Archerlord
2021-07-04, 06:12 PM
It's been a while since I've posted but I need help with something and I figured this may be the best place to go.
I am currently a player in a homebrewed game expected to go from level 1-20. The group is currently at level 5, and I play a human Battlemaster Fighter 4/Monk 1. Recent narrative events have happened in the campaign that has led me to come to a decision that I would like to multiclass into a paladin. I've talked to the DM about this as I was cautious about a three multiclass build, and he said I could swap out my fighter or monk levels in exchange for paladin levels if I wanted to.
Just some important things to note regarding my character that could impact the decision.
- Stats were rolled, and my stats from Strength to Charisma are 10/20/11/12/16/13. The DM has agreed that I could substitute my Dexterity for the Strength requirement on paladin's multiclassing.
- As a variant human, I have taken the Dual Wielder feat and did plan on taking Inspiring Leader at some point later in the campaign.
- From fighter, I have the two weapon fighting style to use two whips for the reach, and the Battlemaster maneuvers are Disarm Attack, Trip Attack, and Coordinated Strike.
- The plan was to eventually put more levels into monk so I could become a Kensei monk for kensei weapons counting as a magical for overcoming resistances. I currently rely on the monk's AC and think that the extra movement would help with some skirmishing.
- My character is a follower of Lathender, and for the most part, I've been eyeing the more good-aligned oaths as options for what to go with for multiclass.
- The other party members include a blood hunter, a bard, a sorcerer, a fighter focused on ranged combat, and a rogue. Can't remember their subclasses and the sorcerer is going to take an extended break once summer is over and school is back
I'm not too concerned with story concerns over multiclass, just the gameplay elements to it. The DM is fair but does tend to throw us at tough challenges (last session ended with half the party down but we won with a last minute push) so I want to stay useful if possible. With the choices I have, I was wondering what would be best to go with. If more information is needed, I would be happy to answer to any questions. Thank you very much.
I am currently a player in a homebrewed game expected to go from level 1-20. The group is currently at level 5, and I play a human Battlemaster Fighter 4/Monk 1. Recent narrative events have happened in the campaign that has led me to come to a decision that I would like to multiclass into a paladin. I've talked to the DM about this as I was cautious about a three multiclass build, and he said I could swap out my fighter or monk levels in exchange for paladin levels if I wanted to.
Just some important things to note regarding my character that could impact the decision.
- Stats were rolled, and my stats from Strength to Charisma are 10/20/11/12/16/13. The DM has agreed that I could substitute my Dexterity for the Strength requirement on paladin's multiclassing.
- As a variant human, I have taken the Dual Wielder feat and did plan on taking Inspiring Leader at some point later in the campaign.
- From fighter, I have the two weapon fighting style to use two whips for the reach, and the Battlemaster maneuvers are Disarm Attack, Trip Attack, and Coordinated Strike.
- The plan was to eventually put more levels into monk so I could become a Kensei monk for kensei weapons counting as a magical for overcoming resistances. I currently rely on the monk's AC and think that the extra movement would help with some skirmishing.
- My character is a follower of Lathender, and for the most part, I've been eyeing the more good-aligned oaths as options for what to go with for multiclass.
- The other party members include a blood hunter, a bard, a sorcerer, a fighter focused on ranged combat, and a rogue. Can't remember their subclasses and the sorcerer is going to take an extended break once summer is over and school is back
I'm not too concerned with story concerns over multiclass, just the gameplay elements to it. The DM is fair but does tend to throw us at tough challenges (last session ended with half the party down but we won with a last minute push) so I want to stay useful if possible. With the choices I have, I was wondering what would be best to go with. If more information is needed, I would be happy to answer to any questions. Thank you very much.