In the training room the party regathers and opens the door, finding a smaller room with a single chair and several target dummies heaped on a table in the opposite corner. There is another door across the way. From the other side of the door there can be heard strange, high-pitched keening sounds. They remind you of a monster you all fought onboard the Blue Nixie several days ago, a rhagodessa (https://savage-tide.obsidianportal.com/wikis/rhagodessa). Perhaps the Lotus Dragons have collected several to use as guard animals...?

Do you want to prepare before opening the door, or just go for it? I am going to say that any 2-minute long duration buffs are approaching their expirations - let's say you have six more rounds before they fade.

Farmerbink
2021-04-15, 04:24 PM
Firi'Sar wastes no time pressing towards the leader. He places his back to the door to listen, and locks eyes with Akula. "Time to go to work, gang."

With a nod, he leans into the door and opens it.

I assume you want at least init:
[roll0]

farothel
2021-04-16, 05:59 AM
Tillandi follows closely behind, ready for any trouble.


[roll0]

DarkOne-Rob
2021-04-17, 09:10 PM
As the party opens the door, expecting an immediate battle, they find that there is at least two more doors between them and the furious rhagodessas they hear. The doors are open, though, and the party moves through what appears to be a sitting room and then a short hallway before they find the two creatures. It appears the Lady Lotus is not without her own defenses, as the two enormous arachnids appear to be loosely-chained in a guard room. They are able to prowl the entire ten by fifteen space but no further.

As Akula turns the corner he is immediate bitten by one for 11 damage. The other turns in his direction, though it appears focused on the opposite door, through which, presumably, the PCs will find the leader of the Lotus Dragons.

https://external-content.duckduckgo.com/iu/?u=http%3A%2F%2Fcdn.obsidianportal.com%2Fassets%2F 58947%2Frhagodessa.jpg&f=1&nofb=1
https://lh3.googleusercontent.com/L7oSm1S_9shW6wos8F2jkqTbj1UkUp2mQwb_lWfhafNaELuQu-iM8P5ntUX6uxFpTfgnQF2Z8GvaaejzLES9gte3nF9oMpjmKRDl oVJCKsN4sZZ2bB8pQttmGs7-OWAMb8hErafpjg=w2400
All of the PCs act together - the rhagodessas won initiative but are mindless vermin and very simple in terms of tactics.

Begin Round 1!

farothel
2021-04-19, 12:29 PM
Trident and shield ready, Tillandi moved in and started chopping at the nearest one.


move to D7, then attack [roll0] for damage [roll1]

RCgothic
2021-04-20, 03:59 AM
Cordelia curls get nose at the unnatural vermin before her, pests to be controlled and exterminated rather than a vital part of make to protect. "Kitten, kill!" she orders with unusual ruthlessness. With allies standing in the door, Kitten swarms up the wall and over their heads to attack the nearest Rhagodessa from above. Meanwhile Cordelia uses the healing and to cure some of Akula's wounds. Again.


Kitten: Moves into the ceiling of D7.
Attack: Bite [roll0][roll1] plus Trip [roll2]
Includes +1 for higher ground.
It has a lot of legs, so this would be an interesting first time for this to work.

Cordelia heals Akula:[roll3]


Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)
Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

DrK
2021-04-20, 08:34 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

"AHHH" Akula cries out as pincers plunge into his flank and more of his blood pours out onto the cavern floor. "Why would you keep such beasts!" he exclaims before plunging the harpoon forward after looking for a weak spot as Cordelia thankfully tends to the worst of the bleeding.








Free: Knowledge for monster lore [roll0] All the same)
Move: Study target
Standard: power attack with harpoon [roll1] dam [roll2] (if 11 confirms then 28 more damage)

Combat Effects
Protection from Evil 6 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

Farmerbink
2021-04-21, 02:13 PM
A little surprised by just how fast these bugs skitter, Firi'Sar finds himself grateful (for neither the first nor last time, surely) for Akula's hulking frame in close proximity. Having easily commanded the attention of the simple-minded vermin, the magically-shrunken Elf dashes past both his companion and the nearer of the guard bugs.

"I feel like you already know why," he murmurs to Akula in passing, his sights set on the other creature.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 5/6
Inspiration: 3/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Reduce person: 5 more rounds
Shield: 6 more rounds
Mage armor: a while, yet.

Move to E/7, at half speed, using acrobats to avoid AoO: [roll0] Use panache for derring do, if result is less than 15: [roll1]
Attack F/7. If modified result is between 12 and 15, use inspiration to add [roll2] to the total (same if/else applies to confirmation roll, if initial is a threat.
[roll3] rapier
[roll4] CC (26+, x2)
[roll5] damage
[roll6] crit bonus

Use panache to parry incoming attack:
[roll7] (includes size penalty to attempt) (Doubtful inspiration can apply to this attempt. No clear address of rules)
if successful, riposte:
[roll8] rapier
[roll9] CC (26+, x2)
[roll10] damage
[roll11] crit bonus

DarkOne-Rob
2021-04-21, 10:14 PM
https://lh3.googleusercontent.com/dAu7MxAjmZn-bRs-IhNdib6O84p9w_imTpaFyrzshHrMpEjoqMjrLCnwKFz7qGW3Lj TMyuRvpOrfC-lR6lz_CkzPsFYXGz5oRp-hvA5002oCw3H3UPa6_VLl1pkT36ztwrCpG_KBVQ=w2400
Tillandi, Kitten, and Akula kill one Rhagodessa.
Cordelia heals Akula.
Firi'Sar moves and then misses the second Rhagodessa.

The remaining Rhagodessa full-attacks Firi'Sar, missing with its bite but connecting with one of it's two pedipalps (real word - look it up!). This initiates a grapple for free - it passed it's grapple check and Firi'Sar is Grappled (https://www.d20pfsrd.com/gamemastering/conditions#TOC-Grappled). It then gets another (free) attempt to bite the reduced-elf, which hits for 9 damage.

(Firi'Sar's parry does not succeed.)

If Firi'Sar escapes the grapple with an opposed grapple check (LOL!) then he takes 1d4 damage. Escaping via Escape Artist will not inflict damage.
In a rush, three heroes and an unusually-dexterous cat rush into the room and take out one of the over-sized arachnids. Cordelia heals Akula of some of his wound while Firi'Sar misses with his attack.

With no apparent concern for its dead companion, the remaining enemy strikes hungrily at Firi'Sar. It misses with the first bite and dodges the elf's parry/riposte attempt. Then it gets ahold of him with a pedipalp and draws him back to its mouth, biting him painfully (dealing 9 damage).

Firi'Sar is grappled by the remaining Rhagodessa.

Begin Round 2!

Farmerbink
2021-04-21, 10:26 PM
Suddenly trapped by the massive insect's bizarre claws, Firi'Sar wriggles for dear life, bleeding more than a little.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 6/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Reduce person: 4 more rounds
Shield: 5 more rounds
Mage armor: a while, yet.

Standard to break grapple with escape artist: [roll0] Will use panache to add [roll1] if less than 20
If successful, 5-foot step back if possible.

Edit: 12 probably won't do it. D:

RCgothic
2021-04-22, 10:53 AM
"Hang on Firi'Sar, I've got you!" Cordelia calls, squeezing past Akula and Tillandi to bring the swashbuckler within arm's reach. Meanwhile Kitten hops down from the ceiling to savage the Rhagodessa's grasping pedipalps.

Cordelia to D6, cure light wounds [roll0]

Kitten 5-ft step to E6.
Full Attack
Bite [roll1][roll2]Trip[roll3]
Claw [roll4][roll5]
Claw [roll6][roll7]

farothel
2021-04-22, 11:55 AM
With one critter dead, attention shifted to the other one. Tillandi moved in and started stabbing with her trident.


move to E7
attack: [roll0]
damage: [roll1]

DrK
2021-04-22, 05:00 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Seeing Fari'Sar in trouble Akula leaps forward, "Come on beast... try me." He bellows as he runs forward and jabs the harpoon, trying to hit a weak spot in the beast's chitinous shell. "Come on, get it," he calls out to Tilandi, smiling as he sees Cordelia healing the wounded elf.







Move to E6
Power attack [roll0] dam [roll1]

Combat Effects
Protection from Evil 6 /20

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DarkOne-Rob
2021-04-28, 09:20 PM
https://lh3.googleusercontent.com/AW0ovjWDsSeWnqrcKHlWC9An1IFbdJH9ng_1iwRXMfCu38EBpq mjsceSTPiiAc4D1PUP1c7VeMzCEQQIAe84GQqrn0zB8UBr8skO oApHnRrJypPo4EKy0bf1O_98f2msIt7aR-YzHQ=w2400
Firi'Sar fails to escape from the Rhagodessa's grasp.
Cordelia heals Firi'Sar for 2 HPs.
Kitten deals 6 damage to the Rhagodessa and trips it!
Tillandi missess the Rhagodessa.
Akula hits (due to the Rhagodessa's AC penalties for being prone) for 11 damage.

The Rhagodessa bites at Firi'Sar (from prone), hitting for 11 damage.
The party rushes to Firi'Sar's aide, healing him and tripping/stabbing the enormous arachnid attempting to eat him. While the monster falls to its back it does not release the shrunken elf, biting him for 11 damage and causing the elf to go unconscious!

Thank you for the patience.

Please read the other posts, especially noting movement - several of you tried to stand where other characters already were!

Firi'Sar is unconscious and dying.

Begin Round 3!

farothel
2021-04-29, 11:52 AM
Tillandi noticed the elf going down, but she was engaged with the critter and couldn't divert her attention at the moment. She hoped they would be able to drop the critter quickly so she could help her companion. Gritting her teeth, she attacked again.


attack: [roll0]
damage: [roll1]

DarkOne-Rob
2021-04-29, 01:36 PM
With a decisive strike, Tillandi kills the oversized bug, which drops the limp Firi'Sar on the floor next to it. The elf is bleeding and breathing shallowly, still alive but badly in need of healing...

farothel
2021-04-29, 01:38 PM
With the critters down, Tillandi kneels down next to Fri'Sar and casts a healing spell


drop bless for a cure light wounds: [roll0]

Farmerbink
2021-04-30, 01:06 PM
Firi'Sar sputters back into consciousness, still more than a little bloodied. "By the gods-" he breathes, ragged and weakly. "Those bugs are unpleasant." He lays still for a few moments longer, regathering his wits and what's left of his pride.

"Who's got that wand? I'm gonna need it before we face their boss."
Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 3/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Mage armor: a while, yet.:

RCgothic
2021-04-30, 01:43 PM
"I've got you FS," Cordelia says as she kneels next to Tillandi to finish the healing. Meanwhile Kitten shakes the corpse of one of the Rhagodessas, as if making sure it's dead.

"Let's find this boss leader quickly so we can get out of here, I'm nervous we've left other thieves behind us," Cordelia says, nevertheless taking up the rear. She thinks about blocking the doors behind them, but thinks twice about it in case the team needs to beat a hasty retreat.

