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View Full Version : Rules Q&A Lycantrope's Animals HD to Magical Beast HD or better. Is it possible by RAW?



ThanatosZero
2021-06-02, 02:03 PM
I have been asking myself, if the Animal HD of a lycantrope as in those of a werebear for example could be altered into a new type, such as a magical beast.
A Werebear has 6 Animal HD and +2 LA as a afflicted.

(The Level Adjustment of +2 can be reduced in within 9 level ups)

MaxiDuRaritry
2021-06-02, 02:07 PM
Get aspect of the wolf cast on you, followed by awaken. You now have magical beast HD instead of animal HD, along with a bunch of other benefits.

ShurikVch
2021-06-02, 03:06 PM
Die and resurrect six times, then take six levels in some nice class?

ThanatosZero
2021-06-02, 03:10 PM
Get aspect of the wolf cast on you, followed by awaken. You now have magical beast HD instead of animal HD, along with a bunch of other benefits.

That may be true. Awaken grants two additional RHD for animals turned magical beasts, +1d3 charisma but rerolls intelligence.



Die and resurrect six times, then take six levels in some nice class?

I normally do gish builds, but this time I like to optimise the gains of the werebear template class.
http://archive.wizards.com/default.asp?x=dnd/sp/20031114a

Taking all 6 bear animal levels, grants +16 Str, +2 Dex and +8 Con along with claws, natural armor increase and large size, which sadly negates the dex bonus and decreases the attack bonus modifier by -1, but increase the damage dice of natural and normal weapons.

Thurbane
2021-06-02, 03:45 PM
Was trying to find some template based options, but a quick glance at this shows none (http://minmaxforum.com/index.php?topic=12219.0) that turn a Humanoid into a Magical beast.

There are some that change type to Monstrous humanoid or Outsider, but unsure if any change the BAB or RHD or not.

There are a few PrCs/classes that change type, but AFAIK none change BAB: Type Change by Class, Spell & Feat (https://forums.giantitp.com/showthread.php?620526)

MaxiDuRaritry
2021-06-02, 05:11 PM
That may be true. Awaken grants two additional RHD for animals turned magical beasts, +1d3 charisma but rerolls intelligence.Sudden Maximize and Sudden Empower awaken for an Intelligence score of 18+(0.5x3d6) (average, approximately 23). It's better if you start out as a plant, though, which might be worth looking into.

Thurbane
2021-06-02, 05:19 PM
If you're going for a gish build, persistent Tenser's Transformation*, Investiture of the Pit Fiend or Divine Power may be a workaround, if you can access the spells and spell slots required.

*Blocks your ability to cast spells, so less than ideal in most cases.

MaxiDuRaritry
2021-06-02, 05:47 PM
If you're going for a gish build, persistent Tenser's Transformation*, Investiture of the Pit Fiend or Divine Power may be a workaround, if you can access the spells and spell slots required.

*Blocks your ability to cast spells, so less than ideal in most cases.Depending on your level of transparency, it works just fine with psionic manifesting, and it doesn't mess with noncasters' ability to not cast spells at all.

Yogibear41
2021-06-02, 06:32 PM
Its 3rd party but in Ravenloft there is a Version of Werewolf that uses the Worg's Stat Adjustments and Racial Hit Die, so 4d10, +4 bab, +6 str, +4 dex, +4 con, +2 wis.

Thurbane
2021-06-02, 08:12 PM
Its 3rd party but in Ravenloft there is a Version of Werewolf that uses the Worg's Stat Adjustments and Racial Hit Die, so 4d10, +4 bab, +6 str, +4 dex, +4 con, +2 wis.

That reminds me: AFB, but I'm pretty sure either Advanced Bestiary or Tome of Horrors (both 3rd party) have templates that allow a lycanthrope-like combo of Humanoid/Monstrous Humanoid with Magical beasts.

Empyreal Dragon
2021-06-03, 12:06 AM
Technically tauric creature can do this

Rebel7284
2021-06-03, 12:48 AM
Natural Lycanthrope + Feral Creature (SS) would give you monstrous humanoid HD.
Natural Lycanthrope + Dragonwraught feat would give you dragon HD.
Natural Lycanthrope + Otherworldly feat would give you outsider HD.

ShurikVch
2021-06-03, 12:31 PM
Well, firstly: Dungeon #84 have Winter Werewolf template (Winter Wolf (https://www.d20srd.org/srd/monsters/winterWolf.htm) for "Animal", and some other differences)

Also, I tried to prove/disprove is changing the type would actually change the "Animal HD" - and I found Meepo (http://archive.wizards.com/default.asp?x=dnd/fc/20060120a): at 16th level, his BAB and saves are too high for his Fleshraker HD to not be 100% Dragon HD - thus, any type-switching PrC (as minimum) should work...

ThanatosZero
2021-06-03, 12:55 PM
Well, firstly: Dungeon #84 have Winter Werewolf template (Winter Wolf (https://www.d20srd.org/srd/monsters/winterWolf.htm) for "Animal", and some other differences)

Also, I tried to prove/disprove is changing the type would actually change the "Animal HD" - and I found Meepo (http://archive.wizards.com/default.asp?x=dnd/fc/20060120a): at 16th level, his BAB and saves are too high for his Fleshraker HD to not be 100% Dragon HD - thus, any type-switching PrC (as minimum) should work...
Meepo at 16th Level has 20 HD and 13 BAB

Of these are
6 Sorcerer HD (+3 BAB)
10 Dragon Disciple HD (+7 BAB)
and
4 Animal HD (+3 BAB)

The animal HD were not altered into dragon HD.

ShurikVch
2021-06-04, 03:00 AM
Meepo at 16th Level has 20 HD and 13 BAB

Of these are
6 Sorcerer HD (+3 BAB)
10 Dragon Disciple HD (+7 BAB)
and
4 Animal HD (+3 BAB)

The animal HD were not altered into dragon HD.
Not exactly: it's 14 for Humanoid form, but 13 for Animal and Hybrid forms
Apparently, this wasn't edited too well
Also, saves are not just too high even for a Dragon, but for the Animal form - don't match the Humanoid and Hybrid forms (abilities adjustments aside)