KCWONDER99
2021-03-13, 07:10 PM
I was recently trying to come up with a spell-based smuggler character for my game (I'm thinking divine soul sorcerer). I was trying to think of interesting methods of smuggling and I prefer to match existing spells to accomplish my goals rather than create new ones.
While logically they could pass borders with teleport or teleport circle, I wanted someone who could make their own ship and run it. From checking into this I was wondering if they could use the temple of the gods spell to fashion a ship on a beach then move it into the water to sail for 24 hours.notably you get to chose the appearance of the temple, allowing for masts, sails and a rudder from my reading.
From my reading I think it should be possible but I'm happy to be corrected if I am missing some basic premise. I was thinking of having them renew the spell during the 24 hours to keep afloat after a rest if they are still on the ocean but I know that's against the 'on ground' that the first line mentions and I'm not married to it.
While logically they could pass borders with teleport or teleport circle, I wanted someone who could make their own ship and run it. From checking into this I was wondering if they could use the temple of the gods spell to fashion a ship on a beach then move it into the water to sail for 24 hours.notably you get to chose the appearance of the temple, allowing for masts, sails and a rudder from my reading.
From my reading I think it should be possible but I'm happy to be corrected if I am missing some basic premise. I was thinking of having them renew the spell during the 24 hours to keep afloat after a rest if they are still on the ocean but I know that's against the 'on ground' that the first line mentions and I'm not married to it.