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View Full Version : Rules Q&A Kraken - Sunder a tentacle/arm



smetzger
2021-04-23, 01:57 PM
From the Kraken entry...
An opponent can make sunder attempts against a kraken’s tentacles or arms as if they were weapons. A kraken’s tentacles have 20 hit points, and its arms have 10 hit points. If a kraken is currently grappling a target with one tentacle or arm, it usually uses another limb to make its attack of opportunity against the sunder attempt.

From Sunder...
Step 1: Attack of Opportunity. You provoke an attack of opportunity from the target whose weapon or shield you are trying to sunder. (If you have the Improved Sunder feat, you don’t incur an attack of opportunity for making the attempt.)

Step 2: Opposed Rolls. You and the defender make opposed attack rolls with your respective weapons. The wielder of a two-handed weapon on a sunder attempt gets a +4 bonus on this roll, and the wielder of a light weapon takes a –4 penalty. If the combatants are of different sizes, the larger combatant gets a bonus on the attack roll of +4 per difference in size category.

Step 3: Consequences. If you beat the defender, roll damage and deal it to the weapon or shield. See Table: Common Armor, Weapon, and Shield Hardness and Hit Points to determine how much damage you must deal to destroy the weapon or shield.

Conclusion...
Since the Kraken is Gargantuan it gets a +12 on the Opposed attack roll. And since it already has very high attack rolls(+28/+23) this will make it very difficult to sunder a tentacle/arm.

Am I reading this wrong?

What would be a reasonable ruling to make sundering an arm/tentacle easier?
- maybe get rid of the opposed attack roll, just require a hit, but then double the hit points on a tentacle and arm??

Beni-Kujaku
2021-04-23, 03:59 PM
Why do you want to make it easier? Is it not already a major issue for the kraken that anybody with improved sunder can cut its two major attacks in one round?

If you really want to, you can say that people can try to sunder the tentacle from far from the body if the kraken tries to hit them with the tentacle, probably by preparing an action. Since the tentacles have a 60ft reach and you do not want to come closer than 30 ft, that will greatly increase the Sunder occasions. Or, if you really want the players to Sunder things, you can allow the Sunder to count as an attack of opportunity if the tentacle attacks one of your adjacent allies.

Xeni
2021-04-24, 01:59 AM
well natural weapons are always considered light weapons which get a -4 vs sunder attempts, so thats something. other than that i dont really see the need to reduce it too much more. as noted those are some of its strongest attacks, which can be removed. and weighing in at a CR 12 most level appropriate parties for a kraken will have a martial that can match the krakens +28+size bonus. Even if unspecialized in sunder. Say a human barbarin with 24 str, 28 on a rage, 30 if also using enlarge for (+10) +12 BA (+22) weapon enhancement for +3 (+25) and a buff or 2 from the rest of the party for a modest +5 (+30). this scenario is pretty typical of a 12th level parties martial character. this is vs the krakens +32. thats only a 2 point difference. very doable. even if enlarge wasn't in effect the difference only increases to 7 points. still doable. and this by someone who isn't specialized in sunder.