Lady Tialait
2007-11-13, 12:29 AM
My Freind who has played D&D atleast as long as i have has been urgeing me to deisiegn a Monk-Prestige to allow him some more-then-quasi-magical abilities. This is what me and like..four peaple have came up with I have gone over everything everyone here has worked on I would love a little help.
Reidan
Requirements:
Alighnment any lawful
balance 9
perfrom (forms) 2
knowlage (religion or arcane) 11
Improved Unarmed Strike or Unarmed Strike class feature
Feats:
Stunning Fist
Lightning Reflexes
Quick Draw
Special:
You must be trained by a Reidan with atleast 5 class levels of Reidan
Also, must have acess atleast 1 spell/power with the describtor Lightning (via spell, spell-like ablity, psych, magic item, or psy-item)
D8 HD
Redain
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+2|Eletric Disc, Soul of Lightning, Crackle +1
2nd|
+2|
+3|
+3|
+3|Lightning Calling 1/day
3rd|
+3|
+3|
+3|
+3|Resistance to Eletricity 5, crackle +2
4th|
+4|
+4|
+4|
+4|Lightning Calling 2/day, improved disc
5th|
+5|
+4|
+4|
+4|Resistance to Eletricity 10 , Crackle +3, Evasion
6th|
+6|
+5|
+5|
+5|Lightining Calling 3/day
7th|
+7|
+5|
+5|
+5|Resistance to Eletricity 20, Crackle +4
8th|
+8|
+6|
+6|
+6|Lightning Calling 4/day, perfect disc
9th|
+9|
+6|
+6|
+6|Immunity to eletricity, Crackle +5
10th|
+10|
+7|
+7|
+7|Healed by Eletricity, True Lightning[/table]
Skills: 2+Int Balance, Perform (Forms), Knowlage (All), Climb, Consintration, Intimidate, Jump ,and Tumble.
Eletric Disc (su) :
You create at will an Eletric Disc The disc can either be flat or at a slight conclave, it is a 3ft diameter plane of force that crackles with eletricity when the weilder wishes (free action) the eletricity deals 1d6 eletricity damage per Radien level to a maximum of 5d6. In addition, the Radien may sit on the disc to move vertically or horizonally in accordance with the spell 'Levitate'.
the disc can hold upto 100 lbs/Radien level worth of objects. will not move more then 5 ft away from the weilder He may command it to move anywere within those 5ft.
At level 4 The disc creation becomes better and gains more uses. inculding Now it can be thrown 20 feet if it containing any items they are flung in a random direction. May now act like a Fly spell but the disc rider must make balance checks if not sitting on the disc DC 20 per round, and must Balance checks DC 25 if attacking when on the Disc and standing, if sitting and attacking DC 20 balance check.
AT level 8 The disc now can become a long line of Eletricity that deals 5d6 eletricity damage in a 60 ft. in a line (Ref save 10+Raiden level half) . Also the checks for doing the standing and attacking checks the DC is lowered by 10 and the Reiden will be able to take a 10 on the balance check. even under stress.
It is a 'Draw weapon' Equivilant action to create the Disc
Soul of Lightning (ex) :
because their exsistance being almost ingulfed in lightning all spells cast by or damageing magic effect, the reiden casts or uses have the (Lightning) Describtor and deal Eletricity damage instead of normal damage, this ablity can be supressed.
Evasion (ex) :
As the Monk ablitly execpt one thing If the Radien already had Evation then he gains Improved Evation instead.
Crackle (su):
Adds +1 on all Intimate checks at level 3 it grows again and ever other level after that.
Healed by Eletricity (ex) :
For every 2 damage that would be delt to the Radien he instead heals 1 damage. to a max of his maximum hit points. this superedes his immunity to eletricity.
True Lightning (ex):
Mastery of the Calling of Lightning has caused the Radien to be able to treat a simple powerful Strike to become a catalist for powers that only he can truely understand. A 10th level Radien can convert a Stunning Fist attempt into a Lightning Call. Doing so is a Full-Round Action that provoces AoO. The following round the Radien may use the Recovered Call. His maximum pool of Calls is still 4/day but he can recover them.