DrK
2021-04-30, 04:38 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Leaping over the downed one he readies to stab the next until he see's Tilandi run it through. Dropping by Firi'Sar he grins at Cordelia as she prods the elf with the wand. Helping the elf up "Nasty critters" , he glances at the wand and points to the pair of puncture wounds at his flank. "Some more here if thats ok..."
As the wounds heal up he approaches the cat cautiously to pat it gently, "Your companion is impressive Miss Cordelia, he has saved us now." Glancing at he door he mutters, "No more spider beasts eh







Assuming he gets a tap from the wand [roll0]

Combat Effects

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-05-01, 11:24 AM
Tillandi lets Cordelia finish the healing with the wand while she has a quick look in the room to see if there was anything interesting they could use, or even a shortcut or secret passage.


perception: [roll0]

DarkOne-Rob
2021-05-02, 01:05 PM
After taking several moments to catch their breaths and recover, the party does what they can to prevent any surprise attacks from behind and then turn to the next door. Kicking the corpse of the dead arachnid out of the way, they check the door and find it unlocked. Opening it they find a moderate-sized room with a large hexagonal table of oak filling the majority of it. Six chairs can be found loosely around the table and the walls are covered in maps, slates, and other organizational notes of various kinds. The north wall bears a huge, detailed map of the city of Sasserine with dozens of tiny, colored flags pinned to it. Opposite, on the south wall, a 5x10 chalkboard bears a tangled mess of chalk scribblings and notes. The table is covered in contracts, notepads and ledgers, and all sorts of other papers detailing guild activities and interests.

This room clearly contains a treasure trove of information on the Lotus Dragons' activities and would be very valuable to for investigators interested in taking the guild and its allies down. How long do you spend inspecting the various incriminating documents, maps, etc...?

Opposite the door you enter is another, closed, wooden door. Poking your head through you find a hallways leading to another closed door.

farothel
2021-05-02, 02:13 PM
"This is quite interesting," Tillandi said, "lt's take as much of it as we can and we can study this in more detail later."

Farmerbink
2021-05-03, 03:59 PM
Firi'Sar bursts into the room, spoiling for a fight, and comes up short when no such development arises. He glances around the room, and immediately lets out a low whistle. "Oh my..." He glances at Tillandi, snorting at what he perceives to be a hilarious understatement, and lets his focus fall on the map. Bursting frantically into motion, he sheathes his blade and retrieves a small notepad and charcoal pencil. He then begins copying the unusual parts of the map into his book (Details of city landmarks are noteworthy, but the color and locations of pins, in particular, is the more relevant information). He doesn't even look away as he begins murmuring orders.

"This either just got really, really good, or really really bad. At the very least, the stakes are officially 'all in.' Tillandi, Cordelia, watch those doors. Block them as best you can, and don't let anyone in without warning us. Akula, scoop as much of those ledgers and contracts into your bag as you can. We need to take this info to the surface, as soon as we can." He pauses his scribbling only long enough to glance ruefully at the door- the canny observer might have noted that he wasn't looking at the notepad to write, trusting instead to his decades of muscle memory to keep it legible. After only a heartbeat, he reopens the floodgate of information pouring through his pencil. "I'm not even sure we go after the Lady Lotus at this point. This is an absolute gold mine..."

RCgothic
2021-05-05, 01:49 PM
"This is all very interesting," Cordelia comments on the information haul, "...but we're not here for the Lotus Dragons. We're here for Vanthus. We need to press on!"

DrK
2021-05-05, 04:41 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula leaps through, then skids to a halt as he lokos around the room, "no one..." he snarls before nodding at the elf. "Aye Firi'Sar." he complies, scraping as many ledgers and books as he into his bag. As he sees he map and Firi'sar copying it he nods at Cordelia's words. "Come on, just grab it from he wall, we need to press on to cut the head from the snake."






Assuming he gets a tap from the wand [roll0]

Combat Effects

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-05-06, 12:25 PM
Tillandi looks around for a way to block the door they had come through, by shoving a table or something in front of it, as she had done before.
"We have a copy," she said when the suggestion came to grab the map, "leave it for now. Either you destroy it so we can't use it anymore or it's too heavy to take with us. We have a copy and we can always come back later to get it if needed. So, what way now?"

Farmerbink
2021-05-06, 01:05 PM
Not tearing his eyes from the map, Firi'Sar nods with pursed lips. "If you really think it's best, I'll stay by you. No mistakes, we're playing for all the marbles, now." After a few more moments, he finishes his notes, satisfied that he's got all the (not public knowledge) details down. He closes the journal almost lovingly and turns back to the room.

He glances to his allies, briefly locks eyes with each of them (except Kitty), and draws his blade. "Don't do anything stupid."

Firi'Sar will re-up reduce person, and gladly accept any other short term buffs from allies. Then, I guess we press on, assuming we haven't already been interrupted.

DarkOne-Rob
2021-05-10, 09:00 PM
The party collects a handful of the surely-incriminating documents before pushing through into the hallway. Akula leads with the shrunken-Firi'Sar right behind. The next door is firmly shut, but not locked. After briefly listening for sound from the other side both adventurers silently agree that they hear nothing and get ready to open it. With a shove they find a simple guard room with another door just past two bugbear-zombie guards!

https://lh3.googleusercontent.com/RZS5swBjpueN2Jq-QFbyjgjCOGLnIDela3mCyIwO-U1rRbfCsmKS-C37wZII1duRTL18HaSZAQnb9ZQMfqxz3vm9tl9LUQPgOvCaeMz B3qfg1TMhAixx1bMzCEdA1xYH6wcQ3y0iEg=w2400
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse3.mm.bing.net%2Fth%3Fid%3DOIP. uqeMsuk1f3NjdLo3mx34ogHaEK%26pid%3DApi&f=1
All the PCs go before the zombies, but they aren't surprised by you. Begin round 1!

farothel
2021-05-11, 02:53 AM
"Just our luck," Tillandi mutters as she notices the zombies. Without waiting, she calls upon Procan to destroy these abominations and she channels divine energy just for that purpose.


channel energy. I think they're both in the range (30ft). Damage: [roll0]
will save for half damage (DC12).

DrK
2021-05-13, 05:16 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Seeing the zombies, and their sluggish rotten movements he leaps forward, rolling into the centre of the room and throws the net towards the nearest one to entangle it. "Quickly, whilst its trapped" he calls to the others as he readies the harpoon to engage the other!







Move to G5 (glad they are flat footed so no AoO)
Throw net at F6 to entangles it [roll0] vs Touch to entangle it

Combat Effects

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-05-13, 06:17 AM
"Urgh! Those things are abominations against nature! Kitten, get them!" Cordelia exhorts, remaining at the back of the group, unable to contribute much against mindless creatures, instead readying the wand of cure light wounds in case anyone gets injured.

Kitten has no such limitations, springing forward last Cordelia and Tillandi to savage the zombie that Akula netted.


Cordelia: No actions.

Kitten:
Move to E4 (where Akula was).
Attack Bite: [roll0] Damage[roll1]P, B and S plus Trip [roll2] critical confirmed, [7] total
Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)
Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

Farmerbink
2021-05-13, 08:45 PM
Only a few paces behind Akula, Firi'Sar dashes into the room right behind him. "Noted," he mutters, frowning at the zombies. He moves into the room alongside his companion, still muttering. "My blades are ill-suited to this," he groans. He lashes out at the zombie that isn't entangled, thrusting his blade between its ankles.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Mage armor: a while, yet.

Move to G/4
Using the rapier on a trip attempt: [roll0]

DarkOne-Rob
2021-05-16, 11:53 AM
https://lh3.googleusercontent.com/j-5kDud16I982t5F-QIQheEfWrz00mdYIx8cmlG5q1oXchHZ9nAcFut1Pj2y5mZdlcf ACQp6Qiy31f6pCbkksrci1FuHX1m1ZPp8c3w4dKIh3JPvSQL76 jOjY8Zo9fwJJlV6ztpAng=w2400
I gave both Cordelia and Tillandi 5-ft steps as the other PCs have stepped out of the way.
Tillandi channels positive energy, dealing damage to both zombies. The northern one seems more badly damaged by the holy power.
Akula dashes into the room and nets the northern zombie (it is entangled).
Kitten moves into melee, critically strikes, and trips the northern zombie (it is prone).
Firi'Sar dashes into the room, sees the northern zombie prone already, and steps south to trip the other (it is prone).

The zombies are staggered (only one standard action per turn) and mindless. The simplest action they can take is to attempt to attack whatever hurt them most that is in reach.
North zombie attacks Kitten, missing
South zombie attacks Firi'Sar, also missing
The party dashes into the room past the staggered bugbear zombies, easily dropping them both to the ground and badly damaging the northern one. The two zombies flail about on the floor, prone and clumsy, and miss with both of their morningstars as they lash out at Kitten and Firi'Sar, missing them both.

Begin round 2!

farothel
2021-05-16, 12:07 PM
Seeing that it worked quite well, Tillandi just repeated her action, channeling divine energy again.


channel energy again: [roll0]. will save for half damage (DC12).
5ft step closer as well (standing just behind Kitten on the map).

Farmerbink
2021-05-16, 06:01 PM
Firi'Sar frowns appreciatively. He comments somewhat academically, "Honestly, that went better than I expected. Do you have a slashing blade, Akula?" He takes a moment to carefully thrust with his blade, wary of the flailing morningstar.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Mage armor: a while, yet.

Fight defensively, for +2 AC and -4 attack
[roll0] attack
[roll1] CC (22+, x2)
[roll2] damage
[roll3] crit bonus

DrK
2021-05-20, 09:44 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula grins at the others as both of the zombies are tumbled down to the ground, at Firi'Sar's comments he shakes his head. "Ah-ha, I do not but I shall strike harder he offers as he eye's up the prone and netted zombie, flapping helplessly on the ground in the net and strikes down hard with the harpoon and all his strength,







Move: studied target on northern zombie
Power attack prone, entangled northern zombie harpoon two handed [roll0] dam [roll1]

Combat Effects

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-05-20, 10:12 AM
Cordelia watches nervously from the fringes of the combat, ready to heal if anyone takes any injuries. Meanwhile Kitten continues to savage the fallen northern zombie.

Cordelia: No actions.

Kitten:
Full attack
Bite: [roll0] Damage[roll1]P, B and S plus Trip [roll2] (not that it can stack twice)
Claw: [roll3] Damage[roll4]B and S
Claw: [roll5] Damage[roll6]B and S


Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)
Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

DarkOne-Rob
2021-05-22, 05:22 PM
https://lh3.googleusercontent.com/nvrqm3AmoSYCbcWGjjspEBQawUH4IC8DhXstHTGf6ntowvdOgh WML1AWX5ISOKbK_5p93xW5CJPqwT9OCmlNgpyuQGXTfHn3sWkz 5uzIQbxEmkkZzFBE8hmQscA9MLSXk38qoHCmYQ=w2400
Tillandi channels positive energy. Both zombies pass their saves, taking 3 damage each.
Firi'Sar stabs a zombie, noting its damage reduction. He deals 1 damage.
Akula studies and strikes his zombie, dealing 10 damage after its damage reduction.
Cordelia moves closer (5-ft step) and Kitten full attacks. Kitten's bite does no damage due to damage reduction, but her and claws do full damage, dealing a total of 11 damage to the northern zombie.

