View Full Version : DM Help Items for a steampunk NPC
Vessyra
2021-07-03, 11:33 PM
In the campaign I'm DMing, two characters come from a city with steampunk inventions and minor magic items making life easier. The party isn't headed to the city for awhile now, but will soon be meeting with several spies working for the ruling nobles of the city, taking down assassins and rogue mages and the like. I've never read any steampunk literature, and am wondering what items they might be equiped with, and any suggestions as to how I might familiarise myself with the genre.
Mastikator
2021-07-06, 01:24 PM
Rocket powered boots
Rocket powered hammer
Hammer with static electricity
Horseless Carriages
Scoped crossbow
Steampowered golem/constructs
Muskets and similar appropriate firearms (don't use missfire rules, they absolutely suck)
You should also look at the Eberron setting, it's not steampunk, it's more like magi-tech punk. BUT many of the magical inventions could be re-fluffed to be appropriate for steampunk.
For example:
Magic glowing crystals -> electric lamps
Sending stones -> Telegraph
Electric rails -> steampowered trains
Elemental powered airships -> Zeppelins or hot air balloons
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