Lightning Call (Su) :
This ablitly is the Reidan's ablitly to harness eletricity for gain, according to level the reidan gains differnt powers,
The caster level is the Reidan Level, cast off Wisdom
level + Wisdom modifyer to determine the uses maximum Effect
1 Shocking Missle (Eletric Magic Missle)
2 Danceing Sparks (Faerie Fire or Danceing Lights)
3 Summon Lesser Lighting Avatar (see Below)
4 Lightning Hands (burning hands but Eletricity)
5 Blocking Thunder (Shield)
6 Lightning Torch (Continual Flame)
7 Sparkler (Glitterdust)
8 Summon Lighting Avatar (see Below)
9 Speed of Storm (Cat's Grace)
10 Lightning Bolt
11 Flashing Speed (Haste)
12 Crack'a'Boom (Shout)
13 Call Lightning
14 Summon Greater Lightning Avater (see below)
15 Chain Lightning
16 Orb of the Lightning Soul (Otiluke's freezing sphere but with eletric damage)
17 Eletro-theropy (Insanity)
18 Perform! (otto's irrestiable dance but does Marial Arts forms NOT dances)
19 Strike Stride (Greater Teleport)
20+ StormRage
Lightning Avatar
Transmutation [Lighning]
Level: Special
Components: V, S
Casting Time: Full Round Action.
Range:Personal
Target: Self
Duration: 1/minet per level.
Saving Throw:none.
Spell Resistance: none.
This Spell turns the caster into a form of a creature that crackles with energy and can command powerful forces of eletricity and lightning.
With this for of the spell Use the Middle Figures for Numbers from the 'Lightning Avatar' template.
Lightning Avatar, Greater
Same as Lighting Avatar, but use Larges figures on the Template.
Lightning Avatar, Lesser
Same as Lighting Avatar, but use the smallest figures on the Template.
The Lightning Avatar (Template)
Creating the Lightning Avatar
"Lightning Avatar" is an Acquired template that can be added to any living, corporeal human (referred to hereafter as the base creature) Useing the 'Call Lighning' Abilitiy .
The Avatar uses all the base creature’s statistics and special abilities except as noted here.
Size and Type
The creature’s type does not change. Size is unchanged. Do not recalculate base attack bonus or saves.
Hit Dice
The creature’s hit dice do not change.
Speed
The Lightning Avatar’s speed does not change. But Gains a Fly speed of 60ft. (perfect)
Armor Class
+2 natural Armor bonus or +6 natural Armor Bonus or +8 natural armor bonus
Attack
No change.
Full Attack
No change.
Damage
+1D6, or +1D8 or +2D6 lightning Damage to all attacks.
Special Attacks
Quick as Lightning
Any Lighting Avatar can enter this state for 1/round per Wisdom Modifier. This ability cannot be ended prematurly enless the abiltity is lost or the Lighting Avatar is killed. In this state the L.A. gains +2 Dex but -2 Con. Additionally, by takeing 10 points of damage the L.A. can perform an extra attack at -10.
Abilities
No increase in abilities of the base creature.
Skills
No change in skills.
Environment
Same as the base creature.
Challenge Rating
Special.
Alignment
Always Lawful.
Level Adjustment
Special.
I have play tested it. I think it needs alot of work. See how much you guys can help me with. As it is. all play tests ended up with it not overpowering the other charitor. but that is mostly just because it doesn't really do anything.
Edit: Thanks for all the notes this not only looks better (Nice Shiney Format) but also is starting to look as tho it can stand up against Li Ping the jumping Monk..hehe I love it!! Keep the suggestions and comments comming. Be rude if you must. and could someone help me diseign a better Lightning Avatar..it's kinda crude and looks aweful ...Thankies Levi for the suggestion of makeing it shiney!
Edit again : A freind of mine came over and suggesed something about the lighting Avatar being templates..I like it..instead of adding another combatant you change yourself..kinda He-Man like...muhahah..gimme a moment to learn how to properly word templates.
