CMagnum
2021-04-07, 08:38 PM
Soon, in the campaign I am running, the party will be infiltrating a city that is half submerged in lake water. I really want the water to play an important role in the dangers of this city. What I'm looking for are spells that can be interesting and dangerous to the PCs. Spells which can force them into the water and then spells to punish them while they are in the water.
As far as effective water based spells go, most I have found are quite high level (6-9). So far the best I have found are Rushing Waters 5druid/4, Red tide 8, Maelstrom 8, flashflood 8, tidal surge 6 druid, water to acid and waterspout druid 7. The party is level 12 so things like Red Tide will be a bit too much for them to handle. While they are fairly capable, I don't want to massacre them, so I was thinking the highest I would go for an enemy would be to have one 15th level druid or cleric with blackwater domain (or maybe both at a lower level).
Other useful spells I have found could be: baleful transposition, forcewave, tailslap, and telekinesis.
Does anyone have any spells they can think of that might fit the scenario or any fun ideas for traps or other interesting obstacles? Thanks for the input
CMagnum
As far as effective water based spells go, most I have found are quite high level (6-9). So far the best I have found are Rushing Waters 5druid/4, Red tide 8, Maelstrom 8, flashflood 8, tidal surge 6 druid, water to acid and waterspout druid 7. The party is level 12 so things like Red Tide will be a bit too much for them to handle. While they are fairly capable, I don't want to massacre them, so I was thinking the highest I would go for an enemy would be to have one 15th level druid or cleric with blackwater domain (or maybe both at a lower level).
Other useful spells I have found could be: baleful transposition, forcewave, tailslap, and telekinesis.
Does anyone have any spells they can think of that might fit the scenario or any fun ideas for traps or other interesting obstacles? Thanks for the input
CMagnum