AjaxTorbin
2007-11-12, 06:51 PM
Retribution
Evocation (Force) [law]
Level: Cleric 2, Paladin 2, Druid 2, Wizard 2
Components: Holy symbol, or a branch of oak, or a small mirror
Casting Time: One standard action
Range: Touch
Target: Self
Duration: One minute per 2/caster levels AND one round per 2/caster levels
Saving Throw: No
Spell Resistance: Yes
After the caster uses this spell, it remains dormant for one minute for every two caster levels, or the caster is struck by a any type of weapon. After the caster is struck he has two rounds per caster level to make a melee attack against the one who struck him, if the attack hits, the damage done to the caster is added to the damage of the melee attack. This is non-aligned force damage. Any effect that absorbs force damage like a brooch of shielding, will absorb this damage also.
Retributive Strike
Evocation (force) [law]
Level: Cleric 4, Paladin 4, Druid 5, Wizard 4
Components: Holy symbol, or a branch of oak, or a small mirror
Casting Time: One standard action
Range: Close (25 feet +5 for every 2/caster level)
Target: One creature, special
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
You launch a bolt of pure force gives your target a taste of his own medicine. The target takes damage equal to the last amount of damage it delt with a weapon.
Special: for a cleric or paladin the bolt of force springs down from over the creature.
Penance
Abjuration/Evocation (force)
Level: Cleric 6, Wizard 6
Components: Small mirror
Casting Time: One standard action
Range: Touch
Target: One creature
Duration: One round per caster level
Saving Throw: Will negates & Fortitude, see text
Spell Resistance: Yes
Surrounding the target with a shield of energy, you turn all attempted damage back on him.
If The target makes his will save when the spell is cast, the spell has no effect.
Every time the target of this spell attempts a damage dealing attack he instead takes that much damage. The target may make a fortitude save each time he attacks. If he succeeds, he only takes half damage.
Shared Experience
The mind thinks its real, so it is.
Enchantment [mind effecting]
Level: Cleric 5, Wizard 5
Components: Small mirror
Casting Time: One standard action
Range: Short (20 ft +5 per two caster levels)
Target: Two creatures within range with discernable anatomy, and a brain.
Duration: One round per caster level
Saving Throw: Will negates, See text
Spell Resistance: Yes
As the caster performs this spell he points at two creatures, linking them together. Every time anything effects one creature, the other MUST make a will save or receive the exact same effect. All effects including: negative levels, damage, enhancements, poisons, and healing.
(This spell effectively makes the minds of each creature think both bodies are its own. Mind over matter, in a bad way, or a good one.)
Evocation (Force) [law]
Level: Cleric 2, Paladin 2, Druid 2, Wizard 2
Components: Holy symbol, or a branch of oak, or a small mirror
Casting Time: One standard action
Range: Touch
Target: Self
Duration: One minute per 2/caster levels AND one round per 2/caster levels
Saving Throw: No
Spell Resistance: Yes
After the caster uses this spell, it remains dormant for one minute for every two caster levels, or the caster is struck by a any type of weapon. After the caster is struck he has two rounds per caster level to make a melee attack against the one who struck him, if the attack hits, the damage done to the caster is added to the damage of the melee attack. This is non-aligned force damage. Any effect that absorbs force damage like a brooch of shielding, will absorb this damage also.
Retributive Strike
Evocation (force) [law]
Level: Cleric 4, Paladin 4, Druid 5, Wizard 4
Components: Holy symbol, or a branch of oak, or a small mirror
Casting Time: One standard action
Range: Close (25 feet +5 for every 2/caster level)
Target: One creature, special
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
You launch a bolt of pure force gives your target a taste of his own medicine. The target takes damage equal to the last amount of damage it delt with a weapon.
Special: for a cleric or paladin the bolt of force springs down from over the creature.
Penance
Abjuration/Evocation (force)
Level: Cleric 6, Wizard 6
Components: Small mirror
Casting Time: One standard action
Range: Touch
Target: One creature
Duration: One round per caster level
Saving Throw: Will negates & Fortitude, see text
Spell Resistance: Yes
Surrounding the target with a shield of energy, you turn all attempted damage back on him.
If The target makes his will save when the spell is cast, the spell has no effect.
Every time the target of this spell attempts a damage dealing attack he instead takes that much damage. The target may make a fortitude save each time he attacks. If he succeeds, he only takes half damage.
Shared Experience
The mind thinks its real, so it is.
Enchantment [mind effecting]
Level: Cleric 5, Wizard 5
Components: Small mirror
Casting Time: One standard action
Range: Short (20 ft +5 per two caster levels)
Target: Two creatures within range with discernable anatomy, and a brain.
Duration: One round per caster level
Saving Throw: Will negates, See text
Spell Resistance: Yes
As the caster performs this spell he points at two creatures, linking them together. Every time anything effects one creature, the other MUST make a will save or receive the exact same effect. All effects including: negative levels, damage, enhancements, poisons, and healing.
(This spell effectively makes the minds of each creature think both bodies are its own. Mind over matter, in a bad way, or a good one.)