Quoz
2021-04-03, 09:58 AM
In response to some newer players in my party having particularly squishy builds, I recently rolled up a new character. Using the Tasha's custom origin rules I made a small character (goblin) with mounted combatant to cover for our warlock's low AC. One level in Stone Sorcerer and a con of 18 gives me an AC of 19 before Shield, and I can redirect all attacks aimed at my 'mount' to myself. And my levels in warlock give me fun options like shadow of moil and armor of agathys make attacking either of us a painful prospect.
Its gotten me thinking, how OP could a pair of optimized characters get with this tactic? There are a lot of variations.
The rider can go either go for ridiculous AC or low AC and punishment - like an abjuration wizard with dips or feats for armor of agathys and heavy armor master. Since they won't be using movement on their turn, being able to switch between ranged and melee options is a high priority.
The mount character, now not having to worry about AC, can take a few more risks defensively to boost offense. This could be a min maxed gish or a reckless attacking barbarian. Boosting mobility is a higher concern. Finding a way to pick up Warding Bond to cast on the rider effectively merges the two into a single character, now sharing HP, AC, and mobility while doubling the effectiveness of Armor of Agathys or other HP boosters.
So what are your thoughts? Its a fairly broad concept and I haven't taken the time to do full builds on it yet, but I think it has some potential to have GMs ripping their hair out at me.
Its gotten me thinking, how OP could a pair of optimized characters get with this tactic? There are a lot of variations.
The rider can go either go for ridiculous AC or low AC and punishment - like an abjuration wizard with dips or feats for armor of agathys and heavy armor master. Since they won't be using movement on their turn, being able to switch between ranged and melee options is a high priority.
The mount character, now not having to worry about AC, can take a few more risks defensively to boost offense. This could be a min maxed gish or a reckless attacking barbarian. Boosting mobility is a higher concern. Finding a way to pick up Warding Bond to cast on the rider effectively merges the two into a single character, now sharing HP, AC, and mobility while doubling the effectiveness of Armor of Agathys or other HP boosters.
So what are your thoughts? Its a fairly broad concept and I haven't taken the time to do full builds on it yet, but I think it has some potential to have GMs ripping their hair out at me.