Both zombies flail about, trying to attack Akula and Firi'Sar, missing them both.
This round the heroes really begin to note how the zombies' undead bodies resist their stabbing attacks, as the weapons slide in and out with less effect than they would have on a living enemy. Kitten's bite leaves an awful taste in the cat's mouth, though it's teeth and claws cut undead muscle and sinew effectively as they slash at the undead guards.

The zombies continue to try and smash the darfellan and miniature-elf, but both miss again.

Begin round 3!

RCgothic
2021-05-22, 06:09 PM
Cordelia continues to watch from the sidelines as Kitten savages the fallen northern zombie.

Cordelia: No actions.

Kitten:
Full attack
Bite: [roll0] Damage[roll1]P, B and S plus Trip [roll2] (not that it can stack twice)
Claw: [roll3] Damage[roll4]B and S
Claw: [roll5] Damage[roll6]B and S


Cordelia Beck (http://www.myth-weavers.com/sheet.html#id=2377420)
F NG Human Druid//Sorcerer (Psychic), Level 2, Init 2, HP 15/15, DR -, Speed 30ft
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort 4, Ref 3, Will 6, CMB +1, Base Attack Bonus 0
Masterwork Leather Lamellar Armour, Masterwork Heavy Darkwood Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 13, Dex 14, Con 12, Int 10, Wis 16, Cha 16
Condition None
Starting Abilities: STR13 DEX14 CON12 INT10 WIS14 CHA16, then Human +2 WIS
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter
1st level: Druid//Sorcerer +0 BaB, Good FORT WILL, +6sp (Human, FC)
2nd level: Druid//Sorcerer +1 BaB, Good FORT WILL, +6sp (Human, FC)
Kitten (http://www.myth-weavers.com/sheet.html#id=2377462)
F NG Small Cat (White Leopard) Animal Companion, Level 2, Init 5, HP 20/20, DR -, Speed 50ft/Climb/Swim
AC 17, Touch 16, Flat-footed 12, CMD 17, Fort 4, Ref 8, Will 2, CMB +2, Base Attack Bonus 2
Bite +8 (1d4+1+trip, 20/x2)
Claws x2 +6/+6 (1d2+1, 20/x2)
(+5 Dex, +1 Size, +1 Deflect)
Abilities Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Condition None
HPs Max at 1st, Avg round down odd/ Avg round up even thereafter

Farmerbink
2021-05-23, 07:39 PM
"Shame, that," the lithe Elf responds. "Despite my heritage, I never took much to the other blades, either." Still nonplussed, he continues to poke away at the downed zombies.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 24, Touch 14 16, Flat-footed 14 21, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, Shield Extract (+4 armor, +4 shield +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 4/5
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Mage armor: a while, yet.

Fight defensively, for +2 AC and -4 attack (again)
[roll0] attack
[roll1] CC (22+, x2)
[roll2] damage
[roll3] crit bonus

DrK
2021-05-24, 03:41 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula leaps up over the zombie's clumsy clawing and scratching to land once more jabbing wit the harpoon. At the mention oft he slashing weapons he shakes his head, "I carry things to stab, things to fish..." he stabs down again hard, trying to use brute strength to overcome its natural resistance








Power attack prone, entangled northern zombie harpoon two handed [roll0] dam [roll1]

Combat Effects

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 20/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-05-24, 04:00 AM
"I don't know much about weapons," Cordelia comments from the back, "but stabbing really doesn't look very effective. Aren't you also good at punching?"

farothel
2021-05-27, 03:52 AM
Tillandi decided to leave her remaining channels for later, in case they would be needed for healing. So she switched to her Cold domain power, throwing some cold damage to one of the zombies.


icicle at zombie F4 if it's still 'alive', at the other one if not: ranged touch attack: [roll0] for cold damage: [roll1]

DarkOne-Rob
2021-05-28, 11:56 AM
The party savagely destroys the first prone zombie before turning to the other. Though it connects with one flailing swing of its morningstar, hitting Akula for 5 damage, it doesn't take the party long to tear it apart too.

End of Combat

With both zombies downed, the party has a moment to search their bodies, finding that they wear only filthy leather armor and wield a morningstars and light wooden shield. They carry nothing else of interest.

Over the next several minutes the party explores rooms past the door, finding it to be a very well-furnished and comfortable apartment suite. However, there is no one to be found.

The walls, floor, and ceiling of this chamber have been covered in white marble tile; every inch sparkles cleanly. In the middle of the room sits a 5x10 foot pool of clear water. To the northwest stands an unlit iron brazier.
The opulence of this chamber's décor is a bit jarring. The smooth plaster walls are painted violet. Delicately crafted silver lanterns flicker softly on the wall, lighting the room. A shelf to the north holds several books, statuettes, stuffed animals, and crystal ball with a smoky red light at its core, and two coffers; one of darkwood and one of iron decorated with tiny jade bats. A 5-ft wide landscape of the city of Sasserine hands on the eastern wall, yet all of the ships in the harbor fly flags depicting a serpentine dragon coiled around a lotus. A pair of overstuffed chairs sits beside a low table heaped with fruit and bottles of wine. To the south stands a lone wooden cupboard. The floor itself is adorned with a thick, deep purple carpet. An open door to the south leads to what appears to be a bedroom.
The floor of this room is thickly carpeted, and the walls have been smoothed with plaster and painted a soothing light green. A delicate crystalline chandelier hands from the center of the ceiling. To the south, a dressing table sits next to a padded stool, and a large canopied bed with silk sheets looms to the southeast. Between these two objects sits a heap of oversized cushions.
Searching the rooms and collecting valuable will take some time, but the lack of any Lotus Dragon leadership seems suspicious. Perhaps there is a clue to be found somewhere in the apartment?

Farmerbink
2021-05-28, 01:46 PM
Firi'Sar's scowl deepens as they carefully pry further and further only to find a noteworthy lack of people within what are obviously the leader's chambers. "Gotta be a secret door somewhere. This is too weird." He begins searching, in the bedroom, for an alternate means of escape.

Not sure there's much to add:
[roll0] perception

RCgothic
2021-05-28, 02:28 PM
"Or maybe a note saying where they might have gone," Cordelia suggests, rifling through the cupboards and dressers as Kitten keeps guard by the entrance to the apartment.


Perception [roll0]

farothel
2021-05-28, 02:45 PM
Tillandi checks out the lounge, going through the books and also checking of alternate (read secret) passages.


perception: [roll0]

DrK
2021-05-31, 02:57 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula stamps on the zobies a few more times for good measure, angry as he feels the large lump above his knee where morningstar had connected. Following the others into the lush quarters he looks around with the others. "This cannot be it, why have so many beasts to guard to have nothing here..." he adds before joining the others in searching around the rooms for anything suspcious.







Perception TAKE 20 if allowed =28 or [roll0]
Survival for tracks [roll1]


Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-05-31, 03:04 AM
"I guess when they heard us coming, the 'leadership' of these idiots made a sound strategical and tactical retreat," Tillandi said, not looking up from the search, "or in other words, they ran like hell."

DarkOne-Rob
2021-05-31, 09:49 PM
Firi'Sar and Akula quickly locate a secret passage leading from the bedroom down some stairs into darkness. The stone masonry is excellent - much better than one would expect in these tunnels, but no more out of place than the fancy suite of the Lady Lotus. From their quick glance the two adventurers think the tunnel goes quite a distance, though where exactly is hard to determine without following it...

The maps found in this document (https://drive.google.com/file/d/0B1C2gLmzZOVURUlMZ21Nbk1JSFU/view?usp=sharing) might help you get an idea of where you are and what the details discovered below will mean. The Taxidermy Guildhall is in the Sunrise District, at #14 on that map.

The tunnel leads off towards the north-northeast, roughly.
Based on how deep you are, this tunnel certainly goes below the water-table.
This stonemasonry is really excellent - top notch stuff only easily afforded by either the wealthiest of merchants or noble families. It's sturdy, built to last, water-tight, and dry.
As long as this tunnel must be, it has to be going under one of the many canals in Sasserine, perhaps all the way into another district.
The districts near to the Taxidermy Guildhall, directly above you, include more of the Sunrise District (in which the Guildhall is located) to the south and east, Azure district to the east and north, and Merchant District to the west and north.
The passageway is clean and dust/dirt-free. There aren't any footprints to see, but that does suggest it is either used frequently, kept clean, or both.
The bathroom has nothing of note beyond a variety of fragrant soaps and other bathing supplies.

In the time it takes for the secret passage to be found, Tillandi and Cordelia find that the books are mostly novels of adventures or erotica, none of particularly high value. Several of the statuettes look valuable, and the various stuffed animals consist of small but dangerous creatures like stirges, cobras, spiders, and even a giant shrew the size of a housecat. There are two coffers of jewelry and the cupboard contains several different articles of clothing sized for a human woman.

Alabaster Statuette of a Succubus - 350 GP
Onyx Statuette of a Displacer Beast - 100 GP
Silver Statuette of a rearing Unicorn - 500 GP

The stuffed animals aren't worth anything, really, but are interesting in what they might say about their owner...

The two jewelry coffers are worth 150 GP each, not counting their contents. The darkwood coffer contains seven silver and gold chain necklaces and bracelets - 300 GP total. The iron box contains a dozen rings and earrings worth 550 GP total.

The clothing sets include three courtier's outfits (30 GP each), a nobles outfit (75 GP), and a flowing (and scandalous) robe of shimmering lavender silk worth 450 GP.

farothel
2021-06-01, 01:40 PM
"We've hit the jackpot here," Tillandi said, "even discarding this ... 'special' literature, there's a bunch of jewels, clothing and some statues that look pricey."
She looks at the tunnel.
"That's north-northeast, if I'm not mistaken," she said, after looking at it quickly. Then she headed back to the stuff she had found.
"Let's take as much of the pricey stuff as possible and leave the rest," she said.

Farmerbink
2021-06-01, 08:24 PM
Firi'Sar frowns into the depths, wracking his brain for useful tidbits.

"This has got to connect.... pretty far out. We're deep, below the water table for sure." He mutters wordlessly for a minute. "Could still be in Sunrise, but it could just as easily connect to the Azure or Merchant district, the way it's headed... Sh**, this is big, you all. We need to get out while it's still good." He nods at Tilandi's recommendation, scooping a few handfuls of jewels into his many pockets, and hurries towards the door.

"We've got tons of info. Hopefully Miss Vanderboren can do something with it. It should at least get us a start, and this is worth more in her hands than theirs, certainly."

