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View Full Version : D&D 3.x Other Stick Minions revised [PEACH]



kinem
2021-08-08, 01:31 PM
Stick Minions are thin, stick-figure-shaped, cheap constructs that share the following traits:

Medium-Sized Construct
Thin (Ex): It has a +2 size bonus to AC.
Fragile (Ex): It does not gain the bonus hit points for being a medium-sized construct.
Hit Dice: 1/5 d10 (1 hp)
Evasion (Ex): If it makes a successful Reflex save against an attack that normally deals half damage on a successful save, it instead takes no damage.
Damage reduction (Ex): Amount Varies by Type / slashing or bludgeoning

They follow only extremely simple instructions from the creator or harvester. Examples are: stay, attack, or flee. All stick minions that obey the same person will attempt to follow the order if they are close enough to hear it.



Stick Minion, Wooden

Medium-Sized Construct
Hit Dice: 1/5 d10 (1 hp)
Initiative: +0
Speed: 20’
Armor Class: 14 (+2 natural, +2 size), touch 12, flat footed 14
Base Attack / Grapple: +0 / +0
Attack: Slam +1 melee (1d6)
Full Attack: Slam +1 melee (1d6)
Space/Reach: 5 ft. / 5 ft.
Special Attacks: None
Special Qualities: Evasion, construct immunities, darkvision 60’, low-light vision, fragile, thin, damage reduction 5 / slashing or bludgeoning
Saves: Fort +0, Reflex +0, Will +0
Abilities: STR 10, DEX 10, CON -, INT -, WIS 10, CHA 10
Skills: –
Feats: Weapon Focus (slam)
Environment: Any
Organization: Solitary, Pair, or Harvest (3-30)
Challenge Rating: 1/8
Treasure: none
Alignment: Neutral
Advancement: none

These are magically created stick-figure-shaped humanoid constructs made of wooden sticks, either rough or smooth.

They follow only extremely simple instructions from the creator or harvester. Examples are: stay, attack, or flee. All stick minions that obey the same person will attempt to follow the order if they are close enough to hear it.

They don't have hands, just club-like forearms, so they can't throw things, though they could be given things to carry.

Fragile (ex): It does not gain the bonus hit points for being a medium sized construct.

Thin (ex): It has a +2 size bonus to AC.

Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to non-lethal damage, ability damage or drain, or energy drain.

Construction:

These constructs can be created either individually as normal for constructs, or by carving runes into a tree and applying certain oils to the tree. In the latter case, a large tree can be used to create up to 5 stick minions, or more for a very large tree. The minions will grow from the tree branches over a one week period, and can then be harvested. They will then obey the commands of whoever plucked them, as well as of the creator. (If given conflicting orders, they follow the latest orders.) If harvested too early, they will fail to function and remain inert. If not harvested after 3 months they’ll rot away.

Each costs 30 gp to create, or 15 gp if the creator is a druid or wooden avatarist. The creator must be 3rd level, able to cast arcane or divine spells or is a wooden avatarist, and have the Craft Construct feat. Completing the ritual for a single stick minion or for a tree takes one day.


[B]Stick Minion, Glass

Medium-Sized Construct
Hit Dice: 1/5 d10 (1 hp)
Initiative: +5 (+5 dex)
Speed: 20’
Armor Class: 17 (+5 dex, +2 size), touch 17, ff 12
Base Attack / Grapple: +0 / +0
Attack: Glass rapier +7 melee (1d6 + 1d6 acid, crit 18/x2)
Full Attack: Glass rapier +7 melee (1d6 + 1d6 acid, crit 18/x2)
Space/Reach: 5 ft. / 5 ft.
Special Attacks: Acid
Special Qualities: Evasion, construct immunities, darkvision 60’, low-light vision, fragile, thin, damage reduction 5 / bludgeoning or slashing, acid immunity
Saves: Fort +0, Reflex +7, Will +0
Abilities: STR 10, DEX 20, CON -, INT -, WIS 10, CHA 10
Skills: –
Feats: Weapon Finesse, Weapon Focus (glass rapier)[b], Lightning Reflexes[b]
Environment: Any
Organization: Solitary, Pair, or Set (3-30)
Challenge Rating: 1/2
Treasure: none
Alignment: Neutral
Advancement: none

These are magically created stick-figure-shaped humanoid constructs made of glass.

They follow only extremely simple instructions they are given when created. Examples are: stay, attack, or flee. All stick minions that obey the same person will attempt to follow the order if they are close enough to hear it.

In combat they attack with the rapier-like glass tips on their arms. This tip is treated as a masterwork rapier and is coated with acid. If the construct is slain or if the ‘glass rapier’ is removed, it becomes useless.

Acid (su): The acid on the glass minion’s ‘glass rapier’ does +1d6 acid damage on a hit.

Fragile (ex): It does not gain the bonus hit points for being a medium sized construct.

Thin (ex): It has a +2 size bonus to AC.

Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to non-lethal damage, ability damage or drain, or energy drain.

Construction: It costs 100 gp to create, which includes 10 gp for the body. Assembling the body requires a successful Craft (glassware) check (DC 15). The creator must be 3rd level, able to cast arcane spells, and have the Craft Construct feat. Completing the ritual takes one day, drains 20 XP from the creator, and requires Acid Arrow.



[B]Stick Minion, Paper

Medium-Sized Construct
Hit Dice: 1/5 d10 (1 hp)
Initiative: +0 (+0 dex)
Speed: 20’
Armor Class: 12 (+2 size), touch 12, ff 12
Base Attack / Grapple: +0 / +0
Attack: Slam +0 melee (1 nonlethal)
Full Attack: Slam +0 melee (1 nonlethal)
Space/Reach: 5 ft. / 5 ft.
Special Attacks: Fire retort
Special Qualities: Evasion, construct immunities, darkvision 60’, low-light vision, fragile, thin, damage reduction 5 / slashing or bludgeoning
Saves: Fort +0, Reflex +0, Will +0
Abilities: STR 5, DEX 10, CON -, INT -, WIS 10, CHA 10
Skills: –
Feats: Weapon Finesse
Environment: Any
Organization: Solitary, Pair, or Magazine (3-30)
Challenge Rating: 1/20
Treasure: none
Alignment: Neutral
Advancement: none

These are magically created stick-figure-shaped humanoid constructs made of rolled paper. Though weak in combat, creating one is sometimes assigned to a student learning to craft constructs.

They follow only extremely simple instructions they are given when created. Examples are: stay, attack, or flee. All stick minions that obey the same person will attempt to follow the order if they are close enough to hear it.

They don't have hands, just club-like forearms, so they can't throw things, though they could be given things to carry.

Fire Retort (Ex): If destroyed by an attack that causes fire damage, the construct can make a final attack as an immediate action before being destroyed. If it hits, this attack causes an additional 1d4 fire damage.

Fragile (ex): It does not gain the bonus hit points for being a medium sized construct.

Thin (ex): It has a +2 size bonus to AC.

Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to non-lethal damage, ability damage or drain, or energy drain.

Construction: It costs 10 gp to create, which includes 1 gp for the body. Assembling the body requires a successful Craft (origami) check (DC 5). The creator must be able to cast spells, and have the Craft Construct feat. Completing the ritual takes one day.


[B]Stick Minion, Steel Wire

Medium-Sized Construct
Hit Dice: 1/5 d10 (1 hp)
Initiative: +9 (+5 dex, +4 Improved Initiative)
Speed: 30’
Armor Class: 21 (+5 dex, +2 size, +4 natural), touch 17, ff 16
Base Attack / Grapple: +0 / +5
Attack: Wire slash +6 melee (1d8+1)
Full Attack: 2 wire slashes +6 melee (1d8+1)
Space/Reach: 5 ft. / 5 ft.
Special Attacks: None
Special Qualities: Evasion, construct immunities, darkvision 60’, low-light vision, fragile, thin, ductile, damage reduction 15 / slashing or bludgeoning, damage reduction 5/-, energy resistance
Saves: Fort +0, Reflex +7, Will +0
Abilities: STR 13, DEX 20, CON -, INT -, WIS 10, CHA 10
Skills: –
Feats: Weapon Finesse, Weapon Focus (wire slash)[b], Lightning Reflexes[b], Improved Grapple[b], Improved Initiative
Environment: Any
Organization: Solitary, Pair, or Harp (3-30)
Challenge Rating: 1
Treasure: none
Alignment: Neutral
Advancement: none

These are magically created stick-figure-shaped humanoid constructs made of steel wires.

They follow only extremely simple instructions they are given when created. Examples are: stay, attack, or flee. All stick minions that obey the same person will attempt to follow the order if they are close enough to hear it.

Ductile (Su): If damaged, it can attempt to negate the damage as an immediate action by making a Reflex save (DC 10 + damage).

Fragile (ex): It does not gain the bonus hit points for being a medium sized construct.

Thin (ex): It has a +2 size bonus to AC.

Energy Resistance (Ex): It has Resistance 20 to Acid, Cold, Electricity, Fire, Sonic, and Force damage.

Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to non-lethal damage, ability damage or drain, or energy drain.

Construction: It costs 300 gp to create, which includes 20 gp for the body. Assembling the body requires a successful Craft (weaponsmithing) check (DC 15). The creator must be 5rd level, and have the Craft Construct feat. Completing the ritual takes one day, and drains 24 XP from the creator.


[B]Rod of Minions:
This 3' long hollow tube can be commanded as a standard action to produce a stick minion of the same material as the tube (wood, glass, paper, or steel). The minion is under the command of the one who operated the tube. Up to 30 minions can be produced before the rod's magic is exhausted.
Price: Wood 1800 gp, Glass 6000 gp, Paper 600 gp, Steel Wire 18000 gp