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View Full Version : Anti-magic field vs. Cloud Anchorite.



Particle_Man
2021-06-12, 01:13 AM
The cloud anchorite has a capstone ability to never die of old age. It is a supernatural ability. So if a sufficiently old (say a 2000 year old human) cloud anchorite is placed within an anti magic field do they just die of old age on the spot?

tiercel
2021-06-12, 02:34 AM
Antimagic does suppress (Su). (And Frostburn errata didn’t go back and (Ex) the ability.)

It might not be unreasonable for a DM to rule that the “immortality” part of the Immortality of the Mountain ability is an Instantaneous rather than Permanent effect, but are there any rules supporting Instantaneous (Su)?

Gransoley
2021-06-12, 09:41 AM
RAW the creature would surely die, at least if it doesn't have any other way of surviving to that age that is not a spell, spell like or su.
On the other hand RAI it seems kinda boring, and honestly the majority of characters as long as they're not really optimized don't have many counter to an AMF.

Doctor Despair
2021-06-12, 10:38 AM
... and honestly the majority of characters as long as they're not really optimized don't have many counter to an AMF.

Tower shields are cheap :p

Khatoblepas
2021-06-12, 02:15 PM
Not unless they stay inside the antimagic field for an entire year.


With age, a character’s physical ability scores decrease and his or her mental ability scores increase (see Table: Aging Effects). The effects of each aging step are cumulative. However, none of a character’s ability scores can be reduced below 1 in this way.

When a character reaches venerable age, secretly roll his or her maximum age, which is the number from the Venerable column on Table: Aging Effects plus the result of the dice roll indicated on the Maximum Age column on that table, and records the result, which the player does not know. A character who reaches his or her maximum age dies of old age at some time during the following year.

The maximum ages are for player characters. Most people in the world at large die from pestilence, accidents, infections, or violence before getting to venerable age.

Cloud Anchorite states:


She no longer has a maximum age, and will never die of old age.

So long as you can get out of the antimagic field within the year, you will then no longer have a maximum age, and no longer have reached it. As soon as you step into the antimagic field, you have a maximum age, have reached it, and thus will die in the following year.

Gruftzwerg
2021-06-12, 03:34 PM
Not unless they stay inside the antimagic field for an entire year.



Cloud Anchorite states:



So long as you can get out of the antimagic field within the year, you will then no longer have a maximum age, and no longer have reached it. As soon as you step into the antimagic field, you have a maximum age, have reached it, and thus will die in the following year.

I would go even a step further. Imho:

max age = reached max age

max age + (minimum a year) = passed max age

The victim would need to be at his max age to be affected at all. If it is older than its max age, he wouldn't qualify for "reached max age" anymore. The trigger condition for the death effect to occur has already passed and thus shouldn't apply anymore. Imagine it like going to a party. There is a valid time span for the "effect" party. If you are to late, there is no party for you. Imho the same applies to the death from old age effect in 3.5

Doctor Despair
2021-06-12, 03:44 PM
I would go even a step further. Imho:

max age = reached max age

max age + (minimum a year) = passed max age

The victim would need to be at his max age to be affected at all. If it is older than its max age, he wouldn't qualify for "reached max age" anymore. The trigger condition for the death effect to occur has already passed and thus shouldn't apply anymore. Imagine it like going to a party. There is a valid time span for the "effect" party. If you are to late, there is no party for you. Imho the same applies to the death from old age effect in 3.5

What would you think the interaction would then be if they retrained out of their Cloud Anchorite levels after surpassing maximum age?

Gruftzwerg
2021-06-12, 03:57 PM
What would you think the interaction would then be if they retrained out of their Cloud Anchorite levels after surpassing maximum age?

Strictly RAW: you cheated Death and even the resources needed for that.

at actual table play: Flying Rule Books INC! ^^

Beni-Kujaku
2021-06-12, 04:40 PM
What would you think the interaction would then be if they retrained out of their Cloud Anchorite levels after surpassing maximum age?

A Qarut appears and kills you for messing with the spacetime continuum

Darg
2021-06-13, 04:28 PM
One line of thought is that you instantly die (or following a year).

Another is that your body halts its aging. If your body does not halt aging, you would continue to become decrepit and eventually end up a dried up immobile raisin. My theory is that your body simply stops aging and while under an AMF you would start aging from where you left off.

Remuko
2021-06-14, 02:44 AM
One line of thought is that you instantly die (or following a year).

Another is that your body halts its aging. If your body does not halt aging, you would continue to become decrepit and eventually end up a dried up immobile raisin. My theory is that your body simply stops aging and while under an AMF you would start aging from where you left off.

thats how i was thinking as well

Telonius
2021-06-14, 09:37 AM
The rules are a little unclear about what exactly would happen. Personally I'd go with Khatoblepas' solution. It also fits in pretty neatly with what's (probably) the literary inspiration of the class: Lost Horizon by James Hilton. People who leave Shangri-La don't die immediately, but age creeps up on them, fast.

Gransoley
2021-06-14, 11:50 AM
Tower shields are cheap :p

Tinfoil shrinked hats are also cheap, seriously there are plenty of solutions: my most common one are contingent spells (or even better psionic tatoos with relays, capacitator and inducer) but how many normal player go around with those? Even better go around with various contingency with an AMF trigger?

Voldine
2021-06-17, 10:34 PM
Tinfoil shrinked hats are also cheap, seriously there are plenty of solutions: my most common one are contingent spells (or even better psionic tatoos with relays, capacitator and inducer) but how many normal player go around with those? Even better go around with various contingency with an AMF trigger?

Contingency spells wouldn't trigger inside an anti-MAGIC field.

Particle_Man
2021-06-17, 11:35 PM
Tower shields are cheap :p

How does a tower shield stop an anti-magic field, anyhow? Or do you mean it stops the mundane arrows coming at you while you are in an anti-magic field.

Darg
2021-06-18, 08:05 AM
How does a tower shield stop an anti-magic field, anyhow? Or do you mean it stops the mundane arrows coming at you while you are in an anti-magic field.

It gives you total cover and AMF is an emanation.