DrK
2021-06-03, 03:22 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Looking down the secret passage Akula looks back to the others. "It runs deep. Below the bay. Heading to Azure district." Sniffing the ground and looking at the walls he nods, "Well made, it looks dry." As Tillandi unearths the valuables he grins, "We give large donation to the Temple, thanks for a high tide of monies yes?" The last comment is to the fancy looking dress as it gets stuffed into a bag, "Gang boss is a women then."

Kneeling down by the passage he glances at the others, "Shall we follow the passage and see where it goes or explore more of this underground maze?"










Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-06-04, 12:08 PM
"Look Kitten! A cuddly spider!" Cordelia coos, passing one of the stuffed arachnids to her companion who holds it in her mouth gently with a look of smug satisfaction.

"I don't know," Cordelia hesitates. "Is there any evidence she went that way? Or could the thieves have just have lied to us that she was here, counting on us finding this passage in order to get us out of the way? And if she did go that way she probably has quite a lead on us already. I'm not sure we'd catch her before she goes to ground. Shouldn't we clear out the rest of this complex to make sure we've fully rolled up their operation first?"

DrK
2021-06-05, 02:41 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


Smiling toothily at the cat playing wit the stuffed spider Akula nods at Cordelia, his eyes lingering for a second longer than they should. "Can we jam door? Stop her sneaking back in or stop others getting out?" he asks the others looking at the secret door. Then checking his weapons and retying the barbed net neatly he nods to the young eco warrior. "I'm ready. It will be good to drive all these vermin from their sea cave. Some of the ixititachi escaped as well, blood vengeance cannot be forgotten..." he adds, his voice harsher towards the end. Clearly if they are scouring the facility the manta-folk would be back on his list









Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-06-05, 12:35 PM
"I think we best finish up here first," Tillandi added, smiling at Kitten playing with the toys, "and before we head into that cave to get those ixititachi, we need to find a way for the rest of us to be able to move and breathe underwater. Or it's going to be a very short fight."

Farmerbink
2021-06-05, 08:49 PM
Firi'Sar nods at Akula. "I can certainly try. We can also probably move a bunch of furniture in the way..." Without waiting for more input, he closes the secret door and begins sabotaging the mechanism. That done, he points to the four-poster bed. "Give me a hand?"

Before long, the door is as broken and barricaded as it will easily become, and Firi'Sar wipes his hands clean on the fine sheets. "Not sure how good I feel about staying down here longer than we have to, but I suppose there might be answers to find amongst the rabble." He glances around the room once more, double-checking their work, giving himself another opportunity to notice evidence he missed before, and verifying his companion's intentions.

Disable device on the secret door: [roll0]
gonna cast detect magic, since I forgot to mention that earlier. Looking throughout all three rooms again, with it active: [roll1] perception

returning to the lair, assuming nothing noteworthy interrupts that action.
[roll2] stealth (includes dimdweller)
[roll3] perception (ditto)

Finally, he shoulders into his pack once more, checks the straps for snugness and draws his blade. "Give me a few paces again. Still don't mind the dark any." Without further explanation, he exits the apartment through the front door, listening carefully before passing through any doorways, and returning to the rest of the guild's lair.

DarkOne-Rob
2021-06-06, 03:35 PM
The party does what they can to block the secret passage and then turns back towards the rest of the underground complex. Leaving the room with the training dummies, they have a choice - go to the right, back towards the ladder, sea caves, and blocked door...or right towards unexplored portions of the complex. Listening in both directions Firi'Sar hears nothing to the right. To the left he hears nothing, but does smell something like food. Perhaps that direction lay the kitchen and dining room for the Lotus Dragons...

https://lh3.googleusercontent.com/0tEeybhzqsSLrRzYDmMnsC4Y6U4Qp1h3S261Pg4VRfbdvTlUVn fskN6Ijb6FySzUF_jEc5H7bndEElAgSh0OtWT1b1Y0OzGlrnVb OGzSIT8-cxp1nAyNrPJJoGq1neCbLNfgjnbisw=w2400

RCgothic
2021-06-09, 05:41 PM
"Well we couldn't make progress to the right..." Cordelia comments, indicating left. Kitten pads along beside her, still satisfiedly carrying the stuffed spider.

DrK
2021-06-10, 05:19 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


Akula nods in agreement with the soft spoken Cordelia, "I agree, left, where food is made we can see an idea of their numbers. Then we can remove the vermin infesting this place." he says the latter with a grim face and clutches the harpoon tightly. Then looks carefully to the left and starts slowly padding down the corridor alert to danger. Pausing at each corner he opens up his senses feeling out for evil as looks for trouble







Casting Detect evil and using that as a sonar as we move forward toward the corner and the doors.

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-06-10, 07:46 AM
"Sure, why not," Tillandi said, taking her place at the back of the pack again.
"Is she going to keep lugging that stuffed toy around," she asked Cordelia softly when they were moving again.

RCgothic
2021-06-10, 01:10 PM
Dee looks at Tillandi, then at Kitten, then back to Tillandi.

"Maybe," she replies. "I thought it would be funny to give her one of the toys. She seems to like it."

farothel
2021-06-10, 02:10 PM
"Not a problem for me," Tillandi said, before she thought about something, "have we checked inside the stuffed toys for anything interesting. She could keep some nice gems sewn into them. Or her poison collection."

Farmerbink
2021-06-10, 08:59 PM
Firi'Sar nods his agreement before prowling into the darkness to the left.

stealth and perception rolled in last post. Obviously DarkOne and I are both busy. My kiddo has been difficult recently, and has a fever today (which means no day care for the rest of the week) Sorry for the lame post.

DarkOne-Rob
2021-06-11, 08:55 PM
The party slinks towards the Lotus Dragon mess hall, with Firi'Sar in the lead. The room is well lit, with a long banquest table filling the room that leaves very little clearance on either side. Opposite the passageway down which the party walks is a large cage filled with listless tropical birds on a stand. To the left and right are additional doors.

Firi'Sar notes that the smell of something cooking comes from the door to the left. There is also another smell down that way...something off. It doesn't take the elf more than a couple of breaths before he realizes what else he smells from the (presumed) kitchen - poison is prepared that way.

There's nothing to be heard from the door to the right. It is closed but not locked - a quick peek through finds another couple of doors. One door opens to a small cloak closet, full of assorted rain jackets and other cloaks. The other opens to a dark hallway that goes off both to the left and right into darkness...

No combat and no traps so far. I took a bit of liberty, rather than have you all wait on me to open more doors. Going further up or down involve new risks, so I want to let you all post responses so far.

https://lh3.googleusercontent.com/n1xWjkFhv6fYLtJkObAJx__Zol75haI7GKPJGVerJEaGi_qU2q jITf6Umu5m-x_9bvU1FnMsosZae_juWJTRKdLa5mMhb2ykSLDXj4ftSvRcGMA 4aE3bAYNvLEA30K3rWrFYSod5Xg=w2400

farothel
2021-06-12, 09:43 AM
Tillandi has a closer look at the tropical birds, checking to see if they need something, like food or water. Or maybe to be let out as this was not a place for birds.

Farmerbink
2021-06-12, 02:57 PM
"Hmmm," Firi'Sar purrs, eyes distant. "There's a lab down there- that's not all food smells. Might be worth ransacking it, in a number of ways...." He notices Tillandi's attention and calls out. "Not sure we can deal with that now. It'd be a right mess to set them loose, and I'm not even sure they could find their way out. Come back for them after, if it suits you."

"Let's check out the lab," he suggests, nodding towards the door to the south.

If anyone seconds, Firi'Sar will lead the way again:
[roll0] perception (+1 for traps)
[roll1] stealth
[roll2] disable device, if applicable.

farothel
2021-06-12, 03:01 PM
"I'll just give them some food and water," Tillandi said, before she thought of something, "If there's a lab down here, can any of you see if they have been used to experiment on?"

RCgothic
2021-06-14, 04:37 PM
"Here, I know a little about birds. I'll help with them," Dee says, moving up next to Tillandi.


Knowledge Nature [roll0] (should have been +7. Rolled 18 so [25]).
Wild Empathy [roll1]

DarkOne-Rob
2021-06-15, 01:16 PM
As the adventurers approach the caged birds they see that they are not in poor health, but neither are they particularly cheerful. The birds are about to begin making quite the ruckus when Cordelia soothes them, keeping the noise to a minimum. It is clear they would like to be freed, but such an effort will probably require the PCs to take the cage to the surface to release them there.

Firi'Sar approaches the door and finds it trapped with a simple catapult trap. It's likely that there is a pot of some kind on the other side, ready to be flung at the door opening. With the awareness of the risk, he can open the door with a significant bonus to avoid it, but he was not able to disarm the pull-string that would cause it to fly when sprung...

RCgothic
2021-06-15, 01:36 PM
"Shhh shhh," Cordelia consoles, quieting the birds. "We'll let you it when we've cleared this place," she promises, before retreating away from the trapped door with Kitten in tow.

farothel
2021-06-15, 01:38 PM
Tillandi doesn't have much experience with traps, so she keeps well away and lets the experts do their thing, ready to attack or defend should something come out.

Farmerbink
2021-06-22, 09:47 PM
Frowning in irritation, Firi'Sar warns his allies. "This will be messy, and possibly painful. Best you all stand back. Well back." He then positions himself mostly behind the door, and carefully ties a bit of twine to the latch. He steps back as far as he can, before tugging sharply on the string, hoping to send the pot flying through the empty space where a less observant man might have been standing.

farothel
2021-06-23, 01:44 AM
Tillandi stays back, but tries to stand so that she can see through the door once it's open, bow ready just in case.

DrK
2021-06-23, 02:40 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


Akula watches with quiet amusement, "Can we not simply break this thing?" he asks as we waits and sees how Far'Sir plans to disarm it more carefully. "You have skills gained from somewhere interesting friend..." he mutters wondering where the elf learned such nefarious skills.
Aside from that he waits and watches for the elf to disamr the trap and readies to leap into the door to see what is behind.







Casting Detect evil and using that as a sonar as we move forward toward the corner and the doors.

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DarkOne-Rob
2021-06-24, 04:38 PM
Firi'Sar's efforts to carefully avoid the expected trap prove to be worthwhile in the instant the door opens, as a full cauldron of pungent, boiling hot liquid splashes out from the portal, narrowly missing the elf and making quite the smelly mess where he was standing. Moments later the liquid has spread out enough to not be dangerous and the elf's nose confirms that poison has been percolating in the pot.

Through the doorway is a battered wooden table, its surface covered with knives, pots, and other cooking implements. A fireplace to the south keeps the room relatively dry, though a bit smoky. Firi'Sar notes a bent length of iron leading to a cracked door (one of two) that probably sent the cauldron's contents cascading towards him. The other door is open, displaying a pantry clogged with crates, barrels, and sacks of grain.

