rrwoods
2021-04-21, 12:03 PM
One of my friends is running a Vow of Poverty cleric, and as is typical for a VoP character is running out of stuff to pick for his bonus feats. Also his normal feats.
House rules in play:
* Guan Yin exists as a diety, and among her domains are Travel and Meditation (the one that gives Sudden Empower).
* We are running with the channel rules from Complete Divine, with very little if any outside modifications (e.g. Exalted Turning really is just adding 3d6 to the amount of damage the turn deals).
* Vow of Poverty bonus feats can be anything "on-theme", at the DM's approval. You'll see some examples in the build; anything that is "reasonable" is fair game here.
* EDIT: His holy symbol doesn't break the Vow.
The build so far:
(After racial bonuses, level increments, VoP enhancements, and some in-game rewards) Str 8 Dex 10 Con 16 Int 13 Wis 24 Cha 20
LG lesser aasimar cloistered cleric of Guan Yin 14
Cleric 1 - Sacred Vow
Cleric 2 -
Cleric 3 - Vow of Poverty, Pious Defense (bonus)
Cleric 4 - Exalted Turning (bonus)
Cleric 5 -
Cleric 6 - Mitigate Suffering, Nymph's Kiss (bonus)
Cleric 7 -
Cleric 8 - Pious Soul (bonus)
Cleric 9 - Pious Spellsurge
Cleric 10 - ???* (bonus)
Cleric 11 -
Cleric 12 - Martial Study: action before thought, Touch of Healing (bonus)
Cleric 13 -
Cleric 14 - ??? (bonus)
... When I started this post it was to ask about level 14 and beyond. But now I see that he actually doesn't even have bonus feats for level 10 either (or, at least, my record of his character doesn't have it), so stuff to retroactively fill that slot would be cool too.
This character is primarily a leader/controller in most fights, using party buff spells (and pre-buffing at least one character with Tyche's Guan Yin's touch) and battlefield control (we're still getting mileage out of ice slick). The other characters are a whisper gnome swordsage focused on shadow hand, a goliath crusader/RKV, a half-orc cleric of Pelor, and a malconvoker. We aren't looking for anything super-high-powered, but we're having trouble finding anything that doesn't just suck. I'd call this game low-to-mid op; e.g. despite being a frontline melee focused cleric, the half-orc is not overly buffing themselves but rather using spells like blade barrier to add BFC and damage. I think the malconvoker has cast glitterdust a total of once over the 14 level campaign.
So: We need feat suggestions!
House rules in play:
* Guan Yin exists as a diety, and among her domains are Travel and Meditation (the one that gives Sudden Empower).
* We are running with the channel rules from Complete Divine, with very little if any outside modifications (e.g. Exalted Turning really is just adding 3d6 to the amount of damage the turn deals).
* Vow of Poverty bonus feats can be anything "on-theme", at the DM's approval. You'll see some examples in the build; anything that is "reasonable" is fair game here.
* EDIT: His holy symbol doesn't break the Vow.
The build so far:
(After racial bonuses, level increments, VoP enhancements, and some in-game rewards) Str 8 Dex 10 Con 16 Int 13 Wis 24 Cha 20
LG lesser aasimar cloistered cleric of Guan Yin 14
Cleric 1 - Sacred Vow
Cleric 2 -
Cleric 3 - Vow of Poverty, Pious Defense (bonus)
Cleric 4 - Exalted Turning (bonus)
Cleric 5 -
Cleric 6 - Mitigate Suffering, Nymph's Kiss (bonus)
Cleric 7 -
Cleric 8 - Pious Soul (bonus)
Cleric 9 - Pious Spellsurge
Cleric 10 - ???* (bonus)
Cleric 11 -
Cleric 12 - Martial Study: action before thought, Touch of Healing (bonus)
Cleric 13 -
Cleric 14 - ??? (bonus)
... When I started this post it was to ask about level 14 and beyond. But now I see that he actually doesn't even have bonus feats for level 10 either (or, at least, my record of his character doesn't have it), so stuff to retroactively fill that slot would be cool too.
This character is primarily a leader/controller in most fights, using party buff spells (and pre-buffing at least one character with Tyche's Guan Yin's touch) and battlefield control (we're still getting mileage out of ice slick). The other characters are a whisper gnome swordsage focused on shadow hand, a goliath crusader/RKV, a half-orc cleric of Pelor, and a malconvoker. We aren't looking for anything super-high-powered, but we're having trouble finding anything that doesn't just suck. I'd call this game low-to-mid op; e.g. despite being a frontline melee focused cleric, the half-orc is not overly buffing themselves but rather using spells like blade barrier to add BFC and damage. I think the malconvoker has cast glitterdust a total of once over the 14 level campaign.
So: We need feat suggestions!