schreier
2021-06-08, 08:22 PM
My character finally acquired a runestaff of power. It counts as a +2/mastercrafted quarterstaff in addition to its runestaff spell exchange abilities, its smite power, and its luck bonuses.
Do I have the ability to further enchant the weapon aspect either on the +2 or the mastercrafted side, and if so is it just a standard price increase (so like 2000gp to get to +1 or 10000gp to get the +2 to +3)? My guess is yes and it's pretty straightforward but I wanted to confirm.
As a general question with a quarter staff, which has two heads, are you counted as holding both for purposes of enhancements? I'm thinking of things like warning and eager.
Is it possible to increase the luck bonus to AC and saves and if so can you do it separately or would it be one bonus type increase at once. This one clearly seems to be up to the DM, but I wanted to get everyone thoughts if possible.
Then I guess the last question is if it is possible to add additional spells to the runestaff capability. My guess is no or at least not without significant DM oversight.
Do I have the ability to further enchant the weapon aspect either on the +2 or the mastercrafted side, and if so is it just a standard price increase (so like 2000gp to get to +1 or 10000gp to get the +2 to +3)? My guess is yes and it's pretty straightforward but I wanted to confirm.
As a general question with a quarter staff, which has two heads, are you counted as holding both for purposes of enhancements? I'm thinking of things like warning and eager.
Is it possible to increase the luck bonus to AC and saves and if so can you do it separately or would it be one bonus type increase at once. This one clearly seems to be up to the DM, but I wanted to get everyone thoughts if possible.
Then I guess the last question is if it is possible to add additional spells to the runestaff capability. My guess is no or at least not without significant DM oversight.