Farmerbink
2021-06-24, 09:38 PM
"Give me a few moments," Firi'Sar murmurs, carefully picking his way past the dregs of the steaming liquid. "That could have gone much worse, but somewhat better, too. Not much to be done with all this spilled poison. It could, perhaps, have been valuable in one of several ways." He shrugs, noting the cost as sunk, and carefully prowls into the little lab.

[roll0] perception. Not sure what else might apply, as he's looking for things of value and/or generally useful info: the nature of the poisons, possible antidote materials, etc.

[roll1] craft(alchemy)
[roll2] generic extra. See mods here. (https://www.myth-weavers.com/sheet.html#id=2377717)

DarkOne-Rob
2021-06-25, 01:29 AM
Firi'Sar immediately hears what sound like frightened, dog- or lizard-like whimpers coming from the mostly-closed door further in the kitchen. Something is in there, and from the looks of things sprung the trap when he opened the door...

farothel
2021-06-25, 11:24 AM
Tillandi waited until it was safe to follow and then did so, quickly checking the poison to see if she could determine which one it was. If they had cauldrons of the stuff, they were almost certain to see it come up more.
"Anything further," she asked.

RCgothic
2021-06-25, 01:28 PM
"Why would they put a poison trap in the kitchen?" Cordelia asks aghast. "Food gets prepared in here!"

She tiptoes past the poison on the ground, gesturing for Kitten to stay put in the main room. She hasn't heard the whimpers from deeper in the suite just yet.

DrK
2021-06-27, 03:20 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


"I am not scared of a cook..." Akula mutters as they discover the trap has been sprung. Advancing purposefully he strides into the room, ready for action and attacks the net and harpoon ready. "Any in here, speak out, if you will not attack we mean no harm." He offers as he advances.







Casting Detect evil and using that as a sonar as we move forward toward the corner and the doors.

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

Farmerbink
2021-06-27, 08:51 PM
"Huh," Firi'Sar mutters. "Dee, it sounds to me like some animal whimpering back here. Can you come assist? Wildlife isn't my forte, as it were..." He prowls towards the door carefully, prepared to help defend his companion, but gesturing for her to listen and advance as she chooses.

DarkOne-Rob
2021-06-27, 11:10 PM
"Nooooo! Don't come inside! Please, don't hurt Churtle!" comes a high-pitched voice from further inside, crying as if in pain or abject terror at the approach of the PCs. "Yes! Churtle just cook - not scary - leave alone!" From the closed door a small, green, reptilian head peeks out, before suddenly disappearing back inside. Apparently the figure tries to slam the door shut, but it hits the bent metal rod and bounces open, revealing a small room covered in a layer of sand and countless seashells. A small hammock hangs from hooks driven into the walls to the southeast, just above a heap of blankets and cushions. A small tail, probably attached to the head glimpsed a moment ago, disappears under the blankets as they move slightly, the voice whimpering in fear again and crying quietly...

RCgothic
2021-06-28, 05:02 PM
"Hey, is someone back there? We're not here to hurt you!" Cordelia calls out, approaching cautiously with her pals outstretched to show she's not carrying any weapons. "Are you being kept here against your will? That's horrible! We can help you," she soothes.

Diplomacy [roll0]

Farmerbink
2021-06-30, 01:34 PM
Firi'Sar stops short, utterly stunned by the voice coming from where he thought an animal was. As Cordelia approaches, he sheathes his blade and lowers his hands in a fashion he hopes is unthreatening. "As she said," he murmurs quietly. "We're here to help, so long as you're not hurting people."

Diplomacy assist: [roll0]

farothel
2021-06-30, 02:48 PM
Tillandi stays at the back of the group, letting the others handle this, watching out so nothing comes up from behind, as there's still those few guards about somewhere. And from there she can offer support if needed.

DarkOne-Rob
2021-06-30, 06:38 PM
In a sudden burst of frenetic motion, a small, green-skinned kobold (female) dashes out from under the blankets and makes an ineffectual but zig-zagging dash to try and get past the PCs and into the dining hall. The little creature's cries of fear and panic are easily heard, and though she's clearly trying to tumble in a way that might be hard to hit, her efforts are not those of a trained combatant (untrained Acrobatics check to avoid incurring AoOs, result is a 19 if you plan to engage her).

Do you attempt to catch her? Attack her? Have Kitten stop her from fleeing? Etc...?

DrK
2021-07-01, 02:44 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


As the little beast flees past them Akula will gaze at it, letting his ocean God's judgement fall upon the beast as he peers at it looking for evil. As it flees he shakes his head and holds the net and harpoon in non threatening manners, a glance at the others, "Strange creature. No threat, we should try other route.." his tone and words suggesting to the others that they shouldn't attack it either.







Casting Detect evil and using that as a sonar as we move forward toward the corner and the doors.

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-07-03, 03:29 AM
"Wait, we just want to ask some questions and then you can go," Tillandi said. If that didn't work, Tillandi would hold out the shaft of her trident to try and trip the thing. She really didn't want it to run of and warning those who weren't warned, and she also liked to know more about the compound. And if there was one thing she knew it was that servants mostly went everywhere.


diplomacy first: [roll0]
if that doesn't work: trip attack (using CMB vs the critters CMD): [roll1]

Farmerbink
2021-07-03, 08:42 AM
Firi'Sar is visibly surprised when the Kobold leaps out. He reacts much too slowly; with his blade sheathed he never had a chance to intervene before the Kobold was past him. "Wait! Stop! We're here to help!"

RCgothic
2021-07-03, 01:11 PM
The kobold manages to dodge past Cordelia's attempt to stop her.

"Wait, it's not safe out there!" Cordelia calls, as she hurries to follow.

In the main room Kitten looks up in surprise. Seeing the kobold appear without her friends, the stuffed spider drops to the ground forgotten as a deep snarl crosses her lips. A moment later Kitten springs upon her hapless prey.



Kitten charge [roll0] damage [roll1] plus trip [roll2]

DarkOne-Rob
2021-07-03, 07:48 PM
The shriek of abject terror when Kitten pounces on the little kobold is heart-wrenching. From her position in the doorway Cordelia watches the little kobold fall, her tiny arms covering her face as she begins cowering in a tight ball on the floor. When the little creature shows no resistance to the cat's attack, it seems to realize that this new creature isn't a threat, and Kitten backs away slightly, looking at the figure curiously. The kobold doesn't stop crying, instead choking out several pleas for her life - "Please! Stop hurting Churtle! I just cook - you can have my shells and treasure! Just don't hurt poor Churtle! Waahaahaa!"

It's obvious this creature isn't a threat, but as you all noted she might know something valuable or warn the Lotus Dragons of where you are. How do you react to her desperate entreaties for mercy?

Farmerbink
2021-07-03, 08:34 PM
Firi'Sar quickly assesses the situation and begins assigning his allies to the tasks at hand. "Akula, block the doorway, please. Tilandi, can you heal the poor Kobold? She is as much a victim here as any other, I suspect."

He approaches slowly, hoping to not startle the cook. "Now, Churtle is it? My name is Firi'Sar, and these are my friends and companions. You've seen Tilandi heal you, Cordelia is a sweetheart, and Akula won't hurt you as long as you don't try to hurt him. I promise you, we're here to help you escape, or at least we're not here to hurt you. Can you sit down and talk with us for a few moments?"

[roll0] diplomacy

farothel
2021-07-04, 11:18 AM
"Sure, no problem," Tillandi said, digging out the healing kit out of her backpack. She had no more spells left and she'd rather keep her channels for the team in case they needed it. But she could still bind wounds.
"Just keep still a moment," she said to the kobold as she took out a salve from the kit, "this might sting a bit, but it will speed your recovery."


Treat deadly wounds: DC20, the kobold gains her level in HP, and 4 extra if I make DC25.
[roll0]

DrK
2021-07-04, 01:20 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


Akula nods to the elf and stpes to the doorway, his bulk blocking it amost effectively as the door. Eyeing up the cat he pauses to look around the kitchen for a piece of meat of some kind to throw to Kitten. "There you go my friend, taste better than string Churtle". Watching the way out oft he kitchen he glances back at Tilandi and Cordelia, "Is lizard mauled badly or will it live. It not seem a threat."







Casting Detect evil and using that as a sonar as we move forward toward the corner and the doors.

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-07-04, 01:25 PM
"Oh, she'll live, no problem," Tillandi replied, looking up from the bandaging for a moment, "the wounds might be a bit painful for a day or two, but nothing too bad."

RCgothic
2021-07-05, 03:05 PM
"Oh gods! I'm so sorry!" Cordelia cries. "Kitten's usually quite friendly, but this isn't exactly a normal situation!"

Kitten for her part at least manages to look abashed, guiltily picking up the stuffed spider again. Cordelia doesn't scold her however, is a pretty understandable mistake.

"What are you doing down here, Churtle? Why are the Lotus Dragons keeping you in a cell in the... kitchen? With poison on the door?" She asks, confused. "Seriously, that makes no sense to me at all."

farothel
2021-07-06, 10:31 AM
Given the fact that the poison was on the door and there was nobody else inside, it had to be the Kobold who had put it there. Tillandi kept a closer eye to the creature and tried to figure out if she was faking her fear of the thieves.


if she speaks again: sense motive: [roll0]

DarkOne-Rob
2021-07-07, 07:02 AM
Churtle seems to get control of herself - barely - and allows her wounds to be bandaged. At Firi'Sar's suggestion of escape she looks confused and says, "Escape? But the cat stopped Churtle from escaping...?" Then, turning to Cordelia she continues. "This is Churtle's kitchen! And nest! Not a cell, silly! Cook! Churtle is the cook! Oh, and mix the urchins venom. Very fun, but have to be careful..."

It is immediately obvious to everyone, especially Tillandi, that Churtle isn't lying. She's afraid of the party, not the Lotus Dragons! (She's less afraid now, but still eying the door longingly.) While not a combatant, if she is their cook and poison-maker, perhaps she knows more that could aid the party in their efforts...

Farmerbink
2021-07-07, 10:46 AM
Firi'Sar frowns thoughtfully, pondering the situation for a few moments. After a fair pause, and glancing towards Akula to confirm that Churtle is (at least apparently) truly trapped for now, he continues carefully. "Churtle, do you understand that the people you work for are bad people?" He slowly assesses her response, considering body languages, pauses, and any other tells he can, before adding more.

"We are here to stop them from hurting more people, and you've just admitted you're helping them hurt people. I want to help you, but you've made that a bit difficult now. If you can tell us more about them, that might help us stop them, we can probably let you go. Do you understand? We need to know whatever you can tell us about the Lotus Dragons."

Still trying to be "good cop," here. [roll0] sense motive regarding her response(s); [roll1] diplomacy for the request

farothel
2021-07-09, 10:12 AM
In order to make escape less possible, Tillandi simply closed the door to the kitchen. While there might be other ways out of the kitchen they didn't know about, closing off one route of escape already limited options.

