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Bugbear
2021-02-25, 08:53 PM
So just converting a bunch of 5E things to add new things to my 3.5E game. And that got me to wonder: is there any new material out there?

Sure the offical game by Wizards is long out of print, and Wizrd does all they can to say that whatever 'new' D&D is out is the only D&D.

I'm fairly sure I have gotten most 3X and Pathfinder in print things from Half Price Books for a couple cents over the last several years. So there is no one printing any 3E/Pathfinder/D20 materials, right?

I think I have at least looked over the Homebrew here on the Playground. Wizards and EN world and most others just deleted all their old content. And few other web sites have much of anything?


So.....is there anything new out there? Maybe not new as in made in 2021, but maybe something new to me? Anyone know any websites with any 3E/Pathfinder/D20 homebrew content that are still active and post new things often?

I follow a couple nice 1E and ORS websites, and blogs that are active and post at least weekly.....but no 3E/Pathfinder/D20 that are still active.

So, is there anything out there?

StSword
2021-02-25, 10:31 PM
I can't tell from your post- Are you talking about homebrewing specifically, or anything including homebrewing?

Because new pathfinder1 material is still being developed- drop dead studios, little red goblin games, samurai sheepdog, among others.

But if you are asking about homebrewing specifically, I have no freaking idea, sorry.

RNightstalker
2021-02-25, 10:39 PM
I've seen a handful of new condition 3.5 books in stores when I go looking, new as in still in the shrinkwrap.

Fizban
2021-02-25, 11:14 PM
There are half a dozen 3.x tagged threads on the front page of this very homebrew board, right now, in addition to the years and years of archives. I don't know about the EN World, Gaming Den, or other forums that seem to have gone down and up and lost random parts of themselves, bit GitP has held together and only the oldest of archives from before the forum upgrade are lost to my knowledge. There is a staggering, mind-boggling amount of homebrew on this board, if you try to just drink from the firehose.

Bit if you're specifically looking for commercially published content, not much. I get the feeling that most of the 3rd party publishers for 3.x did most of their content before 3.5 was even out, and when 4e came along it was Pathfinder that most people rallied to, and put out book after book of 3rd party content. However, on the front page of this part of the forum, there is a thread about a public playtest for a Pathfinder class that sure sounds like many similar threads that were common for those Pathfinder products, and since I've returned I've been seeing threads about spheres I'd never heard anything about a year or two ago. So there still seems to be Akashic and Spheres stuff coming out. Still, most of the 3rd party Pathfinder stuff can be found online (since it's OGC), and as it's from the age of pdfs, should be still be purchasable online.

If what you're saying is that you want paper hardcopies, yeah I'd say it's a safe bet no one's printing those any more. Pathfinder has apparently decided to move on to a new edition, so while they might have an occasional re-printing of some main book or another just to scoop up high demand sales, maybe, you're gonna need to hunt down used copies if want more stuff on paper. Niche small-team splatbooks might be able to sell themselves as pdfs, particularly if they're passion projects rather than day jobs, but not as hardcopies.

Crake
2021-02-25, 11:34 PM
Pathfinder. It is, for all intents and purposes, an extension of 3.5 material, use it liberally in your 3.5 games, there's no reason not to really, it's all super easy to backport.

Particle_Man
2021-02-26, 12:13 AM
If you just mean new to you there could be a lot: trailblazer, fantasycraft, iron heroes, legends of Excalibur, midnight, and a host of others from back in the day that you might have missed and might enjoy.

StSword
2021-02-26, 04:55 AM
Oh and one of the companies still making pf1 stuff, Legendary Games, is working on their own PF1.5 Corefinder.

I understand the goal is a streamlined genre neutral base rules so doing CF lovecraftian horror to CF shonen fighting series is easily done.

Bugbear
2021-03-07, 09:36 PM
I'm looking for anything.

I'm not looking for a new game. I'm looking for new things I can add to my 3.5E game. Spells, feats, skill tricks, classes, monsters and such.

