Jowgen
2021-05-02, 10:52 AM
The BoVD's Mortal Hunter's signature ability is worded as follows:
Mortal Hunting (Ex): A mortal hunter gains a bonus against mortals due to its extensive study of them and training in the proper combat techniques. The mortal hunter gains a +1 bonus on attack and damage rolls against mortals and the same bonus on Bluff, Listen, Sense Motive, Spot,
and Wilderness Lore checks when using these skills against mortals. The damage bonus applies to ranged weapons only against targets within 30 feet (the mortal hunter cannot strike with deadly accuracy beyond that range). The bonus does not apply to damage against creatures that are immune to critical hits. At 3rd, 6th, and 9th level, the mortal hunter’s bonus associated with mortals goes up by +1. This bonus stacks with a ranger’s favored enemy bonus.
For comparison, this is the 3.0 description of the Ranger's Favored Enemy ability.
Due to his extensive study of his foes and training in the proper techniques for combating them, the ranger gains a +1 bonus to Bluff, Listen, Sense Motive, Spot, and Wilderness Lore checks when using these skills against this type of creature. Likewise, he gets the same bonus to weapon damage rolls against creatures of this type. A ranger also gets the damage bonus with ranged weapons, but only against targets within 30 feet (the ranger cannot strike with deadly accuracy beyond that range). The bonus doesn’t apply to damage against creatures that are immune to critical hits.
Obviously they are functionally the same thing, and the sample character on page 168 even has the two abilities listed together as "Favored Enemy/Mortal Hunting (Ex):", but is there any sort of FAQ, or word of God, or anything of the sort that would provide RAW support for updating Mortal Hunting according to the Favored Enemy update?
EDIT: Mortal Hunter is marginally different in that it applies to both Attack and Damage, but that's hardly a big one.
Mortal Hunting (Ex): A mortal hunter gains a bonus against mortals due to its extensive study of them and training in the proper combat techniques. The mortal hunter gains a +1 bonus on attack and damage rolls against mortals and the same bonus on Bluff, Listen, Sense Motive, Spot,
and Wilderness Lore checks when using these skills against mortals. The damage bonus applies to ranged weapons only against targets within 30 feet (the mortal hunter cannot strike with deadly accuracy beyond that range). The bonus does not apply to damage against creatures that are immune to critical hits. At 3rd, 6th, and 9th level, the mortal hunter’s bonus associated with mortals goes up by +1. This bonus stacks with a ranger’s favored enemy bonus.
For comparison, this is the 3.0 description of the Ranger's Favored Enemy ability.
Due to his extensive study of his foes and training in the proper techniques for combating them, the ranger gains a +1 bonus to Bluff, Listen, Sense Motive, Spot, and Wilderness Lore checks when using these skills against this type of creature. Likewise, he gets the same bonus to weapon damage rolls against creatures of this type. A ranger also gets the damage bonus with ranged weapons, but only against targets within 30 feet (the ranger cannot strike with deadly accuracy beyond that range). The bonus doesn’t apply to damage against creatures that are immune to critical hits.
Obviously they are functionally the same thing, and the sample character on page 168 even has the two abilities listed together as "Favored Enemy/Mortal Hunting (Ex):", but is there any sort of FAQ, or word of God, or anything of the sort that would provide RAW support for updating Mortal Hunting according to the Favored Enemy update?
EDIT: Mortal Hunter is marginally different in that it applies to both Attack and Damage, but that's hardly a big one.