Shinoskay
2021-05-23, 04:30 PM
If you were going to make, or approve, a lesser version of create undead... how would you want it to look?
I am planning to incorporate juju zombies and want to make create undead accessible from a lower level. The best way to do this is with magic research for a lesser version of create undead.
I have some thoughts as well and plan to post them shortly.
It can also be a greater version of Flesh puppet
The aim is for a level 4 spell
School necromancy [evil]; Level cleric/oracle 4, shaman 4, sorcerer/wizard 4; Domain death 4, evil 4
CASTING
Casting Time 1 hour
Components V, S, M (a clay pot filled with grave dirt and an onyx gem worth at least 100 gp per HD of the undead to be created)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one corpse
Duration instantaneous
Saving Throw none; Spell Resistance no
DESCRIPTION
A slightly more potent spell than animate dead, this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead; Ghouls, Hollow Helms, and any from the Create undead spell with a caster level requirement of 14 or lower.
Relevant mechanics:
Spirit Vessels (Su): You can channel wendo spirits into lifeless bodies, reanimating them to aid you. When using the animate dead spell, you can control 6 HD worth of undead creatures per caster level rather than 4 HD. In addition, any zombies or juju zombies you create using animate dead, create undead, or similar spells possess maximum hit points.
Bonus Spells: create undead (as a 5th-level spell; juju zombies only; see right) (10th)
Create undead 14 caster level and below list:
11th (or lower) Ghoul
11th (or lower) Hollow helm Corpse must be wearing suit of heavy armor
11th+ Huecuva 1 Corpse of a cleric (preferably an evil cleric)
11th+ Crawling hand Severed hand of a Medium or smaller humanoid
11th+ Juju zombie4 Enervation or energy drain
11th+ Skeletal champion4 Enervation or energy drain
12th-14th Ghast, festrog 2
12th+ Draugr
12th+ Guardian phantom armor Corpse must be wearing suit of heavy armor
13th Attic whisperer Crushing despair, fear, corpse of a humanoid child
14th+ Blast shadow 3
14th+ Crawling hand (giant) Enlarge person, severed hand of a Large or larger humanoid
14th+ Wight Enervation
I am planning to incorporate juju zombies and want to make create undead accessible from a lower level. The best way to do this is with magic research for a lesser version of create undead.
I have some thoughts as well and plan to post them shortly.
It can also be a greater version of Flesh puppet
The aim is for a level 4 spell
School necromancy [evil]; Level cleric/oracle 4, shaman 4, sorcerer/wizard 4; Domain death 4, evil 4
CASTING
Casting Time 1 hour
Components V, S, M (a clay pot filled with grave dirt and an onyx gem worth at least 100 gp per HD of the undead to be created)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one corpse
Duration instantaneous
Saving Throw none; Spell Resistance no
DESCRIPTION
A slightly more potent spell than animate dead, this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead; Ghouls, Hollow Helms, and any from the Create undead spell with a caster level requirement of 14 or lower.
Relevant mechanics:
Spirit Vessels (Su): You can channel wendo spirits into lifeless bodies, reanimating them to aid you. When using the animate dead spell, you can control 6 HD worth of undead creatures per caster level rather than 4 HD. In addition, any zombies or juju zombies you create using animate dead, create undead, or similar spells possess maximum hit points.
Bonus Spells: create undead (as a 5th-level spell; juju zombies only; see right) (10th)
Create undead 14 caster level and below list:
11th (or lower) Ghoul
11th (or lower) Hollow helm Corpse must be wearing suit of heavy armor
11th+ Huecuva 1 Corpse of a cleric (preferably an evil cleric)
11th+ Crawling hand Severed hand of a Medium or smaller humanoid
11th+ Juju zombie4 Enervation or energy drain
11th+ Skeletal champion4 Enervation or energy drain
12th-14th Ghast, festrog 2
12th+ Draugr
12th+ Guardian phantom armor Corpse must be wearing suit of heavy armor
13th Attic whisperer Crushing despair, fear, corpse of a humanoid child
14th+ Blast shadow 3
14th+ Crawling hand (giant) Enlarge person, severed hand of a Large or larger humanoid
14th+ Wight Enervation