SangoProduction
2021-02-08, 12:55 AM
So, one of my DMs, who's using Spheres of Power has made it so that we can't take any casting traditions, and is imposing some sort of Aether homebrew, where tapping into it saves spell points.
I would honestly prefer a customized casting tradition that gives flavor to the casting, but... eh. It's workable.
Below, I have a list of points we've been able to either ask or science out about it, as I posted to the party. I'm wanting to know if there's anything obvious that I should really be considering.
Summary points about Aether
-Explosion Triggered when someone uses aether instead of spell points
--Unless they pass a concentration check (DC 10 + spell level + spell level of other spells in 30 ft.)
---Unknown if that's cumulative, thus cluster bombing effects around casters may or may not be impossible to pass.
---DC might be affected by metamagic. Possibly by spell point cost. Unknown.
-Has a chance of exploding nearby effects as well.
--Unknown if they get saves, or just explode
--Also unknown if those extra explosions can explode others as well.
--Unknown if buff effects turn your allies into a Snackbar.
-30 ft radius centered on caster
--Unknown if radius starts from origin or edge of effect.
-Increasing casting spell time by 2 steps, ignore chance of explosion.
-2 minute casting enables 20 mile teleport
-Same with targeted scrying. Seems a dangerous precedent.
-Magic Items are safe
-Unknown damage.
And that seems to be what we know as of now.
I would honestly prefer a customized casting tradition that gives flavor to the casting, but... eh. It's workable.
Below, I have a list of points we've been able to either ask or science out about it, as I posted to the party. I'm wanting to know if there's anything obvious that I should really be considering.
Summary points about Aether
-Explosion Triggered when someone uses aether instead of spell points
--Unless they pass a concentration check (DC 10 + spell level + spell level of other spells in 30 ft.)
---Unknown if that's cumulative, thus cluster bombing effects around casters may or may not be impossible to pass.
---DC might be affected by metamagic. Possibly by spell point cost. Unknown.
-Has a chance of exploding nearby effects as well.
--Unknown if they get saves, or just explode
--Also unknown if those extra explosions can explode others as well.
--Unknown if buff effects turn your allies into a Snackbar.
-30 ft radius centered on caster
--Unknown if radius starts from origin or edge of effect.
-Increasing casting spell time by 2 steps, ignore chance of explosion.
-2 minute casting enables 20 mile teleport
-Same with targeted scrying. Seems a dangerous precedent.
-Magic Items are safe
-Unknown damage.
And that seems to be what we know as of now.