Edit once more: Saves changed due to the comments (thankies) of RTG
I also Cleaned up the Eletric disc I would like some imput from Levi.
Reidan
Requirements:
Alighnment any lawful
balance 9
perfrom (forms) 2
knowlage (religion or arcane) 11
Improved Unarmed Strike or Unarmed Strike class feature
Feats:
Stunning Fist
Lightning Reflexes
Quick Draw
Special:
You must be trained by a Reidan with atleast 5 class levels of Reidan
Also, must have acess atleast 1 spell/power with the describtor Lightning (via spell, spell-like ablity, psych, magic item, or psy-item)
D8 HD
Redain
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+2|Eletric Disc, Soul of Lightning, Crackle +1
2nd|
+2|
+3|
+3|
+3|Lightning Calling 1/day
3rd|
+3|
+3|
+3|
+3|Resistance to Eletricity 5, crackle +2
4th|
+4|
+4|
+4|
+4|Lightning Calling 2/day, improved disc
5th|
+5|
+4|
+4|
+4|Resistance to Eletricity 10 , Crackle +3, Evasion
6th|
+6|
+5|
+5|
+5|Lightining Calling 3/day
7th|
+7|
+5|
+5|
+5|Resistance to Eletricity 20, Crackle +4
8th|
+8|
+6|
+6|
+6|Lightning Calling 4/day, perfect disc
9th|
+9|
+6|
+6|
+6|Immunity to eletricity, Crackle +5
10th|
+10|
+7|
+7|
+7|Healed by Eletricity, True Lightning[/table]
Skills: 2+Int Balance, Perform (Forms), Knowlage (All), Climb, Consintration, Intimidate, Jump ,and Tumble.
Eletric Disc (su) :
You create at will an Eletric Disc The disc can either be flat or at a slight conclave, it is a 3ft diameter plane of force that crackles with eletricity when the weilder wishes (free action) the eletricity deals 1d6 eletricity damage per Radien level to a maximum of 5d6. In addition, the Radien may sit on the disc to move vertically or horizonally in accordance with the spell 'Levitate'.
the disc can hold upto 100 lbs/Radien level worth of objects. will not move more then 5 ft away from the weilder He may command it to move anywere within those 5ft.
At level 4 The disc creation becomes better and gains more uses. inculding Now it can be thrown 20 feet if it containing any items they are flung in a random direction. May now act like a Fly spell but the disc rider must make balance checks if not sitting on the disc DC 20 per round, and must Balance checks DC 25 if attacking when on the Disc and standing, if sitting and attacking DC 20 balance check.
AT level 8 The disc now can become a long line of Eletricity that deals 5d6 eletricity damage in a 60 ft. in a line (Ref save 10+Raiden level half) . Also the checks for doing the standing and attacking checks the DC is lowered by 10 and the Reiden will be able to take a 10 on the balance check. even under stress.
It is a 'Draw weapon' Equivilant action to create the Disc
Soul of Lightning (ex) :
because their exsistance being almost ingulfed in lightning all spells cast by or damageing magic effect, the reiden casts or uses have the (Lightning) Describtor and deal Eletricity damage instead of normal damage, this ablity can be supressed.
Evasion (ex) :
As the Monk ablitly execpt one thing If the Radien already had Evation then he gains Improved Evation instead.
Crackle (su):
Adds +1 on all Intimate checks at level 3 it grows again and ever other level after that.
Healed by Eletricity (ex) :
For every 2 damage that would be delt to the Radien he instead heals 1 damage. to a max of his maximum hit points. this superedes his immunity to eletricity.
True Lightning (ex):
Mastery of the Calling of Lightning has caused the Radien to be able to treat a simple powerful Strike to become a catalist for powers that only he can truely understand. A 10th level Radien can convert a Stunning Fist attempt into a Lightning Call. Doing so is a Full-Round Action that provoces AoO. The following round the Radien may use the Recovered Call. His maximum pool of Calls is still 4/day but he can recover them.
