eyebreaker7
2021-05-25, 02:03 AM
Living Metal
Powerful sources of life energy, such as druid circles or sites holy to Chauntea, sometimes leach energy into the soil, which changes the properties of the natural deposits of iron buried nearby. This living metal usually has a light gray-green color and has properties of natural repair and reshaping. It is favored in the construction of rings of regeneration.
Over time, armor made of living metal naturally shapes itself to fit its wearer. After one tenday of regular wearing, increase the maximum Dexterity bonus by 1, reduce the armor check penalty by 1, and reduce the arcane spell failure chance by 5% for living metal armor. Armor not primarily of metal is not meaningfully affected. (A suit of chainmail is affected, while a suit of studded leather is not.)
In addition, an item made of living metal naturally repairs damage to itself, healing 1 hit point per minute. It cannot repair itself if brought to 0 hit points or destroyed (such as through disintegration).
Living metal weighs the same as steel, has hardness 12, and has 30 hit points per inch of thickness.
Item Market Price Modifier
Light armor +700 gp
Medium armor +2,000 gp
Heavy armor +4,500 gp
Other items +100 gp/lb.
"An iron golem is 12 feet tall and weighs about 5,000 pounds" so it would cost 500,000 gold to make an Iron Golem out of Living Metal material? Going by the "Other items +100 gp/lb." value right?
How would you calculate HPs? lol.
Powerful sources of life energy, such as druid circles or sites holy to Chauntea, sometimes leach energy into the soil, which changes the properties of the natural deposits of iron buried nearby. This living metal usually has a light gray-green color and has properties of natural repair and reshaping. It is favored in the construction of rings of regeneration.
Over time, armor made of living metal naturally shapes itself to fit its wearer. After one tenday of regular wearing, increase the maximum Dexterity bonus by 1, reduce the armor check penalty by 1, and reduce the arcane spell failure chance by 5% for living metal armor. Armor not primarily of metal is not meaningfully affected. (A suit of chainmail is affected, while a suit of studded leather is not.)
In addition, an item made of living metal naturally repairs damage to itself, healing 1 hit point per minute. It cannot repair itself if brought to 0 hit points or destroyed (such as through disintegration).
Living metal weighs the same as steel, has hardness 12, and has 30 hit points per inch of thickness.
Item Market Price Modifier
Light armor +700 gp
Medium armor +2,000 gp
Heavy armor +4,500 gp
Other items +100 gp/lb.
"An iron golem is 12 feet tall and weighs about 5,000 pounds" so it would cost 500,000 gold to make an Iron Golem out of Living Metal material? Going by the "Other items +100 gp/lb." value right?
How would you calculate HPs? lol.