DarkOne-Rob
2021-07-11, 03:55 AM
Churtle curls up a bit more at Firi'Sar's words, hugging her knees and rocking back and forth. "Churtle just cooks and makes poison. The urchins are everywhere and make hunting easier. Churtle's clutchmates used venom to hunt...warmbloods have to hunt too, right? Rowyn was always nice to Churtle, kept Churtle safe when other warmbloods wanted to hurt Churtle. That's not what bad people do!" the little reptile says, arguing as much with herself as the PCs. "You talk with Rowyn - Rowyn can show you why you're wrong! You talk to Rowyn!"

It doesn't appear that Churtle is very bright. Her defense of this "Rowyn" is heartfelt, if likely misplaced. For all her emotions, it doesn't appear she noticed the kitchen door closing, nor does her aggression look likely to be more than verbal.

Rowyn Kellani is the youngest daughter of the noble house of Kellani in Sasserine. The family is "new" nobility, having largely bought their way into noble status several generations back after decades of debatably shady business dealings.

farothel
2021-07-11, 04:09 AM
"Who exactly is this Rowyn and where can we find her," Tillandi asks. She's not all that familiar with the name and in any case there could be dozens in the city.

DrK
2021-07-12, 06:30 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


The burly Darfellan nods at the odd little cooks words. "Yes. We will look for this Rowyn to.... talk. " He looks around the other to see if they recognise the name and then looks back to CHurtle. "How big is this underground warren? We found a map room and the training room. What esle is there and describe the layout? We have to make sure there is no-one else here." he demands. His voice slightly abrupt but not overly threatning







Casting Detect evil and using that as a sonar as we move forward toward the corner and the doors.

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DarkOne-Rob
2021-07-12, 10:14 AM
"Rowyn is big boss lady - all the other warmbloods do what she says. And warren is big - too big, easy for attackers to move, not safe. Big circle, why?" responds Churtle to the questions, rubbing her bandaged wound and looking back to her den with an expression you think must be longing. "Can Churtle collect shells from den? When Churtle runs away, would like to keep shell collection..."

Farmerbink
2021-07-12, 11:24 PM
"Who exactly is this Rowyn and where can we find her," Firi'Sar purses his lips. "I think I know," he murmurs as Churtle continues babbling. He continues listening intently, and his suspicions are nearly immediately confirmed. He keeps his peace, however, until Churtle suddenly asks about her shell collection. He begins nodding slowly. "Yes, I think that will be just fine, Churtle. Go collect your shells, dear."

As the Kobold (no doubt) scampers away, Firi'Sar watches, but speaks to his companions. "She's a young noble. Of the Kellani's- very much new blood in Sasserine, somewhat well known for shady business dealings and an unlikely propensity for flaunting the gains thereof." He glances at his companions just long enough to note the surprise and confusion on their faces.

"She- uh... She used to be more interested in less... violent enterprises," he explains, echoing his own past. "Highly doubtful she would remember me. We never interacted directly."

He raises a finger as the Kobold's rummaging from the other room seems to cease. "Finding her might be another matter altogether. It seems we've likely just spooked her from her favorite hiding place."

With a modified 32 on the necessary check, I felt like adding some extra details. Also, it seems like we didn't get much of a lead on finding her, and we've already established that taking info to Miss Vanderboren isn't the play.

Soooooo.... uhhhh..... now what? XD

farothel
2021-07-14, 03:06 PM
"If she's part of an important family, she will have a public life," Tillandi said, "of course, we can't just go arresting her without a lot more proof than our kobold here. But finding her shouldn't be too difficult."

DrK
2021-07-15, 01:58 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula watches Churtle leave with a sad shake of his head. "Strange beast she is.." then looks back to the others, rubbing a hand over the black and white patterned bald head. "We will catch this Roywn. But now we should sweep northwards and cleanse the vermin from this place. There will be more of these Lotus Dragons and some sea demons escaped. There is still much work to be done in here."









Casting Detect evil and using that as a sonar as we move forward toward the corner and the doors.

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-07-18, 12:09 PM
"From her point of view we're probably just as strange," Tillandi remarked, "and indeed, we'll have to check the rest of these caverns and then see what we can do about this Rowyn woman."

DarkOne-Rob
2021-07-18, 02:24 PM
https://lh3.googleusercontent.com/k9TGvcghctaRjP-4H9Q-VvOZeDxFycCFErMbu4l1UVyTSaIbpTeH0YCmDcDydldLWYxDVm dEvrJBJxswPLjb5XtbB2hyOD387y15115UyUUNbJPFujfHv4eC 8j-5c2qgLJSS3H66PQ=w2400
Do you all leave Churtle behind? What do you do with her? So far your Diplomacy checks have been enough to entice cooperation, but if you wish to invest more in Churtle you can. The campaign material recommends that DMs support efforts if the party wants to "adopt" Churtle as a friendly NPC, but it does take some tenderness on your part. Either way, it isn't crucial to the story, but worth confirming your actions before we move on with the exploration.

The party begins to creep steadily north, finding several doors, hallways, and rooms as they go. Of note, they find what must be a simple barracks for rank-and-file Lotus Dragon thieves, complete with simple beds and footlockers at the end of the bunks. There are eleven bunkbeds in all, with the beds clearly being well-used. They also find a room with four large barrels of rum and a hallway that suggests it leads back towards the guard post from earlier (https://forums.giantitp.com/showsinglepost.php?p=24977292&postcount=68).

As they go, no one finds any (new) possible-threats until they go up the left side. There they find a room littered with partially eaten bones, clumps of dark fur, and the smell of a filthy, wet dog. Past that room the party finds what is obviously a cell block, with five prison cells lining the west wall. Each cell features a nasty-looking heap of straw, a wooden bucket, and little more. Iron bars close each cell off, with a narrow gate and large lock allowing egress from each into the hallway. Finally, past the cells is another door with a small, barred window. Looking through a PC can see what is obviously a torture chamber, complete with a man strapped into the rack! Across the room is a hooded figure heating branding irons in a brazier...

You can go either direction - east towards the guard room where the thieves blocked your advance before, or north to the torture chamber. What do you do?

DrK
2021-07-20, 09:26 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Happy to leave Churtle to their own business Akula looks disgusted by the cells and rancid room with the wet dog smell. He pauses now and then to let his senses sweep the area in front of them sniffing out the stench of evil.

As Akula hears mention of the man strapped to a rack and his torturer Akula's face darkens, his black orb like eyes narrowing to points. "Come we must save the trapped one." Looking at the door he motions to his eleven friend. "Firi'Sar, can you check the door?"








Casting Detect evil and using that as a sonar as we move forward

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

Farmerbink
2021-07-20, 07:40 PM
"Agreed. Get in there!" Firi'Sar whispers urgently. As quietly as he can, he immediately begins to test the door for a lock, and pick it, if found.

Stealth the priority: [roll0]
Opening the door, if needed disable device: [roll1] modified with inspiration to 23.
4/5 inspiration remaining (the knowledge ones are free)

farothel
2021-07-21, 12:29 PM
Tillandi was standing by, weapon ready to storm in as soon as the door was open. While she knew that death was part of nature and every creature killed to eat, there was a huge difference between killing to eat or defend yourself and torture. That was something she couldn't condone.

RCgothic
2021-07-22, 04:40 AM
Just as the party is beginning to leave, Cordelia makes one last comment to the kobold:

"Churtle, if you ever need someone to be kind to you... Someone who won't use your work to hurt people... Look up my father Henry Beck at Lord Lidu's aquarium in the Noble District. These days he could use some paid assistance," Cordelia suggests, suppressing a pang of guilt that the time pressures of her extracurricular activities are any this is so.

Picking their way through the cells, Cordelia covers her nose in disgust, appalled by the squalor. To think of people kept in the same conditions as captive animals is all too vile. She peers into the torture chamber with horror!

Step away from that brazier immediately! she commands, punctuating her order with a psychic strike!

Kitten can't see what's going on through the raised grating, but her hackles raise in response to Cordelia's own reaction, a deep growl conveyed past the stuffed spider plush.

Psychic strike [roll0] plus Shaken WILL DC14 negates all.

DarkOne-Rob
2021-07-23, 10:59 PM
Firi'Sar finds the door untrapped and unlocked. As Akula barges into the torture chamber (with the others following close behind) the chamber's macabre purpose becomes more obvious. A man in rags is tied to the stretching rack that dominates the northwestern corner of the room. There's an open iron maiden in the southeast corner and a sizzling brazier of coals in the southwest corner. The room smells awful - a mix of burning fuel, burnt flesh, blood, and excrement.

The two men respond very differently to the entrance of the PCs. The man on the rack cries out, "Oh thank the gods! Please, help me!" as he begins to weep in apparent relief while the hooded man turns, deliberately spills the coals between himself and the party, and runs towards a door in the northeastern corner. However, he doesn't take that door, instead opening a cleverly hidden secret exit and dashing through, slamming it shut behind him!

The coals on the ground make a mess of smoke and ash, though it doesn't look like anything is likely to catch on fire. The torturer's actions slowed the party enough that combat hasn't begun, yet. If any of you try to chase him immediately (possibly leaving the man on the rack) roll initiative, attempt to find the secret door latch and open it, and describe any other actions you take. If instead you wait, releasing the man and/or taking your time, describe things accordingly.

DrK
2021-07-24, 12:25 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula snarls as the torturer tries to flee, “Hold, fight!” he commands as he races forward to try and smash open the secret door and pursue







Init [roll0]
Str check [roll1]

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-07-24, 05:50 AM
"Go after him," Tillandi shouted to the others, "I have this here."
She starts with a create water on the coals so the rest of the party could move though, before moving to the bound man.

Farmerbink
2021-07-24, 10:20 PM
Firi'Sar dashes forward at Akula's heels. "Let me look!" he urges, as the larger man slams against the general area of the door.

I assume perception? [roll0] Dunno what else would apply- he can't realistically lock a door that fast, can he?

DarkOne-Rob
2021-07-26, 09:04 PM
As Tillandi puts out the burning coals Akula and then Firi'Sar try to follow the fleeing torturer. Unfortunately, the secret door resists Akula's shoulder and evades Firi'Sar's hurried search (failed the break check and DC 20 to find).

"Over here, over here! Oh please, please, help me out of these ropes! That man was going to torture me!" begs the tied man as he struggles at his bonds. "I'm a merchant and wouldn't pay their 'business tax' so they jumped me last night! Said they were going to make an example out of me!"

farothel
2021-07-28, 03:59 AM
Tillandi put her trident to the side and drew a dagger to cut the guy's bonds.
"Any idea who's behind this," she asked as she did so, "you know any of them? And how many have you seen?"
As this Churtle they had found in the kitchen wasn't what most judges would consider a reliable witness, it wouldn't hurt to get someone maybe a bit more reliable.