I have tons of Pathfinder stuff and have....maybe looked over most of the Homebrew here on GITP, at least the stuff that can be found in the compendium or the signature thread.

There is tons of 5E stuff posted at least weekly, and I can convert some of that. Even OSR has a blog or two that post new things weekly.

So, does anyone know of an active 3.5E websites?

Or for that matter, really any active D&D websites?

Or really any RPG active site?

It would be nice to just have a d20 magic item or feat or such that I can just drop into my game. But I'm also looking for ideas. So the RPG does not matter as I can convert, I just need the idea for inspiration.

Saintheart
2021-03-08, 12:18 AM
Okay, have you looked into older third party supplements, as in, books written back in third edition's heyday which weren't published by Wizards? As in, by publishers like Green Ronin Publishing, Malhavoc Publishing, Goodman Games, stuff like that?

I was actually interested in looking for 3rd party stuff myself. One list of stuff I found elsewhere (https://forum.rpg.net/index.php?threads/3-5-3rd-party-sourcebooks.458276/), with assessments of value from the poster...


Adamant Entertainment
- Hot Pursuit: Chase Rules for DND and d20
- Hot Pursuit: On Foot: a companion to Hot Pursuit

AEG (Alderac Entertainment Group)
- Mercenaries
- Toolbox

Atlas Games
- Crime and Punishment
- Dynasties and Demagogues
- Love and War

Avalanche
- Noble Steeds: A primer on horses in DND with additional information on other mounts. Also, it is great additional support for the Cavalier's Handbook from Green Ronin which makes reference to it.

Bastion/Dragonwing
- Airships
- Alchemy and Herbalists
- Ink and Quill (free pdf)
- Torn Asunder: a critical hit system

Blue Devil
- Poisoncraft: The Dark Art: Alterante Poison Rules

EN Publishing
- d20 Status Cards
- Elements of Magic: Revised: Alternate Magic Casting system using skill and feats
- Elements of Magic: Lyceian Arcana: A supplement for Elements of Magic: Revised
- Elements of Magic: Mythic Earth: another alternate magic system
- Tournaments, Taverns and Fairs

Expeditous Retreat
- A Magical Medieval Society: Western Europe

Fantasy Flight Games
- Seafarer's Handbook

Goodman Games
- Deluxe Book of Templates Revised: Lots of Templates

Green Ronin
- Advanced Bestiary: Lots of Templates
- Cavalier's Handbook: Not a fan of the base class, but the rest of the book is great.
- Psychic's Handbook : A great alternate system for mental powers with classes for DND and d20Modern
- Shaman's Handbook: A great Shaman Class and supplement for Shaman's in DND
- Unholy Warriors Handbook
- Witch's Handbook: A great Witch Class and supplement on Witches in DND
- Book of Fiends; (Edit: Lots of Demons, Devils, and daemons) and The Thamaturge class.
- Book of the Righteous (or the Holy Warriors Handbook (pdf), if you just want the Holy Warrior class)

High Moon Media (pdf)/Monkey God Enterprises (print)
- From Stone to Steel: A great equipment book that draws off of real world cultures. Good aid if your campaign uses different cultures

Human Head
- Redhurst Academy: A magical academy

Malhavoc
- Beyond Countless Doorways
- Book of Iron Might: My preference over ToB:Book of Nine Swords. Fighter types get lots of cool stuff to do, no need for a new class, lots of sample maneuvers, and a complete system for creating maneuvers (including on the fly)
- Book of Roguish Luck

Mystic Eye Games
- Artificer's Handbook: Alternate Magic Item creation rules including a system that does away with XP costs for magic item creation

Skirmisher
- Experts 3.5: Breaks the Expert class into five subclasses. Lots of info on various skills and optional skill uses. There is also an Expert PC class.

