View Full Version : Best 5e pirate builds?
Rfkannen
2021-02-06, 12:21 AM
I was just hit by a strong urge to play a pirate in my next dnd game. What are some good pirate builds in 5e? How would you make a full pirate party? What makes a good pirate in your opinion?
Biffoniacus_Furiou
2021-02-06, 12:27 AM
Sailor background for sure!
What do you want the character to do, other than be a pirate?
Swashbuckler Rogue?
Fathomless Warlock?
Storm Sorcerer?
Land (Coast) Druid?
Tempest Cleric?
Storm Herald Barbarian?
Just about any type of Bard?
Yakmala
2021-02-06, 12:29 AM
Swarmkeeper Ranger with a flock of talking parrots.
CheddarChampion
2021-02-06, 12:29 AM
For swashbuckling you could be a Rogue: Swashbuckler, expertise in water vehicles, acrobatics, and/or intimidation.
For the sword & pistol look you could be a crossbow expert fighter or rogue.
For a non-traditional pirate you could be a Storm Sorcerer. Pick up weather magic to help your boat get around.
Another non-traditional pirate would be one with a swimming speed, the ability to breathe water (or just stay under for an extended time), and some kind of ranged attack or fire-and-forget magic spells. Flaming Sphere, for example, can be cast and moved around without you resurfacing... so long as you can see it and maintain concentration.
loki_ragnarock
2021-02-06, 12:31 AM
Mostly, just use any build and change the nomenclature.
Any buff build is a Yar.
Any debuff build is a Nar.
Any AOE build is a Blunderbuss.
Any healer is a Cutless.
Any melee DPS is a Cutmore.
That sort of thing.
Rfkannen
2021-02-06, 12:36 AM
Sailor background for sure!
What do you want the character to do, other than be a pirate?
The urge was just to BE a pirate, but I love the idea of a high charisma pirate king/queen who buys serval pirate ships and rules the sea by the end of the campaign. A leader pirate.
Not sure what they would be doing in combat, but I lean more towards sword than gun. (though both sword AND gun could work, but I prefer melee characters)
Mostly just interested in different pirate builds though!
GeoffWatson
2021-02-06, 01:40 AM
How about a Bard?
https://www.youtube.com/watch?v=9z_073Zvmyo
LudicSavant
2021-02-06, 02:33 AM
I was just hit by a strong urge to play a pirate in my next dnd game. What are some good pirate builds in 5e? How would you make a full pirate party? What makes a good pirate in your opinion?
Really any class can be a pirate. Running a nautical game right now and we’ve got a Wizard, a Monk, a Warlock, a Druid, and a Barbarian (with the level 6 Eagle ability that lets them see clearly for a mile. Obviously they man the crow’s nest).
Protector Aasimar Arcana Cleric Pirate Background.
RedMage125
2021-02-06, 08:45 AM
The urge was just to BE a pirate, but I love the idea of a high charisma pirate king/queen who buys serval pirate ships and rules the sea by the end of the campaign. A leader pirate.
Not sure what they would be doing in combat, but I lean more towards sword than gun. (though both sword AND gun could work, but I prefer melee characters)
Mostly just interested in different pirate builds though!
As suggested, I think Bard is what you're looking for. Charming, charismatic, and dashing, light armor...able to give benefit to those who follow him.
I did a 3.5e version of that for a buddy a few years ago. Build was Bard/Marshal/Swashbuckler then Dread Pirate PrC.
GooeyChewie
2021-02-06, 08:51 AM
I'll echo the bard sentiment. It gives you an excuse to sing pirate-y songs! Like "Pirate King" from The Pirates of Penzance or "The Pirates Who Don't Do Anything" from Veggietales or that Wellerman song that's been going around lately.
Heavenblade
2021-02-06, 11:31 AM
My favorite is a bladsinger wizard, even though it becomes a "pirate" only at level 8 or so. The build premise is someone eith crossbow expert and warcaster. And then you hold a hand crossbow and a sword, and stab-shoot-cantrip every turn. Also have a parrot/monkey familiar.
MrStabby
2021-02-06, 11:50 AM
Dexterity based conquest paladin.
You get the charisma to be a pirate king.
You get the martial prowess to lead from the front.
You can be feared as much as loved, a true dread pirate.
You have the dexterity/acrobatics to be fighting a dual on the rigging.
Depending on stats you could add some levels of swashbuckler to this if you wanted.
Naanomi
2021-02-06, 11:55 AM
Eagle-totem Barbarian (vision powers on the open sea)
Artillarist (cannoneer)
Ranger (if ‘coast’ covers the whole ocean?)
Storm-Sorcerer
Druid (moon/be a sea monster? Shepard/summon sea monsters?)
DevilMcam
2021-02-06, 11:59 AM
Any class can make a good pirate. Although if you want a party full of pirates, you have to think about who in the party will take what role beforehand. There can only be one Captain.
Examples of Party :
The Captain : Can hold is own in combat and has good charisma.
- Conquast paladin
- Sword bard
- Swashbucler rogue
- warlock of the blade
The man in the Crows nest : has good eyes, and can easily get upthere
- Eagle barb (as already mentionned)
- Ranger and his bird pet
- ranged monk (sharpshooter kensei for example if tasha is in, or shadow)
- tempest cleric
The ship's carpenter
- the quick working thief rogue
- the strange forge cleric (yes forging ships does count for some sea gods)
- the strong bear barb, gotta carry that spare mats arounds lads
- the artificer : the ship does indeed repair itself
the navigator : he knows stuff
- Druid
- Light cleric : lighthouses are temples to the see gods afterall
- wizard
- arcane trickster
the Doc : he treats seasick people, proficiency in medecine is optional.
- the knowy fighter
- any cleric
- divine souls sorcerer
- celestial lock
this are just examples of course, feel free to do what you like.
Drunken master also fits the pirate theme very well
Kane0
2021-02-06, 03:11 PM
Dexterity based conquest paladin.
Have done this and can confirm it’s great fun. Even had a little pocket copy of the pirate code as my ‘sacred text’
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