Lightning Call (Su) :
This ablitly is the Reidan's ablitly to harness eletricity for gain, according to level the reidan gains differnt powers,
The caster level is the Reidan Level, cast off Wisdom
level + Wisdom modifyer to determine the uses maximum Effect
1 Shocking Missle (Eletric Magic Missle)
2 Danceing Sparks (Faerie Fire or Danceing Lights)
3 Summon Lesser Lighting Avatar (see Below)
4 Lightning Hands (burning hands but Eletricity)
5 Blocking Thunder (Shield)
6 Lightning Torch (Continual Flame)
7 Sparkler (Glitterdust)
8 Summon Lighting Avatar (see Below)
9 Speed of Storm (Cat's Grace)
10 Lightning Bolt
11 Flashing Speed (Haste)
12 Crack'a'Boom (Shout)
13 Call Lightning
14 Summon Greater Lightning Avater (see below)
15 Chain Lightning
16 Orb of the Lightning Soul (Otiluke's freezing sphere but with eletric damage)
17 Eletro-theropy (Insanity)
18 Perform! (otto's irrestiable dance but does Marial Arts forms NOT dances)
19 Strike Stride (Greater Teleport)
20+ StormRage
Lightning Avatar
Transmutation [Lighning]
Level: Special
Components: V, S
Casting Time: Full Round Action.
Range:Personal
Target: Self
Duration: 1/minet per level.
Saving Throw:none.
Spell Resistance: none.
This Spell turns the caster into a form of a creature that crackles with energy and can command powerful forces of eletricity and lightning.
With this for of the spell Use the Middle Figures for Numbers from the 'Lightning Avatar' template.
Lightning Avatar, Greater
Same as Lighting Avatar, but use Larges figures on the Template.
Lightning Avatar, Lesser
Same as Lighting Avatar, but use the smallest figures on the Template.
The Lightning Avatar (Template)
Creating the Lightning Avatar
"Lightning Avatar" is an Acquired template that can be added to any living, corporeal human (referred to hereafter as the base creature) Useing the 'Call Lighning' Abilitiy .
The Avatar uses all the base creature’s statistics and special abilities except as noted here.
Size and Type
The creature’s type does not change. Size is unchanged. Do not recalculate base attack bonus or saves.
Hit Dice
The creature’s hit dice do not change.
Speed
The Lightning Avatar’s speed does not change. But Gains a Fly speed of 60ft. (perfect)
Armor Class
+2 natural Armor bonus or +6 natural Armor Bonus or +8 natural armor bonus
Attack
No change.
Full Attack
No change.
Damage
+1D6, or +1D8 or +2D6 lightning Damage to all attacks.
Special Attacks
Quick as Lightning
Any Lighting Avatar can enter this state for 1/round per Wisdom Modifier. This ability cannot be ended prematurly enless the abiltity is lost or the Lighting Avatar is killed. In this state the L.A. gains +2 Dex but -2 Con. Additionally, by takeing 10 points of damage the L.A. can perform an extra attack at -10.
Abilities
No increase in abilities of the base creature.
Skills
No change in skills.
Environment
Same as the base creature.
Challenge Rating
Special.
Alignment
Always Lawful.
Level Adjustment
Special.
I have play tested it. I think it needs alot of work. See how much you guys can help me with. As it is. all play tests ended up with it not overpowering the other charitor. but that is mostly just because it doesn't really do anything.
Edit: Thanks for all the notes this not only looks better (Nice Shiney Format) but also is starting to look as tho it can stand up against Li Ping the jumping Monk..hehe I love it!! Keep the suggestions and comments comming. Be rude if you must. and could someone help me diseign a better Lightning Avatar..it's kinda crude and looks aweful ...Thankies Levi for the suggestion of makeing it shiney!
Edit again : A freind of mine came over and suggesed something about the lighting Avatar being templates..I like it..instead of adding another combatant you change yourself..kinda He-Man like...muhahah..gimme a moment to learn how to properly word templates.
Edit once more: Saves changed due to the comments (thankies) of RTG
I also Cleaned up the Eletric disc I would like some imput from Levi.