Tricky Owl Bear
- Behind the Spells Compendium

There's also the following free stuff from the same link, which has weblinks to the pages that contain them:


Fewer Absolutes Part 1 (Sean K Reynolds)
Fewer Absolutes Part 2 (Seank K Reynolds)
Variant Recharge Rules (Sean K Reynolds)
Forge Ring Variant (Sean Reynolds)
Posion as a Spell Designator (Sean Reynolds)
Continuing Poison Damage (Sean Reynolds)
Fleshbound Vampire (Sean Reynolds) I think this is in the Book of Templates mentioned above, but without the staking rules.
Hong's Knight a variant of the OA Samurai by Hong. I use this with the Cavalier's Handbook as support


Same webpage, different poster:


Ptolus (Incredibly detailed city) - Malhavoc Press
Book of Fiends (demons and devils) - Green Ronin
Arms and Armor 3.5 (equipment book) - Bastion Press
Complete Book of Eldritch Might (magic stuff) - Malhavoc Press
The Banewarrens (adventure) - Malhavoc Press
numerous Dungeon Crawl Classics (short adventures) - Goodman Games
Wilderlands of High Fantasy (great setting) - Necromancer Games/Judges Guild
Bard's Gate (cool city) - Necromancer Games
Tome of Horrors (many old school monsters) - Necromancer Games
Wurst of Grimtooth's Traps (traps) - Necromancer Games
Lost City of Barakus (great adventure/campaign) - Necromancer Games
Gary Gygax's Extraordinary Book of Names (lists of names by ethnicity/including last names) - Troll Lord Games
The Ultimate Toolbox (lists of just about everything, system-free and amazingly useful - there is also a d20 version with different info) - AEG


A fair amount of this stuff should still be available on DriveThruRPG or similar.


And for completeness, just to cover it off since it hasn't been specifically mentioned: have you looked into finding copies of the old Dragon magazine from 3.0-3.5's run? Paizo held the licence for that whole edition, and there's a fair amount of stuff in there that wasn't brought in officially via Dragon Compendium. You could even look at the companion Dungeon magazine for the same time period.

Elves
2021-03-08, 12:54 AM
I'm looking for anything.

I'm not looking for a new game. I'm looking for new things I can add to my 3.5E game. Spells, feats, skill tricks, classes, monsters and such.

If you just want new content to try, this class (https://drive.google.com/file/d/1lOhouh3belj_mkjfK15YFrDESLWd2xDK/view?usp=sharing) could use some playtesting. Not hardcopy but easy enough to print out.

There's also this cool class (https://drive.google.com/file/d/1_Rynpdz020cXXbEXXL-z9B8N2AAEXTyf/view?usp=sharing) by NigelWalmsley which hopefully he doesn't mind me linking.

Aharon
2021-03-08, 03:39 AM
It's not exactly new - but it is 3.5 compatible material that's not widely known:
Legend RPG (https://s3.amazonaws.com/det_1/Legend-1.1.pdf) - the result of some forum members here trying to make a more balanced version of 3.5.
The classes are all on the upper part of the power scale (especially martial classes getting a buff - for example melee range defaults to 5 ft + 5 ft per 5 levels (up to 25 ft at level 20)). I haven't extensively played it (only got a group together once, for low-level play), but I think it avoids the most extreme shenanigans pretty elegantly.

StSword
2021-03-08, 02:08 PM
If you like the idea of adding stuff from video games, comic books, and shows, you might want to check out Names Games patreon.

He's produced classes/archetypes, magic items, and races from Baraka's people from Mortal Kombat to a Superman class to adamantium bones magic item.

For extra he'll take suggestions.

I've paid for a combo hitter inspired by King's Avatar, a magic gauntlet/armor inspired by High School DxD, a Dicer class inspired by the Dicer Manhwa, and an Insect Glaive based on Monster Hunter.

I've been toying with suggesting science fantasy classes, a d20 world in which nanites replace magic as the source of weirdness, so you have nanomages who control nanites, cybershamans who entreat AI "spirits," brain hacker "psychics," and 6 million dollar man style cybernaut fighters, that kind of thing.

PoeticallyPsyco
2021-03-08, 03:21 PM
I haven't seen Kingdoms of Kalamar mentioned yet. I particularly like the Salt and Sea Dogs sourcebook; lots of cool ship-building options there, including templates for things like ghost ships.