Unoriginal
2021-04-02, 08:12 AM
Hi folks.
I'm working on a new character concept, and I was wondering: which class or subclass features actually are based on making an ability check?
As in, (sub)class features that let you do new things with ability checks, not (sub)class features that gives you a bigger modifier at/make you unable to roll lower than X at/gives you advantage at Y or Z ability check, nor features that let you use a bonus action do to the check when it would normally have taken an action or let you auto-succeed something everyone could try doing (and even less features that just give you more proficiencies or let you shift your proficiencies).
I thought it'd be interesting to make a list.
So far I've got:
STR:
- Beast Barbarian's Bestial Soul let you make an Strength (Athleticism) ability check once per turn to extend your jump by the check's result in feet.
DEX:
CON:
INT:
WIS:
- Inquisitive Rogue's Insightful Fighting let you make a Wisdom (Insight) check vs the opponent's Charisma (Deception) check, to apply your Sneak Attack even if you don't have advantage against them.
CHA:
- Swashbuckler Rogue's Panache let you make a Charisma (Persuasion) check vs the opponent's Wisdom (Insight) check, resulting in either the creature being charmed by you or them having disadvantage on all attacks not against you + being unable to make opportunity attacks on anyone else but you.
I'm sure I missed some stuff, do you know which ones?
I'm working on a new character concept, and I was wondering: which class or subclass features actually are based on making an ability check?
As in, (sub)class features that let you do new things with ability checks, not (sub)class features that gives you a bigger modifier at/make you unable to roll lower than X at/gives you advantage at Y or Z ability check, nor features that let you use a bonus action do to the check when it would normally have taken an action or let you auto-succeed something everyone could try doing (and even less features that just give you more proficiencies or let you shift your proficiencies).
I thought it'd be interesting to make a list.
So far I've got:
STR:
- Beast Barbarian's Bestial Soul let you make an Strength (Athleticism) ability check once per turn to extend your jump by the check's result in feet.
DEX:
CON:
INT:
WIS:
- Inquisitive Rogue's Insightful Fighting let you make a Wisdom (Insight) check vs the opponent's Charisma (Deception) check, to apply your Sneak Attack even if you don't have advantage against them.
CHA:
- Swashbuckler Rogue's Panache let you make a Charisma (Persuasion) check vs the opponent's Wisdom (Insight) check, resulting in either the creature being charmed by you or them having disadvantage on all attacks not against you + being unable to make opportunity attacks on anyone else but you.
I'm sure I missed some stuff, do you know which ones?