RCgothic
2021-07-28, 04:10 AM
Cordelia waits for the others to find the way through the secret passage, irritated that she hadn't been able to slow the torturer. Kitten regards the former prisoner over the stuffed spider still carried gently in her mouth.

DrK
2021-07-28, 04:24 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

A muttered "Spines.." Akula curses as he runs into the wall rather than the secret door, losing his bearings slightly in the cloud of steam from the quenched coals. He searches the wall rapidly with Firi'Sar looking for the locking mechanism. "He not gone far.." he grunts to the elf beside him as they search







Perception [roll0] and if needed Strength [roll1]

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

Farmerbink
2021-07-28, 03:42 PM
"Blast it all!" Firi'Sar exclaims, fumbling uselessly along the wall. "Make sure he's safe first, interrogate him later!" he barks over his shoulder- more a vent for his frustration than any sort of legitimate instruction. As it seems Akula has made progress location the door handle, Firi'Sar focuses his efforts on the arcane. "I'll be better suited to give chase in a moment," he mutters, irritably.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 20, Touch 14 16, Flat-footed 14 17, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, (+4 armor, +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 3/5
Spontaneous Healing
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Mage armor: a while yet, I'm sure.
Reduce person: 30 rounds

Actually gonna take a round to cast reduce person, using one point from the arcane reservoir to make it last 3 minutes instead of 2.

DarkOne-Rob
2021-07-28, 10:31 PM
https://lh3.googleusercontent.com/9Rah4Qi3Yz9QB1vdqWMoTmaffA4THE807KEsuvZncCanrUW2XV rBJBSzhp-RJEnclufyTBJkcf3bQLtFZorqYTHgOFVPijEAVLIiLoUjTQY2A k3udW33cehbOQDQljUjKkVC1jzGvg=w2400
Tillandi frees the merchant, who begins rubbing his wrists nervously as he looks at the adventurers. Cordelia and Kitten watch as Akula opens the secret door. Behind is a short passageway that dead-ends into another wall, with no sign of the torturer. Firi'Sar, seeing that Akula had the secret door covered, opens the (regular) door beside it to find a cramped, spartan bedroom, presumably belonging to the torturer. He then drinks an extract and shrinks to the size of a halfling.

"I've seen men go through that way - there must be another door on the other side!" volunteers the merchant. "Um, maybe a half-dozen, all at different times...But you all aren't going to chase after him, are you? I need to be escorted out of here! I'll pay you handsomely if you stay with me, please!"

The new hallway is short enough that the torturer could have run through and back out again, using another secret door.

Do you escort the merchant, or give chase, or both?

Farmerbink
2021-07-29, 07:59 PM
Firi'Sar doesn't even turn back to face the merchant as he steps through the door. "No offense intended- he's more dangerous than you. Keep up!" He crosses the space quickly, and begins searching for another door.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 15/15, Speed 30
AC 18 20, Touch 14 16, Flat-footed 14 17, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, (+4 armor, +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 3/5
Spontaneous Healing
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Mage armor: a while yet, I'm sure.
Reduce person: 29 rounds

Move to the end of the hallway and perception for a secret door: [roll0] Add [roll1] inspiration if between 16 and 19.

Edit: deducting one point of inspiration. :smallsigh: Keeping it, as instructed

DrK
2021-07-30, 08:16 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula grumbles as he see's another blank corridor and barrels down it, a muttered "Come coward. Face foes with no straps and manacles..." as he scours the walls for the trapdoor that he'll then have to try and smash his way through







Perception [roll0] or Strength to break it if Firi'Sar finds it and points it out [roll1]

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-08-02, 09:30 AM
"Sorry, I don't think we can return to the surface just yet," Cordelia apologies to the merchant as she waits for Akula and Firi'Sar to find the way forward. "If you stick with us for now we'll be able to provide some protection."

farothel
2021-08-03, 10:50 AM
Tillandi quickly checks to see if the merchant is actually capable of following with his wounds, if any.


heal I guess to check his health state: [roll0]

DarkOne-Rob
2021-08-03, 08:04 PM
https://lh3.googleusercontent.com/WEnxdoO4xlwNCgHHfzbSvSTvVk8OXQL0KtEgrk6qFtrKBqTrMG ltlJ2YiO3kdS5j2itXi0ythr9e_mqR5zSsGp40LqR4jf_Uh8da c3MuzrOCOWzNr462Nyc9J-8w549rINEGgoL6Qw=w2400
Akula quickly finds the next secret door, though perhaps not quite quickly enough. When the darfellan opens the door into a domed chamber with a wooden ladder leading up to a trap door in the ceiling above, he gets no glimpse of the retreating torturer. In addition to the trap door there are two more doors, each heading in very different directions...

As she looks at the merchant's wrists, Tillandi notices that the man's fingers are calloused and have numerous minor burn marks, but that his wrists are completely free of any marks of the ropes with which he was so recently bound. Either he wasn't struggling at all and the ropes were very lightly tied or something is not right.

"I will keep with you all, then - don't want to get lost in here..." he says in response to Cordelia's words. "I'm glad you all came along when you did - this has been a nightmare!"

@FarmerBink save the Inspiration Points - Akula found the door.

Which way do you go? Do you question the merchant more?

DrK
2021-08-04, 01:03 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)

Akula skids to a halt looking at the two doors and the trapdoor above and shakes his head. “Gone, cowards run quickly it seems” he calls out as he looks around the room and carefully opens each of the two doors a crack and peeks through to get an idea of where they might go.

Then he calls back to Tillandi and Cordelia, “Master escaped, how is his victim?”







Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-08-04, 11:36 AM
Tillandi takes her trident a bit better. She doesn't level it towards the merchant, but it is clear that this is an option.
"Quite well, I would say," she calls back, "his wrists don't even have the rope burns one would expect from a bound torture victim."
She looks at the merchant.
"Care to offer an explanation... sir?"


in case it's needed: sense motive: [roll0]

Farmerbink
2021-08-04, 12:16 PM
Firi'Sar turns back, clearly confused. "Oh?" He abandons their pursuit almost immediately to return to where Tilandi has the "merchant" surrounded. "Clever little ruse, is it Lady Lotus? Or is someone else down here important enough to try and con an escort to the surface?"

Blade still bared, but held near his calf, Firi'Sar calmly approaches the merchant to closer investigate the figure. He's clearly prepared to fight at a moments notice, as he doesn't pull his eyes from his quarry when he comments, "I probably would even have fallen for it, without your keen eye, Tilandi."

[roll0] perception- taking 20 if able. [roll1] sense motive (don't think any such thing applies there). If the merchant tries to make a break for it, and Firi'Sar is close enough, I'd like to use the AoO to trip: [roll2]

DarkOne-Rob
2021-08-04, 06:16 PM
https://lh3.googleusercontent.com/WBiD10fwOnYNC7zT1IkD8ja52r553GxPfAeJhSAbepw2LHZTCP XXjs5pe0ZhEu7p1TyC07b0zRpxJ1cktSmqr4PbzoZlSVNu6v7p 5ttlEqHTyisKCSbUlM_nCcDpVgNxvVhK1kVBPw=w2400
Surprise Round

Suddenly the merchant's face turns ugly as he grins and strikes at Tillandi, shoving her backwards towards the open iron maiden! His push is clumsy, however, and Tillandi is able to sidestep and avoid the ugly trick!

Kersh Reftun, the actual torturer, who has been in disguise, surprised everyone except Firi'Sar and then rolled a 21 for initiative to act first. Firi'Sar also gets to act in the surprise round, but after the enemy. Once he has taken a standard action it will be the attacker's turn again, followed by the party as a block.

Kersh Reftun - 21
Tillandi 20
Firi'Sar - 12
Akule - 9
Cordelia - 6
Firi'Sar to act in the Surprise Round!

DarkOne-Rob
2021-08-04, 08:21 PM
During the Surprise Round, Firi'Sar successfully tripped Kersh Reftun, using the rolls from FarmerBink's previous post.

At the start of Round 1, Kersh Reftun stood up (incurring an AoO from Firi'Sar - no one else has acted yet, so they're flat-footed and cannot AoO). Firi'Sar tried to trip again and failed. Then Kersh Reftun used Bull Rush (incurring no AoOs because Firi'Sar lacks Combat Expertise and no one else has acted yet) and succeeded in pushing Firi'Sar into the Iron Maiden, dealing 7 damage or 1/2 with a DC 12 Reflex save from Firi'Sar.
https://lh3.googleusercontent.com/MCU50cc1NrVG4GhKhwt7gX4BtMwQQaeBnfIDi7-m-hmCNtOQ_RCzYJFTm_TScyoxZ6TYqgBQ1byNBtwEL0YqyJUyPDd ngl3tafoC54-Vo1CF5Bfvi80CPkh3rY5AGYwp_Za0em1G_g=w2400

End of Surprise Round and Round 1

As he's ready for the sudden attack from the false-merchant, Firi'Sar sweeps the man's feet out from under him, knocking him prone on the floor of the torture chamber. With a grunt the man rises and dodges the elf's attempt to trip him again. With a growl, the man says, "I meant this to go differently," and he grabs at Firi'Sar and pushes him into the iron maiden! (Firi'Sar takes 7 damage from the spikes, with a DC 12 Reflex save for 1/2 damage)

"Hah! Come on, you fools! Let's take them!" yells the Lotus Dragon, obviously hoping for some of his allies to hear and come to his aid. So far, none do...

The Iron Maiden looks like it will deal significant damage if Kersh Reftun can close the lid on Firi'Sar. I don't recommend letting that happen.

The two secret doors are open, but there is at least one door between the party and any Lotus Dragon thieves (such as the disguised-as-a-torturer one the party was chasing) that might come to help Kersh Reftun. He was loud, but there is no sign of anyone coming to help him so far.

Begin Round 1!

Farmerbink
2021-08-04, 08:31 PM
Firi'Sar grunts as he writhes to avoid the open spikes. Regathering his wits, he lashes out with his small blade, hoping to pin the man between himself and Kitty.

Firi'Sar Throshana (http://www.myth-weavers.com/sheet.html#id=2377717)
Male NG Elf Swash 1, Empiricist 1//Arcanist 2, Level 2//2, Init 6, HP 12/15, Speed 30
AC 18 20, Touch 14 16, Flat-footed 14 17, CMD 13, Fort 3, Ref 7 8, Will 3, CMB -1, Base Attack Bonus 1
Rapier (MW) +6 +8 (1d6+4 1d4+5, 18-20, x2)
Light crossbow (20 bolts) +5 +7 (1d8 1d6, 19-20, x2)
Mage Armor, (+4 armor, +5 Dex, +1 size)
Abilities Str 7 5, Dex 18 20, Con 10, Int 20, Wis 10, Cha 10
Condition Lightbringer: +1 CL for light related spells
Panache: 3/6
Inspiration: 3/5
Arcane Reservoir: 3/5
Spontaneous Healing
Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
Mage armor: a while yet, I'm sure.
Reduce person: 28 rounds

DC 12 reflex to half damage: [roll0]

[roll1] rapier attack - neglected flanking: 17
[roll2] CC (26+)
[roll3] damage
[roll4] crit bonus

farothel
2021-08-05, 03:11 AM
Tillandi was ready for a double-cross, but she wasn't ready for the speed at which the heavy dude moved. She did manage to avoid him pushing her, but she couldn't avoid him pushing Fri'Sar in the iron maiden. There was no time to start throwing spells or anything around, so she just stabbed him with her trident.


stab with trident: [roll0] for damage: [roll1]
EDIT: If I'm not mistaken, I flank with Cordelia, so add 2 to my roll (or remove 2 from the AC of the dude).

