Elves
2021-06-25, 12:23 PM
Brought this up in Disc last night but thought I would elaborate on it. It's been claimed that the 3.0 feat Mantis Leap (from Sword and Fist) lets you make multiple charges as part of a move action, but it doesn't.
Designate an opponent who is within the maximum distance you can reach with a successful Jump check. Make a normal Jump check; if your check is successful, you can make a normal charge attack against the opponent you designated as part of the same action.
Not an Action: Some activities are not even considered free actions. They literally don’t take any time at all to do and are considered an inherent part of doing something else.
...The distance you jump when making a Jump check, for example, is part of your movement.
Some people read Mantis Leap's "as part of the same action" to mean either 'as part of jumping' or 'as part of the move action in which you jump'. And because you can jump multiple times during movement, that leads to the claim that you can trigger this multiple times to make multiple charges during your movement.
- "As part of the same action" can't mean as part of the Jump check, because "not an action" or "none" is not action type. It means that something isn't an action. A Jump check expressly is not an action, it's part of another action.
- "As part of the same action" can't mean as part of a move action either, because in 3.0 there were no distinct move actions. There were only normal actions (a standard action that also let you move) and partial actions (a standard action that didn't).
- In 3.0, because there was no move/standard division, "action" was also used synonymously with "turn". Since it can't mean a move action, the 3.5 translation of action here would tend to be "turn".
- Finally, "normal charge attack" implies a normal action cost. At the very least, it can easily be read that way, which means the free charge reading isn't stone-cold RAW like its proponents argue. And stone cold is what you need, since between the two readings, neither with evidence, the scale is likely to swing toward the one that doesn't hand out free charge attacks.
- Because of the muddy way the feat is written, there's still discussion to be had about how exactly it works. Whichever interpretation you use, it's still a great feat that overcomes a charger's biggest restriction. But what it doesn't do is let you charge as part of a move action, charge as part of jumping, or charge repeatedly with multiple Jump checks, and it probably doesn't grant you any free charge actions either.
Designate an opponent who is within the maximum distance you can reach with a successful Jump check. Make a normal Jump check; if your check is successful, you can make a normal charge attack against the opponent you designated as part of the same action.
Not an Action: Some activities are not even considered free actions. They literally don’t take any time at all to do and are considered an inherent part of doing something else.
...The distance you jump when making a Jump check, for example, is part of your movement.
Some people read Mantis Leap's "as part of the same action" to mean either 'as part of jumping' or 'as part of the move action in which you jump'. And because you can jump multiple times during movement, that leads to the claim that you can trigger this multiple times to make multiple charges during your movement.
- "As part of the same action" can't mean as part of the Jump check, because "not an action" or "none" is not action type. It means that something isn't an action. A Jump check expressly is not an action, it's part of another action.
- "As part of the same action" can't mean as part of a move action either, because in 3.0 there were no distinct move actions. There were only normal actions (a standard action that also let you move) and partial actions (a standard action that didn't).
- In 3.0, because there was no move/standard division, "action" was also used synonymously with "turn". Since it can't mean a move action, the 3.5 translation of action here would tend to be "turn".
- Finally, "normal charge attack" implies a normal action cost. At the very least, it can easily be read that way, which means the free charge reading isn't stone-cold RAW like its proponents argue. And stone cold is what you need, since between the two readings, neither with evidence, the scale is likely to swing toward the one that doesn't hand out free charge attacks.
- Because of the muddy way the feat is written, there's still discussion to be had about how exactly it works. Whichever interpretation you use, it's still a great feat that overcomes a charger's biggest restriction. But what it doesn't do is let you charge as part of a move action, charge as part of jumping, or charge repeatedly with multiple Jump checks, and it probably doesn't grant you any free charge actions either.