Pandamonium
2021-04-15, 06:54 AM
Hi!
Weird title I know, but hear me out. Novice brewer here.
I am designing (unoriginally) a homebrew race+class to be able to play as a dragon.
The goal is to be on par with a dragon of similar hitdice at each level or slightly below to allow for Invocation type "mutations".
Seeing as how an adult red dragon is CR 17 with 19 Hit Dice I reckon that this class should reach adult status as a capstone.
Following the statblocks through different dragons and challenge ratings in the Monster Manual I see that Str, Con and Cha increases at regular intervalls.
This matches up somewhat with standard ASI but frankly at twice the amount. Where a character at level 12 would get +2 the dragons get closer to +4 or +6 (2 to Str, Con and Cha on average).
A Red Adult Dragon har 112 Attribute points totaled and an average character with standard array, +2 & +1 then following standard ASI's wind up with around 71 Attribute points. Scores totaled.
Following that the class and race would be locked together (not allowing other class choices) I can control how powerful other features are, how "dangerous"/Hard to balance would it be if the class had an Increase to the Strength/Con and Charisma scores apart from the usual ASI's?
My thought is that the class would either grant and additional +1 to Str and Cha at each ASI or every other level you get a +1 to Str or +1 Cha as part of that level.
This to match the progression of a "natural" dragon attribute wise.
Thoughts? Suggestions?
Weird title I know, but hear me out. Novice brewer here.
I am designing (unoriginally) a homebrew race+class to be able to play as a dragon.
The goal is to be on par with a dragon of similar hitdice at each level or slightly below to allow for Invocation type "mutations".
Seeing as how an adult red dragon is CR 17 with 19 Hit Dice I reckon that this class should reach adult status as a capstone.
Following the statblocks through different dragons and challenge ratings in the Monster Manual I see that Str, Con and Cha increases at regular intervalls.
This matches up somewhat with standard ASI but frankly at twice the amount. Where a character at level 12 would get +2 the dragons get closer to +4 or +6 (2 to Str, Con and Cha on average).
A Red Adult Dragon har 112 Attribute points totaled and an average character with standard array, +2 & +1 then following standard ASI's wind up with around 71 Attribute points. Scores totaled.
Following that the class and race would be locked together (not allowing other class choices) I can control how powerful other features are, how "dangerous"/Hard to balance would it be if the class had an Increase to the Strength/Con and Charisma scores apart from the usual ASI's?
My thought is that the class would either grant and additional +1 to Str and Cha at each ASI or every other level you get a +1 to Str or +1 Cha as part of that level.
This to match the progression of a "natural" dragon attribute wise.
Thoughts? Suggestions?