Human Paragon 3
2007-11-12, 02:28 AM
This is the final form of one of 4 BBEGs in my campaign, and I'd like some help figuring his CR. He is a level 14 gestalt Barb/Sorc with 1 ranger level.
Demon Zero Final Encounter Version
Size/Type: Huge Construct
Hit Dice 14d12 (194hp)
Initiative: -1
Speed: 120, Fly 70
Armor Class: 31 (-3 size, -1 Dex, -2 Rage, +18 Natural, +4 Shield, +4 Armor +1 Dodge) (touch, don't botch, flat footed, 30)
Base Attack/Grapple: +14/+32
Attack: Greatsword +30 (2d8+21) (Optional Power Attack)
Full Attack: Greatsword +30/+30/+25/+20 (2d8+21) (Optional power attack)
Space/Reach: 15'
Special Attacks: Disintegrate 28d6 (Save DC 19), Trample (1d8+12)
Special Qualities: Construct traits, Dark vision 60, Low-light vision, improved uncanny dodge, DR 10/Adamantine
+120 Fire Immunity + 120 Cold immunity (from two energy immunity spells), Globe of Invulnerability, favored enemy: human
Abilities: STR 32 DEX 8 CON - INT 10 WIS 12 CHA 16
Saves: Fort - Ref +4 Will +16
Skills: Listen +10 Spot +10 Survival +20
Feats: Power Attack, Track, Extend Spell, Cleave, Great Cleave, Improved Bull Rush, Shock Trooper
CR: ?
The stats are for buffed and raging. As you can see, he will have a number of spells active on him including Body of War, extended overland flight, extended haste, extended globe of invulnerability, two separate energy immunities, extended Expeditious Retreat, greater magic weapon. Greater invisibility would obviously make him even more bad ass, but I want the PCs to look upon him and tremble. It's a level 10 gestalt party, FYI.
Demon Zero Final Encounter Version
Size/Type: Huge Construct
Hit Dice 14d12 (194hp)
Initiative: -1
Speed: 120, Fly 70
Armor Class: 31 (-3 size, -1 Dex, -2 Rage, +18 Natural, +4 Shield, +4 Armor +1 Dodge) (touch, don't botch, flat footed, 30)
Base Attack/Grapple: +14/+32
Attack: Greatsword +30 (2d8+21) (Optional Power Attack)
Full Attack: Greatsword +30/+30/+25/+20 (2d8+21) (Optional power attack)
Space/Reach: 15'
Special Attacks: Disintegrate 28d6 (Save DC 19), Trample (1d8+12)
Special Qualities: Construct traits, Dark vision 60, Low-light vision, improved uncanny dodge, DR 10/Adamantine
+120 Fire Immunity + 120 Cold immunity (from two energy immunity spells), Globe of Invulnerability, favored enemy: human
Abilities: STR 32 DEX 8 CON - INT 10 WIS 12 CHA 16
Saves: Fort - Ref +4 Will +16
Skills: Listen +10 Spot +10 Survival +20
Feats: Power Attack, Track, Extend Spell, Cleave, Great Cleave, Improved Bull Rush, Shock Trooper
CR: ?
The stats are for buffed and raging. As you can see, he will have a number of spells active on him including Body of War, extended overland flight, extended haste, extended globe of invulnerability, two separate energy immunities, extended Expeditious Retreat, greater magic weapon. Greater invisibility would obviously make him even more bad ass, but I want the PCs to look upon him and tremble. It's a level 10 gestalt party, FYI.