RCgothic
2021-08-05, 03:14 AM
Kitten doesn't need a command to immediately drop her cuddly spider and maul the sneaky git after his blatant acts of hostility! Cordelia is only slightly slower at striking out at the man's mind. "Don't you dare!" she warns, as if he's even likely to get a chance to close the lid. She pushes herself up against a wall of the passage to make it easier for Akula to get past.


Kitten:
Bite [roll0] damage [roll1] plus trip [roll2]
Claw [roll3] damage [roll4]
Claw [roll5] damage [roll6]
Edit: Forgot flanking, so that's a 14 and 2x 12s to hit, plus a 14 for trip. Still, bit low for Kitten. :smallwink:

Psychic Strike WILL DC14 or [roll7] plus shaken

DrK
2021-08-07, 02:28 PM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


At the commotion behind him Akula turns and grunts in anger, "You, you cheat us, no honour..." he barks before darting back to the doorway and barging past Cordelia with a nod of thanks at her as she moves out of the way. Reaching the doorway he stabs forward with the harpoon seeking to skewer the man before he can do any more damage to Firi'Sar








Move and stab w/PA [roll0] dam [roll1]

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

DarkOne-Rob
2021-08-08, 08:00 PM
Firi'Sar hits for 6 damage and then takes a 5-ft step to E4.
Tillandi hits for 6 damage.
Kitten misses with her attacks.
Kersh Reftun makes his save vs. Cordelia's Psychic Strike.
Akula misses with his attack.

Kersh Reftun applies Judgement (Healing) to gain Fast Healing 1.
He then disarms (https://www.d20pfsrd.com/feats/combat-feats/improved-disarm-combat/) Firi'Sar, kicking (https://www.d20pfsrd.com/feats/combat-feats/darting-retrieval-combat-teamwork/) the (now medium-sized) rapier to E2. (He's an Inquisitor and can use the teamwork feats without a partner.)
Finally he 5-ft steps to E2.
https://lh3.googleusercontent.com/n9YaU6WEAkeBm0zNhmAsqkwi1hGU3ZU0E6RAAgF-vx6KQooNkcmkl7IhfPctp060JFARYYAdGnefV5Jl6fd9G3uRs8 V-68wSSjnaxwOMKZnKggLMAahy3x2TELGfToh7iZKynpeZPQ=w24 00

Round 1

The disguised Lotus Dragon continues to bluster in spite of Firi'Sar and Tillandi's attack, dodging Kitten's and Akula's attacks and taking on a vigorous glow to his skin. "Come on, you cowards! I'm holding them off - get in here!" he bellows as he slaps Firi'sar's rapier out of the shrunken-elf's hand and kicks it away. He then steps over it, laughing and sticking his tongue out at the investigator. "Come and get it, little man!"

You all do not hear anything coming from the rest of the complex, but as long as he keeps yellling there's a chance of reinforcements coming.

Begin Round 2!

farothel
2021-08-09, 01:51 AM
"Oh no, you don't," Tillandi said, stepping back in front of the guy before trying to stab him again with her trident.


5ft step to D2 so I flank again (this time with Kitten)
attack: [roll0], damage [roll1]

DrK
2021-08-09, 08:58 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


As the harpoon is slapped away Akula growls and focuses his attention on the man who seems far more dangerous than first he thought! As he casually disarms Firi'Sar Akula snarls, "Try man of own size. Now you die!"







Move action: study target
5ft step to F3
Skewer him again [roll0] dam [roll1]

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

RCgothic
2021-08-09, 09:12 AM
Whilst Kitten continues to try and drag the torturer down, Cordelia keeps watch on the doors in the chamber beyond.


Kitten Bite [roll0] [roll1] plus trip [roll2]

[roll3] [roll4]
[roll5] [roll6]

DarkOne-Rob
2021-08-09, 07:10 PM
Tillandi misses with her attack.
Akula hits, bringing Kersh Reftun to 0 HPs and disabled.
Kitten hits, knocking him out.
Round 2

As Tillandi misses with her attack the man begins to laugh, leaving him open for both Akula and Kitten's attacks. When Kitten bites him he drops to the ground, unconscious and bleeding, though the faint glow of vitality in his skin seems to pulse periodically, as if the magical healing was trying to get started again but couldn't...

How do you all want to handle the enemy's fast healing? It has stopped healing for now, but if he stabilizes, returns to consciousness, and re-engages in combat with you it will resume immediately, potentially healing him to full. You could either fill him (bring him below -14 HPs) or attempt to actually bind him and try to leave him alive, if desired.

End Combat.

RCgothic
2021-08-11, 03:09 AM
As the man falls and Cordelia keeps watch down the passage, Kitten leaps on her vulnerable prey and tears his throat out with a bite to the neck. With her prey thoroughly dispatched, Kitten takes her stuffed spider and retreats to a corner of the room to meticulously wash the blood off.

farothel
2021-08-11, 11:12 AM
"Well, that takes care of that," Tillandi said, lowering her trident as she was just about to do the same thing, "Looks like there aren't all that many, at least not in shouting distance. Everybody okay?"

DarkOne-Rob
2021-08-11, 06:13 PM
As the Lotus Dragon stops breathing and bleeds out on the floor of his own torture chamber the party feels a certain satisfaction. A moment later his outfit - previously that of a merchant - shimmers and appears to turn into an excellent chain shirt with beautiful pearlescent links. The man doesn't appear to have carried anything else of value on him, though the bedroom attached to the chamber might hold more of interest.

The chain shirt is a +1 glamered (https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Glamered) chain shirt.
Do you take the time to search the torture chamber, bedroom, or body? Or do you press forward after the fleeing Lotus Dragon that was wearing the torturer outfit?

farothel
2021-08-12, 08:22 AM
"Interesting," Tillandi said as she saw the chainmail shift. She casts a detect magic and has a look at the chainmail, before she looks up at the others.
"Let's have a look around," she said, "the other one is long gone and this one looks like he was a higher-up. Maybe we can find some documents that can help us should we wish to go to the city watch."

She would search the body and then the bedroom as well.


spellcraft: [roll0]
perception to search: [roll1]

DarkOne-Rob
2021-08-12, 04:33 PM
The chamber sports a large bed covered with furs and an iron cage sitting at the foot of it. There's also a low table in one corner heaped with salted fish, bread, and bottles that once held rum. In the footlocker to one side of the bed Tillandi finds a pouch with 234 gold orb coins (GP) and a set of silver flensing knives with ivory handles (worth about 200 GP). There isn't anything incriminating, though the cage leaves little doubt to the sadistic nature of the room's previous occupant.

Farmerbink
2021-08-12, 10:33 PM
The Halfling-sized Firi'Sar recovers his blade irritably. "Blasted coward! How inconsiderate! What am I supposed to do with this?!" he complains, dismissing his magical effect. As he suddenly returns to his normal size, he sheathes the blade with an unnecessary amount of effort, and turns towards the corpse just in time to see the chain shirt revert to its true form. He lets out a low, quiet whistle. "That's fancy," he comments. "No good for casting spells in it, but fancy."

The Elf assists in inspecting the room, thoroughly, including gently checking the walls for signs of hidden doors. "Ready to press on, Akula?" he asks, once his search is complete.

RCgothic
2021-08-13, 04:10 PM
"We should be careful, that guy who got away is sure to have alerted any remaining resistance..." Cordelia warns, casting heightened awareness to improve her responses.

DrK
2021-08-15, 02:52 AM
https://64.media.tumblr.com/4c68229da25ad9c79e053a6256ad920a/4dffeab5db2a9ebe-3b/s400x600/1434d51d76a4f14eaf180b223328284d3de26eed.jpg


Akula N'Kuttik "Shark Splitter" (https://www.myth-weavers.com/sheet.html#id=2377658)


Akula watches as kitten finishes the job, a look of satisfaction on his face as he watches the cat, a predator approving another of his kind. As the others begin to search the chambers he nods to to doors where he had been standing. "You search, I stand watch." Though does take to whistle appreciatively at the magical chain, the gold and silver knives. "We can make good use of the funds eh Tillandi, the church always needs donation to support the clan and the others Procan values."

As Firi'Sar speaks he nods and gestures at the door at the end of the corridor, "We go here?" he suggests as he slowly goes to push open the door and see what lies beyond.







Open L3 door (east door in the round room)
Perception [roll0]

Akula N'Kuttik "Shark Splitter" (http://www.myth-weavers.com/sheet.html#id=2377658)
M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 2 // 2, Init 4,
HP 15/20,
Speed 20ft Land / 40ft Swim
AC 16, Touch 11, Flat-footed 15,
CMD 18, Fort 5, Ref 4, Will 6, CMB +7, Base Attack Bonus 3
Unarmed +7 (+5/5) (1d6+5, x2)
MW Harpoon (50ft Rope) +8 (1d8+6, x3) [Grapple on a critical, has rope to control enemy ]
Snag Net (Trip (does 1+ damage)) +7 (touch) (Entangled, CL DC17+SL, DC 22 escape or DC 25 Str,)
Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P)
MW Klar (+4 Armor, +1 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 12, Wis 16, Cha 8

Condition/Effects
Martial Flexibility (3/4 remaining): n/a
Studied Target +1: n/a

Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]


Spells
0: Light, Detect Magic, Sift, Guidance, Create Water
1st: Divine Favour, Protection From Evil, Nature's Path

farothel
2021-08-15, 12:50 PM
Tillandi would follow the group, taking the rear position to cover the back should people try to attack them from that angle.


perception: [roll0]

DarkOne-Rob
2021-08-15, 01:24 PM
The door opens to a long hallway with one door on the right and another at the far end. It's not well lit, with only one torch at each door, but it doesn't look like there is anything branching off to either side.

(There were no more secret doors in the area near the torture chamber.)

None of the PCs hear any signs of Lotus Dragons, leaving any of the three unopened doors as viable choices still...

https://lh3.googleusercontent.com/aZKaZDwnsPzx2wHgzx-maZslMa3o9HebnsqDxaQE0BzKsCU0vb_3L7d6Ynu54pmrCsY6Y YmPJdLF61ouqkBeo0LEibJYX0E3l9etmArECF7h1ADF9NjWLxI HAJILICBs3dfReWUHdg=w2400
I would push forward, but your decisions matter here, so it's up to you. Which door?