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Emperor Demonking
2007-11-10, 05:45 AM
I'm planning on playing wizard/cleric refluffed as an alchemist. A character who uses, potions for his spells, and who's fireball is like a grenade.
What spells should I definately have, and which ones should I ban.

PlatinumJester
2007-11-10, 05:50 AM
Divine Insight spell from the spell compendium gives you bonuses to any check you like.

Anarchic/Axiomatic Water spells can be used for good splash weapons.

Cold Fire will make Alchemists fire do cold damage instead.